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a — Property, class away3d.core.geom.Line2D
a — Property, class away3d.core.geom.Plane3D
The A coefficient of this plane.
a — Property, class away3d.primitives.Triangle
Defines the first vertex that makes up the triangle.
AbstractLens — class, package away3d.cameras.lenses
Abstract lens for resolving perspective using the Camera3D object's position and properties
AbstractLight — class, package away3d.lights
Lightsource that colors all shaded materials evenly from any angle
AbstractLight(init:Object) — Constructor, class away3d.lights.AbstractLight
Creates a new AmbientLight3D object.
AbstractParser — class, package away3d.loaders
Abstract parsing object used as a base class for all loaders to extend from.
AbstractParser(init:Object) — Constructor, class away3d.loaders.AbstractParser
Creates a new AbstractParser object.
AbstractPrimitive — class, package away3d.primitives
Abstract base class for shaded primitives
AbstractPrimitive(init:Object) — Constructor, class away3d.primitives.AbstractPrimitive
Creates a new AbstractPrimitive object.
AbstractSession — class, package away3d.core.session
Abstract Drawing session object containing the method used for drawing the view to screen.
AbstractShader — class, package away3d.materials.shaders
Base class for shaders.
AbstractShader(init:Object) — Constructor, class away3d.materials.shaders.AbstractShader
Creates a new AbstractShader object.
AbstractSound3DDriver — class, package away3d.audio.drivers
AbstractSound3DDriver() — Constructor, class away3d.audio.drivers.AbstractSound3DDriver
AC3D — class, package away3d.loaders
File loader for the AC3D file format (.ac).
AC3D(init:Object) — Constructor, class away3d.loaders.AC3D
Creates a new AC3D object.
AC3DExporter — class, package away3d.exporters
Class AC3DExporter generates a string in the AC3D .ac format representing the object3D(s).
AC3DExporter() — Constructor, class away3d.exporters.AC3DExporter
AC3DExporter generates a string in the AC3D .ac format representing the object3D(s).
acFile — Property, class away3d.exporters.AC3DExporter
Returns the last generated ac file string async from events.
active — Static Property, class away3d.core.utils.Debug
activeLeaf — Property, class away3d.graphs.bsp.BSPTree
The leaf containing the camera.
add(value:flash.geom:Vector3D) — method, class away3d.core.base.Vertex
Adjusts the position of the vertex object by Vector3D.
add(cs:away3d.core.geom:PathCommand) — method, class away3d.core.geom.Path
adds a PathCommand to the path
add(colora:int, colorb:int) — Static Method , class away3d.core.utils.Color
addAnimation(name:String) — method, class away3d.loaders.utils.AnimationLibrary
Adds an animation name reference to the library.
addBumpsToNormalMap(normalMapData:flash.display:BitmapData, bumpMapData:flash.display:BitmapData, amplitude:Number, uRepeat:Boolean, vRepeat:Boolean) — method, class away3d.materials.utils.NormalBumpMaker
Add bumps to a normal Map.
addChannel(channel:away3d.animators.data:Channel) — method, class away3d.animators.BonesAnimator
Adds an animation channel to the animation timeline.
addChannel(name:String, xml:XML) — method, class away3d.loaders.utils.ChannelLibrary
Adds an animation channel name reference to the library.
addChild(child:away3d.core.base:Object3D) — method, class away3d.containers.ObjectContainer3D
Adds a 3d object to the scene as a child of the container
addChild(child:away3d.core.base:Object3D) — method, class away3d.graphs.bsp.BSPTree
Adds a 3d object to the scene as a child of the container
addChildren(... rest) — method, class away3d.containers.ObjectContainer3D
Adds an array of 3d objects to the scene as children of the container
addChildSession(session:away3d.core.session:AbstractSession) — method, class away3d.core.session.AbstractSession
Adds a session as a child of the session object.
addDebugPrimitive(parent:away3d.containers:ObjectContainer3D) — method, class away3d.lights.PointLight3D
addDirectionalMaterial(vertex:away3d.core.base:Vertex, material:away3d.materials:Material) — method, class away3d.sprites.DirectionalSprite
Adds a new material definition to the array of directional materials.
