| Package | away3d.events |
| Class | public class MouseEvent3D |
| Inheritance | MouseEvent3D flash.events.Event |
| Property | Defined By | ||
|---|---|---|---|
| ctrlKey : Boolean
Indicates whether the Control key is active (true) or inactive (false). | MouseEvent3D | ||
| elementVO : ElementVO
The 3d element inside which the event took place. | MouseEvent3D | ||
| material : Material
The material of the 3d element inside which the event took place. | MouseEvent3D | ||
| object : Object3D
The 3d object inside which the event took place. | MouseEvent3D | ||
| sceneX : Number
The x coordinate at which the event occurred in global scene coordinates. | MouseEvent3D | ||
| sceneY : Number
The y coordinate at which the event occurred in global scene coordinates. | MouseEvent3D | ||
| sceneZ : Number
The z coordinate at which the event occurred in global scene coordinates. | MouseEvent3D | ||
| screenX : Number
The horizontal coordinate at which the event occurred in view coordinates. | MouseEvent3D | ||
| screenY : Number
The vertical coordinate at which the event occurred in view coordinates. | MouseEvent3D | ||
| screenZ : Number
The depth coordinate at which the event occurred in view coordinates. | MouseEvent3D | ||
| shiftKey : Boolean
Indicates whether the Shift key is active (true) or inactive (false). | MouseEvent3D | ||
| uv : UV
The uv coordinate inside the draw primitive where the event took place. | MouseEvent3D | ||
| view : View3D
The view object inside which the event took place. | MouseEvent3D | ||
| Method | Defined By | ||
|---|---|---|---|
MouseEvent3D(type:String)
Creates a new MouseEvent3D object. | MouseEvent3D | ||
clone():Event [override]
Creates a copy of the MouseEvent3D object and sets the value of each property to match that of the original. | MouseEvent3D | ||
| Constant | Defined By | ||
|---|---|---|---|
| MOUSE_DOWN : String = mouseDown3d [static]
Defines the value of the type property of a mouseDown3d event object. | MouseEvent3D | ||
| MOUSE_MOVE : String = mouseMove3d [static]
Defines the value of the type property of a mouseMove3d event object. | MouseEvent3D | ||
| MOUSE_OUT : String = mouseOut3d [static]
Defines the value of the type property of a mouseOut3d event object. | MouseEvent3D | ||
| MOUSE_OVER : String = mouseOver3d [static]
Defines the value of the type property of a mouseOver3d event object. | MouseEvent3D | ||
| MOUSE_UP : String = mouseUp3d [static]
Defines the value of the type property of a mouseUp3d event object. | MouseEvent3D | ||
| ROLL_OUT : String = rollOut3d [static]
Defines the value of the type property of a rollOut3d event object. | MouseEvent3D | ||
| ROLL_OVER : String = rollOver3d [static]
Defines the value of the type property of a rollOver3d event object. | MouseEvent3D | ||
| ctrlKey | property |
public var ctrlKey:BooleanIndicates whether the Control key is active (true) or inactive (false).
| elementVO | property |
public var elementVO:ElementVOThe 3d element inside which the event took place.
| material | property |
public var material:MaterialThe material of the 3d element inside which the event took place.
| object | property |
public var object:Object3DThe 3d object inside which the event took place.
| sceneX | property |
public var sceneX:NumberThe x coordinate at which the event occurred in global scene coordinates.
| sceneY | property |
public var sceneY:NumberThe y coordinate at which the event occurred in global scene coordinates.
| sceneZ | property |
public var sceneZ:NumberThe z coordinate at which the event occurred in global scene coordinates.
| screenX | property |
public var screenX:NumberThe horizontal coordinate at which the event occurred in view coordinates.
| screenY | property |
public var screenY:NumberThe vertical coordinate at which the event occurred in view coordinates.
| screenZ | property |
public var screenZ:NumberThe depth coordinate at which the event occurred in view coordinates.
| shiftKey | property |
public var shiftKey:BooleanIndicates whether the Shift key is active (true) or inactive (false).
| uv | property |
public var uv:UVThe uv coordinate inside the draw primitive where the event took place.
| view | property |
public var view:View3DThe view object inside which the event took place.
| MouseEvent3D | () | Constructor |
public function MouseEvent3D(type:String)
Creates a new MouseEvent3D object.
type:String — The type of the event. Possible values are: MouseEvent3D.MOUSE_OVER, MouseEvent3D.MOUSE_OUT, MouseEvent3D.MOUSE_UP, MouseEvent3D.MOUSE_DOWN and MouseEvent3D.MOUSE_MOVE.
|
| clone | () | method |
override public function clone():EventCreates a copy of the MouseEvent3D object and sets the value of each property to match that of the original.
ReturnsEvent |
| MOUSE_DOWN | Constant |
public static const MOUSE_DOWN:String = mouseDown3dDefines the value of the type property of a mouseDown3d event object.
| MOUSE_MOVE | Constant |
public static const MOUSE_MOVE:String = mouseMove3dDefines the value of the type property of a mouseMove3d event object.
| MOUSE_OUT | Constant |
public static const MOUSE_OUT:String = mouseOut3dDefines the value of the type property of a mouseOut3d event object.
| MOUSE_OVER | Constant |
public static const MOUSE_OVER:String = mouseOver3dDefines the value of the type property of a mouseOver3d event object.
| MOUSE_UP | Constant |
public static const MOUSE_UP:String = mouseUp3dDefines the value of the type property of a mouseUp3d event object.
| ROLL_OUT | Constant |
public static const ROLL_OUT:String = rollOut3dDefines the value of the type property of a rollOut3d event object.
| ROLL_OVER | Constant |
public static const ROLL_OVER:String = rollOver3dDefines the value of the type property of a rollOver3d event object.