A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
T — Constant Static Property, class away3d.primitives.BezierPatch |
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tailLength — Property, class away3d.primitives.Arrow |
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Defines the length of the tail. |
tailWidth — Property, class away3d.primitives.Arrow |
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Defines the width of the tail. |
tangentSpace — Property, class away3d.materials.shaders.DiffuseDot3Shader |
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Determines if the DOT3 mapping is rendered in tangent space (true) or object space (false). |
tangentSpace — Property, class away3d.materials.shaders.SpecularDot3Shader |
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Determines if the DOT3 mapping is rendered in tangent space (true) or object space (false). |
TANGENT_SPACE — Constant Static Property, class away3d.materials.utils.NormalMapType |
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TangentToObjectMapper — class, package away3d.materials.utils |
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A util class that transforms a tangent space normal map to an object space normal map. |
_target — Property, class away3d.animators.Animator |
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target — Property, class away3d.animators.Animator |
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Defines the 3d object to which the animation is applied. |
target — Property, class away3d.animators.FaceLink |
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The object will lookAt a given Vector3D while remaining on it's position: the center of the face with the optional offset. |
target — Property, class away3d.animators.data.Channel |
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target — Property, class away3d.cameras.SpringCam |
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[optional] Target object3d that camera should follow. |
target — Property, class away3d.cameras.TargetCamera3D |
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The 3d object targeted by the camera. |
target — Property, class away3d.test.SimpleView |
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TargetCamera3D — class, package away3d.cameras |
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Extended camera used to automatically look at a specified target object. |
TargetCamera3D(init:Object) — Constructor, class away3d.cameras.TargetCamera3D |
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Creates a new TargetCamera3D object. |
targetObject — Property, class away3d.animators.PathAnimator |
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Defines a target object that the 3d object looks at while animating along the path. |
task — Property, class away3d.test.SimpleView |
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Tasks — class, package away3d.core.stats |
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Task monitor
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Tasks() — Constructor, class away3d.core.stats.Tasks |
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testMethod — Property, class away3d.physics.BSPCollider |
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TEST_METHOD_AABB — Constant Static Property, class away3d.graphs.bsp.BSPTree |
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TEST_METHOD_ELLIPSOID — Constant Static Property, class away3d.graphs.bsp.BSPTree |
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TEST_METHOD_POINT — Constant Static Property, class away3d.graphs.bsp.BSPTree |
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text — Property, class away3d.primitives.TextField3D |
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Defines the current text in the textfield. |
TextExtrusion — class, package away3d.extrusions |
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TextExtrusion(mesh:away3d.core.base:Mesh, init:Object) — Constructor, class away3d.extrusions.TextExtrusion |
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TextField3D — class, package away3d.primitives |
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TextField3D(font:String, init:Object) — Constructor, class away3d.primitives.TextField3D |
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Creates a new TextField3D object. |
texture — Property, class away3d.extrusions.PathDuplicator |
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Sets and defines the optional material to apply on each duplicated mesh information, according to source mesh. |
textureBitmap — Property, class away3d.loaders.data.MaterialData |
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Reference to the bitmapData object of the texture image. |
textureFileName — Property, class away3d.loaders.data.MaterialData |
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Reference to the filename of the texture image. |
TextureLoader — class, package away3d.loaders.utils |
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Used to store the name and loader reference of an external texture image. |
TextureLoader() — Constructor, class away3d.loaders.utils.TextureLoader |
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TextureLoadQueue — class, package away3d.loaders.utils |
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Creates a queue of textures that load sequentially
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TextureLoadQueue() — Constructor, class away3d.loaders.utils.TextureLoadQueue |
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Creates a new TextureLoadQueue object. |
textureLoadRequired — Property, class away3d.loaders.utils.MaterialLibrary |
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Flag to determine if any of the contained textures require a file load. |
texturemapping — Property, class away3d.core.utils.FaceMaterialVO |
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textureMaterial — Property, class away3d.materials.DepthBitmapMaterial |
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Returns the bitmap material being used as the material texture. |
textureMaterial — Property, class away3d.materials.Dot3BitmapMaterial |
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Returns the bitmap material being used as the material texture. |
textureMaterial — Property, class away3d.materials.Dot3MovieMaterial |
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Returns the movie material being used as the material texture. |
textureMaterial — Property, class away3d.materials.EnviroBitmapMaterial |
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Returns the bitmap material being used as the material texture. |
textureMaterial — Property, class away3d.materials.PhongBitmapMaterial |
