Package | away3d.materials |
Class | public class VideoMaterial |
Inheritance | VideoMaterial BitmapMaterial DefaultMaterialBase MaterialBase |
Property | Defined by | ||
---|---|---|---|
alpha : Number
The alpha of the surface.
| BitmapMaterial | ||
ambient : Number
The strength of the ambient reflection.
| DefaultMaterialBase | ||
ambientColor : uint
The colour of the ambient reflection.
| DefaultMaterialBase | ||
ambientMethod : BasicAmbientMethod
The method to perform diffuse shading.
| DefaultMaterialBase | ||
autoPlay : Boolean | VideoMaterial | ||
autoUpdate : Boolean | VideoMaterial | ||
bitmapData : BitmapData
The BitmapData object to use as the texture.
| BitmapMaterial | ||
blendMode : String
The blend mode to use when drawing this renderable.
| MaterialBase | ||
bothSides : Boolean
Defines whether or not the material should perform backface culling.
| MaterialBase | ||
colorTransform : ColorTransform
The ColorTransform object to transform the colour of the material with.
| DefaultMaterialBase | ||
diffuseMethod : BasicDiffuseMethod
The method to perform diffuse shading.
| DefaultMaterialBase | ||
extra : Object
An object to contain any extra data
| MaterialBase | ||
gloss : Number
The sharpness of the specular highlight.
| DefaultMaterialBase | ||
lights : Array | MaterialBase | ||
materialNamespace : String
The namespace of the material, used by the MaterialLibrary.
| MaterialBase | ||
materialSize : int | VideoMaterial | ||
mipmap : Boolean | DefaultMaterialBase | ||
name : String
The name of the material.
| MaterialBase | ||
normalMap : BitmapData
The tangent space normal map to influence the direction of the surface for each texel.
| DefaultMaterialBase | ||
player : IVideoPlayer
[read-only]
| VideoMaterial | ||
repeat : Boolean
Indicates whether or not any used textures should be tiled.
| MaterialBase | ||
requiresBlending : Boolean | BitmapMaterial | ||
shadowMethod : ShadingMethodBase
The method to perform diffuse shading.
| DefaultMaterialBase | ||
smooth : Boolean
Indicates whether or not any used textures should use smoothing.
| MaterialBase | ||
specular : Number
The overall strength of the specular reflection.
| DefaultMaterialBase | ||
specularColor : uint
The colour of the specular reflection.
| DefaultMaterialBase | ||
specularMap : BitmapData
A specular map that defines the strength of specular reflections for each texel.
| DefaultMaterialBase | ||
specularMethod : BasicSpecularMethod
The method to perform specular shading.
| DefaultMaterialBase | ||
transparent : Boolean
Indicate whether or not the BitmapData contains transparency.
| BitmapMaterial | ||
uniqueId : uint
The unique id assigned to the material by the MaterialLibrary.
| MaterialBase |
Method | Defined by | ||
---|---|---|---|
VideoMaterial
(source:String, materialSize:int = 256, loop:Boolean = true, autoPlay:Boolean = false, player:IVideoPlayer = null) | VideoMaterial | ||
DefaultMaterialBase | |||
DefaultMaterialBase | |||
dispose(deep:Boolean):void
| VideoMaterial | ||
isBitmapDataValid(bitmapData:BitmapData, id:uint = 0):Boolean
| DefaultMaterialBase | ||
DefaultMaterialBase | |||
setNameAndSpace(name:String, materialNameSpace:String):void
Sets the materials name and namespace.
| MaterialBase | ||
update():void
Draws the video and updates the bitmap material
If this function is not called the bitmap material will not update!
| VideoMaterial | ||
updateTexture():void
Triggers an update of the texture, to be used when the contents of the BitmapData has changed.
| BitmapMaterial | ||
validateMaterialSize(size:int):int
[static]
Validates the size of the BitmapMaterial.
| VideoMaterial |
autoPlay | property |
autoPlay:Boolean
[read-write]Implementation
public function get autoPlay():Boolean
public function set autoPlay(value:Boolean):void
autoUpdate | property |
autoUpdate:Boolean
[read-write]Implementation
public function get autoUpdate():Boolean
public function set autoUpdate(value:Boolean):void
materialSize | property |
materialSize:int
[read-write]Implementation
public function get materialSize():int
public function set materialSize(value:int):void
player | property |
VideoMaterial | () | constructor |
public function VideoMaterial(source:String, materialSize:int = 256, loop:Boolean = true, autoPlay:Boolean = false, player:IVideoPlayer = null)
Parameters
source:String |
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materialSize:int (default = 256 )
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loop:Boolean (default = true )
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autoPlay:Boolean (default = false )
|
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player:IVideoPlayer (default = null )
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dispose | () | method |
public override function dispose(deep:Boolean):void
Parameters
deep:Boolean |
update | () | method |
public function update():void
Draws the video and updates the bitmap material If this function is not called the bitmap material will not update!
validateMaterialSize | () | method |
public static function validateMaterialSize(size:int):int
Validates the size of the BitmapMaterial. Supported size are 2, 4, 8, 16, 32, 64, 128, 512, 1024, 2048. Example: 145 would return 128.
Parameterssize:int |
int — int A valid size.
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