A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
_name — Property in class away3d.animators.data.AnimationSequenceBase | |
name — Property in class away3d.animators.data.AnimationSequenceBase | |
The name of the animation clip. | |
name — Property in class away3d.animators.skeleton.SkeletonJoint | |
The name of the joint | |
name — Property in class away3d.animators.skeleton.SkeletonTreeNode | |
name — Property in class away3d.core.base.Object3D | |
The name of the object. | |
name — Property in class away3d.loading.BitmapDataResource | |
The name of the resource. | |
name — Property in interface away3d.loading.IResource | |
The name of the resource. | |
_name — Property in class away3d.materials.MaterialBase | |
name — Property in class away3d.materials.MaterialBase | |
The name of the material. | |
_near — Property in class away3d.cameras.lenses.LensBase | |
near — Property in class away3d.cameras.lenses.LensBase | |
The distance to the near plane of the frustum. | |
_needsGlobalPos — Property in class away3d.materials.methods.ShadingMethodBase | |
needsGlobalPos — Property in class away3d.materials.methods.ShadingMethodBase | |
needsGlobalPos — Property in class away3d.materials.methods.WrapDiffuseMethod | |
needsGlobalPos — Property in class away3d.materials.methods.WrapSpecularMethod | |
_needsNormals — Property in class away3d.materials.methods.ShadingMethodBase | |
needsNormals — Property in class away3d.materials.methods.WrapDiffuseMethod | |
Indicates whether the material requires normals. | |
needsNormals — Property in class away3d.materials.methods.WrapSpecularMethod | |
Indicates whether the material requires normals. | |
_needsProjection — Property in class away3d.materials.methods.ShadingMethodBase | |
needsProjection — Property in class away3d.materials.methods.ShadingMethodBase | |
needsProjection — Property in class away3d.materials.methods.WrapDiffuseMethod | |
needsProjection — Property in class away3d.materials.methods.WrapSpecularMethod | |
needsUV — Property in class away3d.materials.methods.BasicDiffuseMethod | |
Indicates whether the material requires uv coordinates. | |
needsUV — Property in class away3d.materials.methods.BasicSpecularMethod | |
Indicates whether the material requires uv coordinates. | |
_needsUV — Property in class away3d.materials.methods.ShadingMethodBase | |
needsUV — Property in class away3d.materials.methods.WrapDiffuseMethod | |
Indicates whether the material requires uv coordinates. | |
needsUV — Property in class away3d.materials.methods.WrapSpecularMethod | |
Indicates whether the material requires uv coordinates. | |
needsView — Property in class away3d.materials.methods.BasicSpecularMethod | |
Indicates whether the material requires the view direction. | |
_needsView — Property in class away3d.materials.methods.ShadingMethodBase | |
needsView — Property in class away3d.materials.methods.WrapDiffuseMethod | |
Indicates whether the material requires the view direction. | |
needsView — Property in class away3d.materials.methods.WrapSpecularMethod | |
Indicates whether the material requires the view direction. | |
neg(tgt, src) — Static method in class away3d.materials.utils.AGAL | |
Negate, tgt = -src | |
negativeX — Property in class away3d.materials.utils.CubeMap | |
The texture on the cube's left face. | |
negativeY — Property in class away3d.materials.utils.CubeMap | |
The texture on the cube's bottom face. | |
negativeZ — Property in class away3d.materials.utils.CubeMap | |
The texture on the cube's near face. | |
NodeBase — Class in package away3d.core.partition | |
The NodeBase class is an abstract base class for any type of space partition tree node. | |
NodeBase() — Constructor in class away3d.core.partition.NodeBase | |
Creates a new NodeBase object. | |
_normalBufferIndex — Property in class away3d.materials.passes.DefaultScreenPass | |
_normalFragmentReg — Property in class away3d.materials.methods.ShadingMethodBase | |
normalFragmentReg — Property in class away3d.materials.methods.ShadingMethodBase | |
normalFragmentReg — Property in class away3d.materials.methods.WrapDiffuseMethod | |
The fragment register in which the normal is stored. | |
normalFragmentReg — Property in class away3d.materials.methods.WrapSpecularMethod | |
The fragment register in which the normal is stored. | |
normalize() — Method in class away3d.core.math.Plane3D | |
Normalize this Plane3D | |
normalize(val) — Method in class away3d.core.math.Quaternion | |
Normalises the quaternion object. | |
normalize(tgt, src) — Static method in class away3d.materials.utils.AGAL | |
Normalize a 3-component vector | |
normalizeSplats() — Method in class away3d.materials.methods.TerrainDiffuseMethod | |
normalMap — Property in class away3d.materials.DefaultMaterialBase | |
The tangent space normal map to influence the direction of the surface for each texel. | |
normalMap — Property in class away3d.materials.passes.DefaultScreenPass | |
The tangent space normal map to influence the direction of the surface for each texel. | |
_normalMapIndex — Property in class away3d.materials.passes.DefaultScreenPass | |
normalMapSources — Property in class away3d.materials.AnimatedBitmapMaterial | |
returns the frames of the animation. | |
normalReflectance — Property in class away3d.materials.methods.FresnelSpecularMethod | |
The minimum amount of reflectance, ie the reflectance when the view direction is normal to the surface or light direction. | |
notifyPlaybackComplete() — Method in class away3d.animators.data.AnimationSequenceBase | |
