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T — Constant Static Property, class away3d.primitives.BezierPatch
tailLength — Property, class away3d.primitives.Arrow
Defines the length of the tail.
tailWidth — Property, class away3d.primitives.Arrow
Defines the width of the tail.
tangentSpace — Property, class away3d.materials.shaders.DiffuseDot3Shader
Determines if the DOT3 mapping is rendered in tangent space (true) or object space (false).
tangentSpace — Property, class away3d.materials.shaders.SpecularDot3Shader
Determines if the DOT3 mapping is rendered in tangent space (true) or object space (false).
TANGENT_SPACE — Constant Static Property, class away3d.materials.utils.NormalMapType
TangentToObjectMapper — class, package away3d.materials.utils
A util class that transforms a tangent space normal map to an object space normal map.
_target — Property, class away3d.animators.Animator
target — Property, class away3d.animators.Animator
Defines the 3d object to which the animation is applied.
target — Property, class away3d.animators.FaceLink
The object will lookAt a given Vector3D while remaining on it's position: the center of the face with the optional offset.
target — Property, class away3d.animators.data.Channel
target — Property, class away3d.cameras.SpringCam
[optional] Target object3d that camera should follow.
target — Property, class away3d.cameras.TargetCamera3D
The 3d object targeted by the camera.
target — Property, class away3d.test.SimpleView
TargetCamera3D — class, package away3d.cameras
Extended camera used to automatically look at a specified target object.
TargetCamera3D(init:Object) — Constructor, class away3d.cameras.TargetCamera3D
Creates a new TargetCamera3D object.
targetObject — Property, class away3d.animators.PathAnimator
Defines a target object that the 3d object looks at while animating along the path.
task — Property, class away3d.test.SimpleView
Tasks — class, package away3d.core.stats
Task monitor
Tasks() — Constructor, class away3d.core.stats.Tasks
testMethod — Property, class away3d.physics.BSPCollider
TEST_METHOD_AABB — Constant Static Property, class away3d.graphs.bsp.BSPTree
TEST_METHOD_ELLIPSOID — Constant Static Property, class away3d.graphs.bsp.BSPTree
TEST_METHOD_POINT — Constant Static Property, class away3d.graphs.bsp.BSPTree
text — Property, class away3d.primitives.TextField3D
Defines the current text in the textfield.
TextExtrusion — class, package away3d.extrusions
TextExtrusion(mesh:away3d.core.base:Mesh, init:Object) — Constructor, class away3d.extrusions.TextExtrusion
TextField3D — class, package away3d.primitives
TextField3D(font:String, init:Object) — Constructor, class away3d.primitives.TextField3D
Creates a new TextField3D object.
texture — Property, class away3d.extrusions.PathDuplicator
Sets and defines the optional material to apply on each duplicated mesh information, according to source mesh.
textureBitmap — Property, class away3d.loaders.data.MaterialData
Reference to the bitmapData object of the texture image.
textureFileName — Property, class away3d.loaders.data.MaterialData
Reference to the filename of the texture image.
TextureLoader — class, package away3d.loaders.utils
Used to store the name and loader reference of an external texture image.
TextureLoader() — Constructor, class away3d.loaders.utils.TextureLoader
TextureLoadQueue — class, package away3d.loaders.utils
Creates a queue of textures that load sequentially
TextureLoadQueue() — Constructor, class away3d.loaders.utils.TextureLoadQueue
Creates a new TextureLoadQueue object.
textureLoadRequired — Property, class away3d.loaders.utils.MaterialLibrary
Flag to determine if any of the contained textures require a file load.
texturemapping — Property, class away3d.core.utils.FaceMaterialVO
textureMaterial — Property, class away3d.materials.DepthBitmapMaterial
Returns the bitmap material being used as the material texture.
textureMaterial — Property, class away3d.materials.Dot3BitmapMaterial
Returns the bitmap material being used as the material texture.
textureMaterial — Property, class away3d.materials.Dot3MovieMaterial
Returns the movie material being used as the material texture.
textureMaterial — Property, class away3d.materials.EnviroBitmapMaterial
Returns the bitmap material being used as the material texture.
textureMaterial — Property, class away3d.materials.PhongBitmapMaterial
Returns the bitmap material being used as the material texture.
TEXTURE_MATERIAL — Constant Static Property, class away3d.loaders.data.MaterialData
String representing a texture material.
texturePath — Property, class away3d.loaders.Loader3D
Defines a different path for the location of image files used as textures in the model.
texturePath — Property, class away3d.loaders.utils.MaterialLibrary
The root directory path to the texture files.
texturesLoaded(loadQueue:away3d.loaders.utils:TextureLoadQueue) — method, class away3d.loaders.utils.MaterialLibrary
Called after all textures have been loaded from the TextureLoader class.
thickness — Property, class away3d.extrusions.LatheExtrusion
Defines the thickness of the resulting lathed geometry.
_thickness — Property, class away3d.materials.WireframeMaterial
thickness — Property, class away3d.materials.WireframeMaterial
Determines the thickness value of the wire
thickness — Property, class away3d.primitives.Arrow
Defines the extrusion thickness of the arrow
throughProjection — Property, class away3d.materials.TransformBitmapMaterial
Determines whether a projected texture is visble on the faces pointing away from the projection.
tick(time:int) — method, class away3d.core.base.Object3D
Called by the TickTraverser.
tickTraverser — Property, class away3d.containers.Scene3D
Traverser object for all custom tick() methods
TickTraverser — class, package away3d.core.traverse
Traverser that fires a time-based method for all objects in scene
TickTraverser() — Constructor, class away3d.core.traverse.TickTraverser
Creates a new TickTraverser object.
tilt(angle:Number) — method, class away3d.cameras.Camera3D
Rotates the camera in its vertical plane.
tiltAngle — Property, class away3d.cameras.HoverCamera3D
Elevation angle of the camera in degrees.
_time — Property, class away3d.animators.Animator
time — Property, class away3d.materials.VideoMaterial
Returns the actual time of the netStream
times — Property, class away3d.animators.data.Channel
title — Property, class away3d.test.Slide
titlegroup — Property, class away3d.test.BaseDemo
toDEGREES — Constant Property, class away3d.cameras.Camera3D
toDEGREES — Constant Property, class away3d.cameras.lenses.AbstractLens
togglePlayPause() — method, class away3d.audio.Sound3D
Alternate between pausing and resuming playback of this sound.
top — Property, class away3d.primitives.data.CubeMaterialsData
Defines the material applied to the top side of the cube.
TOP — Constant Static Property, class away3d.core.geom.Frustum
TOP — Constant Static Property, class away3d.primitives.BezierPatch
TOP — Constant Static Property, class away3d.primitives.utils.CubeFaces
The face on the top of the cube
TOP — Constant Static Property, class away3d.sprites.SpriteAlign
TOPLEFT — Constant Static Property, class away3d.primitives.BezierPatch
TOP_LEFT — Constant Static Property, class away3d.sprites.SpriteAlign
topleftx — Property, class away3d.core.vos.SpriteVO
toplefty — Property, class away3d.core.vos.SpriteVO
TOPRIGHT — Constant Static Property, class away3d.primitives.BezierPatch
TOP_RIGHT — Constant Static Property, class away3d.sprites.SpriteAlign
toprightx — Property, class away3d.core.vos.SpriteVO
toprighty — Property, class away3d.core.vos.SpriteVO
toRADIANS — Constant Property, class away3d.cameras.Camera3D
toRADIANS — Constant Property, class away3d.cameras.lenses.AbstractLens
Torus — class, package away3d.primitives
Creates a 3d torus primitive.
Torus(init:Object) — Constructor, class away3d.primitives.Torus
Creates a new Torus object.
TorusKnot — class, package away3d.primitives
Creates a 3d pq-torus knot primitive (http://en.wikipedia.org/wiki/Torus_knot)
TorusKnot(init:Object) — Constructor, class away3d.primitives.TorusKnot
Creates a new TorusKnot object.
toString() — method, class away3d.core.base.Object3D
Used to trace the values of a 3d object.
toString() — method, class away3d.core.base.UV
Used to trace the values of a uv object.
toString() — method, class away3d.core.base.Vertex
Used to trace the values of a vertex object.
toString() — method, class away3d.core.clip.Clipping
Used to trace the values of a rectangle clipping object.
toString() — method, class away3d.core.draw.ScreenVertex
Used to trace the values of a vertex.
toString() — method, class away3d.core.filter.AnotherRivalFilter
Used to trace the values of a filter.
toString() — method, class away3d.core.filter.FogFilter
Used to trace the values of a filter.
toString() — method, class away3d.core.filter.MaxPolyFilter
Used to trace the values of a filter.
toString() — method, class away3d.core.filter.QuadrantRiddleFilter
Used to trace the values of a filter.
toString() — method, class away3d.core.filter.ZDepthFilter
Used to trace the values of a filter.
toString() — method, class away3d.core.filter.ZSortFilter
Used to trace the values of a filter.
toString() — method, class away3d.core.geom.Line2D
toString() — method, class away3d.core.geom.PathCommand
toString() — method, class away3d.core.geom.Plane3D
toString() — method, class away3d.core.math.Quaternion
Used to trace the values of a quaternion.
toString() — method, class away3d.core.render.BSPRenderer
toString() — method, class away3d.core.render.BasicRenderer
toString() — method, class away3d.core.render.QuadrantRenderer
toString() — method, class away3d.core.render.Renderer
totalChunks — Property, class away3d.loaders.AbstractParser
Returns the total number of data chunks available
_totalFrames — Property, class away3d.animators.Animator
totalFrames — Property, class away3d.animators.Animator
Returns the total length of the animation in frames
totalParts — Property, class away3d.events.BSPBuildEvent
totalParts — Property, class away3d.events.TraceEvent
trace(message:Object) — Static Method , class away3d.core.utils.Debug
traceCollision(start:flash.geom:Vector3D, end:flash.geom:Vector3D, testMethod:int, halfExtents:flash.geom:Vector3D) — method, class away3d.graphs.bsp.BSPTree
Finds the closest colliding Face between start and end position
tracecomplete — Event, class away3d.materials.utils.HeightMapGenerator
Dispatched while the class is busy tracing.
tracecomplete — Event, class away3d.materials.utils.LightPrebaker
Dispatched while the class is busy tracing.
tracecomplete — Event, class away3d.materials.utils.NormalMapGenerator
Dispatched while the class is busy tracing.
TRACE_COMPLETE — Constant Static Property, class away3d.events.TraceEvent
Defines the value of the type property of a tracecomplete event object.
tracecount — Event, class away3d.materials.utils.LightPrebaker
Dispatched each time one bitmapdata is traced if more than one.
TRACE_COUNT — Constant Static Property, class away3d.events.TraceEvent
Defines the value of the type property of a tracecount event object.
TraceEvent — class, package away3d.events
TraceEvent(type:String, bubbles:Boolean, cancelable:Boolean) — Constructor, class away3d.events.TraceEvent
traceLevels(sourceBmd:flash.display:BitmapData, channel:String, subdivisionX:int, subdivisionY:int, factorX:Number, factorY:Number, elevate:Number) — method, class away3d.extrusions.ElevationReader
generates the smooth representation of the geometry.
tracemap — Property, class away3d.materials.utils.data.MeshData
traceprogress — Event, class away3d.materials.utils.HeightMapGenerator
Dispatched full trace is done.
traceprogress — Event, class away3d.materials.utils.LightPrebaker
Dispatched when trace is done.
traceprogress — Event, class away3d.materials.utils.NormalMapGenerator
Dispatched full trace is done.
