Packageaway3d.loaders
Classpublic class Md2
InheritanceMd2 Inheritance AbstractParser Inheritance flash.events.EventDispatcher

File loader for the Md2 file format.



Public Properties
 PropertyDefined By
 InheritedcenterMeshes : Boolean
Controls the automatic centering of geometry data in the model, improving culling and the accuracy of bounding dimension values.
AbstractParser
 Inheritedcontainer : Object3D
[read-only] Retuns a 3d container object used for storing the parsed 3d object.
AbstractParser
  fps : Number
defines the global frames per second for all animations in the Md2 file.
Md2
 InheritedgeometryLibrary : GeometryLibrary
[read-only] Retuns a geometryLibrary object used for storing the parsed geometry data.
AbstractParser
 Inheritedmaterial : Material
Overrides all materials in the model.
AbstractParser
 InheritedmaterialLibrary : MaterialLibrary
[read-only] Retuns a materialLibrary object used for storing the parsed material objects.
AbstractParser
 Inheritedmaterials : Object
Overides materials in the model using name:value pairs.
AbstractParser
 InheritedparsedChunks : int
[read-only] Returns the total number of data chunks parsed
AbstractParser
 InheritedparseTimeout : int
Defines a timeout period for file parsing (in milliseconds).
AbstractParser
  pcxConvert : String
Extension to use if .pcx format encountered.
Md2
  scaling : Number
A scaling factor for all geometry in the model.
Md2
 InheritedtotalChunks : int
[read-only] Returns the total number of data chunks available
AbstractParser
Protected Properties
 PropertyDefined By
 Inheritedini : Init
Instance of the Init object used to hold and parse default property values specified by the initialiser object in the parser constructor.
AbstractParser
 Inherited_symbolLibrary : Dictionary
AbstractParser
Public Methods
 MethodDefined By
  
Md2(init:Object = null)
Creates a new Md2 object.
Md2
 Inherited
addOnError(listener:Function):void
Default method for adding a parseError event listener
AbstractParser
 Inherited
addOnProgress(listener:Function):void
Default method for adding a parseProgress event listener
AbstractParser
 Inherited
addOnSuccess(listener:Function):void
Default method for adding a parseSuccess event listener
AbstractParser
  
load(url:String, init:Object = null):Loader3D
[static] Loads and parses an md2 file into a 3d mesh object.
Md2
  
parse(data:*, init:Object = null):Mesh
[static] Creates a 3d mesh object from the raw binary data of an md2 file.
Md2
 Inherited
Parses 3d file data.
AbstractParser
 Inherited
removeOnError(listener:Function):void
Default method for removing a parseError event listener
AbstractParser
 Inherited
removeOnProgress(listener:Function):void
Default method for removing a parseProgress event listener
AbstractParser
 Inherited
removeOnSuccess(listener:Function):void
Default method for removing a parseSuccess event listener
AbstractParser
Protected Methods
 MethodDefined By
 Inherited
buildContainers(containerData:ContainerData, parent:ObjectContainer3D):void
AbstractParser
 Inherited
AbstractParser
 Inherited
AbstractParser
Events
 Event Summary Defined By
 InheritedDispatched when the 3d object parser fails to parse a file.AbstractParser
 InheritedDispatched when the 3d object parser progresses by one chunk.AbstractParser
 InheritedDispatched when the 3d object parser completes a file parse successfully.AbstractParser
Property Detail
fpsproperty
public var fps:Number

defines the global frames per second for all animations in the Md2 file.

pcxConvertproperty 
public var pcxConvert:String

Extension to use if .pcx format encountered. Defaults to jpg.

scalingproperty 
public var scaling:Number

A scaling factor for all geometry in the model. Defaults to 1.

Constructor Detail
Md2()Constructor
public function Md2(init:Object = null)

Creates a new Md2 object. Not intended for direct use, use the static parse or load methods.

Parameters
init:Object (default = null) — The binary data of a loaded file.

See also

####INIT####
Method Detail
load()method
public static function load(url:String, init:Object = null):Loader3D

Loads and parses an md2 file into a 3d mesh object.

Parameters

url:String — The url location of the file to load.
 
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.

Returns
Loader3D — A 3d loader object that can be used as a placeholder in a scene while the file is loading.
parse()method 
public static function parse(data:*, init:Object = null):Mesh

Creates a 3d mesh object from the raw binary data of an md2 file.

Parameters

data:* — The binary data of a loaded file.
 
init:Object (default = null) — [optional] An initialisation object for specifying default instance properties.

Returns
Mesh — A 3d mesh object representation of the md2 file.