Elevation Class Elevation returns a multidimentional array of Vector3D's to pass to the SkinClass in order to generate an elevated mesh from.
 ElevationModifier Class ElevationModifier updates the vertexes of a flat Mesh such as a Plane, RegularPolygon with a bimap information.ElevationModifier
 LatheExtrusion Class for generating meshes with axial symmetry such as donuts, pipes, vases etc.