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joint — Property, class away3d.animators.data.SkinController
Reference to the joint of the controlling Bone object.
joint — Property, class away3d.containers.Bone
jointRotationX — Property, class away3d.containers.Bone
Defines the euler angle of rotation of the 3d object around the x-axis, relative to the local coordinates of the parent ObjectContainer3D.
jointRotationY — Property, class away3d.containers.Bone
Defines the euler angle of rotation of the 3d object around the y-axis, relative to the local coordinates of the parent ObjectContainer3D.
jointRotationZ — Property, class away3d.containers.Bone
Defines the euler angle of rotation of the 3d object around the z-axis, relative to the local coordinates of the parent ObjectContainer3D.
jointScaleX — Property, class away3d.containers.Bone
Defines the scale of the 3d object along the x-axis, relative to local coordinates.
jointScaleY — Property, class away3d.containers.Bone
Defines the scale of the 3d object along the y-axis, relative to local coordinates.
jointScaleZ — Property, class away3d.containers.Bone
Defines the scale of the 3d object along the z-axis, relative to local coordinates.
jointTransform — Property, class away3d.loaders.data.BoneData
Transform information for the joint in a SkinAnimation
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