AnimationControllerBase provides an abstract base class for classes that control a subtype of AnimationStateBase.
away3d.core.animation.AnimationStateBase
protected var _animationState:AnimationStateBase
animationState:AnimationStateBase
[read-write]
The animation state on which this controller acts
Implementation
public function get animationState():AnimationStateBase
public function set animationState(value:AnimationStateBase):void
protected var _targets:Vector
public function AnimatorBase()
Init Parameters
arcane function addTarget(object:Object3D):void
Parameters
public function clone():AnimatorBase
Clones the current object.
Returns
arcane function removeTarget(object:Object3D):void
Parameters
protected function start():void