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Returns the bitmap material being used as the material texture. |
TEXTURE_MATERIAL — Constant Static Property, class away3d.loaders.data.MaterialData |
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String representing a texture material. |
texturePath — Property, class away3d.loaders.Loader3D |
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Defines a different path for the location of image files used as textures in the model. |
texturePath — Property, class away3d.loaders.utils.MaterialLibrary |
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The root directory path to the texture files. |
texturesLoaded(loadQueue:away3d.loaders.utils:TextureLoadQueue) — method, class away3d.loaders.utils.MaterialLibrary |
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Called after all textures have been loaded from the TextureLoader class. |
thickness — Property, class away3d.extrusions.LatheExtrusion |
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Defines the thickness of the resulting lathed geometry. |
_thickness — Property, class away3d.materials.WireframeMaterial |
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thickness — Property, class away3d.materials.WireframeMaterial |
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Determines the thickness value of the wire
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thickness — Property, class away3d.primitives.Arrow |
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Defines the extrusion thickness of the arrow
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throughProjection — Property, class away3d.materials.TransformBitmapMaterial |
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Determines whether a projected texture is visble on the faces pointing away from the projection. |
tick(time:int) — method, class away3d.core.base.Object3D |
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Called by the TickTraverser. |
tickTraverser — Property, class away3d.containers.Scene3D |
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Traverser object for all custom tick() methods
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TickTraverser — class, package away3d.core.traverse |
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Traverser that fires a time-based method for all objects in scene
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TickTraverser() — Constructor, class away3d.core.traverse.TickTraverser |
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Creates a new TickTraverser object. |
tilt(angle:Number) — method, class away3d.cameras.Camera3D |
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Rotates the camera in its vertical plane. |
tiltAngle — Property, class away3d.cameras.HoverCamera3D |
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Elevation angle of the camera in degrees. |
_time — Property, class away3d.animators.Animator |
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time — Property, class away3d.materials.VideoMaterial |
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Returns the actual time of the netStream
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times — Property, class away3d.animators.data.Channel |
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title — Property, class away3d.test.Slide |
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titlegroup — Property, class away3d.test.BaseDemo |
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toDEGREES — Constant Property, class away3d.cameras.Camera3D |
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toDEGREES — Constant Property, class away3d.cameras.lenses.AbstractLens |
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togglePlayPause() — method, class away3d.audio.Sound3D |
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Alternate between pausing and resuming playback of this sound. |
top — Property, class away3d.primitives.data.CubeMaterialsData |
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Defines the material applied to the top side of the cube. |
TOP — Constant Static Property, class away3d.core.geom.Frustum |
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TOP — Constant Static Property, class away3d.primitives.BezierPatch |
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TOP — Constant Static Property, class away3d.primitives.utils.CubeFaces |
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The face on the top of the cube
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TOP — Constant Static Property, class away3d.sprites.SpriteAlign |
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TOPLEFT — Constant Static Property, class away3d.primitives.BezierPatch |
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TOP_LEFT — Constant Static Property, class away3d.sprites.SpriteAlign |
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topleftx — Property, class away3d.core.vos.SpriteVO |
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toplefty — Property, class away3d.core.vos.SpriteVO |
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TOPRIGHT — Constant Static Property, class away3d.primitives.BezierPatch |
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TOP_RIGHT — Constant Static Property, class away3d.sprites.SpriteAlign |
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toprightx — Property, class away3d.core.vos.SpriteVO |
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toprighty — Property, class away3d.core.vos.SpriteVO |
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toRADIANS — Constant Property, class away3d.cameras.Camera3D |
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toRADIANS — Constant Property, class away3d.cameras.lenses.AbstractLens |
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Torus — class, package away3d.primitives |
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Creates a 3d torus primitive. |
Torus(init:Object) — Constructor, class away3d.primitives.Torus |
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Creates a new Torus object. |
TorusKnot — class, package away3d.primitives |
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Creates a 3d pq-torus knot primitive (http://en.wikipedia.org/wiki/Torus_knot)
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TorusKnot(init:Object) — Constructor, class away3d.primitives.TorusKnot |
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Creates a new TorusKnot object. |
toString() — method, class away3d.core.base.Object3D |
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Used to trace the values of a 3d object. |
toString() — method, class away3d.core.base.UV |
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Used to trace the values of a uv object. |
toString() — method, class away3d.core.base.Vertex |
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Used to trace the values of a vertex object. |
toString() — method, class away3d.core.clip.Clipping |
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Used to trace the values of a rectangle clipping object. |
toString() — method, class away3d.core.draw.ScreenVertex |
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Used to trace the values of a vertex. |
toString() — method, class away3d.core.filter.AnotherRivalFilter |
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Used to trace the values of a filter. |
toString() — method, class away3d.core.filter.FogFilter |
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Used to trace the values of a filter. |
toString() — method, class away3d.core.filter.MaxPolyFilter |
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Used to trace the values of a filter. |
toString() — method, class away3d.core.filter.QuadrantRiddleFilter |
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Used to trace the values of a filter. |
toString() — method, class away3d.core.filter.ZDepthFilter |
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Used to trace the values of a filter. |
toString() — method, class away3d.core.filter.ZSortFilter |
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Used to trace the values of a filter. |
toString() — method, class away3d.core.geom.Line2D |
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toString() — method, class away3d.core.geom.PathCommand |
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toString() — method, class away3d.core.geom.Plane3D |
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toString() — method, class away3d.core.math.Quaternion |
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Used to trace the values of a quaternion. |
toString() — method, class away3d.core.render.BSPRenderer |
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toString() — method, class away3d.core.render.BasicRenderer |
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toString() — method, class away3d.core.render.QuadrantRenderer |
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toString() — method, class away3d.core.render.Renderer |
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totalChunks — Property, class away3d.loaders.AbstractParser |
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Returns the total number of data chunks available
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_totalFrames — Property, class away3d.animators.Animator |
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totalFrames — Property, class away3d.animators.Animator |
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Returns the total length of the animation in frames
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totalParts — Property, class away3d.events.BSPBuildEvent |
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totalParts — Property, class away3d.events.TraceEvent |
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trace(message:Object) — Static Method , class away3d.core.utils.Debug |
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traceCollision(start:flash.geom:Vector3D, end:flash.geom:Vector3D, testMethod:int, halfExtents:flash.geom:Vector3D) — method, class away3d.graphs.bsp.BSPTree |
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Finds the closest colliding Face between start and end position
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tracecomplete — Event, class away3d.materials.utils.HeightMapGenerator |
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Dispatched while the class is busy tracing. |
tracecomplete — Event, class away3d.materials.utils.LightPrebaker |
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Dispatched while the class is busy tracing. |
tracecomplete — Event, class away3d.materials.utils.NormalMapGenerator |
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Dispatched while the class is busy tracing. |
TRACE_COMPLETE — Constant Static Property, class away3d.events.TraceEvent |
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Defines the value of the type property of a tracecomplete event object. |
tracecount — Event, class away3d.materials.utils.LightPrebaker |
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Dispatched each time one bitmapdata is traced if more than one. |
TRACE_COUNT — Constant Static Property, class away3d.events.TraceEvent |
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Defines the value of the type property of a tracecount event object. |
TraceEvent — class, package away3d.events |
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TraceEvent(type:String, bubbles:Boolean, cancelable:Boolean) — Constructor, class away3d.events.TraceEvent |
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traceLevels(sourceBmd:flash.display:BitmapData, channel:String, subdivisionX:int, subdivisionY:int, factorX:Number, factorY:Number, elevate:Number) — method, class away3d.extrusions.ElevationReader |
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generates the smooth representation of the geometry. |
tracemap — Property, class away3d.materials.utils.data.MeshData |
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traceprogress — Event, class away3d.materials.utils.HeightMapGenerator |
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Dispatched full trace is done. |
traceprogress — Event, class away3d.materials.utils.LightPrebaker |
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Dispatched when trace is done. |
traceprogress — Event, class away3d.materials.utils.NormalMapGenerator |
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Dispatched full trace is done. |
TRACE_PROGRESS — Constant Static Property, class away3d.events.TraceEvent |
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Defines the value of the type property of a traceprogress event object. |
transform — Property, class away3d.containers.Bone |
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transform — Property, class away3d.core.base.Object3D |
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Defines the transformation of the 3d object, relative to the local coordinates of the parent ObjectContainer3D. |
transform(mat:flash.geom:Matrix3D) — method, class away3d.core.geom.Plane3D |
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Transform this plane with the 4x4 transform matrix m4x4. |
transform — Property, class away3d.loaders.data.ObjectData |
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The 3d transformation matrix for the 3d object
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transform — Property, class away3d.materials.TransformBitmapMaterial |
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Transforms the texture in uv-space
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transform(tangentMap:flash.display:BitmapData, targetMesh:away3d.core.base:Mesh, smoothNormals:Boolean) — Static Method , class away3d.materials.utils.TangentToObjectMapper |
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Transform a tangent space normal map to an object space normal map for a specific mesh
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TransformBitmapMaterial — class, package away3d.materials |
| Basic bitmap texture material |
TransformBitmapMaterial(bitmap:flash.display:BitmapData, init:Object) — Constructor, class away3d.materials.TransformBitmapMaterial |
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Creates a new TransformBitmapMaterial object. |
transformChanged — Event, class away3d.core.base.Object3D |
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Dispatched when the local transform matrix of the 3d object changes. |
translate(axis:flash.geom:Vector3D, distance:Number) — method, class away3d.core.base.Object3D |
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Moves the 3d object along a vector by a defined length
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transparent — Property, class away3d.materials.CompositeMaterial |
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Defines whether the caching bitmapData objects are transparent
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transparent — Property, class away3d.materials.MovieMaterial |
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Defines the transparent property of the texture bitmap created from the movie
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traverse(traverser:away3d.core.traverse:Traverser) — method, class away3d.containers.ObjectContainer3D |
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Used when traversing the scenegraph
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traverse(traverser:away3d.core.traverse:Traverser) — method, class away3d.core.base.Object3D |
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Used when traversing the scenegraph
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traverse(traverser:away3d.core.traverse:Traverser) — method, class away3d.graphs.bsp.BSPTree |
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Used when traversing the scenegraph
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Traverser — class, package away3d.core.traverse |
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Abstract class for all traverser that perform actions on the whole scene. |
tree — Property, interface away3d.graphs.bsp.builder.IBSPBuilder |
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TreeIterator — class, package away3d.graphs |
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TreeIterator(rootNode:away3d.graphs:ITreeNode) — Constructor, class away3d.graphs.TreeIterator |
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Triangle — class, package away3d.primitives |
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Creates a 3d triangle. |
Triangle(init:Object) — Constructor, class away3d.primitives.Triangle |
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Creates a new Triangle object. |
triangulate() — method, class away3d.core.geom.NGon |
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Triangulates the NGon
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Trident — class, package away3d.primitives |
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Creates an axis trident. |
Trident(len:Number, showLetters:Boolean) — Constructor, class away3d.primitives.Trident |
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Creates a new Trident object. |
triFace(face:away3d.core.base:Face) — method, class away3d.core.base.Geometry |
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Divides a face object into 3 face objects. |
triFace(face:away3d.core.base:Face) — method, class away3d.core.base.Mesh |
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Divides a face object into 3 face objects. |
triFaces() — method, class away3d.core.base.Geometry |
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Divides all faces objects of a Mesh into 3 face objects. |
triFaces() — method, class away3d.core.base.Mesh |
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Divides all faces objects of a Mesh into 3 face objects. |
trim(trimPlane:away3d.core.geom:Plane3D) — method, class away3d.core.geom.NGon |
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Trims the NGon to the front side of a plane
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trimBack(trimPlane:away3d.core.geom:Plane3D) — method, class away3d.core.geom.NGon |
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Trims the NGon to the back side of a plane
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tryclass(name:String) — Static Method , class away3d.core.utils.Cast |
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trycolor(data:any) — Static Method , class away3d.core.utils.Cast |
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tube — Property, class away3d.primitives.Torus |
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Defines the tube radius of the torus. |
tube — Property, class away3d.primitives.TorusKnot |
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Defines the tube radius of the torus knot. |
tube — Property, class away3d.primitives.WireTorus |
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Defines the tube radius of the wire torus. |
tweek — Property, class away3d.extrusions.LatheExtrusion |
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Allows the building of shapes such as springs. |
TX — Constant Static Property, class away3d.primitives.BezierPatch |
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TY — Constant Static Property, class away3d.primitives.BezierPatch |
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type — Property, class away3d.animators.data.Channel |
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type — Property, class away3d.core.base.Mesh |
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String defining the type of class used to generate the mesh. |
type — Property, class away3d.core.geom.PathCommand |
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type — Property, class away3d.core.stats.Stats |
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type — Property, class away3d.loaders.data.ChannelData |
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TZ — Constant Static Property, class away3d.primitives.BezierPatch |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |