A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
L — Constant Static Property, class away3d.primitives.BezierPatch
_lastAddedVertex — Property, class away3d.core.base.Element
lastHittedMeshName — Property, class away3d.graphs.bsp.BSPHitTest
if a dynamic mesh was added to tree with a name, on hit test you might want retrieve its name and compare with your saved names list.
_lastIterationPositive — Property, class away3d.graphs.bsp.BSPNode
LatheExtrusion — class, package away3d.extrusions
Class for generating meshes with axial symmetry such as donuts, pipes, vases etc.
LatheExtrusion(profile:Array, init:Object) — Constructor, class away3d.extrusions.LatheExtrusion
Class Lathe generates circular meshes such as donuts, pipes, pyramids etc..
layer — Property, class away3d.core.session.AbstractSession
LayerMaterial — class, package away3d.materials
Basic bitmap material
LayerMaterial(init:Object) — Constructor, class away3d.materials.LayerMaterial
Creates a new LayerMaterial object.
leading — Property, class away3d.primitives.TextField3D
Defines the amount of vertical space between lines.
leafId — Property, class away3d.graphs.bsp.BSPNode
leave(node:away3d.core.base:Object3D) — method, class away3d.core.traverse.PrimitiveTraverser
Executed when the traverser leaves the node.
leave(node:away3d.core.base:Object3D) — method, class away3d.core.traverse.ProjectionTraverser
leave(node:away3d.core.base:Object3D) — method, class away3d.core.traverse.Traverser
Executed when the traverser leaves the node.
_leaves — Property, class away3d.graphs.bsp.BSPTree
leaves — Property, class away3d.graphs.bsp.BSPTree
All the leaves in the current tree
leaves — Property, interface away3d.graphs.bsp.builder.IBSPBuilder
left — Property, class away3d.primitives.data.CubeMaterialsData
Defines the material applied to the left side of the cube.
LEFT — Constant Static Property, class away3d.core.geom.Frustum
LEFT — Constant Static Property, class away3d.primitives.BezierPatch
LEFT — Constant Static Property, class away3d.primitives.utils.CubeFaces
The face on the left hand side
LEFT — Constant Static Property, class away3d.sprites.SpriteAlign
leftbottom — Property, class away3d.core.render.QuadrantTreeNode
The quadrant tree node for the bottom left quadrant.
leftbottomFlag — Property, class away3d.core.render.QuadrantTreeNode
Determines if the bounds of the bottom left quadrant need re-calculating.
leftChild — Property, interface away3d.graphs.ITreeNode
leftChild — Property, class away3d.graphs.bsp.BSPNode
lefttop — Property, class away3d.core.render.QuadrantTreeNode
The quadrant tree node for the top left quadrant.
lefttopFlag — Property, class away3d.core.render.QuadrantTreeNode
Determines if the bounds of the top left quadrant need re-calculating.
lefttopgroup — Property, class away3d.test.BaseDemo
_len — Property, class away3d.cameras.lenses.AbstractLens
length — Property, class away3d.animators.Animator
Defines the total length of the animation in seconds
length — Property, class away3d.core.geom.Path
returns the length of the Path elements array
lens — Property, class away3d.cameras.Camera3D
Defines a lens object used in vertex projection
LensFlare — class, package away3d.overlays
LensFlare(source:away3d.core.base:Object3D, camera:away3d.cameras:Camera3D) — Constructor, class away3d.overlays.LensFlare
letterSpacing — Property, class away3d.primitives.TextField3D
Defines the amount of horizontal padding between characters.
libraryClips — Property, class away3d.loaders.Swf
An array of library ids to extract from the swf.
lightB — Property, class away3d.materials.utils.data.LightData
lightcolor — Property, class away3d.materials.utils.data.LightData
LightData — class, package away3d.materials.utils.data
Class holds typed data for the prebaking class
lightfalloff — Property, class away3d.materials.utils.data.LightData
lightG — Property, class away3d.materials.utils.data.LightData
lightposition — Property, class away3d.materials.utils.data.LightData
LightPrebaker — class, package away3d.materials.utils
LightPrebaker(object3d:away3d.core.base:Object3D, lights:Array, sceneambient:Number, rayTrace:Boolean, maxW:int, maxH:int, blur:int) — Constructor, class away3d.materials.utils.LightPrebaker
Class LightPrebaker traces and merge light information into a (series) Mesh object BitmapMaterials.
lightR — Property, class away3d.materials.utils.data.LightData
lightradius — Property, class away3d.materials.utils.data.LightData
LINE — Constant Static Property, class away3d.core.geom.PathCommand
Line2D — class, package away3d.core.geom
Line in 2D space
Line2D(a:Number, b:Number, c:Number) — Constructor, class away3d.core.geom.Line2D
LinearExtrusion — class, package away3d.extrusions
LinearExtrusion(aPoints:Array, init:Object) — Constructor, class away3d.extrusions.LinearExtrusion
LineSegment — class, package away3d.primitives
Creates a 3d line segment.
LineSegment(init:Object) — Constructor, class away3d.primitives.LineSegment
Creates a new LineSegment object.
lineStyle(thickness:Number, color:int, alpha:Number) — method, class away3d.core.base.Graphics3D
lineTo(x:Number, y:Number, z:Number) — method, class away3d.core.base.Face
lineTo(x:Number, y:Number) — method, class away3d.core.base.Graphics3D
lineTo(x:Number, y:Number, z:Number) — method, class away3d.core.base.Segment
list() — method, class away3d.core.render.BSPRenderer
A list of primitives that have been clipped and blocked.
list() — method, class away3d.core.render.BasicRenderer
A list of primitives that have been clipped and blocked.
list() — method, class away3d.core.render.QuadrantRenderer
A list of primitives that have been clipped.
list() — method, class away3d.core.render.Renderer
listLen — Property, class away3d.graphs.bsp.BSPPortal
load(url:String, init:Object) — Static Method , class away3d.loaders.AC3D
Loads and parses a .ac file into an Object3D object.
load(url:String, init:Object) — Static Method , class away3d.loaders.AWData
Loads and parses a .awd file (The Away3D native.awd data files) into an Object3D object.
load(url:String, init:Object) — Static Method , class away3d.loaders.Ase
Loads and parses an ase file into a 3d mesh object.
load(url:String, init:Object) — Static Method , class away3d.loaders.Collada
Loads and parses a collada file into a 3d container object.
load(url:String, init:Object) — Static Method , class away3d.loaders.Kmz
Loads and parses a kmz file into a 3d container object.
load(url:String, init:Object) — Static Method , class away3d.loaders.Max3DS
Loads and parses a 3ds file into a 3d container object.
load(url:String, init:Object) — Static Method , class away3d.loaders.Md2
Loads and parses an md2 file into a 3d mesh object.
load(url:String, init:Object) — Static Method , class away3d.loaders.Obj
Loads and parses a obj file into a 3d mesh object.
load(url:String, init:Object) — Static Method , class away3d.loaders.Swf
Loads and parses a swf file into a 3d container object.
load(request:flash.net:URLRequest, context:flash.system:LoaderContext) — method, class away3d.loaders.utils.TextureLoader
loader — Property, class away3d.events.Loader3DEvent
A reference to the loader object that is relevant to the event.
loader — Property, class away3d.materials.BitmapFileMaterial
Loader3D — class, package away3d.loaders
Abstract loader class used as a placeholder for loading 3d content
Loader3D(init:Object) — Constructor, class away3d.loaders.Loader3D
Creates a new Loader3D object.
Loader3DEvent — class, package away3d.events
Passed as a parameter when a 3d object loader event occurs
Loader3DEvent(type:String, loader:away3d.loaders:Loader3D) — Constructor, class away3d.events.Loader3DEvent
Creates a new Loader3DEvent object.
LoaderCube — class, package away3d.loaders
Default loader class used as a placeholder for loading 3d content
LoaderCube(init:Object) — Constructor, class away3d.loaders.LoaderCube
Creates a new LoaderCube object.
loadError — Event, class away3d.loaders.Loader3D
Dispatched when the 3d object loader fails to load a file.
loadError — Event, class away3d.materials.BitmapFileMaterial
Dispatched when the material fails to load a file.
LOAD_ERROR — Constant Static Property, class away3d.events.Loader3DEvent
Defines the value of the type property of a loadError event object.
LOAD_ERROR — Constant Static Property, class away3d.events.MaterialEvent
Defines the value of the type property of a loadError event object.
loaderSize — Property, class away3d.loaders.LoaderCube
Defines the width, height and depth of the cube.
loadGeometry(url:String, parser:away3d.loaders:AbstractParser) — method, class away3d.loaders.Loader3D
Loads and parses a 3d file format.
LOADING_GEOMETRY — Constant Property, class away3d.loaders.Loader3D
Constant value string representing the geometry loading mode of the 3d loader.
LOADING_MATERIAL_FILE — Constant Property, class away3d.loaders.Loader3D
Constant value string representing the material file loading mode of the 3d loader.
LOADING_TEXTURES — Constant Property, class away3d.loaders.Loader3D
Constant value string representing the texture loading mode of the 3d loader.
loadProgress — Event, class away3d.loaders.Loader3D
Dispatched when the 3d object loader progresses in the laoding of a file.
loadProgress — Event, class away3d.materials.BitmapFileMaterial
Dispatched every frame the material is loading.
LOAD_PROGRESS — Constant Static Property, class away3d.events.Loader3DEvent
Defines the value of the type property of a loadProgress event object.
LOAD_PROGRESS — Constant Static Property, class away3d.events.MaterialEvent
Defines the value of the type property of a loadProgress event object.
loadSuccess — Event, class away3d.loaders.Loader3D
Dispatched when the 3d object loader completes a file load successfully.
loadSuccess — Event, class away3d.materials.BitmapFileMaterial
Dispatched when the material completes a file load successfully.
LOAD_SUCCESS — Constant Static Property, class away3d.events.Loader3DEvent
Defines the value of the type property of a loadSuccess event object.
LOAD_SUCCESS — Constant Static Property, class away3d.events.MaterialEvent
Defines the value of the type property of a loadSuccess event object.
loadTextures(data:any, parser:away3d.loaders:AbstractParser) — method, class away3d.loaders.Loader3D
Parses 3d file data and loads any subsequent textures if required.
lockH — Property, class away3d.materials.MovieMaterial
Number to lock the height of the draw region other than the source movieclip source.
lockW — Property, class away3d.materials.MovieMaterial
Number to lock the height of the draw region other than the source movieclip source.
LODObject — class, package away3d.containers
3d object container that is drawn only if its scaling to perspective falls within a given range.
LODObject(... rest) — Constructor, class away3d.containers.LODObject
Creates a new LODObject object.
Logo — class, package away3d.core.stats
Logo() — Constructor, class away3d.core.stats.Logo
lookAt(target:flash.geom:Vector3D, upAxis:flash.geom:Vector3D) — method, class away3d.core.base.Object3D
Rotates the 3d object around to face a point defined relative to the local coordinates of the parent ObjectContainer3D.
lookOffset — Property, class away3d.cameras.SpringCam
offset of facing in target object space, ie: where in the target object space should the camera look.
loop — Property, class away3d.animators.Animator
Defines whether the animation will loop.
loop — Property, class away3d.materials.AnimatedBitmapMaterial
Indicates whether the animation will loop.
loop — Property, class away3d.materials.VideoMaterial
Defines if the FLV will loop
LScan — class, package away3d.materials.utils.data
Class holds typed data for the prebaking and the normalgenerator classes
LScan(x:int, y:int, col:uint) — Constructor, class away3d.materials.utils.data.LScan
LX — Constant Static Property, class away3d.primitives.BezierPatch
LY — Constant Static Property, class away3d.primitives.BezierPatch
LZ — Constant Static Property, class away3d.primitives.BezierPatch
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z