HeightMapGenerator Dispatched full trace is done.
 NormalBumpMaker Utility class, principally to transform bump map data into normal map data.
 Projector Class remaps the uvs of an Object3D for a given orientation: projection strings = "front", "back", "top", "bottom", "left","right", "cylindricalX", "cylindricalY", "cylindricalZ", "spherical" or "spherical2"
 SimpleShadow This class generates a top projection shadow from vertex information of a given Object3D, Most suitable for still objects.
 TangentToObjectMapper A util class that transforms a tangent space normal map to an object space normal map.
 WaterMap Water maps allows you to stitch several procedural water normal maps and update the animation with a single method call.