Packageaway3d.animators.skeleton
Classpublic class SkeletonAdditiveNode
InheritanceSkeletonAdditiveNode Inheritance SkeletonTreeNode

Public Properties
 PropertyDefined by
  baseInput : SkeletonTreeNode
SkeletonAdditiveNode
  blendWeight : Number
SkeletonAdditiveNode
  differenceInput : SkeletonTreeNode
SkeletonAdditiveNode
  direction : Number
[write-only]
SkeletonAdditiveNode
  duration : Number
[read-only]
SkeletonAdditiveNode
 Inheritedname : String
SkeletonTreeNode
 InheritedrootDelta : Vector3D
SkeletonTreeNode
 InheritedskeletonPose : SkeletonPose
SkeletonTreeNode
  time : Number
[write-only]
SkeletonAdditiveNode
Protected Properties
 PropertyDefined by
 Inherited_direction : Number = 0
SkeletonTreeNode
 Inherited_duration : Number = 0
SkeletonTreeNode
 Inherited_numJoints : uint
SkeletonTreeNode
 Inherited_time : Number = 0
SkeletonTreeNode
Public Methods
 MethodDefined by
  
SkeletonAdditiveNode
(numJoints:uint)
SkeletonAdditiveNode
  
updatePose(skeleton:Skeleton):void
SkeletonAdditiveNode
  
SkeletonAdditiveNode
Property detail
baseInputproperty
public var baseInput:SkeletonTreeNode
blendWeightproperty 
blendWeight:Number  [read-write]Implementation
    public function get blendWeight():Number
    public function set blendWeight(value:Number):void
differenceInputproperty 
public var differenceInput:SkeletonTreeNode
directionproperty 
direction:Number  [write-only]Implementation
    public function set direction(value:Number):void
durationproperty 
duration:Number  [read-only]Implementation
    public function get duration():Number
timeproperty 
time:Number  [write-only]Implementation
    public function set time(value:Number):void
Constructor detail
SkeletonAdditiveNode()constructor
public function SkeletonAdditiveNode(numJoints:uint)Parameters
numJoints:uint
Init Parameters
Method detail
updatePose()method
public override function updatePose(skeleton:Skeleton):void Parameters
skeleton:Skeleton
updatePositionData()method 
public override function updatePositionData():void
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