Packageaway3d.animators.skeleton
Classpublic class Skeleton

A Skeleton object is a hierarchical grouping of Joint objects that can be used for skeletal animation.

See also

away3d.core.animation.skeleton.Joint
Public Properties
 PropertyDefined by
  joints : Vector
A flat list of Joint objects that comprise the skeleton.
Skeleton
  numJoints : uint
[read-only] The amount of joints in the Skeleton
Skeleton
Public Methods
 MethodDefined by
  
Creates a new Skeleton object
Skeleton
Property detail
jointsproperty
public var joints:Vector

A flat list of Joint objects that comprise the skeleton. Every joint except for the root has a parentIndex property that is an index into this list. A child Joint should always have a higher index than its parent.

numJointsproperty 
numJoints:uint  [read-only]

The amount of joints in the Skeleton

Implementation
    public function get numJoints():uint
Constructor detail
Skeleton()constructor
public function Skeleton() Init Parameters
Wiki link
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