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v — Property, class away3d.core.base.UV
Defines the vertical corrdinate of the texture value.
v0 — Property, class away3d.core.base.Face
Defines the v0 vertex of the face.
v0 — Property, class away3d.core.base.Segment
Defines the v0 vertex of the segment.
v0 — Property, class away3d.loaders.data.FaceData
Index of vertex 0.
v000 — Property, class away3d.primitives.WireCube
Returns the back bottom left vertex of the cube.
v001 — Property, class away3d.primitives.WireCube
Returns the front bottom left vertex of the cube.
v010 — Property, class away3d.primitives.WireCube
Returns the back top left vertex of the cube.
v011 — Property, class away3d.primitives.WireCube
Returns the front top left vertex of the cube.
v1 — Property, class away3d.core.base.Face
Defines the v1 vertex of the face.
v1 — Property, class away3d.core.base.Segment
Defines the v1 vertex of the segment.
v1 — Property, class away3d.loaders.data.FaceData
Index of vertex 1.
v100 — Property, class away3d.primitives.WireCube
Returns the back bottom right vertex of the cube.
v101 — Property, class away3d.primitives.WireCube
Returns the front bottom right vertex of the cube.
v110 — Property, class away3d.primitives.WireCube
Returns the back top right vertex of the cube.
v111 — Property, class away3d.primitives.WireCube
Returns the front top right vertex of the cube.
v2 — Property, class away3d.core.base.Face
Defines the v2 vertex of the face.
v2 — Property, class away3d.loaders.data.FaceData
Index of vertex 2.
ValueObject — class, package away3d.core.utils
vControlPoints — Property, class away3d.primitives.NURBS
Defines the number of control points along the V splines
Vector3DUtils — class, package away3d.core.math
vectorInstructionType — Property, class away3d.core.draw.ScreenVertex
VectorIterator — class, package away3d.graphs
VectorIterator(vector:Vector$Object) — Constructor, class away3d.graphs.VectorIterator
_vertex — Property, class away3d.cameras.lenses.AbstractLens
vertex — Property, class away3d.core.base.VertexClassification
vertex — Property, class away3d.modifiers.data.VertexData
vertex(w:int, h:int) — method, class away3d.primitives.Cone
Returns the vertex object specified by the grid position of the mesh.
vertex(w:int, h:int) — method, class away3d.primitives.Cylinder
Returns the vertex object specified by the grid position of the mesh.
vertex(w:int, h:int) — method, class away3d.primitives.Plane
Returns the vertex object specified by the grid position of the mesh.
vertex(w:int, h:int) — method, class away3d.primitives.Sphere
Returns the vertex object specified by the grid position of the mesh.
vertex(r:int, t:int) — method, class away3d.primitives.Torus
Returns the vertex object specified by the grid position of the mesh.
vertex(r:int, t:int) — method, class away3d.primitives.TorusKnot
Returns the vertex object specified by the grid position of the mesh.
vertex(w:int, h:int) — method, class away3d.primitives.WireCone
Returns the vertex object specified by the grid position of the mesh.
vertex(w:int, h:int) — method, class away3d.primitives.WireCylinder
Returns the vertex object specified by the grid position of the mesh.
vertex(i:int, j:int) — method, class away3d.primitives.WirePlane
Returns the vertex object specified by the grid position of the mesh.
vertex(w:int, h:int) — method, class away3d.primitives.WireSphere
Returns the vertex object specified by the grid position of the mesh.
vertex(r:int, t:int) — method, class away3d.primitives.WireTorus
Returns the vertex object specified by the grid position of the mesh.
Vertex — class, package away3d.core.base
A vertex coordinate value object.
Vertex(x:Number, y:Number, z:Number) — Constructor, class away3d.core.base.Vertex
Creates a new Vertex object.
VERTEX_ANIMATION — Constant Static Property, class away3d.loaders.data.AnimationDataType
String representing a vertex animation.
VertexAnimator — class, package away3d.animators
VertexAnimator(target:away3d.core.base:Object3D, init:Object) — Constructor, class away3d.animators.VertexAnimator
Creates a new VertexAnimator
vertexChanged — Event, class away3d.core.base.Element
Dispatched when the vertex of a 3d element changes.
VERTEX_CHANGED — Constant Static Property, class away3d.events.ElementEvent
Defines the value of the type property of a vertexChanged event object.
VertexClassification — class, package away3d.core.base
VertexData — class, package away3d.modifiers.data
vertexDirty — Property, class away3d.core.base.Element
vertexvalueChanged — Event, class away3d.core.base.Element
Dispatched when the vertex value of a 3d element changes.
VERTEXVALUE_CHANGED — Constant Static Property, class away3d.events.ElementEvent
Defines the value of the type property of a vertexvalueChanged event object.
_vertices — Property, class away3d.core.base.Element
vertices — Property, class away3d.core.base.Element
Returns an array of vertex objects that make up the 3d element.
vertices — Property, class away3d.core.base.Geometry
Returns an array of all vertices contained in the geometry object
vertices — Property, class away3d.core.base.Mesh
Returns an array of the vertices contained in the mesh object.
vertices — Property, class away3d.core.geom.NGon
vertices — Property, class away3d.core.vos.ElementVO
vertices — Property, class away3d.loaders.data.AnimationData
Array representing the vertices used in vertex animation.
vertices — Property, class away3d.loaders.data.GeometryData
Array of vertex objects.
vertices — Property, class away3d.primitives.AbstractPrimitive
Returns an array of the vertices contained in the mesh object.
vertices — Property, class away3d.primitives.data.PatchData
verts — Property, class away3d.core.base.Geometry
verts — Property, class away3d.core.base.Mesh
video — Property, class away3d.materials.VideoMaterial
The Video Object
VideoEvent — class, package away3d.events
Passed as a parameter when a material event occurs
VideoEvent(type:String, stream:flash.net:NetStream, file:String, object:Object) — Constructor, class away3d.events.VideoEvent
Creates a new VideoEvent object.
VideoMaterial — class, package away3d.materials
VideoMaterial(init:Object) — Constructor, class away3d.materials.VideoMaterial
Creates a new VideoMaterial object.
view — Property, class away3d.cameras.Camera3D
view — Property, class away3d.cameras.SpringCam
_view — Property, class away3d.cameras.lenses.AbstractLens
view — Property, class away3d.cameras.lenses.AbstractLens
view — Property, class away3d.core.clip.Clipping
view — Property, class away3d.core.traverse.PrimitiveTraverser
Defines the view being used.
view — Property, class away3d.core.traverse.ProjectionTraverser
Defines the view being used.
view — Property, class away3d.core.utils.CameraVarsStore
view — Property, class away3d.core.utils.FaceMaterialVO
view — Property, class away3d.core.utils.HitManager
view — Property, class away3d.events.MouseEvent3D
The view object inside which the event took place.
view — Property, class away3d.events.ViewEvent
A reference to the view object that is relevant to the event.
view — Property, class away3d.test.BaseDemo
view — Property, class away3d.test.SimpleView
View3D — class, package away3d.containers
Sprite container used for storing camera, scene, session, renderer and clip references, and resolving mouse events
View3D(init:Object) — Constructor, class away3d.containers.View3D
Creates a new View3D object.
viewDictionary — Property, class away3d.containers.Scene3D
ViewEvent — class, package away3d.events
Passed as a parameter when a view3d event occurs
ViewEvent(type:String, view:away3d.containers:View3D) — Constructor, class away3d.events.ViewEvent
Creates a new FaceEvent object.
viewMatrix — Property, class away3d.cameras.Camera3D
Returns the transformation matrix used to resolve the scene to the view.
viewMatrix — Property, class away3d.cameras.TargetCamera3D
Returns the transformation matrix used to resolve the scene to the view.
viewSource(e:flash.events:ContextMenuEvent) — method, class away3d.core.stats.Stats
viewSourceObject — Property, class away3d.containers.View3D
_viewSourceObject — Property, class away3d.core.render.Renderer
ViewSourceObject — class, package away3d.core.utils
ViewSourceObject(source:away3d.core.base:Object3D) — Constructor, class away3d.core.utils.ViewSourceObject
viewTimer — Property, class away3d.core.draw.ScreenVertex
viewTransform — Property, class away3d.cameras.lenses.AbstractLens
viewTransformDictionary — Property, class away3d.core.utils.CameraVarsStore
Dictionary of all objects transforms calulated from the camera view for the last render frame
visible — Property, class away3d.core.base.Element
Determines whether the 3d element is visible in the scene.
visible — Property, class away3d.core.base.Object3D
Defines whether the 3d object is visible in the scene
visible — Property, class away3d.core.draw.ScreenVertex
Indicates whether the vertex is visible after projection.
visible — Property, class away3d.loaders.data.FaceData
Determines whether the face is visible.
visible — Property, class away3d.materials.Material
Indicates whether the material is visible
visible — Property, class away3d.materials.WireColorMaterial
Indicates whether the material is visible
visible — Property, class away3d.materials.WireframeMaterial
Indicates whether the material is visible
visibleChanged — Event, class away3d.core.base.Element
Dispatched when the visiblity of a 3d element changes.
VISIBLE_CHANGED — Constant Static Property, class away3d.events.ElementEvent
Defines the value of the type property of a visibleChanged event object.
VISIBLITY_UPDATED — Constant Static Property, class away3d.events.Object3DEvent
Defines the value of the type property of a visiblityUpdated event object.
visitWebsite(e:flash.events:ContextMenuEvent) — method, class away3d.core.stats.Stats
_visList — Property, class away3d.graphs.bsp.BSPNode
visList — Property, class away3d.graphs.bsp.BSPNode
visList — Property, class away3d.graphs.bsp.BSPPortal
vKnot — Property, class away3d.primitives.NURBS
Defines the knot sequence in the V direction that determines where and how the control points affect the NURBS curve.
volume — Property, class away3d.audio.Sound3D
Defines the overall (master) volume of the 3D sound, after any positional adjustments to volume have been applied.
_volume — Property, class away3d.audio.drivers.AbstractSound3DDriver
volume — Property, class away3d.audio.drivers.AbstractSound3DDriver
volume — Property, interface away3d.audio.drivers.ISound3DDriver
Master volume/gain after 3D modifications to pan/volume have been applied.
volume — Property, class away3d.materials.VideoMaterial
The sound volume
vOrder — Property, class away3d.primitives.NURBS
Defines the number of control points along the V splines that influence any given point on the curve
vSegments — Property, class away3d.primitives.NURBS
Defines the number segments (triangle pair) the final curve will be divided into in the V direction
_vx — Property, class away3d.cameras.lenses.AbstractLens
vx — Property, class away3d.core.draw.ScreenVertex
The view x position of the vertex in the view.
_vy — Property, class away3d.cameras.lenses.AbstractLens
vy — Property, class away3d.core.draw.ScreenVertex
The view y position of the vertex in the view.
_vz — Property, class away3d.cameras.lenses.AbstractLens
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