Packageaway3d.materials
Classpublic class ShadingColorMaterial
InheritanceShadingColorMaterial Inheritance ColorMaterial Inheritance WireColorMaterial Inheritance WireframeMaterial Inheritance Material Inheritance flash.events.EventDispatcher

Color material with flat shading.



Public Properties
 PropertyDefined By
 Inheritedalpha : Number
Determines the alpha value of the material
WireColorMaterial
  ambient : uint
Defines a color value for ambient light.
ShadingColorMaterial
  cache : Boolean
Defines whether the resulting shaded color of the surface should be cached.
ShadingColorMaterial
  color : uint
[override] Defines the color, A string, hex value or colorname representing the color of the material.
ShadingColorMaterial
 Inheriteddebug : Boolean
Toggles debug mode: textured triangles are drawn with white outlines, precision correction triangles are drawn with blue outlines.
ColorMaterial
  diffuse : uint
Defines a color value for diffuse light.
ShadingColorMaterial
 Inheritedid : int
[read-only] Unique identifier
Material
  shininess : Number
Coefficient for shininess level
ShadingColorMaterial
  specular : uint
Defines a color value for specular light.
ShadingColorMaterial
 Inheritedthickness : Number
Determines the thickness value of the wire
WireframeMaterial
 Inheritedvisible : Boolean
[override] [read-only] Indicates whether the material is visible
WireColorMaterial
 InheritedwireAlpha : Number
Determines the alpha value of the wire
WireframeMaterial
 InheritedwireColor : uint
24 bit color value representing the wire color
WireframeMaterial
Protected Properties
 PropertyDefined By
 Inherited_alpha : Number
WireColorMaterial
 Inherited_color : uint
WireColorMaterial
 Inherited_debug : Boolean
ColorMaterial
 Inheritedini : Init
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
WireframeMaterial
 Inherited_thickness : Number
WireframeMaterial
 Inherited_wireAlpha : Number
WireframeMaterial
 Inherited_wireColor : uint = 0x0
WireframeMaterial
Public Methods
 MethodDefined By
  
ShadingColorMaterial(color:* = null, init:Object = null)
Creates a new ShadingColorMaterial object.
ShadingColorMaterial
 Inherited
addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
Material
 Inherited
clone(material:Material = null):Material
[override] Duplicates the material properties to another material object.
ColorMaterial
 Inherited
removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
Material
Protected Methods
 MethodDefined By
 Inherited
WireframeMaterial
Events
 Event Summary Defined By
 InheritedDispatched when the any visual aspect of the material changes.Material
Property Detail
ambientproperty
public var ambient:uint

Defines a color value for ambient light.

cacheproperty 
public var cache:Boolean

Defines whether the resulting shaded color of the surface should be cached.

colorproperty 
color:uint[override]

Defines the color, A string, hex value or colorname representing the color of the material.


Implementation
    public function get color():uint
    public function set color(value:uint):void
diffuseproperty 
public var diffuse:uint

Defines a color value for diffuse light.

shininessproperty 
public var shininess:Number

Coefficient for shininess level

specularproperty 
public var specular:uint

Defines a color value for specular light.

Constructor Detail
ShadingColorMaterial()Constructor
public function ShadingColorMaterial(color:* = null, init:Object = null)

Creates a new ShadingColorMaterial object.

Parameters
color:* (default = null) — A string, hex value or colorname representing the color of the material.
 
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
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