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z — Property, class away3d.containers.Bone
z — Property, class away3d.core.base.Object3D
Defines the z coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D.
z — Property, class away3d.core.base.Vertex
Represents the z coordinate of the vertex relative to the local coordinates of the parent mesh object.
z — Property, class away3d.core.math.Quaternion
The z value of the quatertion.
z — Property, class away3d.lights.PointLight3D
Defines the z coordinate of the light relative to the local coordinates of the parent ObjectContainer3D.
z — Property, class away3d.sprites.Sprite3D
Defines the z coordinate of the 3d sprite relative to the local coordinates of the parent Mesh.
Z — Constant Static Property, class away3d.primitives.BezierPatch
Z_AXIS — Constant Static Property, class away3d.core.geom.Plane3D
ZDepthFilter — class, package away3d.core.filter
Defines a maximum z value for rendering primitives
ZDepthFilter(maxZ:Number) — Constructor, class away3d.core.filter.ZDepthFilter
Creates a new ZDepthFilter object.
zOffset — Property, class away3d.primitives.BezierPatch
zoom — Property, class away3d.cameras.Camera3D
Provides an overall scale value to the view
_zoom2 — Property, class away3d.cameras.lenses.AbstractLens
ZoomFocusLens — class, package away3d.cameras.lenses
zrot — Property, class away3d.cameras.SpringCam
Rotation in degrees along the camera Z vector to apply to the camera after it turns towards the target .
ZSortFilter — class, package away3d.core.filter
Sorts drawing primitives by z coordinate.
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