A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
v — Property in class away3d.core.base.data.UV |
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Defines the vertical coordinate of the texture value. |
v0 — Property in class away3d.core.base.data.Face |
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v0Index — Property in class away3d.core.base.data.Face |
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v0x — Property in class away3d.core.base.data.Face |
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v0y — Property in class away3d.core.base.data.Face |
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v0z — Property in class away3d.core.base.data.Face |
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v1 — Property in class away3d.core.base.data.Face |
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v1Index — Property in class away3d.core.base.data.Face |
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v1x — Property in class away3d.core.base.data.Face |
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v1y — Property in class away3d.core.base.data.Face |
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v1z — Property in class away3d.core.base.data.Face |
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v2 — Property in class away3d.core.base.data.Face |
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v2Index — Property in class away3d.core.base.data.Face |
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v2x — Property in class away3d.core.base.data.Face |
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v2y — Property in class away3d.core.base.data.Face |
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v2z — Property in class away3d.core.base.data.Face |
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validateGlobalMatrices() — Method in class away3d.animators.data.SkeletonAnimationState |
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validateMaterialSize(size) — Static method in class away3d.materials.VideoMaterial |
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Validates the size of the BitmapMaterial. |
Vector3DUtils — Class in package away3d.core.math |
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Vector3DUtils provides additional Vector3D math functions. |
Vertex — Class in package away3d.core.base.data |
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Vertex value object. |
Vertex(x, y, z, index) — Constructor in class away3d.core.base.data.Vertex |
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Creates a new Vertex value object. |
VertexAnimation — Class in package away3d.animators.data |
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VertexAnimation defines an animation type that blends different poses (geometries) together to create a final pose. |
VertexAnimation(numPoses, blendMode) — Constructor in class away3d.animators.data.VertexAnimation |
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Creates a new VertexAnimation object
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VertexAnimationMode — Class in package away3d.animators.data |
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VertexAnimationSequence — Class in package away3d.animators.data |
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A sequence for a VertexAnimation type of animation. |
VertexAnimationSequence(name) — Constructor in class away3d.animators.data.VertexAnimationSequence |
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Creates a new VertexAnimationSequence object. |
VertexAnimationState — Class in package away3d.animators.data |
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VertexAnimationState defines the state for a given Mesh and VertexAnimation. |
VertexAnimationState(animation:away3d.animators.data:VertexAnimation) — Constructor in class away3d.animators.data.VertexAnimationState |
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Creates a VertexAnimationState object. |
VertexAnimator — Class in package away3d.animators |
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AnimationSequenceController provides a controller for single clip-based animation sequences (fe: md2, md5anim). |
VertexAnimator() — Constructor in class away3d.animators.VertexAnimator |
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Creates a new AnimationSequenceController object. |
vertexAttributeCount — Property in class away3d.materials.utils.ShaderRegisterCache |
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The amount of used vertex attribute registers. |
vertexAttributesOffset — Property in class away3d.materials.utils.ShaderRegisterCache |
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Indicates the start index from which to retrieve vertex attributes. |
_vertexBuffer — Property in class away3d.core.base.SubGeometry |
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_vertexBufferDirty — Property in class away3d.core.base.SubGeometry |
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vertexConstantCount — Property in class away3d.materials.utils.ShaderRegisterCache |
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The amount of used vertex constant registers. |
vertexConstantOffset — Property in class away3d.materials.utils.ShaderRegisterCache |
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Indicates the start index from which to retrieve vertex constants. |
vertexData — Property in class away3d.core.base.SubGeometry |
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The raw vertex position data. |
_vertexNormalBuffer — Property in class away3d.core.base.SubGeometry |
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_vertexNormalBufferDirty — Property in class away3d.core.base.SubGeometry |
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vertexNormalData — Property in class away3d.core.base.SubGeometry |
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The raw vertex normal data. |
_vertexNormals — Property in class away3d.core.base.SubGeometry |
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_vertexNormalsDirty — Property in class away3d.core.base.SubGeometry |
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_vertexTangentBuffer — Property in class away3d.core.base.SubGeometry |
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_vertexTangentBufferDirty — Property in class away3d.core.base.SubGeometry |
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_vertexTangents — Property in class away3d.core.base.SubGeometry |
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_vertexTangentsDirty — Property in class away3d.core.base.SubGeometry |
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_vertices — Property in class away3d.core.base.SubGeometry |
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vertices — Property in class away3d.primitives.data.SegmentBase |
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verticesAdded — Static property in class away3d.tools.Explode |
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returns howmany vertices were added during the explode operation. |
verticesRemoved — Static property in class away3d.tools.Weld |
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returns howmany vertices were deleted during the welding operation. |
VideoMaterial — Class in package away3d.materials |
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VideoMaterial(source, materialSize, loop, autoPlay, player:away3d.materials.utils:IVideoPlayer) — Constructor in class away3d.materials.VideoMaterial |
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view — Property in class away3d.events.MouseEvent3D |
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The view object inside which the event took place. |
View3D — Class in package away3d.containers |
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View3D(scene:away3d.containers:Scene3D, camera:away3d.cameras:Camera3D, renderer:away3d.core.render:DefaultRenderer) — Constructor in class away3d.containers.View3D |
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_viewDirFragmentReg — Property in class away3d.materials.methods.ShadingMethodBase |
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viewDirFragmentReg — Property in class away3d.materials.methods.ShadingMethodBase |
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viewDirFragmentReg — Property in class away3d.materials.methods.WrapDiffuseMethod |
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The fragment register in which the view direction is stored. |
viewDirFragmentReg — Property in class away3d.materials.methods.WrapSpecularMethod |
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_viewDirVaryingReg — Property in class away3d.materials.methods.ShadingMethodBase |
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viewDirVaryingReg — Property in class away3d.materials.methods.ShadingMethodBase |
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viewDirVaryingReg — Property in class away3d.materials.methods.WrapDiffuseMethod |
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viewDirVaryingReg — Property in class away3d.materials.methods.WrapSpecularMethod |
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viewPort — Property in class away3d.core.managers.Stage3DProxy |
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The viewport which dictates the region to which is rendered. |
_viewPortHeight — Property in class away3d.core.render.RendererBase |
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viewPortHeight — Property in class away3d.core.render.RendererBase |
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_viewPortWidth — Property in class away3d.core.render.RendererBase |
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viewPortWidth — Property in class away3d.core.render.RendererBase |
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_viewPortX — Property in class away3d.core.render.RendererBase |
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viewPortX — Property in class away3d.core.render.RendererBase |
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_viewPortY — Property in class away3d.core.render.RendererBase |
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viewPortY — Property in class away3d.core.render.RendererBase |
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viewProjection — Property in class away3d.cameras.Camera3D |
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The view projection matrix of the camera. |
viewProjection — Property in class away3d.cameras.SpringCam |
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viewProjection — Property in class away3d.entities.TextureProjector |
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volume — Property in class away3d.audio.Sound3D |
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Defines the overall (master) volume of the 3D sound, after any
positional adjustments to volume have been applied. |
volume — Property in class away3d.audio.SoundTransform3D |
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_volume — Property in class away3d.audio.drivers.AbstractSound3DDriver |
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volume — Property in class away3d.audio.drivers.AbstractSound3DDriver |
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volume — Property in interface away3d.audio.drivers.ISound3DDriver |
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Master volume/gain after 3D modifications to pan/volume have been applied. |
volume — Property in class away3d.audio.drivers.SimplePanVolumeDriver |
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volume — Property in interface away3d.materials.utils.IVideoPlayer |
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Master volume/gain
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volume — Property in class away3d.materials.utils.SimpleVideoPlayer |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |