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_tangentBufferIndex — Property in class away3d.materials.passes.DefaultScreenPass
target — Property in class away3d.cameras.SpringCam
[optional] Target object3d that camera should follow.
_targetRegisters — Property in class away3d.materials.passes.MaterialPassBase
_targets — Property in class away3d.animators.AnimatorBase
TerrainDiffuseMethod — Class in package away3d.materials.methods
TerrainDiffuseMethod() — Constructor in class away3d.materials.methods.TerrainDiffuseMethod
_textData — Property in class away3d.loading.parsers.ParserBase
texture — Property in class away3d.entities.TextureProjector
Texture3DProxy — Class in package away3d.core.managers
Texture3DProxy(mipMapTex) — Constructor in class away3d.core.managers.Texture3DProxy
TextureProjector — Class in package away3d.entities
TextureProjector(bitmapData) — Constructor in class away3d.entities.TextureProjector
thickness — Property in class away3d.extrusions.LatheExtrude
Defines the thickness of the resulting lathed geometry.
thickness — Property in class away3d.primitives.data.SegmentBase
Defines the ending vertex.
tile6 — Property in class away3d.primitives.Cube
The type of uv mapping to use.
time — Property in class away3d.animators.skeleton.SkeletonAdditiveNode
time — Property in class away3d.animators.skeleton.SkeletonBinaryLERPNode
time — Property in class away3d.animators.skeleton.SkeletonDirectionalNode
time — Property in class away3d.animators.skeleton.SkeletonTimelineClipNode
_time — Property in class away3d.animators.skeleton.SkeletonTreeNode
time — Property in class away3d.animators.skeleton.SkeletonTreeNode
The time ratio between 0 and 1.
time — Property in interface away3d.materials.utils.IVideoPlayer
Returns the actual time of the netStream
time — Property in class away3d.materials.utils.SimpleVideoPlayer
timeScale — Property in class away3d.animators.BlendingSkeletonAnimator
The amount by which passed time should be scaled.
timeScale — Property in class away3d.animators.SkeletonAnimator
The amount by which passed time should be scaled.
timeScale — Property in class away3d.animators.SmoothSkeletonAnimator
The amount by which passed time should be scaled.
timeScale — Property in class away3d.animators.VertexAnimator
The amount by which passed time should be scaled.
toEulerAngles(target) — Method in class away3d.core.math.Quaternion
Fills a target Vector3D object with the Euler angles that form the rotation represented by this quaternion.
togglePlayPause() — Method in class away3d.audio.Sound3D
Alternate between pausing and resuming playback of this sound.
toGlobalPose(targetPose:away3d.animators.skeleton:SkeletonPose, skeleton:away3d.animators.skeleton:Skeleton) — Method in class away3d.animators.skeleton.SkeletonPose
Converts a local hierarchical skeleton pose to a global pose
toMatrix3D(target) — Method in class away3d.animators.skeleton.JointPose
Converts the transformation to a Matrix3D representation.
toMatrix3D(target) — Method in class away3d.core.math.Quaternion
Converts the quaternion to a Matrix3D object representing an equivalent rotation.
top — Property in class away3d.materials.utils.MultipleMaterials
Defines the material applied to the top side of the cube.
toRawData(target, exclude4thRow) — Method in class away3d.core.math.Quaternion
Converts the quaternion to a Vector. matrix representation of a rotation equivalent to this quaternion.
toString() — Method in class away3d.core.base.data.UV
returns the value object as a string for trace/debug purpose
toString() — Method in class away3d.core.base.data.Vertex
returns the value object as a string for trace/debug purpose
toString() — Method in class away3d.core.math.Plane3D
toString() — Method in class away3d.core.math.Quaternion
Used to trace the values of a quaternion.
toString() — Method in class away3d.extrusions.utils.PathSegment
toString() — Method in class away3d.materials.utils.ShaderRegisterElement
Converts the register or the components AGAL string representation.
_totalDuration — Property in class away3d.animators.data.AnimationSequenceBase
_totalLightColorReg — Property in class away3d.materials.methods.BasicDiffuseMethod
_totalLightColorReg — Property in class away3d.materials.methods.BasicSpecularMethod
trace(message) — Static method in class away3d.debug.Debug
transform — Property in class away3d.containers.ObjectContainer3D
The local transformation matrix that transforms to the parent object's space.
_transform — Property in class away3d.core.base.Object3D
transform — Property in class away3d.core.base.Object3D
The transformation of the 3d object, relative to the local coordinates of the parent ObjectContainer3D.
translate(axis, distance) — Method in class away3d.core.base.Object3D
Moves the 3d object along a vector by a defined length
translateLocal(axis, distance) — Method in class away3d.containers.ObjectContainer3D
translateLocal(axis, distance) — Method in class away3d.core.base.Object3D
Moves the 3d object along a vector by a defined length
translation — Property in class away3d.animators.skeleton.JointPose
The translation of the joint
translucency — Property in class away3d.materials.methods.SubsurfaceScatteringDiffuseMethod
The translucency of the object.
transparent — Property in class away3d.materials.BitmapMaterial
Indicate whether or not the BitmapData contains transparency.
traverse(traverser:away3d.core.traverse:PartitionTraverser) — Method in class away3d.core.partition.Partition3D
Sends a traverser through the partition tree.
traversePartitions(traverser:away3d.core.traverse:PartitionTraverser) — Method in class away3d.containers.Scene3D
Sends a PartitionTraverser object down the scene partitions
triFace(mesh:away3d.entities:Mesh, indice, subGeomIndice) — Static method in class away3d.tools.FaceHelper
Divides a face into 3 faces.
triFaces(mesh:away3d.entities:Mesh) — Static method in class away3d.tools.FaceHelper
Divides all the faces of a mesh in 3 faces.
tweek — Property in class away3d.extrusions.LatheExtrude
Allows the building of shapes such as springs.
TYPE — Constant property in class away3d.primitives.LineSegment
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