A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
generate(sourceBmd:flash.display:BitmapData, channel:String, subdivisionX:int, subdivisionY:int, scalingX:Number, scalingY:Number, elevate:Number) — method, class away3d.extrusions.Elevation |
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Generate the Array representing the mesh
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generateBuilder(fixTJunctions:Boolean, buildCollisionPlanes:Boolean, buildPVS:Boolean) — Static Method , class away3d.graphs.bsp.builder.BSPBuilder |
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generated — Property, class away3d.core.vos.FaceVO |
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generated — Property, class away3d.core.vos.SegmentVO |
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_generated — Property, class away3d.materials.shaders.AbstractShader |
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generatedPatch — Property, class away3d.primitives.data.PatchData |
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generatePortals(rootNode:away3d.graphs.bsp:BSPNode) — method, class away3d.graphs.bsp.BSPNode |
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Creates portals on this node's partition plane, connecting linking leaves on either side. |
GeodesicSphere — class, package away3d.primitives |
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Creates a 3d geodesic sphere primitive. |
GeodesicSphere(init:Object) — Constructor, class away3d.primitives.GeodesicSphere |
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Creates a new GeodesicSphere object. |
geometry — Property, class away3d.core.base.Graphics3D |
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geometry — Property, class away3d.core.base.Mesh |
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Defines the geometry object used for the mesh. |
geometry — Property, class away3d.core.base.Vertex |
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geometry — Property, class away3d.events.GeometryEvent |
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A reference to the 3d object that is relevant to the event. |
geometry — Property, class away3d.loaders.data.GeometryData |
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Reference to the geometry object of the resulting geometry. |
geometry — Property, class away3d.loaders.data.MeshData |
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Defines the geometry used by the mesh instance
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geometry — Property, class away3d.primitives.AbstractPrimitive |
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Defines the geometry object used for the mesh. |
Geometry — class, package away3d.core.base |
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3d object containing face and segment elements
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Geometry() — Constructor, class away3d.core.base.Geometry |
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Creates a new Geometry object. |
GeometryData — class, package away3d.loaders.data |
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Data class for the geometry data used in a mesh object
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GeometryEvent — class, package away3d.events |
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Passed as a parameter when a geometry event occurs
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GeometryEvent(type:String, geometry:away3d.core.base:Geometry) — Constructor, class away3d.events.GeometryEvent |
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Creates a new MaterialEvent object. |
geometryLibrary — Property, class away3d.core.base.Object3D |
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Reference container for all geometries used in the container. |
geometryLibrary — Property, class away3d.loaders.AbstractParser |
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Retuns a geometryLibrary object used for storing the parsed geometry data. |
GeometryLibrary — Dynamic Class, package away3d.loaders.utils |
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Store for all geometries associated with an externally loaded file. |
geometryTitle — Property, class away3d.loaders.LoaderCube |
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Defines the prefix string used for loading geometry. |
GEOMETRY_UPDATED — Constant Static Property, class away3d.events.GeometryEvent |
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Defines the value of the type property of a geometryChanged event object. |
geomMenu — Property, class away3d.core.stats.Stats |
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geoXML — Property, class away3d.loaders.data.GeometryData |
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Reference to the xml object defining the geometry. |
getAngle(w:flash.geom:Vector3D, q:flash.geom:Vector3D) — Static Method , class away3d.core.math.Vector3DUtils |
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Returns the angle in radians made between the 3d number obejct and the given Vector3D object. |
getAnimation(name:String) — method, class away3d.loaders.utils.AnimationLibrary |
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Returns an animation data object for the given name reference in the library. |
getArcLengthArray(command:away3d.core.geom:PathCommand, delta:Number) — Static Method , class away3d.core.utils.BezierUtils |
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getArea(startIndex:uint) — method, class away3d.core.utils.ViewSourceObject |
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getArray(name:String) — method, class away3d.core.utils.Init |
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getBitmap(name:String) — method, class away3d.core.utils.Init |
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getBitmapContainer(view:away3d.containers:View3D) — method, class away3d.core.session.BitmapSession |
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getBitmapData() — method, class away3d.containers.View3D |
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Returns the bitmapData of the rendered scene. |
getBitmapData(view:away3d.containers:View3D) — method, class away3d.core.session.BitmapSession |
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Returns a bitmapData object containing the rendered view. |
getBitmapMaterial(depth:Number) — method, class away3d.core.utils.DofCache |
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getBitmaps() — method, class away3d.materials.utils.LightPrebaker |
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getter that returns an array of all generated BitmapData objects in RenderData type. |
getBoneByName(boneName:String) — method, class away3d.containers.ObjectContainer3D |
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Returns a bone object specified by name from the child array of the container
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getBoolean(name:String, def:Boolean) — method, class away3d.core.utils.Init |
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getChannel(name:String) — method, class away3d.loaders.utils.ChannelLibrary |
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Returns an animation channel data object for the given name reference in the library. |
getChannelArray() — method, class away3d.loaders.utils.ChannelLibrary |
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Returns an array of all animation channels. |
getChildByName(childName:String) — method, class away3d.containers.ObjectContainer3D |
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Returns a 3d object specified by name from the child array of the container
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getColor(name:String, def:uint) — method, class away3d.core.utils.Init |
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getColorAt(x:Number, y:Number) — method, class away3d.extrusions.CollisionMap |
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If at the given coordinates a color is found that matches a defined color event, the color event will be triggered. |
getContainer() — method, class away3d.containers.View3D |
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Returns the DisplayObject container of the rendered scene. |
getContainer(view:away3d.containers:View3D) — method, class away3d.core.session.AbstractSession |
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Returns a display object representing the container for the specified view. |
getContainer(view:away3d.containers:View3D) — method, class away3d.core.session.BitmapSession |
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Returns a display object representing the container for the specified view. |
getContainer(view:away3d.containers:View3D) — method, class away3d.core.session.SpriteSession |
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Returns a display object representing the container for the specified view. |
getCoordinatesAt(t:Number, command:away3d.core.geom:PathCommand) — Static Method , class away3d.core.utils.BezierUtils |
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getCubeMaterials(name:String) — method, class away3d.core.utils.Init |
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getDefaultFps() — method, class away3d.animators.Animator |
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getDefaultFps() — method, class away3d.animators.PathAnimator |
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getDefaultFps() — method, class away3d.animators.VertexAnimator |
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getDefaultThickness() — method, class away3d.materials.WireframeMaterial |
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getDerivativeAt(t:Number, command:away3d.core.geom:PathCommand) — Static Method , class away3d.core.utils.BezierUtils |
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getDistance(val:away3d.core.geom:Plane3D) — method, class away3d.core.base.VertexClassification |
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getDofCache(material:away3d.materials:BitmapMaterial) — Static Method , class away3d.core.utils.DofCache |
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getForward(m:flash.geom:Matrix3D, v:flash.geom:Vector3D) — Static Method , class away3d.core.math.Matrix3DUtils |
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Returns a normalised Vector3D object representing the forward vector of the given matrix. |
getGeometry(name:String) — method, class away3d.loaders.utils.GeometryLibrary |
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Returns a geometry data object for the given name reference in the library. |
getGeometryArray() — method, class away3d.loaders.utils.GeometryLibrary |
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Returns an array of all geometries. |
getInit(name:String) — method, class away3d.core.utils.Init |
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getInstance() — Static Method , class away3d.core.stats.Tasks |
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getInt(name:String, def:int, bounds:Object) — method, class away3d.core.utils.Init |
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getIntersect(p0:flash.geom:Vector3D, p1:flash.geom:Vector3D, v0:flash.geom:Vector3D, v1:flash.geom:Vector3D, v2:flash.geom:Vector3D) — method, class away3d.materials.utils.data.Ray |
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getIntersect() — method, class away3d.tools.utils.Drag3D |
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getIntersect method returns the 3d point in space (Vector3D) where mouse hits the given plane. |
getIntersectionLine(v0:away3d.core.base:Vertex, v1:away3d.core.base:Vertex) — method, class away3d.core.geom.Plane3D |
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getIntersectionLineNumbers(v0:flash.geom:Vector3D, v1:flash.geom:Vector3D) — method, class away3d.core.geom.Plane3D |
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getIntersectionSegmentNumbers(v0:flash.geom:Vector3D, v1:flash.geom:Vector3D) — method, class away3d.core.geom.Plane3D |
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getIntersectPosition(start:flash.geom:Vector3D, end:flash.geom:Vector3D) — method, class away3d.graphs.bsp.BSPHitTest |
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Finds the closest intersection along a segment with the BSP planes
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getLeafContaining(point:flash.geom:Vector3D, quitOnCulled:Boolean) — method, class away3d.graphs.bsp.BSPTree |
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Finds the leaf that contains a given point
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getLevel(x:Number, y:Number, offset:Number) — method, class away3d.extrusions.ElevationReader |
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returns the generated bitmapdata, a smooth representation of the geometry. |
getLightShape(material:away3d.materials:LayerMaterial, level:int, parent:flash.display:Sprite, light:away3d.lights:AbstractLight) — method, class away3d.core.session.AbstractSession |
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getLightShapeLayer(view:away3d.containers:View3D) — method, class away3d.core.session.AbstractSession |
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getMapping(priIndex:uint) — method, class away3d.materials.shaders.AbstractShader |
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Calculates the mapping matrix required to draw the triangle texture to screen. |
getMaterial(name:String) — method, class away3d.core.utils.Init |
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getMaterial(id:String) — Static Method , class away3d.loaders.utils.CentralMaterialLibrary |
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Returns a material for the given name reference in the library. |
getMaterial(name:String) — method, class away3d.loaders.utils.MaterialLibrary |
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Returns a material data object for the given name reference in the library. |
getMeshFromMaterialName(id:String) — Static Method , class away3d.loaders.utils.CentralMaterialLibrary |
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Returns a mesh for the given name reference in the library. |
getMidPoint(p1:flash.geom:Vector3D, p2:flash.geom:Vector3D) — Static Method , class away3d.core.utils.BezierUtils |
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getMouseEvent(type:String) — method, class away3d.core.utils.HitManager |
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Returns a 3d mouse event object populated with the properties from the hit point. |
getNewPoint(x0:Number, y0:Number, z0:Number, aX:Number, aY:Number, aZ:Number, x1:Number, y1:Number, z1:Number, t:Number) — Static Method , class away3d.animators.utils.PathUtils |
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getNumber(name:String, def:Number, bounds:Object) — method, class away3d.core.utils.Init |
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getObject(name:String, type:Class) — method, class away3d.core.utils.Init |
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getObject3D(name:String) — method, class away3d.core.utils.Init |
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getObjectOrInit(name:String, type:Class) — method, class away3d.core.utils.Init |
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getPathPosition(time:Number, position:flash.geom:Vector3D) — method, class away3d.animators.PathAnimator |
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Returns a position on the path determined by the elapsed time given. |
getPerspective(screenZ:Number) — method, class away3d.cameras.lenses.AbstractLens |
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Returns the perspective scaling value for a distance z from the camera
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getPerspective(screenZ:Number) — method, class away3d.cameras.lenses.OrthogonalLens |
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Returns the perspective scaling value for a distance z from the camera
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getPerspective(screenZ:Number) — method, class away3d.cameras.lenses.PerspectiveLens |
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Returns the perspective scaling value for a distance z from the camera
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getPerspective(screenZ:Number) — method, class away3d.cameras.lenses.SphericalLens |
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Returns the perspective scaling value for a distance z from the camera
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getPerspective(screenZ:Number) — method, class away3d.cameras.lenses.ZoomFocusLens |
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Returns the perspective scaling value for a distance z from the camera
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getPixel32(u:Number, v:Number) — method, class away3d.materials.BitmapMaterial |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPixel32(u:Number, v:Number) — method, class away3d.materials.TransformBitmapMaterial |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPixel32(u:Number, v:Number) — method, class away3d.materials.shaders.DiffuseDot3Shader |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPixel32(u:Number, v:Number) — method, class away3d.materials.shaders.SpecularDot3Shader |
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Returns the argb value of the bitmapData pixel at the given u v coordinate. |
getPointsOnCurve(_path:away3d.core.geom:Path, subdivision:int) — Static Method , class away3d.animators.utils.PathUtils |
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getPosition(name:String) — method, class away3d.core.utils.Init |
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getPositionOnPath(p:flash.geom:Vector3D, t:Number) — method, class away3d.animators.PathAnimator |
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Updates a position Vector3D on the path at a given time. |
getRenderer(view:away3d.containers:View3D) — method, class away3d.core.session.AbstractSession |
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getRight(m:flash.geom:Matrix3D, v:flash.geom:Vector3D) — Static Method , class away3d.core.math.Matrix3DUtils |
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Returns a normalised Vector3D object representing the right vector of the given matrix. |
getRivals(priIndex:uint, ex:away3d.core.base:Object3D) — method, class away3d.core.render.QuadrantRenderer |
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Returns an array containing all primiives overlapping the specifed primitive's quadrant. |
getScreenIndices(source:away3d.core.base:Object3D) — method, class away3d.core.project.PrimitiveProjector |
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getScreenUVTs(source:away3d.core.base:Object3D) — method, class away3d.core.project.PrimitiveProjector |
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getScreenVerts(source:away3d.core.base:Object3D) — method, class away3d.core.project.PrimitiveProjector |
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getSegmentPoints(pStart:flash.geom:Vector3D, pControl:flash.geom:Vector3D, pEnd:flash.geom:Vector3D, n:Number, last:Boolean) — Static Method , class away3d.animators.utils.PathUtils |
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getShape(material:away3d.materials:LayerMaterial, level:int, parent:flash.display:Sprite) — method, class away3d.core.session.AbstractSession |
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getShapeLayer(view:away3d.containers:View3D) — method, class away3d.core.session.AbstractSession |
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getSprite(material:away3d.materials:LayerMaterial, level:int, parent:flash.display:Sprite) — method, class away3d.core.session.AbstractSession |
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getSpriteLayer(view:away3d.containers:View3D) — method, class away3d.core.session.AbstractSession |
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getString(name:String, def:String) — method, class away3d.core.utils.Init |
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getSurfacePoint(surfacePoint:flash.geom:Vector3D, uS:Number, vS:Number, vecOffset:Number, uTol:Number, vTol:Number) — method, class away3d.primitives.NURBS |
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Return a 3d point representing the surface point at the required U(0-1) and V(0-1) across the
NURBS curved surface. |
getTimeSegment(t:Number) — method, class away3d.animators.PathAnimator |
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returns the segment index that is used at a given time;
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getTotalFaces(view:away3d.containers:View3D) — method, class away3d.core.session.AbstractSession |
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getTriangleShade(priIndex:uint, viewSourceObject:away3d.core.utils:ViewSourceObject, renderer:away3d.core.render:Renderer, shininess:Number) — method, class away3d.core.utils.FaceNormalShader |
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getUp(m:flash.geom:Matrix3D, v:flash.geom:Vector3D) — Static Method , class away3d.core.math.Matrix3DUtils |
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Returns a normalised Vector3D object representing the up vector of the given matrix. |
getURLMaterial(id:String) — Static Method , class away3d.loaders.utils.CentralMaterialLibrary |
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Returns a url for the given name reference in the library. |
getUVData(priIndex:uint, viewSourceObject:away3d.core.utils:ViewSourceObject, renderer:away3d.core.render:Renderer) — method, class away3d.materials.BitmapMaterial |
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getUVData(priIndex:uint, viewSourceObject:away3d.core.utils:ViewSourceObject, renderer:away3d.core.render:Renderer) — method, class away3d.materials.CompositeMaterial |
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getUVData(priIndex:uint, viewSourceObject:away3d.core.utils:ViewSourceObject, renderer:away3d.core.render:Renderer) — method, class away3d.materials.TransformBitmapMaterial |
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getUVData(priIndex:uint) — method, class away3d.materials.shaders.AbstractShader |
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getUVIntersectPosition(start:flash.geom:Vector3D, end:flash.geom:Vector3D) — method, class away3d.graphs.bsp.BSPHitTest |
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Finds the uv's and the map of the face found at the closest intersection, the closest intersection along a segment with the BSP planes
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getUVs(v0:away3d.core.base:Vertex, v1:away3d.core.base:Vertex, v2:away3d.core.base:Vertex, uv0:away3d.core.base:UV, uv1:away3d.core.base:UV, uv2:away3d.core.base:UV, hit:flash.geom:Vector3D, uv:away3d.core.base:UV) — Static Method , class away3d.tools.utils.BaryCentricTest |
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Returns the uv's from a Vector3D on a triangle plane defined with Vertex objects. |
getUVT(priIndex:uint, renderer:away3d.core.render:Renderer, x:Number, y:Number) — method, class away3d.core.utils.ViewSourceObject |
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getVector3D(name:String) — method, class away3d.core.utils.Init |
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getVersionFromHex(char:String) — method, class away3d.loaders.AC3D |
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getViewSourceObject(source:away3d.core.base:Object3D) — method, class away3d.core.project.PrimitiveProjector |
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glassColor — Property, class away3d.materials.GlassMaterial |
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GlassMaterial — class, package away3d.materials |
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BitmapData material which creates reflections based on a cube map. |
GlassMaterial(normalMap:flash.display:BitmapData, envMap:flash.display:BitmapData, targetModel:away3d.core.base:Mesh, chromaticDispersion:Boolean, init:Object) — Constructor, class away3d.materials.GlassMaterial |
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Creates a new GlassMaterial object. |
globalProjection — Property, class away3d.materials.TransformBitmapMaterial |
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Determines whether a projected texture uses offsetX, offsetY and projectionVector values relative to scene cordinates. |
gloss — Property, class away3d.materials.PhongMultiPassMaterial |
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The gloss component of the specular highlight. |
gloss — Property, class away3d.materials.PhongPBMaterial |
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The gloss component of the specular highlight. |
gloss — Property, class away3d.materials.SpecularMultiPassMaterial |
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The gloss component of the specular highlight. |
gloss — Property, class away3d.materials.SpecularPBMaterial |
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The gloss component of the specular highlight. |
gotoAndPlay(frame:uint) — method, class away3d.animators.Animator |
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gotoAndStop(frame:uint) — method, class away3d.animators.Animator |
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graphics — Property, class away3d.core.base.Geometry |
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A graphics element in charge of managing the distribution of vector drawing commands into faces. |
graphics — Property, class away3d.core.session.AbstractSession |
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Reference to the current graphics object being used for drawing. |
Graphics3D — class, package away3d.core.base |
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green — Constant Static Property, class away3d.core.utils.Color |
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GREEN — Constant Static Property, class away3d.materials.utils.HeightMapDataChannel |
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Grid — class, package away3d.tools |
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Class Grid snaps vertexes/objects according to a given grid unit.Grid
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Grid(unit:Number, objectSpace:Boolean) — Constructor, class away3d.tools.Grid |
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Grid snaps vertexes according to a given grid unit
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GridPlane — class, package away3d.primitives |
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Creates a 3d grid primitive. |
GridPlane(init:Object) — Constructor, class away3d.primitives.GridPlane |
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Creates a new GridPlane object. |
Grow — class, package away3d.materials.utils.data |
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growPixels — Property, class away3d.materials.utils.NormalMapGenerator |
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Adds pixels at the edges of the trace to avoid artifacts cause by the pixel trace. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |