Packageaway3d.animators
Classpublic class AnimatorBase
InheritanceAnimatorBase Inheritance flash.events.EventDispatcher
SubclassesBlendingSkeletonAnimator, SkeletonAnimator, SmoothSkeletonAnimator, VertexAnimator

AnimationControllerBase provides an abstract base class for classes that control a subtype of AnimationStateBase.

See also

away3d.core.animation.AnimationStateBase
Public Properties
 PropertyDefined by
  animationState : AnimationStateBase
The animation state on which this controller acts
AnimatorBase
Protected Properties
 PropertyDefined by
  _animationState : AnimationStateBase
AnimatorBase
  _targets : Vector
AnimatorBase
Public Methods
 MethodDefined by
  
AnimatorBase
  
Clones the current object.
AnimatorBase
Protected Methods
 MethodDefined by
  
start():void
AnimatorBase
Property detail
_animationStateproperty
protected var _animationState:AnimationStateBase
animationStateproperty 
animationState:AnimationStateBase  [read-write]

The animation state on which this controller acts

Implementation
    public function get animationState():AnimationStateBase
    public function set animationState(value:AnimationStateBase):void
_targetsproperty 
protected var _targets:Vector
Constructor detail
AnimatorBase()constructor
public function AnimatorBase() Init Parameters
Method detail
addTarget()method
arcane function addTarget(object:Object3D):void Parameters
object:Object3D
clone()method 
public function clone():AnimatorBase

Clones the current object.

Returns
AnimatorBase — An exact duplicate of this object.
removeTarget()method 
arcane function removeTarget(object:Object3D):void Parameters
object:Object3D
start()method 
protected function start():void
Wiki link
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