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y — Property, class away3d.containers.Bone |
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y — Property, class away3d.core.base.Object3D |
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Defines the y coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D. |
y — Property, class away3d.core.base.Vertex |
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Represents the y coordinate of the vertex relative to the local coordinates of the parent mesh object. |
y — Property, class away3d.core.math.Quaternion |
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The y value of the quatertion. |
y — Property, class away3d.lights.PointLight3D |
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Defines the y coordinate of the light relative to the local coordinates of the parent ObjectContainer3D. |
y — Property, class away3d.materials.utils.data.LScan |
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y — Property, class away3d.sprites.Sprite3D |
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Defines the y coordinate of the 3d sprite relative to the local coordinates of the parent Mesh. |
Y — Constant Static Property, class away3d.primitives.BezierPatch |
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yaw(angle:Number) — method, class away3d.core.base.Object3D |
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Rotates the 3d object around it's local y-axis
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Y_AXIS — Constant Static Property, class away3d.core.geom.Plane3D |
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yAxisWeight — Property, interface away3d.graphs.bsp.builder.IBSPBuilder |
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yAxisWeight — Property, interface away3d.graphs.bsp.builder.IBSPPlanePicker |
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yAxisWeight — Property, class away3d.graphs.bsp.builder.SimplePlanePicker |
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ydiv — Property, class away3d.core.render.QuadrantTreeNode |
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The x coordinate of the quadrant division. |
yellow — Constant Static Property, class away3d.core.utils.Color |
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yfactor — Property, class away3d.cameras.HoverCamera3D |
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Fractional difference in distance between the horizontal camera orientation and vertical camera orientation. |
yOffset — Property, class away3d.primitives.BezierPatch |
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yUp — Property, class away3d.primitives.Arrow |
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Defines whether the coordinates of the plane points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.Cone |
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Defines whether the coordinates of the cone points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.Cylinder |
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Defines whether the coordinates of the cylinder points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.GridPlane |
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Defines whether the coordinates of the grid points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.Plane |
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Defines whether the coordinates of the plane points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.RegularPolygon |
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Defines whether the coordinates of the polygon points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.Sphere |
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Defines whether the coordinates of the sphere points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.Torus |
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Defines whether the coordinates of the torus points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.WireCone |
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Defines whether the coordinates of the wire cone points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.WireCylinder |
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Defines whether the coordinates of the wire cylinder points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.WirePlane |
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Defines whether the coordinates of the wire plane points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.WireRegularPolygon |
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Defines whether the coordinates of the polygon points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.WireSphere |
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Defines whether the coordinates of the wire sphere points use a yUp orientation (true) or a zUp orientation (false). |
yUp — Property, class away3d.primitives.WireTorus |
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Defines whether the coordinates of the wire torus points use a yUp orientation (true) or a zUp orientation (false). |
YZ — Constant Static Property, class away3d.primitives.BezierPatch |
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