addDisplayObject(child:flash.display:DisplayObject) — method, class away3d.core.session.AbstractSession
Adds a display object to the render session display list.
addDisplayObject(child:flash.display:DisplayObject) — method, class away3d.core.session.BitmapSession
Adds a display object to the render session display list.
addDisplayObject(child:flash.display:DisplayObject) — method, class away3d.core.session.SpriteSession
Adds a display object to the render session display list.
addFace(face:away3d.core.base:Face) — method, class away3d.core.base.Geometry
Adds a face element to the geometry object.
addFace(face:away3d.core.base:Face) — method, class away3d.core.base.Mesh
Adds a face object to the mesh object.
addFace(face:away3d.core.base:Face) — method, class away3d.graphs.bsp.BSPNode
addFlareAsset(sprite:flash.display:Sprite, cacheAsBitmap:Boolean) — method, class away3d.overlays.LensFlare
addForCheck() — method, class away3d.core.utils.Init
addFrame(frame:Vector$flash.geom:Vector3D) — method, class away3d.animators.VertexAnimator
addGeometry(name:String, geoXML:XML, ctrlXML:XML) — method, class away3d.loaders.utils.GeometryLibrary
Adds a geometry name reference to the library.
addHitBox(paddingWidth:Number, paddingHeight:Number, debug:Boolean, colorMaterial:away3d.materials:ColorMaterial) — method, class away3d.primitives.TextField3D
Adds a hit box wrapping the text that captures mouse events near the text.
addItem(loader:away3d.loaders.utils:TextureLoader, request:flash.net:URLRequest) — method, class away3d.loaders.utils.TextureLoadQueue
Adds a new loader and request object to the load queue.
addLight(light:away3d.lights:AbstractLight) — method, class away3d.containers.ObjectContainer3D
Adds a light as a child of the container
addMaterial(material:away3d.materials:Material, mesh:away3d.core.base:Mesh, id:String, url:String) — Static Method , class away3d.loaders.utils.CentralMaterialLibrary
Returns a material for the given name reference in the library.
addMaterial(name:String) — method, class away3d.loaders.utils.MaterialLibrary
Adds a material name reference to the library.
addMaterial(material:away3d.materials:LayerMaterial) — method, class away3d.materials.CompositeMaterial
addMesh(mesh:away3d.graphs.bsp:BSPMeshManager) — method, class away3d.graphs.bsp.BSPNode
addObject(node:away3d.core.base:Mesh) — method, class away3d.core.stats.Stats
addOnCameraUpdate(listener:Function) — method, class away3d.cameras.Camera3D
Default method for adding a cameraUpdated event listener
addOnChange(listener:Function) — method, class away3d.core.utils.ValueObject
addOnClippingUpdate(listener:Function) — method, class away3d.core.clip.Clipping
Default method for adding a clippingUpdated event listener
addOnCycle(listener:Function) — method, class away3d.animators.Animator
Default method for adding a cycle event listener.
addOnDimensionsChange(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a dimensionschanged event listener
addOnEnterKeyFrame(listener:Function) — method, class away3d.animators.Animator
Default method for adding an enterKeyFrame event listener
addOnError(listener:Function) — method, class away3d.loaders.AbstractParser
Default method for adding a parseError event listener
addOnError(listener:Function) — method, class away3d.loaders.Loader3D
Default method for adding a loadError event listener
addOnExportComplete(listener:Function) — method, class away3d.exporters.AC3DExporter
Default method for adding a complete event listener The event.data holds the generated string (ac file string) from the AC3DExporter class
addOnExportComplete(listener:Function) — method, class away3d.exporters.AS3Exporter
Default method for adding a complete event listener The event.data holds the generated string from the wavefront class
addOnExportComplete(listener:Function) — method, class away3d.exporters.AS3LiteExporter
Default method for adding a complete event listener The event.data holds the generated string from the wavefront class
addOnExportComplete(listener:Function) — method, class away3d.exporters.AWDataExporter
Default method for adding a complete event listener The event.data holds the generated string from the wavefront class
addOnExportComplete(listener:Function) — method, class away3d.exporters.Elevation2AS3
Default method for adding a complete event listener The event.data holds the generated string from the wavefront class
addOnExportComplete(listener:Function) — method, class away3d.exporters.ObjExporter
Default method for adding a complete event listener The event.data holds the generated obj file string
addOnGeometryUpdate(listener:Function) — method, class away3d.core.base.Geometry
Default method for adding a geometryUpdated event listener
addOnLoadError(listener:Function) — method, class away3d.materials.BitmapFileMaterial
Default method for adding a loadError event listener
addOnLoadProgress(listener:Function) — method, class away3d.materials.BitmapFileMaterial
Default method for adding a loadProgress event listener
addOnLoadSuccess(listener:Function) — method, class away3d.materials.BitmapFileMaterial
Default method for adding a loadSuccess event listener
