Package | away3d.events |
Class | public class MouseEvent3D |
Inheritance | MouseEvent3D flash.events.Event |
Property | Defined By | ||
---|---|---|---|
ctrlKey : Boolean
Indicates whether the Control key is active (true) or inactive (false). | MouseEvent3D | ||
elementVO : ElementVO
The 3d element inside which the event took place. | MouseEvent3D | ||
material : Material
The material of the 3d element inside which the event took place. | MouseEvent3D | ||
object : Object3D
The 3d object inside which the event took place. | MouseEvent3D | ||
sceneX : Number
The x coordinate at which the event occurred in global scene coordinates. | MouseEvent3D | ||
sceneY : Number
The y coordinate at which the event occurred in global scene coordinates. | MouseEvent3D | ||
sceneZ : Number
The z coordinate at which the event occurred in global scene coordinates. | MouseEvent3D | ||
screenX : Number
The horizontal coordinate at which the event occurred in view coordinates. | MouseEvent3D | ||
screenY : Number
The vertical coordinate at which the event occurred in view coordinates. | MouseEvent3D | ||
screenZ : Number
The depth coordinate at which the event occurred in view coordinates. | MouseEvent3D | ||
shiftKey : Boolean
Indicates whether the Shift key is active (true) or inactive (false). | MouseEvent3D | ||
uv : UV
The uv coordinate inside the draw primitive where the event took place. | MouseEvent3D | ||
view : View3D
The view object inside which the event took place. | MouseEvent3D |
Method | Defined By | ||
---|---|---|---|
MouseEvent3D(type:String)
Creates a new MouseEvent3D object. | MouseEvent3D | ||
clone():Event [override]
Creates a copy of the MouseEvent3D object and sets the value of each property to match that of the original. | MouseEvent3D |
Constant | Defined By | ||
---|---|---|---|
MOUSE_DOWN : String = mouseDown3d [static]
Defines the value of the type property of a mouseDown3d event object. | MouseEvent3D | ||
MOUSE_MOVE : String = mouseMove3d [static]
Defines the value of the type property of a mouseMove3d event object. | MouseEvent3D | ||
MOUSE_OUT : String = mouseOut3d [static]
Defines the value of the type property of a mouseOut3d event object. | MouseEvent3D | ||
MOUSE_OVER : String = mouseOver3d [static]
Defines the value of the type property of a mouseOver3d event object. | MouseEvent3D | ||
MOUSE_UP : String = mouseUp3d [static]
Defines the value of the type property of a mouseUp3d event object. | MouseEvent3D | ||
ROLL_OUT : String = rollOut3d [static]
Defines the value of the type property of a rollOut3d event object. | MouseEvent3D | ||
ROLL_OVER : String = rollOver3d [static]
Defines the value of the type property of a rollOver3d event object. | MouseEvent3D |
ctrlKey | property |
public var ctrlKey:Boolean
Indicates whether the Control key is active (true) or inactive (false).
elementVO | property |
public var elementVO:ElementVO
The 3d element inside which the event took place.
material | property |
public var material:Material
The material of the 3d element inside which the event took place.
object | property |
public var object:Object3D
The 3d object inside which the event took place.
sceneX | property |
public var sceneX:Number
The x coordinate at which the event occurred in global scene coordinates.
sceneY | property |
public var sceneY:Number
The y coordinate at which the event occurred in global scene coordinates.
sceneZ | property |
public var sceneZ:Number
The z coordinate at which the event occurred in global scene coordinates.
screenX | property |
public var screenX:Number
The horizontal coordinate at which the event occurred in view coordinates.
screenY | property |
public var screenY:Number
The vertical coordinate at which the event occurred in view coordinates.
screenZ | property |
public var screenZ:Number
The depth coordinate at which the event occurred in view coordinates.
shiftKey | property |
public var shiftKey:Boolean
Indicates whether the Shift key is active (true) or inactive (false).
uv | property |
public var uv:UV
The uv coordinate inside the draw primitive where the event took place.
view | property |
public var view:View3D
The view object inside which the event took place.
MouseEvent3D | () | Constructor |
public function MouseEvent3D(type:String)
Creates a new MouseEvent3D
object.
type:String — The type of the event. Possible values are: MouseEvent3D.MOUSE_OVER , MouseEvent3D.MOUSE_OUT , MouseEvent3D.MOUSE_UP , MouseEvent3D.MOUSE_DOWN and MouseEvent3D.MOUSE_MOVE .
|
clone | () | method |
override public function clone():Event
Creates a copy of the MouseEvent3D object and sets the value of each property to match that of the original.
ReturnsEvent |
MOUSE_DOWN | Constant |
public static const MOUSE_DOWN:String = mouseDown3d
Defines the value of the type property of a mouseDown3d event object.
MOUSE_MOVE | Constant |
public static const MOUSE_MOVE:String = mouseMove3d
Defines the value of the type property of a mouseMove3d event object.
MOUSE_OUT | Constant |
public static const MOUSE_OUT:String = mouseOut3d
Defines the value of the type property of a mouseOut3d event object.
MOUSE_OVER | Constant |
public static const MOUSE_OVER:String = mouseOver3d
Defines the value of the type property of a mouseOver3d event object.
MOUSE_UP | Constant |
public static const MOUSE_UP:String = mouseUp3d
Defines the value of the type property of a mouseUp3d event object.
ROLL_OUT | Constant |
public static const ROLL_OUT:String = rollOut3d
Defines the value of the type property of a rollOut3d event object.
ROLL_OVER | Constant |
public static const ROLL_OVER:String = rollOver3d
Defines the value of the type property of a rollOver3d event object.