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haloScaleFactor — Property, class away3d.overlays.LensFlare
handle — Property, class away3d.loaders.Loader3D
Returns a 3d object relating to the currently visible model.
_hasChildren — Property, class away3d.graphs.bsp.BSPNode
hasEdgeOnPlane(plane:away3d.core.geom:Plane3D, epsilon:Number) — method, class away3d.core.base.Face
Tests if an edge of the face lies on a given plane
hasVisList — Property, class away3d.graphs.bsp.BSPPortal
height — Property, class away3d.core.utils.FaceMaterialVO
height — Property, class away3d.core.vos.SpriteVO
height — Property, class away3d.materials.BitmapMaterial
Returns the height of the bitmapData being used as the material texture.
height — Property, class away3d.materials.CompositeMaterial
Returns the height of the bitmapData being used as the material texture.
height — Property, class away3d.materials.MovieMaterial
Returns the height of the bitmapData being used as the material texture.
height — Property, class away3d.materials.shaders.DiffuseDot3Shader
Returns the height of the bitmapData being used as the shader DOT3 map.
height — Property, class away3d.materials.shaders.EnviroShader
Returns the width of the bitmapData being used as the shader environment map.
height — Property, class away3d.materials.shaders.SpecularDot3Shader
Returns the height of the bitmapData being used as the shader DOT3 map.
height — Property, class away3d.materials.utils.NormalMapGenerator
The height of the generated normalmap.
height — Property, class away3d.primitives.Arrow
Defines the height of the arrow.
height — Property, class away3d.primitives.Cone
Defines the height of the cone.
height — Property, class away3d.primitives.Cube
Defines the height of the cube.
height — Property, class away3d.primitives.Cylinder
Defines the height of the cylinder.
height — Property, class away3d.primitives.GridPlane
Defines the height of the grid.
height — Property, class away3d.primitives.Plane
Defines the height of the plane.
height — Property, class away3d.primitives.RoundedCube
Defines the height of the cube.
height — Property, class away3d.primitives.WireCone
Defines the height of the wire cone.
height — Property, class away3d.primitives.WireCube
Defines the height of the cube.
height — Property, class away3d.primitives.WireCylinder
Defines the height of the wire cylinder.
height — Property, class away3d.primitives.WirePlane
Defines the height of the wire plane.
height — Property, class away3d.sprites.Sprite3D
Defines the height of the 3d sprite.
heightmap — Property, class away3d.materials.utils.HeightMapGenerator
Returns the heightmap generated by the class
heightMap — Property, class away3d.materials.utils.NormalMapGenerator
An optional height map used with the normal map calculations
heightMap — Property, class away3d.modifiers.HeightMapModifier
The BitmapData object to be used as the height map of the modifier.
HeightMapDataChannel — final class, package away3d.materials.utils
HeightMapGenerator — class, package away3d.materials.utils
Dispatched full trace is done.
HeightMapGenerator(object3d:away3d.core.base:Object3D, width:int, height:int, useVertex:Boolean, blur:int, growpixels:Boolean, maxfaces:int) — Constructor, class away3d.materials.utils.HeightMapGenerator
Class HeightMapGenerator generates a heightmap from a given Object3D.
HeightMapModifier — class, package away3d.modifiers
HeightMapModifier(mesh:away3d.core.base:Mesh, heightMap:flash.display:BitmapData, channel:uint, maxLevel:uint, scale:Number, offset:Number) — Constructor, class away3d.modifiers.HeightMapModifier
Creates a new HeightMapModifier object.
heightScale — Property, class away3d.primitives.TorusKnot
hit — Property, class away3d.materials.utils.data.LightData
hitManager — Property, class away3d.containers.View3D
HitManager — class, package away3d.core.utils
HitManager(view:away3d.containers:View3D) — Constructor, class away3d.core.utils.HitManager
hover(jumpTo:Boolean) — method, class away3d.cameras.HoverCamera3D
Updates the current tilt angle and pan angle values.
HoverCamera3D — class, package away3d.cameras
Extended camera used to hover round a specified target object.
HoverCamera3D(init:Object) — Constructor, class away3d.cameras.HoverCamera3D
Creates a new HoverCamera3D object.
httpStatus — Event, class away3d.loaders.utils.TextureLoadQueue
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