| Property | Defined By | ||
|---|---|---|---|
| elementVO : ElementVO [read-only]
| HitManager | ||
| material : Material [read-only]
| HitManager | ||
| object : Object3D [read-only]
| HitManager | ||
| sceneX : Number [read-only]
| HitManager | ||
| sceneY : Number [read-only]
| HitManager | ||
| sceneZ : Number [read-only]
| HitManager | ||
| screenX : Number [read-only]
| HitManager | ||
| screenY : Number [read-only]
| HitManager | ||
| screenZ : Number [read-only]
| HitManager | ||
| uv : UV [read-only]
| HitManager | ||
| view : View3D [read-only]
| HitManager | ||
| Method | Defined By | ||
|---|---|---|---|
HitManager(view:View3D) | HitManager | ||
findHit(session:AbstractSession, x:Number, y:Number):void
Finds the object that is rendered under a certain view coordinate. | HitManager | ||
getMouseEvent(type:String):MouseEvent3D
Returns a 3d mouse event object populated with the properties from the hit point. | HitManager | ||
| elementVO | property |
| material | property |
| object | property |
| sceneX | property |
sceneX:Number [read-only]
public function get sceneX():Number| sceneY | property |
sceneY:Number [read-only]
public function get sceneY():Number| sceneZ | property |
sceneZ:Number [read-only]
public function get sceneZ():Number| screenX | property |
screenX:Number [read-only]
public function get screenX():Number| screenY | property |
screenY:Number [read-only]
public function get screenY():Number| screenZ | property |
screenZ:Number [read-only]
public function get screenZ():Number| uv | property |
| view | property |
| HitManager | () | Constructor |
| findHit | () | method |
public function findHit(session:AbstractSession, x:Number, y:Number):voidFinds the object that is rendered under a certain view coordinate. Used for mouse click events.
Parameters
session:AbstractSession | |
x:Number | |
y:Number |
| getMouseEvent | () | method |
public function getMouseEvent(type:String):MouseEvent3DReturns a 3d mouse event object populated with the properties from the hit point.
Parameters
type:String |
MouseEvent3D |