A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
v — Property, class away3d.core.base.UV |
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Defines the vertical corrdinate of the texture value. |
v0 — Property, class away3d.core.base.Face |
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Defines the v0 vertex of the face. |
v0 — Property, class away3d.core.base.Segment |
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Defines the v0 vertex of the segment. |
v0 — Property, class away3d.loaders.data.FaceData |
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Index of vertex 0. |
v000 — Property, class away3d.primitives.WireCube |
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Returns the back bottom left vertex of the cube. |
v001 — Property, class away3d.primitives.WireCube |
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Returns the front bottom left vertex of the cube. |
v010 — Property, class away3d.primitives.WireCube |
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Returns the back top left vertex of the cube. |
v011 — Property, class away3d.primitives.WireCube |
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Returns the front top left vertex of the cube. |
v1 — Property, class away3d.core.base.Face |
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Defines the v1 vertex of the face. |
v1 — Property, class away3d.core.base.Segment |
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Defines the v1 vertex of the segment. |
v1 — Property, class away3d.loaders.data.FaceData |
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Index of vertex 1. |
v100 — Property, class away3d.primitives.WireCube |
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Returns the back bottom right vertex of the cube. |
v101 — Property, class away3d.primitives.WireCube |
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Returns the front bottom right vertex of the cube. |
v110 — Property, class away3d.primitives.WireCube |
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Returns the back top right vertex of the cube. |
v111 — Property, class away3d.primitives.WireCube |
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Returns the front top right vertex of the cube. |
v2 — Property, class away3d.core.base.Face |
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Defines the v2 vertex of the face. |
v2 — Property, class away3d.loaders.data.FaceData |
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Index of vertex 2. |
ValueObject — class, package away3d.core.utils |
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vControlPoints — Property, class away3d.primitives.NURBS |
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Defines the number of control points along the V splines
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Vector3DUtils — class, package away3d.core.math |
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vectorInstructionType — Property, class away3d.core.draw.ScreenVertex |
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VectorIterator — class, package away3d.graphs |
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VectorIterator(vector:Vector$Object) — Constructor, class away3d.graphs.VectorIterator |
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_vertex — Property, class away3d.cameras.lenses.AbstractLens |
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vertex — Property, class away3d.core.base.VertexClassification |
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vertex — Property, class away3d.modifiers.data.VertexData |
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vertex(w:int, h:int) — method, class away3d.primitives.Cone |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w:int, h:int) — method, class away3d.primitives.Cylinder |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w:int, h:int) — method, class away3d.primitives.Plane |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w:int, h:int) — method, class away3d.primitives.Sphere |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(r:int, t:int) — method, class away3d.primitives.Torus |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(r:int, t:int) — method, class away3d.primitives.TorusKnot |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w:int, h:int) — method, class away3d.primitives.WireCone |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w:int, h:int) — method, class away3d.primitives.WireCylinder |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(i:int, j:int) — method, class away3d.primitives.WirePlane |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w:int, h:int) — method, class away3d.primitives.WireSphere |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(r:int, t:int) — method, class away3d.primitives.WireTorus |
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Returns the vertex object specified by the grid position of the mesh. |
Vertex — class, package away3d.core.base |
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A vertex coordinate value object. |
Vertex(x:Number, y:Number, z:Number) — Constructor, class away3d.core.base.Vertex |
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Creates a new Vertex object. |
VERTEX_ANIMATION — Constant Static Property, class away3d.loaders.data.AnimationDataType |
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String representing a vertex animation. |
VertexAnimator — class, package away3d.animators |
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VertexAnimator(target:away3d.core.base:Object3D, init:Object) — Constructor, class away3d.animators.VertexAnimator |
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Creates a new VertexAnimator
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vertexChanged — Event, class away3d.core.base.Element |
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Dispatched when the vertex of a 3d element changes. |
VERTEX_CHANGED — Constant Static Property, class away3d.events.ElementEvent |
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Defines the value of the type property of a vertexChanged event object. |
VertexClassification — class, package away3d.core.base |
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VertexData — class, package away3d.modifiers.data |
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vertexDirty — Property, class away3d.core.base.Element |
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vertexvalueChanged — Event, class away3d.core.base.Element |
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Dispatched when the vertex value of a 3d element changes. |
VERTEXVALUE_CHANGED — Constant Static Property, class away3d.events.ElementEvent |
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Defines the value of the type property of a vertexvalueChanged event object. |
_vertices — Property, class away3d.core.base.Element |
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vertices — Property, class away3d.core.base.Element |
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Returns an array of vertex objects that make up the 3d element. |
vertices — Property, class away3d.core.base.Geometry |
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Returns an array of all vertices contained in the geometry object
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vertices — Property, class away3d.core.base.Mesh |
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Returns an array of the vertices contained in the mesh object. |
vertices — Property, class away3d.core.geom.NGon |
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vertices — Property, class away3d.core.vos.ElementVO |
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vertices — Property, class away3d.loaders.data.AnimationData |
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Array representing the vertices used in vertex animation. |
vertices — Property, class away3d.loaders.data.GeometryData |
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Array of vertex objects. |
vertices — Property, class away3d.primitives.AbstractPrimitive |
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Returns an array of the vertices contained in the mesh object. |
vertices — Property, class away3d.primitives.data.PatchData |
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verts — Property, class away3d.core.base.Geometry |
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verts — Property, class away3d.core.base.Mesh |
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video — Property, class away3d.materials.VideoMaterial |
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The Video Object
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VideoEvent — class, package away3d.events |
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Passed as a parameter when a material event occurs
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VideoEvent(type:String, stream:flash.net:NetStream, file:String, object:Object) — Constructor, class away3d.events.VideoEvent |