TRACE_PROGRESS — Constant Static Property, class away3d.events.TraceEvent
Defines the value of the type property of a traceprogress event object.
transform — Property, class away3d.containers.Bone
transform — Property, class away3d.core.base.Object3D
Defines the transformation of the 3d object, relative to the local coordinates of the parent ObjectContainer3D.
transform(mat:flash.geom:Matrix3D) — method, class away3d.core.geom.Plane3D
Transform this plane with the 4x4 transform matrix m4x4.
transform — Property, class away3d.loaders.data.ObjectData
The 3d transformation matrix for the 3d object
transform — Property, class away3d.materials.TransformBitmapMaterial
Transforms the texture in uv-space
transform(tangentMap:flash.display:BitmapData, targetMesh:away3d.core.base:Mesh, smoothNormals:Boolean) — Static Method , class away3d.materials.utils.TangentToObjectMapper
Transform a tangent space normal map to an object space normal map for a specific mesh
TransformBitmapMaterial — class, package away3d.materials
Basic bitmap texture material
TransformBitmapMaterial(bitmap:flash.display:BitmapData, init:Object) — Constructor, class away3d.materials.TransformBitmapMaterial
Creates a new TransformBitmapMaterial object.
transformChanged — Event, class away3d.core.base.Object3D
Dispatched when the local transform matrix of the 3d object changes.
translate(axis:flash.geom:Vector3D, distance:Number) — method, class away3d.core.base.Object3D
Moves the 3d object along a vector by a defined length
transparent — Property, class away3d.materials.CompositeMaterial
Defines whether the caching bitmapData objects are transparent
transparent — Property, class away3d.materials.MovieMaterial
Defines the transparent property of the texture bitmap created from the movie
traverse(traverser:away3d.core.traverse:Traverser) — method, class away3d.containers.ObjectContainer3D
Used when traversing the scenegraph
traverse(traverser:away3d.core.traverse:Traverser) — method, class away3d.core.base.Object3D
Used when traversing the scenegraph
traverse(traverser:away3d.core.traverse:Traverser) — method, class away3d.graphs.bsp.BSPTree
Used when traversing the scenegraph
Traverser — class, package away3d.core.traverse
Abstract class for all traverser that perform actions on the whole scene.
tree — Property, interface away3d.graphs.bsp.builder.IBSPBuilder
TreeIterator — class, package away3d.graphs
TreeIterator(rootNode:away3d.graphs:ITreeNode) — Constructor, class away3d.graphs.TreeIterator
Triangle — class, package away3d.primitives
Creates a 3d triangle.
Triangle(init:Object) — Constructor, class away3d.primitives.Triangle
Creates a new Triangle object.
triangulate() — method, class away3d.core.geom.NGon
Triangulates the NGon
Trident — class, package away3d.primitives
Creates an axis trident.
Trident(len:Number, showLetters:Boolean) — Constructor, class away3d.primitives.Trident
Creates a new Trident object.
triFace(face:away3d.core.base:Face) — method, class away3d.core.base.Geometry
Divides a face object into 3 face objects.
triFace(face:away3d.core.base:Face) — method, class away3d.core.base.Mesh
Divides a face object into 3 face objects.
triFaces() — method, class away3d.core.base.Geometry
Divides all faces objects of a Mesh into 3 face objects.
triFaces() — method, class away3d.core.base.Mesh
Divides all faces objects of a Mesh into 3 face objects.
trim(trimPlane:away3d.core.geom:Plane3D) — method, class away3d.core.geom.NGon
Trims the NGon to the front side of a plane
trimBack(trimPlane:away3d.core.geom:Plane3D) — method, class away3d.core.geom.NGon
Trims the NGon to the back side of a plane
tryclass(name:String) — Static Method , class away3d.core.utils.Cast
trycolor(data:any) — Static Method , class away3d.core.utils.Cast
tube — Property, class away3d.primitives.Torus
Defines the tube radius of the torus.
tube — Property, class away3d.primitives.TorusKnot
Defines the tube radius of the torus knot.
tube — Property, class away3d.primitives.WireTorus
Defines the tube radius of the wire torus.
tweek — Property, class away3d.extrusions.LatheExtrusion
Allows the building of shapes such as springs.
TX — Constant Static Property, class away3d.primitives.BezierPatch
TY — Constant Static Property, class away3d.primitives.BezierPatch
type — Property, class away3d.animators.data.Channel
type — Property, class away3d.core.base.Mesh
String defining the type of class used to generate the mesh.
type — Property, class away3d.core.geom.PathCommand
type — Property, class away3d.core.stats.Stats
type — Property, class away3d.loaders.data.ChannelData
TZ — Constant Static Property, class away3d.primitives.BezierPatch
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