| Package | away3d.materials |
| Class | public class CompositeMaterial |
| Inheritance | CompositeMaterial BitmapMaterial LayerMaterial ColorMaterial WireColorMaterial WireframeMaterial Material flash.events.EventDispatcher |
| Subclasses | DepthBitmapMaterial, Dot3BitmapMaterial, Dot3MovieMaterial, EnviroBitmapMaterial, PhongBitmapMaterial, PhongColorMaterial, PhongMovieMaterial |
CompositeMaterial.
See also
| Property | Defined By | ||
|---|---|---|---|
![]() | alpha : Number [override]
Defines an alpha value for the texture bitmap. | BitmapMaterial | |
![]() | bitmap : BitmapData
Defines the bitmapData object being used as the material texture. | BitmapMaterial | |
![]() | blendMode : String
Defines a blendMode value for the texture bitmap. | BitmapMaterial | |
![]() | color : uint [override]
Defines a colored tint for the texture bitmap. | BitmapMaterial | |
![]() | colorTransform : ColorTransform
Defines a colortransform for the texture bitmap. | BitmapMaterial | |
![]() | debug : Boolean
Toggles debug mode: textured triangles are drawn with white outlines, precision correction triangles are drawn with blue outlines. | ColorMaterial | |
| height : Number [override]
Returns the height of the bitmapData being used as the material texture. | CompositeMaterial | ||
![]() | id : int [read-only]
Unique identifier
| Material | |
![]() | repeat : Boolean
Determines if texture bitmap will tile in uv-space
| BitmapMaterial | |
![]() | showNormals : Boolean
Displays the normals per face in pink lines. | BitmapMaterial | |
![]() | smooth : Boolean
Determines if texture bitmap is smoothed (bilinearly filtered) when drawn to screen. | BitmapMaterial | |
| surfaceCache : Boolean | CompositeMaterial | ||
![]() | thickness : Number
Determines the thickness value of the wire
| WireframeMaterial | |
| transparent : Boolean
Defines whether the caching bitmapData objects are transparent
| CompositeMaterial | ||
![]() | visible : Boolean [override] [read-only]
Indicates whether the material is visible
| WireColorMaterial | |
| width : Number [override]
Returns the width of the bitmapData being used as the material texture. | CompositeMaterial | ||
![]() | wireAlpha : Number
Determines the alpha value of the wire
| WireframeMaterial | |
![]() | wireColor : uint
24 bit color value representing the wire color
| WireframeMaterial | |
| Property | Defined By | ||
|---|---|---|---|
![]() | _alpha : Number | WireColorMaterial | |
![]() | _color : uint | WireColorMaterial | |
![]() | _debug : Boolean | ColorMaterial | |
![]() | ini : Init
Instance of the Init object used to hold and parse default property values
specified by the initialiser object in the 3d object constructor. | WireframeMaterial | |
| materials : Array
An array of bitmapmaterial objects to be overlayed sequentially. | CompositeMaterial | ||
![]() | _screenIndices : Vector.<int> | BitmapMaterial | |
![]() | _screenUVTs : Vector.<Number> | BitmapMaterial | |
![]() | _screenVertices : Vector.<Number> | BitmapMaterial | |
![]() | _thickness : Number | WireframeMaterial | |
![]() | _wireAlpha : Number | WireframeMaterial | |
![]() | _wireColor : uint = 0x0 | WireframeMaterial | |
| Method | Defined By | ||
|---|---|---|---|
CompositeMaterial(init:Object = null)
Creates a new CompositeMaterial object. | CompositeMaterial | ||
addMaterial(material:LayerMaterial):void | CompositeMaterial | ||
![]() | addOnMaterialUpdate(listener:Function):void
Default method for adding a materialupdated event listener
| Material | |
clearMaterials():void | CompositeMaterial | ||
![]() | [override]
Duplicates the material properties to another material object. | ColorMaterial | |
![]() | getPixel32(u:Number, v:Number):uint
Returns the argb value of the bitmapData pixel at the given u v coordinate. | BitmapMaterial | |
removeMaterial(material:LayerMaterial):void | CompositeMaterial | ||
![]() | removeOnMaterialUpdate(listener:Function):void
Default method for removing a materialupdated event listener
| Material | |
| Method | Defined By | ||
|---|---|---|---|
![]() | getDefaultThickness():Number | WireframeMaterial | |
[override]
| CompositeMaterial | ||
![]() | BitmapMaterial | ||
![]() | renderSource(source:Object3D, containerRect:Rectangle, mapping:Matrix):void | BitmapMaterial | |
![]() | updateColorTransform():void
Updates the colortransform object applied to the texture from the color and alpha properties. | BitmapMaterial | |
![]() | BitmapMaterial | ||
updateRenderBitmap():void [override]
Updates the texture bitmapData with the colortransform determined from the color and alpha properties. | CompositeMaterial | ||
| height | property |
height:Number[override] Returns the height of the bitmapData being used as the material texture.
public function get height():Number public function set height(value:Number):void| materials | property |
protected var materials:ArrayAn array of bitmapmaterial objects to be overlayed sequentially.
| surfaceCache | property |
surfaceCache:Boolean public function get surfaceCache():Boolean public function set surfaceCache(value:Boolean):void| transparent | property |
public var transparent:BooleanDefines whether the caching bitmapData objects are transparent
| width | property |
width:Number[override] Returns the width of the bitmapData being used as the material texture.
public function get width():Number public function set width(value:Number):void| CompositeMaterial | () | Constructor |
public function CompositeMaterial(init:Object = null)
Creates a new CompositeMaterial object.
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.
|
| addMaterial | () | method |
| clearMaterials | () | method |
public function clearMaterials():void| getUVData | () | method |
override protected function getUVData(priIndex:uint, viewSourceObject:ViewSourceObject, renderer:Renderer):Vector.<Number>
Parameters
priIndex:uint | |
viewSourceObject:ViewSourceObject | |
renderer:Renderer |
Vector.<Number> |
| removeMaterial | () | method |
| updateRenderBitmap | () | method |
override protected function updateRenderBitmap():void
Updates the texture bitmapData with the colortransform determined from the color and alpha properties.