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Creates a new VideoEvent object. |
VideoMaterial — class, package away3d.materials |
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VideoMaterial(init:Object) — Constructor, class away3d.materials.VideoMaterial |
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Creates a new VideoMaterial object. |
view — Property, class away3d.cameras.Camera3D |
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view — Property, class away3d.cameras.SpringCam |
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_view — Property, class away3d.cameras.lenses.AbstractLens |
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view — Property, class away3d.cameras.lenses.AbstractLens |
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view — Property, class away3d.core.clip.Clipping |
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view — Property, class away3d.core.traverse.PrimitiveTraverser |
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Defines the view being used. |
view — Property, class away3d.core.traverse.ProjectionTraverser |
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Defines the view being used. |
view — Property, class away3d.core.utils.CameraVarsStore |
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view — Property, class away3d.core.utils.FaceMaterialVO |
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view — Property, class away3d.core.utils.HitManager |
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view — Property, class away3d.events.MouseEvent3D |
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The view object inside which the event took place. |
view — Property, class away3d.events.ViewEvent |
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A reference to the view object that is relevant to the event. |
view — Property, class away3d.test.BaseDemo |
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view — Property, class away3d.test.SimpleView |
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View3D — class, package away3d.containers |
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Sprite container used for storing camera, scene, session, renderer and clip references, and resolving mouse events
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View3D(init:Object) — Constructor, class away3d.containers.View3D |
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Creates a new View3D object. |
viewDictionary — Property, class away3d.containers.Scene3D |
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ViewEvent — class, package away3d.events |
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Passed as a parameter when a view3d event occurs
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ViewEvent(type:String, view:away3d.containers:View3D) — Constructor, class away3d.events.ViewEvent |
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Creates a new FaceEvent object. |
viewMatrix — Property, class away3d.cameras.Camera3D |
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Returns the transformation matrix used to resolve the scene to the view. |
viewMatrix — Property, class away3d.cameras.TargetCamera3D |
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Returns the transformation matrix used to resolve the scene to the view. |
viewSource(e:flash.events:ContextMenuEvent) — method, class away3d.core.stats.Stats |
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viewSourceObject — Property, class away3d.containers.View3D |
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_viewSourceObject — Property, class away3d.core.render.Renderer |
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ViewSourceObject — class, package away3d.core.utils |
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ViewSourceObject(source:away3d.core.base:Object3D) — Constructor, class away3d.core.utils.ViewSourceObject |
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viewTimer — Property, class away3d.core.draw.ScreenVertex |
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viewTransform — Property, class away3d.cameras.lenses.AbstractLens |
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viewTransformDictionary — Property, class away3d.core.utils.CameraVarsStore |
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Dictionary of all objects transforms calulated from the camera view for the last render frame
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visible — Property, class away3d.core.base.Element |
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Determines whether the 3d element is visible in the scene. |
visible — Property, class away3d.core.base.Object3D |
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Defines whether the 3d object is visible in the scene
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visible — Property, class away3d.core.draw.ScreenVertex |
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Indicates whether the vertex is visible after projection. |
visible — Property, class away3d.loaders.data.FaceData |
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Determines whether the face is visible. |
visible — Property, class away3d.materials.Material |
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Indicates whether the material is visible
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visible — Property, class away3d.materials.WireColorMaterial |
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Indicates whether the material is visible
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visible — Property, class away3d.materials.WireframeMaterial |
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Indicates whether the material is visible
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visibleChanged — Event, class away3d.core.base.Element |
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Dispatched when the visiblity of a 3d element changes. |
VISIBLE_CHANGED — Constant Static Property, class away3d.events.ElementEvent |
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Defines the value of the type property of a visibleChanged event object. |
VISIBLITY_UPDATED — Constant Static Property, class away3d.events.Object3DEvent |
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Defines the value of the type property of a visiblityUpdated event object. |
visitWebsite(e:flash.events:ContextMenuEvent) — method, class away3d.core.stats.Stats |
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_visList — Property, class away3d.graphs.bsp.BSPNode |
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visList — Property, class away3d.graphs.bsp.BSPNode |
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visList — Property, class away3d.graphs.bsp.BSPPortal |
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vKnot — Property, class away3d.primitives.NURBS |
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Defines the knot sequence in the V direction that determines where and how the control points
affect the NURBS curve. |
volume — Property, class away3d.audio.Sound3D |
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Defines the overall (master) volume of the 3D sound, after any
positional adjustments to volume have been applied. |
_volume — Property, class away3d.audio.drivers.AbstractSound3DDriver |
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volume — Property, class away3d.audio.drivers.AbstractSound3DDriver |
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volume — Property, interface away3d.audio.drivers.ISound3DDriver |
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Master volume/gain after 3D modifications to pan/volume have been applied. |
volume — Property, class away3d.materials.VideoMaterial |
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The sound volume
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vOrder — Property, class away3d.primitives.NURBS |
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Defines the number of control points along the V splines that influence any given point on the curve
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vSegments — Property, class away3d.primitives.NURBS |
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Defines the number segments (triangle pair) the final curve will be divided into in the V direction
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_vx — Property, class away3d.cameras.lenses.AbstractLens |
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vx — Property, class away3d.core.draw.ScreenVertex |
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The view x position of the vertex in the view. |
_vy — Property, class away3d.cameras.lenses.AbstractLens |
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vy — Property, class away3d.core.draw.ScreenVertex |
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The view y position of the vertex in the view. |
_vz — Property, class away3d.cameras.lenses.AbstractLens |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |