Class | Description | |
---|---|---|
AbstractLight | Lightsource that colors all shaded materials evenly from any angle | |
AmbientLight3D | Lightsource that colors all shaded materials evenly from any angle | |
DirectionalLight3D | Lightsource that colors all shaded materials proportional to the dot product of the offset vector with the normal vector. | |
PointLight3D | Lightsource that colors all shaded materials proportional to the dot product of the distance vector with the normal vector. |