Packageaway3d.animators.skeleton
Classpublic class SkeletonJoint

Joint represents a joint in a Skeleton.

See also

away3d.core.animation.skeleton.Skeleton
Public Properties
 PropertyDefined by
  inverseBindPose : Vector
The inverse bind pose matrix, as raw data, used to transform vertices to bind joint space, so it can be transformed using the target joint matrix.
SkeletonJoint
  name : String
The name of the joint
SkeletonJoint
  parentIndex : int = -1
The parent joint's index
SkeletonJoint
Public Methods
 MethodDefined by
  
Creates a new Joint object
SkeletonJoint
Property detail
inverseBindPoseproperty
public var inverseBindPose:Vector

The inverse bind pose matrix, as raw data, used to transform vertices to bind joint space, so it can be transformed using the target joint matrix.

nameproperty 
public var name:String

The name of the joint

parentIndexproperty 
public var parentIndex:int = -1

The parent joint's index

Constructor detail
SkeletonJoint()constructor
public function SkeletonJoint() Init Parameters
Wiki link
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