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_lastFrameTime — Property in class away3d.loading.parsers.ParserBase
LatheExtrude — Class in package away3d.extrusions
Class for generating meshes with axial symmetry such as donuts, pipes, vases etc.
LatheExtrude(material:away3d.materials:MaterialBase, profile, axis, revolutions, subdivision, coverall, centerMesh, flip, thickness, preciseThickness, offsetRadius, materials:away3d.materials.utils:MultipleMaterials, ignoreSides, tweek) — Constructor in class away3d.extrusions.LatheExtrude
Class LatheExtrude generates circular meshes such as donuts, pipes, pyramids etc..
leaveNode(node:away3d.core.partition:NodeBase) — Method in class away3d.core.traverse.PartitionTraverser
Called when the traverser leaves a node.
left — Property in class away3d.animators.skeleton.SkeletonDirectionalNode
left — Property in class away3d.materials.utils.MultipleMaterials
Defines the material applied to the left side of the cube.
length — Property in class away3d.extrusions.utils.Path
returns the length of the Path elements array
lens — Property in class away3d.cameras.Camera3D
The lens used by the camera to perform the projection;
LensBase — Class in package away3d.cameras.lenses
An abstract base class for all lens classes.
LensBase() — Constructor in class away3d.cameras.lenses.LensBase
Creates a new LensBase object.
lerp(qa:away3d.core.math:Quaternion, qb:away3d.core.math:Quaternion, t) — Method in class away3d.core.math.Quaternion
Linearly interpolates between two quaternions.
lessThan(tgt, src1, src2) — Static method in class away3d.materials.utils.AGAL
Less than: tgt = src1 < src2? 1 : 0
LEVEL_1 — Constant static property in class away3d.loading.AssetLoader
LEVEL_2 — Constant static property in class away3d.loading.AssetLoader
levels — Property in class away3d.materials.methods.CelDiffuseMethod
light — Property in class away3d.core.partition.LightNode
The light object contained in this node.
_light — Property in class away3d.lights.shadowmaps.ShadowMapperBase
LightBase — Class in package away3d.lights
LightBase provides an abstract base class for subtypes representing lights.
LightBase() — Constructor in class away3d.lights.LightBase
Create a new LightBase object.
LightingMethodBase — Class in package away3d.materials.methods
LightingMethodBase provides an abstract base method for shading methods that uses lights.
LightingMethodBase(needsNormals, needsView, needsGlobalPos) — Constructor in class away3d.materials.methods.LightingMethodBase
Create a new ShadingMethodBase object.
LightNode — Class in package away3d.core.partition
LightNode is a space partitioning leaf node that contains a LightBase object.
LightNode(light:away3d.lights:LightBase) — Constructor in class away3d.core.partition.LightNode
Creates a new LightNode object.
_lights — Property in class away3d.core.traverse.EntityCollector
lights — Property in class away3d.core.traverse.EntityCollector
The lights of which the affecting area intersects the camera's frustum.
lights — Property in class away3d.materials.MaterialBase
lights — Property in class away3d.materials.passes.DefaultScreenPass
_lights — Property in class away3d.materials.passes.MaterialPassBase
lights — Property in class away3d.materials.passes.MaterialPassBase
lights — Property in class away3d.materials.passes.SingleObjectDepthPass
_lightsColorIndex — Property in class away3d.materials.passes.DefaultScreenPass
LineSegment — Class in package away3d.primitives
LineSegment(v0, v1, color0, color1, thickness) — Constructor in class away3d.primitives.LineSegment
listener — Property in class away3d.audio.SoundTransform3D
load(urlRequest, parser) — Method in class away3d.loading.AssetLoader
Load a resource from a file.
LOAD_COMPLETE — Constant static property in class away3d.events.LoaderEvent
Dispatched when loading of an asset completed.
loader — Property in class away3d.materials.BitmapFileMaterial
LoaderEvent — Class in package away3d.events
LoaderEvent is an Event dispatched to notify changes in loading state.
LoaderEvent(type, resource:away3d.loading:IResource, url, errmsg) — Constructor in class away3d.events.LoaderEvent
Create a new LoaderEvent object.
loadError — Event in class away3d.materials.BitmapFileMaterial
Dispatched when the material fails to load a file.
LOAD_ERROR — Constant static property in class away3d.events.LoaderEvent
Dispatched when loading of a asset failed.
LOAD_MAP_ERROR — Constant static property in class away3d.events.LoaderEvent
Dispatched when loading of a bitmap (png.
localHitPosition — Property in class away3d.core.render.HitTestRenderer
The coordinate in object space of the hit position.
localX — Property in class away3d.events.MouseEvent3D
The x-coordinate in object space where the event took place
localY — Property in class away3d.events.MouseEvent3D
The y-coordinate in object space where the event took place
localZ — Property in class away3d.events.MouseEvent3D
The z-coordinate in object space where the event took place
lookAt(target, upAxis) — Method in class away3d.containers.ObjectContainer3D
Rotates the 3d object around to face a point defined relative to the local coordinates of the parent ObjectContainer3D.
lookAt(target, upAxis) — Method in class away3d.core.base.Object3D
Rotates the 3d object around to face a point defined relative to the local coordinates of the parent ObjectContainer3D.
lookAt(matrix, pos, dir, up) — Static method in class away3d.core.math.Matrix3DUtils
lookOffset — Property in class away3d.cameras.SpringCam
offset of facing in target object space, ie: where in the target object space should the camera look.
loop — Property in class away3d.materials.AnimatedBitmapMaterial
loop — Property in interface away3d.materials.utils.IVideoPlayer
Indicates whether the player should loop when video finishes
loop — Property in class away3d.materials.utils.SimpleVideoPlayer
looping — Property in class away3d.animators.data.AnimationSequenceBase
Indicates whether or not the animation sequence loops.
LZMA — Constant static property in class away3d.loading.parsers.AWD2Parser
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