Packageaway3d.animators.data
Classpublic class SkinController
InheritanceSkinController Inheritance Object



Public Properties
 PropertyDefined By
  bindMatrix : Matrix3D
Defines the 3d matrix that transforms the position of the Bone to the position of the SkinVertices.
SkinController
  inverseTransform : Matrix3D
SkinController
  joint : ObjectContainer3D
Reference to the joint of the controlling Bone object.
SkinController
  name : String
Reference to the name of the controlling Bone object.
SkinController
  sceneTransform : Matrix3D
[read-only]
SkinController
  skinVertices : Vector.<SkinVertex>
Store of all SkinVertex objects being controlled
SkinController
Public Methods
 MethodDefined By
  
update():void
SkinController
Property Detail
bindMatrixproperty
public var bindMatrix:Matrix3D

Defines the 3d matrix that transforms the position of the Bone to the position of the SkinVertices.

inverseTransformproperty 
public var inverseTransform:Matrix3D

jointproperty 
public var joint:ObjectContainer3D

Reference to the joint of the controlling Bone object.

nameproperty 
public var name:String

Reference to the name of the controlling Bone object.

sceneTransformproperty 
sceneTransform:Matrix3D  [read-only]


Implementation
    public function get sceneTransform():Matrix3D
skinVerticesproperty 
public var skinVertices:Vector.<SkinVertex>

Store of all SkinVertex objects being controlled

Method Detail
update()method
public function update():void