addOnMappingChange(listener:Function) — method, class away3d.core.base.Element
Default method for adding a mappingchanged event listener
addOnMappingChange(listener:Function) — method, class away3d.core.base.Geometry
Default method for adding a mappingChanged event listener
addOnMaterialChange(listener:Function) — method, class away3d.primitives.data.CubeMaterialsData
Default method for adding a materialChanged event listener
addOnMaterialUpdate(listener:Function) — method, class away3d.core.base.Geometry
Default method for adding a materialUpdated event listener
addOnMaterialUpdate(listener:Function) — method, class away3d.materials.Material
Default method for adding a materialupdated event listener
addOnMouseDown(listener:Function) — method, class away3d.containers.View3D
Default method for adding a mouseDown3d event listener.
addOnMouseDown(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a mouseDown3D event listener
addOnMouseMove(listener:Function) — method, class away3d.containers.View3D
Default method for adding a mouseMove3d event listener.
addOnMouseMove(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a mouseMove3D event listener
addOnMouseOut(listener:Function) — method, class away3d.containers.View3D
Default method for adding a 3d mouseOut event listener.
addOnMouseOut(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a mouseOut3D event listener
addOnMouseOver(listener:Function) — method, class away3d.containers.View3D
Default method for adding a 3d mouseOver event listener.
addOnMouseOver(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a mouseOver3D event listener
addOnMouseUp(listener:Function) — method, class away3d.containers.View3D
Default method for adding a mouseUp3d event listener.
addOnMouseUp(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a mouseUp3D event listener
addOnPositionChange(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a positionchanged event listener
addOnProgress(listener:Function) — method, class away3d.loaders.AbstractParser
Default method for adding a parseProgress event listener
addOnProgress(listener:Function) — method, class away3d.loaders.Loader3D
Default method for adding a loadProgress event listener
addOnRollOut(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a rollOut3D event listener
addOnRollOver(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a rollOver3D event listener
addOnScaleChange(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a scalechanged event listener
addOnSceneChange(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a scenechanged event listener
addOnSceneTransformChange(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a scenetransformchanged event listener
addOnScreenUpdate(listener:Function) — method, class away3d.core.clip.Clipping
Default method for adding a screenUpdated event listener
addOnSessionChange(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a sessionchanged event listener
addOnSessionUpdate(listener:Function) — method, class away3d.core.session.AbstractSession
Default method for adding a sessionUpdated event listener
addOnSuccess(listener:Function) — method, class away3d.loaders.AbstractParser
Default method for adding a parseSuccess event listener
addOnSuccess(listener:Function) — method, class away3d.loaders.Loader3D
Default method for adding a loadSuccess event listener
addOnTraceComplete(listener:Function) — method, class away3d.materials.utils.HeightMapGenerator
Default method for adding a tracecomplete event listener
addOnTraceComplete(listener:Function) — method, class away3d.materials.utils.LightPrebaker
Default method for adding a tracecomplete event listener
addOnTraceComplete(listener:Function) — method, class away3d.materials.utils.NormalMapGenerator
Default method for adding a tracecomplete event listener
addOnTraceCount(listener:Function) — method, class away3d.materials.utils.LightPrebaker
Default method for adding a tracecount event listener
addOnTraceProgress(listener:Function) — method, class away3d.materials.utils.HeightMapGenerator
Default method for adding a traceprogress event listener
addOnTraceProgress(listener:Function) — method, class away3d.materials.utils.LightPrebaker
Default method for adding a traceprogress event listener
addOnTraceProgress(listener:Function) — method, class away3d.materials.utils.NormalMapGenerator
Default method for adding a traceprogress event listener
addOnVertexChange(listener:Function) — method, class away3d.core.base.Element
Default method for adding a vertexchanged event listener
addOnVertexValueChange(listener:Function) — method, class away3d.core.base.Element
Default method for adding a vertexvaluechanged event listener
addOnVisibilityUpdate(listener:Function) — method, class away3d.core.base.Object3D
Default method for adding a visibilityUpdated event listener
addOnVisibleChange(listener:Function) — method, class away3d.core.base.Element
Default method for adding a visiblechanged event listener
addOverlay(value:away3d.overlays:IOverlay) — method, class away3d.containers.View3D
Adds an overlay effect on top of the view container.
