Packageaway3d.animators.skeleton
Classpublic class SkeletonBinaryLERPNode
InheritanceSkeletonBinaryLERPNode Inheritance SkeletonTreeNode

Public Properties
 PropertyDefined by
  blendWeight : Number
SkeletonBinaryLERPNode
  direction : Number
[write-only]
SkeletonBinaryLERPNode
 Inheritedduration : Number
SkeletonTreeNode
  inputA : SkeletonTreeNode
SkeletonBinaryLERPNode
  inputB : SkeletonTreeNode
SkeletonBinaryLERPNode
 Inheritedname : String
SkeletonTreeNode
 InheritedrootDelta : Vector3D
SkeletonTreeNode
 InheritedskeletonPose : SkeletonPose
SkeletonTreeNode
  time : Number
[write-only]
SkeletonBinaryLERPNode
Protected Properties
 PropertyDefined by
 Inherited_direction : Number = 0
SkeletonTreeNode
 Inherited_duration : Number = 0
SkeletonTreeNode
 Inherited_numJoints : uint
SkeletonTreeNode
 Inherited_time : Number = 0
SkeletonTreeNode
Public Methods
 MethodDefined by
  
SkeletonBinaryLERPNode
(numJoints:uint)
SkeletonBinaryLERPNode
  
updatePose(skeleton:Skeleton):void
SkeletonBinaryLERPNode
  
SkeletonBinaryLERPNode
Property detail
blendWeightproperty
blendWeight:Number  [read-write]Implementation
    public function get blendWeight():Number
    public function set blendWeight(value:Number):void
directionproperty 
direction:Number  [write-only]Implementation
    public function set direction(value:Number):void
inputAproperty 
public var inputA:SkeletonTreeNode
inputBproperty 
public var inputB:SkeletonTreeNode
timeproperty 
time:Number  [write-only]Implementation
    public function set time(value:Number):void
Constructor detail
SkeletonBinaryLERPNode()constructor
public function SkeletonBinaryLERPNode(numJoints:uint)Parameters
numJoints:uint
Init Parameters
Method detail
updatePose()method
public override function updatePose(skeleton:Skeleton):void Parameters
skeleton:Skeleton
updatePositionData()method 
public override function updatePositionData():void
Wiki link
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