Packageaway3d.materials
Classpublic class MovieMaterial
InheritanceMovieMaterial Inheritance TransformBitmapMaterial Inheritance BitmapMaterial Inheritance LayerMaterial Inheritance ColorMaterial Inheritance WireColorMaterial Inheritance WireframeMaterial Inheritance Material Inheritance flash.events.EventDispatcher
Subclasses VideoMaterial

Animated movie material.



Public Properties
 PropertyDefined By
 Inheritedalpha : Number
[override] Defines an alpha value for the texture bitmap.
BitmapMaterial
  autoUpdate : Boolean
Indicates whether the texture bitmap is updated on every frame
MovieMaterial
 Inheritedbitmap : BitmapData
Defines the bitmapData object being used as the material texture.
BitmapMaterial
 InheritedblendMode : String
Defines a blendMode value for the texture bitmap.
BitmapMaterial
  clipRect : Rectangle
A Rectangle object that defines the area of the source to draw.
MovieMaterial
 Inheritedcolor : uint
[override] Defines a colored tint for the texture bitmap.
BitmapMaterial
 InheritedcolorTransform : ColorTransform
Defines a colortransform for the texture bitmap.
BitmapMaterial
 Inheriteddebug : Boolean
Toggles debug mode: textured triangles are drawn with white outlines, precision correction triangles are drawn with blue outlines.
ColorMaterial
 InheritedglobalProjection : Boolean
Determines whether a projected texture uses offsetX, offsetY and projectionVector values relative to scene cordinates.
TransformBitmapMaterial
  height : Number
[override] [read-only] Returns the height of the bitmapData being used as the material texture.
MovieMaterial
 Inheritedid : int
[read-only] Unique identifier
Material
  interactive : Boolean
Indicates whether the material will pass mouse interaction through to the movieclip
MovieMaterial
  lockH : Number
Number to lock the height of the draw region other than the source movieclip source.
MovieMaterial
  lockW : Number
Number to lock the height of the draw region other than the source movieclip source.
MovieMaterial
  movie : Sprite
Defines the movieclip used for rendering the material
MovieMaterial
 InheritedoffsetX : Number
Offsets the x coordinates of the texture in uv-space
TransformBitmapMaterial
 InheritedoffsetY : Number
Offsets the y coordinates of the texture in uv-space
TransformBitmapMaterial
 InheritedprojectionVector : Vector3D
Projects the texture in object space, ignoring the uv coordinates of the vertex objects.
TransformBitmapMaterial
 Inheritedrepeat : Boolean
Determines if texture bitmap will tile in uv-space
BitmapMaterial
 Inheritedrotation : Number
Rotates the texture in uv-space
TransformBitmapMaterial
 InheritedscaleX : Number
Scales the x coordinates of the texture in uv-space
TransformBitmapMaterial
 InheritedscaleY : Number
Scales the y coordinates of the texture in uv-space
TransformBitmapMaterial
 InheritedshowNormals : Boolean
Displays the normals per face in pink lines.
BitmapMaterial
 Inheritedsmooth : Boolean
Determines if texture bitmap is smoothed (bilinearly filtered) when drawn to screen.
BitmapMaterial
 Inheritedthickness : Number
Determines the thickness value of the wire
WireframeMaterial
 InheritedthroughProjection : Boolean
Determines whether a projected texture is visble on the faces pointing away from the projection.
TransformBitmapMaterial
 Inheritedtransform : Matrix
Transforms the texture in uv-space
TransformBitmapMaterial
  transparent : Boolean
Defines the transparent property of the texture bitmap created from the movie
MovieMaterial
 Inheritedvisible : Boolean
[override] [read-only] Indicates whether the material is visible
WireColorMaterial
  width : Number
[override] [read-only] Returns the width of the bitmapData being used as the material texture.
MovieMaterial
 InheritedwireAlpha : Number
Determines the alpha value of the wire
WireframeMaterial
 InheritedwireColor : uint
24 bit color value representing the wire color
WireframeMaterial
Protected Properties
 PropertyDefined By
 Inherited_alpha : Number
WireColorMaterial
 Inherited_color : uint
WireColorMaterial
 Inherited_debug : Boolean
ColorMaterial
 Inheritedini : Init
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the 3d object constructor.
WireframeMaterial
 Inherited_screenIndices : Vector.<int>
BitmapMaterial
 Inherited_screenUVTs : Vector.<Number>
BitmapMaterial
 Inherited_screenVertices : Vector.<Number>
BitmapMaterial
 Inherited_thickness : Number
WireframeMaterial
 Inherited_wireAlpha : Number
WireframeMaterial
 Inherited_wireColor : uint = 0x0
WireframeMaterial
Public Methods
 MethodDefined By
  
MovieMaterial(movie:Sprite, init:Object = null)
Creates a new BitmapMaterial object.
MovieMaterial
 Inherited
addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
Material
 Inherited
clone(material:Material = null):Material
[override] Duplicates the material properties to another material object.
ColorMaterial
 Inherited
getPixel32(u:Number, v:Number):uint
[override] Returns the argb value of the bitmapData pixel at the given u v coordinate.
TransformBitmapMaterial
 Inherited
removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
Material
  
update():void
Updates the texture bitmap with the current frame of the movieclip object
MovieMaterial
Protected Methods
 MethodDefined By
 Inherited
WireframeMaterial
 Inherited
getUVData(priIndex:uint, viewSourceObject:ViewSourceObject, renderer:Renderer):Vector.<Number>
[override]
TransformBitmapMaterial
 Inherited
invalidateFaces(source:Object3D = null, view:View3D = null):void
BitmapMaterial
 Inherited
renderSource(source:Object3D, containerRect:Rectangle, mapping:Matrix):void
BitmapMaterial
 Inherited
Updates the colortransform object applied to the texture from the color and alpha properties.
BitmapMaterial
 Inherited
updateFaces(source:Object3D = null, view:View3D = null):void
BitmapMaterial
 Inherited
Updates the texture bitmapData with the colortransform determined from the color and alpha properties.
BitmapMaterial
Events
 Event Summary Defined By
 InheritedDispatched when the any visual aspect of the material changes.Material
Property Detail
autoUpdateproperty
public var autoUpdate:Boolean

Indicates whether the texture bitmap is updated on every frame

clipRectproperty 
clipRect:Rectangle

A Rectangle object that defines the area of the source to draw. If null, no clipping occurs and the entire source object is drawn. Default is null.


Implementation
    public function get clipRect():Rectangle
    public function set clipRect(value:Rectangle):void
heightproperty 
height:Number  [read-only] [override]

Returns the height of the bitmapData being used as the material texture.


Implementation
    public function get height():Number
interactiveproperty 
public var interactive:Boolean

Indicates whether the material will pass mouse interaction through to the movieclip

lockHproperty 
lockH:Number

Number to lock the height of the draw region other than the source movieclip source. Default is the movieclip height.


Implementation
    public function get lockH():Number
    public function set lockH(value:Number):void
lockWproperty 
lockW:Number

Number to lock the height of the draw region other than the source movieclip source. Default is the movieclip height.


Implementation
    public function get lockW():Number
    public function set lockW(value:Number):void
movieproperty 
movie:Sprite

Defines the movieclip used for rendering the material


Implementation
    public function get movie():Sprite
    public function set movie(value:Sprite):void
transparentproperty 
public var transparent:Boolean

Defines the transparent property of the texture bitmap created from the movie

See also

movie
widthproperty 
width:Number  [read-only] [override]

Returns the width of the bitmapData being used as the material texture.


Implementation
    public function get width():Number
Constructor Detail
MovieMaterial()Constructor
public function MovieMaterial(movie:Sprite, init:Object = null)

Creates a new BitmapMaterial object.

Parameters
movie:Sprite — The sprite object to be used as the material's texture.
 
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
####INIT####
Method Detail
update()method
public function update():void

Updates the texture bitmap with the current frame of the movieclip object

See also

movie