Classes
 ClassDescription
 HeightMapDataChannel 
 HeightMapGenerator Dispatched full trace is done.
 LightPrebaker 
 NormalBumpMaker Utility class, principally to transform bump map data into normal map data.
 NormalMapGenerator 
 NormalMapType  
 Projector Class remaps the uvs of an Object3D for a given orientation: projection strings = "front", "back", "top", "bottom", "left","right", "cylindricalX", "cylindricalY", "cylindricalZ", "spherical" or "spherical2"
 SimpleShadow This class generates a top projection shadow from vertex information of a given Object3D, Most suitable for still objects.
 TangentToObjectMapper A util class that transforms a tangent space normal map to an object space normal map.
 WaterMap Water maps allows you to stitch several procedural water normal maps and update the animation with a single method call.