Package | away3d.core.draw |
Class | public final class ScreenVertex |
Inheritance | ScreenVertex flash.geom.Vector3D |
Property | Defined By | ||
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vectorInstructionType : String = L | ScreenVertex | ||
viewTimer : int | ScreenVertex | ||
visible : Boolean
Indicates whether the vertex is visible after projection. | ScreenVertex | ||
vx : Number
The view x position of the vertex in the view. | ScreenVertex | ||
vy : Number
The view y position of the vertex in the view. | ScreenVertex |
Method | Defined By | ||
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ScreenVertex(x:Number = 0, y:Number = 0, z:Number = 0)
Creates a new PrimitiveQuadrantTreeNode object. | ScreenVertex | ||
distance(b:ScreenVertex):Number
Calculates the distance between two screen vertex objects. | ScreenVertex | ||
distanceSqr(ax:Number, ay:Number, bx:Number, by:Number):Number [static]
Calculates the squared distance between two screen vertex objects. | ScreenVertex | ||
distortSqr(b:ScreenVertex, focus:Number):Number
Calculates affine distortion present at the midpoint between two screen vertex objects. | ScreenVertex | ||
median(aindex:uint, bindex:uint, screenVertices:Vector.<Number>, screenIndices:Vector.<int>, uvts:Vector.<Number>):void [static]
Creates the median screen vertex between the two given screen vertex objects. | ScreenVertex | ||
toString():String [override]
Used to trace the values of a vertex. | ScreenVertex | ||
[static]
Returns a screen vertex with values given by a weighted mean calculation. | ScreenVertex |
vectorInstructionType | property |
public var vectorInstructionType:String = L
viewTimer | property |
public var viewTimer:int
visible | property |
public var visible:Boolean
Indicates whether the vertex is visible after projection.
vx | property |
public var vx:Number
The view x position of the vertex in the view.
vy | property |
public var vy:Number
The view y position of the vertex in the view.
ScreenVertex | () | Constructor |
public function ScreenVertex(x:Number = 0, y:Number = 0, z:Number = 0)
Creates a new PrimitiveQuadrantTreeNode
object.
x:Number (default = 0 ) — [optional] The x position of the vertex in the view. Defaults to 0.
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y:Number (default = 0 ) — [optional] The y position of the vertex in the view. Defaults to 0.
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z:Number (default = 0 ) — [optional] The z position of the vertex in the view. Defaults to 0.
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distance | () | method |
public function distance(b:ScreenVertex):Number
Calculates the distance between two screen vertex objects.
Parameters
b:ScreenVertex — The second screen vertex object to use for the calcation.
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Number — The scalar value of the vector between this and the given screen vertex.
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distanceSqr | () | method |
public static function distanceSqr(ax:Number, ay:Number, bx:Number, by:Number):Number
Calculates the squared distance between two screen vertex objects.
Parameters
ax:Number — The screen vertex object to use for the calcation.
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ay:Number | |
bx:Number | |
by:Number |
Number — The squared scalar value of the vector between this and the given scren vertex.
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distortSqr | () | method |
public function distortSqr(b:ScreenVertex, focus:Number):Number
Calculates affine distortion present at the midpoint between two screen vertex objects.
Parameters
b:ScreenVertex — The second screen vertex object to use for the calcation.
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focus:Number — The focus value used for the distortion calulations.
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Number — The scalar value of the vector between this and the given screen vertex.
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median | () | method |
public static function median(aindex:uint, bindex:uint, screenVertices:Vector.<Number>, screenIndices:Vector.<int>, uvts:Vector.<Number>):void
Creates the median screen vertex between the two given screen vertex objects.
Parameters
aindex:uint — The index of the first screen vertex to use for the calculation.
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bindex:uint — The index of the second screen vertex to use for the calculation.
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screenVertices:Vector.<Number> — The Array of screen vertices to use for the calculation.
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screenIndices:Vector.<int> — The Array of screen indices to use for the calculation.
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uvts:Vector.<Number> — The focus value used for the median calulations.
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toString | () | method |
override public function toString():String
Used to trace the values of a vertex.
ReturnsString — A string representation of the vertex object.
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weighted | () | method |
public static function weighted(a:ScreenVertex, b:ScreenVertex, aw:Number, bw:Number, focus:Number):ScreenVertex
Returns a screen vertex with values given by a weighted mean calculation.
Parameters
a:ScreenVertex — The first screen vertex to use for the calculation.
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b:ScreenVertex — The second screen vertex to use for the calculation.
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aw:Number — The first screen vertex weighting.
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bw:Number — The second screen vertex weighting.
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focus:Number — The focus value used for the weighting calulations.
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ScreenVertex — The resulting screen vertex.
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