addSegment(segment:away3d.core.base:Segment) — method, class away3d.core.base.Geometry
Adds a segment element to the geometry object.
addSegment(segment:away3d.core.base:Segment) — method, class away3d.core.base.Mesh
Adds a segment object to the mesh object.
addSlide(title:String, text:String, scene:away3d.containers:Scene3D, renderer:away3d.core.render:Renderer, session:away3d.core.session:AbstractSession) — method, class away3d.test.BaseDemo
addSourceURL(url:String) — method, class away3d.containers.View3D
Defines a source url string that can be accessed though a View Source option in the right-click menu.
addSourceURL(url:String) — method, class away3d.core.stats.Stats
addSprite(sprite3d:away3d.sprites:Sprite3D) — method, class away3d.core.base.Geometry
Adds a 3d sprite element to the geometry object.
addSprite(sprite3d:away3d.sprites:Sprite3D) — method, class away3d.core.base.Mesh
Adds a sprite3d object to the mesh object.
addTask(id:String, rgb:String, x:Number, y:Number, text:String, span:Number) — method, class away3d.core.stats.Tasks
addTemporaryChild(mesh:away3d.core.base:Mesh) — method, class away3d.graphs.bsp.BSPTree
addToList(list:Vector$uint, index:int) — method, class away3d.graphs.bsp.BSPPortal
Adds a portal to a bit mask list
addVertex(vertex:away3d.core.base:Vertex) — method, class away3d.animators.VertexAnimator
adjacent(nGon:away3d.core.geom:NGon) — method, class away3d.core.geom.NGon
Tests if two NGons (partially) share an edge.
adjust(x:Number, y:Number, z:Number, k:Number) — method, class away3d.core.base.Vertex
Adjusts the position of the vertex object incrementally.
align — Property, class away3d.animators.FaceLink
Defines if the object is aligned along the normal
align — Property, class away3d.core.vos.SpriteVO
align — Property, class away3d.primitives.TextField3D
Defines the paragraph alignment of the textfield.
align — Property, class away3d.sprites.Sprite3D
Defines how the 3d sprite is aligned to its vertex
align(aObjs:Array, axis:String, condition:String) — Static Method , class away3d.tools.Align
Applies to array elements the alignment according to axis, x, y or z and a condition.
Align — class, package away3d.tools
Class Aligns arrays of Object3Ds, Vector3D's or Vertexes compared to each other.Align
_alignment — Property, class away3d.core.geom.Plane3D
aligntopath — Property, class away3d.extrusions.PathDuplicator
Defines if the profile point array should be orientated on path or not.
aligntoPath — Property, class away3d.extrusions.PathExtrusion
Defines if the array of profile points should be orientated on path or not.
alignToPath — Property, class away3d.animators.PathAnimator
Defines whether the 3d object aligns its rotation to the axis of the path while animating along the path.
alignToPath — Property, class away3d.extrusions.PathExtrusion
alpha — Property, class away3d.core.base.Object3D
An optional alpha value that can be applied to the 3d object.
alpha — Property, class away3d.core.session.AbstractSession
Placeholder for alpha property of containers
alpha — Property, class away3d.materials.BitmapMaterial
Defines an alpha value for the texture bitmap.
_alpha — Property, class away3d.materials.WireColorMaterial
alpha — Property, class away3d.materials.WireColorMaterial
Determines the alpha value of the material
ALPHA — Constant Static Property, class away3d.materials.utils.HeightMapDataChannel
alphaFactor — Property, class away3d.overlays.LensFlare
alphaMax — Property, class away3d.overlays.LensFlare
alphaMin — Property, class away3d.overlays.LensFlare
ambient — Property, class away3d.lights.AmbientLight3D
Defines a coefficient for the ambient light intensity.
ambient — Property, class away3d.lights.DirectionalLight3D
Defines a coefficient for the ambient light intensity.
ambient — Property, class away3d.lights.PointLight3D
Defines a coefficient for the ambient light intensity.
ambient — Property, class away3d.materials.ShadingColorMaterial
Defines a color value for ambient light.
ambientBitmap — Property, class away3d.lights.AbstractLight
Lightmap for ambient intensity.
ambientColor — Property, class away3d.loaders.data.MaterialData
Optional ambient color of the material.
ambientColorTransform — Property, class away3d.lights.AbstractLight
Color transform used in cached shading materials for combined ambient and diffuse color intensities.
ambientDiffuseBitmap — Property, class away3d.lights.AbstractLight
Combined lightmap for ambient and diffuse intensities.
AmbientLight3D — class, package away3d.lights
Lightsource that colors all shaded materials evenly from any angle
AmbientLight3D(init:Object) — Constructor, class away3d.lights.AmbientLight3D
Creates a new AmbientLight3D object.
ambientLights — Property, class away3d.containers.Scene3D
AmbientShader — class, package away3d.materials.shaders
Shader class for ambient lighting
AmbientShader(init:Object) — Constructor, class away3d.materials.shaders.AmbientShader
Creates a new AmbientShader object.
AnimatedBitmapMaterial — class, package away3d.materials
Bitmap material that allows fast rendering of animations by caching bitmapdata objects for each frame.
AnimatedBitmapMaterial(movie:flash.display:MovieClip, init:Object) — Constructor, class away3d.materials.AnimatedBitmapMaterial
Creates a new AnimatedBitmapMaterial object.
AnimationData — class, package away3d.loaders.data
Data class for the animation of a mesh.
AnimationDataType — class, package away3d.loaders.data
animationLibrary — Property, class away3d.core.base.Object3D
Reference container for all animations used in the container.
AnimationLibrary — Dynamic Class, package away3d.loaders.utils
Store for all animations associated with an externally loaded file.
animationType — Property, class away3d.loaders.data.AnimationData
String representing the animation type.
animator — Property, class away3d.events.AnimatorEvent
A reference to the animation object that is relevant to the event.
animator — Property, class away3d.loaders.data.AnimationData
Reference to the animation object of the resulting animation.
Animator — class, package away3d.animators
Base class for all animator objects.
Animator(target:away3d.core.base:Object3D, init:Object) — Constructor, class away3d.animators.Animator
Creates a new Animator object.
AnimatorEvent — class, package away3d.events
Passed as a parameter when an animator event occurs
AnimatorEvent(type:String, animator:away3d.animators:Animator) — Constructor, class away3d.events.AnimatorEvent
Creates a new AnimationEvent object.
AnotherRivalFilter — class, package away3d.core.filter
Corrects triangle z-sorting
AnotherRivalFilter(maxdelay:int) — Constructor, class away3d.core.filter.AnotherRivalFilter
Creates a new AnotherRivalFilter object.
antiPenumbrae — Property, class away3d.graphs.bsp.BSPPortal
ANY — Constant Static Property, class away3d.core.geom.Plane3D
aperture — Property, class away3d.cameras.Camera3D
Used in DofSprite3D.
aperture — Static Property, class away3d.core.utils.DofCache
apply(node:away3d.core.base:Object3D) — method, class away3d.core.traverse.PrimitiveTraverser
Executed when the traverser is applied to the node.
apply(node:away3d.core.base:Object3D) — method, class away3d.core.traverse.ProjectionTraverser
apply(node:away3d.core.base:Object3D) — method, class away3d.core.traverse.Traverser
Executed when the traverser is applied to the node.
apply(aRender:Array) — method, class away3d.materials.utils.LightPrebaker
Starts the trace
apply(scene:away3d.containers:Scene3D) — method, class away3d.materials.utils.SimpleShadow
generates the shadow projection
apply(sourcemap:flash.display:BitmapData, passes:int) — Static Method , class away3d.materials.utils.data.Grow
apply(object3d:away3d.core.base:Object3D) — method, class away3d.tools.Explode
Apply the explode code to a given object3D
apply(mesh1:away3d.core.base:Mesh, mesh2:away3d.core.base:Mesh) — method, class away3d.tools.Merge
Merges two meshes into one.
apply(object3d:away3d.core.base:Object3D, axe:String, recenter:Boolean, duplicate:Boolean, keepUniqueMapping:Boolean, doubleMap:Boolean) — Static Method , class away3d.tools.Mirror
Mirrors an Object3D Mesh object geometry and uv's
apply(mesh:away3d.core.base:Mesh) — method, class away3d.tools.Replicate
Apply the replicate code to the mesh
apply(object3d:away3d.core.base:Object3D) — method, class away3d.tools.Weld
Apply the welding code to a given object3D.
applyBump(bm:flash.display:BitmapData, nm:flash.display:BitmapData) — method, class away3d.materials.utils.NormalMapGenerator
Applys a bump to a given normal map.
applyCached(index:uint) — method, class away3d.modifiers.PathAlignModifier
Performs the alignment from precalculations.
applyCachedAt(xOffset:Number) — method, class away3d.modifiers.PathAlignModifier
See buildCacheAt();
applyHeightGradient(src:flash.display:BitmapData, color:uint, reverse:Boolean, blendmode:String) — method, class away3d.extrusions.ElevationReader
Apply the generated height source to a bitmapdata.
applyPosition(dx:Number, dy:Number, dz:Number) — method, class away3d.containers.ObjectContainer3D
Apply the given position to child objects without altering the appearance of the object container
applyPosition(dx:Number, dy:Number, dz:Number) — method, class away3d.core.base.Mesh
Apply the given position to the geometry without altering the appearance of the mesh
applyPosition(dx:Number, dy:Number, dz:Number) — method, class away3d.core.base.Object3D
Apply the given position to the object without altering the apperance of child objects
applyRotations() — method, class away3d.containers.ObjectContainer3D
Apply the local rotations to child objects without altering the appearance of the object container
applyRotations() — method, class away3d.core.base.Mesh
Apply the local rotations to the geometry without altering the appearance of the mesh
applyRotations() — method, class away3d.core.base.Object3D
Apply the local rotations to the object without altering the apperance of child objects
arcLengthPrecision — Property, class away3d.modifiers.PathAlignModifier
Determines the quality of the alignment.
area — Property, class away3d.core.base.Face
Returns the calculated 2 dimensional area of the face.
area — Property, class away3d.core.geom.NGon
Calculates the area of an NGon
array — Property, class away3d.core.geom.Path
returns the Path elements array
Arrow — class, package away3d.primitives
Creates a 3D arrow primitive.
Arrow(init:Object) — Constructor, class away3d.primitives.Arrow
Creates a new Arrow object.
AS3Exporter — class, package away3d.exporters
AS3Exporter() — Constructor, class away3d.exporters.AS3Exporter
Class generates a string in the Actionscript3 format representing the object3D(s).
as3File — Property, class away3d.exporters.AS3Exporter
Returns the last generated as3 file async from events.
as3File — Property, class away3d.exporters.AS3LiteExporter
Returns the last generated as3 file async from events.
AS3LiteExporter — class, package away3d.exporters
AS3LiteExporter() — Constructor, class away3d.exporters.AS3LiteExporter
Class generates a string in the Actionscript3 format for Away3DLite, representing the object3D(s).
asAS3Class(classname:String, packagename:String, round:Boolean, animated:Boolean) — method, class away3d.core.base.Mesh
Returns a formatted string containing a self contained AS3 class definition that can be used to re-create the mesh.
Ase — class, package away3d.loaders
File loader for the ASE file format.
Ase(init:Object) — Constructor, class away3d.loaders.Ase
Creates a new Ase object..
aSegments — Property, class away3d.core.geom.Path
The array that contains the path definition.
assignBackPortal(portal:away3d.graphs.bsp:BSPPortal) — method, class away3d.graphs.bsp.BSPNode
Assigns a portal to this leaf, looking out.
assignCollider(child:away3d.core.base:Object3D, center:flash.geom:Vector3D, radius:Number) — method, class away3d.graphs.bsp.BSPNode
_assignedFaces — Property, class away3d.graphs.bsp.BSPNode
assignPortal(portal:away3d.graphs.bsp:BSPPortal) — method, class away3d.graphs.bsp.BSPNode
Assigns a portal to this leaf, looking in.
asXML() — method, class away3d.core.base.Mesh
Returns an xml representation of the mesh
ASYNC_ITERATION_CANCELED — Constant Static Property, class away3d.events.IteratorEvent
ASYNC_ITERATION_COMPLETE — Constant Static Property, class away3d.events.IteratorEvent
ASYNC_ITERATION_TICK — Constant Static Property, class away3d.events.IteratorEvent
autoLoadTextures — Property, class away3d.loaders.Loader3D
Controls the automatic loading of image files used as textures in the model.
autoplay — Property, class away3d.materials.AnimatedBitmapMaterial
Indicates whether the animation will start playing on initialisation.
autoUpdate — Property, class away3d.containers.Scene3D
Defines whether scene events are automatically triggered by the view, or manually by updateScene()
autoUpdate — Property, class away3d.materials.MovieMaterial
Indicates whether the texture bitmap is updated on every frame
AVERAGE — Constant Static Property, class away3d.materials.utils.HeightMapDataChannel
averaged — Property, class away3d.core.geom.Path
returns true if the averagePath handler is being used.
averagePath() — method, class away3d.core.geom.Path
handler will average the path using averages of the PathCommands note that this is not dynamic, the path values are overwrited
away3d.animators — package
away3d.animators.data — package
away3d.animators.utils — package
away3d.audio — package
away3d.audio.drivers — package
away3d.cameras — package
away3d.cameras.lenses — package
away3d.containers — package
away3d.core.base — package
away3d.core.clip — package
away3d.core.draw — package
away3d.core.filter — package
away3d.core.geom — package
away3d.core.math — package
away3d.core.project — package
away3d.core.render — package
away3d.core.session — package
away3d.core.stats — package
away3d.core.traverse — package
away3d.core.utils — package
away3d.core.vos — package
away3d.debug — package
away3d.events — package
away3d.exporters — package
away3d.extrusions — package
away3d.graphs — package
away3d.graphs.bsp — package
away3d.graphs.bsp.builder — package
away3d.lights — package
away3d.loaders — package
away3d.loaders.data — package
away3d.loaders.utils — package
away3d.materials — package
away3d.materials.shaders — package
away3d.materials.utils — package
away3d.materials.utils.data — package
away3d.modifiers — package
away3d.modifiers.data — package
away3d.overlays — package
away3d.physics — package
away3d.primitives — package
away3d.primitives.data — package
away3d.primitives.utils — package
away3d.sprites — package
away3d.test — package
away3d.tools — package
away3d.tools.utils — package
AwayStats — class, package away3d.debug
Stats monitor for Away3D or general use in any project.
AwayStats(view3d:away3d.containers:View3D, minimized:Boolean, transparent:Boolean, meanDataLength:uint, enableClickToReset:Boolean, enableModifyFrameRate:Boolean) — Constructor, class away3d.debug.AwayStats
Create an Away3D stats widget.
AWData — class, package away3d.loaders
File loader/parser for the native .awd data file format.
AWData(init:Object) — Constructor, class away3d.loaders.AWData
Creates a new AWData object.
AWDataExporter — class, package away3d.exporters
AWDataExporter() — Constructor, class away3d.exporters.AWDataExporter
Class generates a string in the Actionscript3 format representing an abstraction of the object3D(s).
AWTweener — class, package away3d.animators.utils
AWTweener() — Constructor, class away3d.animators.utils.AWTweener
AWTweener, a simplified tweening system to allow native tweens.
axis — Property, class away3d.extrusions.LatheExtrusion
Defines the axis used for the lathe rotation.
axis2quaternion(x:Number, y:Number, z:Number, angle:Number) — method, class away3d.core.math.Quaternion
Fills the quaternion object with values representing the given rotation around a vector.
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