NullAnimation — Class in package away3d.animators.data | |
The NullAnimation class provides a null object to indicate no animation is performed. | |
NullBounds — Class in package away3d.bounds | |
NullBounds represents a debug bounding "volume" that is either considered always in, or always out of the frustum. | |
NullBounds(alwaysIn) — Constructor in class away3d.bounds.NullBounds | |
nullify() — Method in class away3d.bounds.AxisAlignedBoundingBox | |
Sets the bounds to zero size. | |
nullify() — Method in class away3d.bounds.BoundingSphere | |
Sets the bounds to zero size. | |
nullify() — Method in class away3d.bounds.BoundingVolumeBase | |
Sets the bounds to zero size. | |
NullNode — Class in package away3d.core.partition | |
NullNode is a node that performs no space partitioning, but simply stores all objects in a list of leaf nodes. | |
NullNode() — Constructor in class away3d.core.partition.NullNode | |
Creates a new NullNode object. | |
_numBlended — Property in class away3d.core.traverse.EntityCollector | |
_numChildNodes — Property in class away3d.core.partition.NodeBase | |
numChildren — Property in class away3d.containers.ObjectContainer3D | |
The amount of child objects of the ObjectContainer3D. | |
numChildren — Property in class away3d.containers.Scene3D | |
The amount of children directly contained by the scene. | |
_numEntities — Property in class away3d.core.traverse.EntityCollector | |
_numIndices — Property in class away3d.core.base.SubGeometry | |
numJoints — Property in class away3d.animators.data.SkeletonAnimation | |
The amount of joints in the skeleton. | |
numJoints — Property in class away3d.animators.data.SkeletonAnimationState | |
The amount of joints in the target skeleton. | |
numJoints — Property in class away3d.animators.skeleton.Skeleton | |
The amount of joints in the Skeleton | |
_numJoints — Property in class away3d.animators.skeleton.SkeletonTreeNode | |
_numLights — Property in class away3d.core.traverse.EntityCollector | |
numLights — Property in class away3d.materials.methods.BasicAmbientMethod | |
numLights — Property in class away3d.materials.methods.BasicDiffuseMethod | |
numLights — Property in class away3d.materials.methods.BasicSpecularMethod | |
numLights — Property in class away3d.materials.methods.EnvMapAmbientMethod | |
numLights — Property in class away3d.materials.methods.EnvMapDiffuseMethod | |
numLights — Property in class away3d.materials.methods.FilteredShadowMapMethod | |
numLights — Property in class away3d.materials.methods.HardShadowMapMethod | |
_numLights — Property in class away3d.materials.methods.ShadingMethodBase | |
numLights — Property in class away3d.materials.methods.ShadingMethodBase | |
numLights — Property in class away3d.materials.methods.SlowFilteredShadowMapMethod | |
numLights — Property in class away3d.materials.methods.SoftShadowMapMethod | |
numLights — Property in class away3d.materials.methods.WrapDiffuseMethod | |
The amount of lights the method needs to support. | |
numLights — Property in class away3d.materials.methods.WrapSpecularMethod | |
The amount of lights the method needs to support. | |
_numLights — Property in class away3d.materials.passes.MaterialPassBase | |
_numMouseEnableds — Property in class away3d.core.traverse.EntityCollector | |
numMouseEnableds — Property in class away3d.core.traverse.EntityCollector | |
The amount of IRenderable objects that are mouse-enabled. | |
_numOpaques — Property in class away3d.core.traverse.EntityCollector | |
_numPasses — Property in class away3d.materials.MaterialBase | |
_numPoses — Property in class away3d.animators.data.VertexAnimation | |
numTriangles — Property in interface away3d.core.base.IRenderable | |
The amount of triangles that comprise the IRenderable geometry. | |
_numTriangles — Property in class away3d.core.base.SubGeometry | |
numTriangles — Property in class away3d.core.base.SubGeometry | |
The total amount of triangles in the SubGeometry. | |
numTriangles — Property in class away3d.core.base.SubMesh | |
The amount of triangles that make up this SubMesh. | |
_numTriangles — Property in class away3d.core.traverse.EntityCollector | |
numTriangles — Property in class away3d.core.traverse.EntityCollector | |
The total number of triangles collected, and which will be pushed to the render engine. | |
numTriangles — Property in class away3d.entities.SegmentsBase | |
numTriangles — Property in class away3d.entities.Sprite3D | |
numTriangles — Property in class away3d.primitives.SkyBox | |
The amount of triangles that comprise the SkyBox geometry. | |
_numUsedStreams — Property in class away3d.materials.passes.MaterialPassBase | |
numUsedStreams — Property in class away3d.materials.passes.MaterialPassBase | |
The amount of used vertex streams in the vertex code. | |
numUsedStreams — Property in class away3d.materials.utils.ShaderRegisterCache | |
The amount of used vertex streams. | |
_numUsedVertexConstants — Property in class away3d.materials.passes.MaterialPassBase | |
numUsedVertexConstants — Property in class away3d.materials.passes.MaterialPassBase | |
The amount of used vertex constants in the vertex code. | |
numUsedVertexConstants — Property in class away3d.materials.utils.ShaderRegisterCache | |
The amount of used vertex constant registers. | |
_numVertices — Property in class away3d.core.base.SubGeometry | |
numVertices — Property in class away3d.core.base.SubGeometry | |
The total amount of vertices in the SubGeometry. | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |