A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
z — Property, class away3d.containers.Bone |
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z — Property, class away3d.core.base.Object3D |
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Defines the z coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D. |
z — Property, class away3d.core.base.Vertex |
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Represents the z coordinate of the vertex relative to the local coordinates of the parent mesh object. |
z — Property, class away3d.core.math.Quaternion |
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The z value of the quatertion. |
z — Property, class away3d.lights.PointLight3D |
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Defines the z coordinate of the light relative to the local coordinates of the parent ObjectContainer3D. |
z — Property, class away3d.sprites.Sprite3D |
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Defines the z coordinate of the 3d sprite relative to the local coordinates of the parent Mesh. |
Z — Constant Static Property, class away3d.primitives.BezierPatch |
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Z_AXIS — Constant Static Property, class away3d.core.geom.Plane3D |
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ZDepthFilter — class, package away3d.core.filter |
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Defines a maximum z value for rendering primitives
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ZDepthFilter(maxZ:Number) — Constructor, class away3d.core.filter.ZDepthFilter |
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Creates a new ZDepthFilter object. |
zOffset — Property, class away3d.primitives.BezierPatch |
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zoom — Property, class away3d.cameras.Camera3D |
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Provides an overall scale value to the view
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_zoom2 — Property, class away3d.cameras.lenses.AbstractLens |
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ZoomFocusLens — class, package away3d.cameras.lenses |
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zrot — Property, class away3d.cameras.SpringCam |
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Rotation in degrees along the camera Z vector to apply to the camera after it turns towards the target . |
ZSortFilter — class, package away3d.core.filter |
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Sorts drawing primitives by z coordinate. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |