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_name — Property, class away3d.animators.AnimatorBase
name — Property, class away3d.animators.data.JointPose
The name of the joint to which the pose is associated
name — Property, class away3d.animators.data.SkeletonJoint
The name of the joint
name — Property, interface away3d.library.assets.IAsset
name — Property, class away3d.library.assets.NamedAssetBase
_name — Property, class away3d.materials.MaterialBase
name — Property, class away3d.materials.MaterialBase
name — Property, class away3d.materials.lightpickers.LightPickerBase
NamedAssetBase — class, package away3d.library.assets
NamedAssetBase(name:String) — Constructor, class away3d.library.assets.NamedAssetBase
near — Property, class away3d.cameras.lenses.FreeMatrixLens
_near — Property, class away3d.cameras.lenses.LensBase
near — Property, class away3d.cameras.lenses.LensBase
The distance to the near plane of the frustum.
near — Property, class away3d.cameras.lenses.ObliqueNearPlaneLens
NearDirectionalShadowMapper — class, package away3d.lights.shadowmaps
NearDirectionalShadowMapper(coverageRatio:Number) — Constructor, class away3d.lights.shadowmaps.NearDirectionalShadowMapper
nearPlaneDistance — Property, class away3d.textures.CubeReflectionTexture
The near plane used by the camera lens.
nearPlaneDistances — Property, class away3d.lights.shadowmaps.CascadeShadowMapper
NearShadowMapMethod — class, package away3d.materials.methods
NearShadowMapMethod(baseMethod:away3d.materials.methods:SimpleShadowMapMethodBase, fadeRatio:Number) — Constructor, class away3d.materials.methods.NearShadowMapMethod
needFragmentAnimation — Property, class away3d.animators.data.AnimationRegisterCache
_needFragmentAnimation — Property, class away3d.materials.passes.MaterialPassBase
needFragmentAnimation — Property, class away3d.materials.passes.MaterialPassBase
needsGlobalFragmentPos — Property, class away3d.materials.methods.MethodVO
needsGlobalVertexPos — Property, class away3d.materials.methods.MethodVO
needsNormals — Property, class away3d.materials.methods.MethodVO
needsProjection — Property, class away3d.materials.methods.MethodVO
needsSecondaryUV — Property, class away3d.materials.methods.MethodVO
needsTangents — Property, class away3d.materials.methods.MethodVO
needsUV — Property, class away3d.materials.methods.MethodVO
needsView — Property, class away3d.materials.methods.MethodVO
_needUpdateTime — Property, class away3d.animators.states.ParticleStateBase
needUpdateTime — Property, class away3d.animators.states.ParticleStateBase
needUVAnimation — Property, class away3d.animators.data.AnimationRegisterCache
_needUVAnimation — Property, class away3d.materials.compilation.ShaderCompiler
needUVAnimation — Property, class away3d.materials.compilation.ShaderCompiler
_needUVAnimation — Property, class away3d.materials.passes.MaterialPassBase
needUVAnimation — Property, class away3d.materials.passes.MaterialPassBase
needVelocity — Property, class away3d.animators.ParticleAnimationSet
needVelocity — Property, class away3d.animators.data.AnimationRegisterCache
NEGATIVE — Constant Static Property, class away3d.tools.commands.Align
negativeX — Property, class away3d.textures.BitmapCubeTexture
The texture on the cube's left face.
negativeY — Property, class away3d.textures.BitmapCubeTexture
The texture on the cube's bottom face.
negativeZ — Property, class away3d.textures.BitmapCubeTexture
The texture on the cube's near face.
next — Property, class away3d.core.data.EntityListItem
next — Property, class away3d.core.data.RenderableListItem
next() — method, class away3d.core.traverse.SceneIterator
next() — method, class away3d.library.utils.AssetLibraryIterator
_nextFrame — Property, class away3d.animators.states.AnimationClipState
nextFrame — Property, class away3d.animators.states.AnimationClipState
Returns the next frame of animation in the clip based on the internal playhead position.
nextGeometry — Property, interface away3d.animators.states.IVertexAnimationState
Returns the current geometry frame of animation in the clip based on the internal playhead position.
nextGeometry — Property, class away3d.animators.states.VertexClipState
Returns the current geometry frame of animation in the clip based on the internal playhead position.
nextPose — Property, class away3d.animators.states.SkeletonClipState
Returns the next skeleton pose frame of animation in the clip based on the internal playhead position.
nextUVFrame — Property, interface away3d.animators.states.IUVAnimationState
Returns the next UV frame of animation in the clip based on the internal playhead position.
nextUVFrame — Property, class away3d.animators.states.UVClipState
Returns the next UV frame of animation in the clip based on the internal playhead position.
NodeBase — class, package away3d.core.partition
The NodeBase class is an abstract base class for any type of space partition tree node.
NodeBase() — Constructor, class away3d.core.partition.NodeBase
Creates a new NodeBase object.
_nonCasterLightPasses — Property, class away3d.materials.MultiPassMaterialBase
_normalBufferIndex — Property, class away3d.materials.compilation.ShaderCompiler
normalBufferIndex — Property, class away3d.materials.compilation.ShaderCompiler
_normalBufferIndex — Property, class away3d.materials.passes.CompiledPass
normalDependencies — Property, class away3d.materials.compilation.MethodDependencyCounter
normalDisplacement — Property, class away3d.materials.methods.FresnelPlanarReflectionMethod
normalDisplacement — Property, class away3d.materials.methods.PlanarReflectionMethod
The amount of displacement on the surface, for use with water waves.
normalFragment — Property, class away3d.materials.compilation.ShaderRegisterData
normalInput — Property, class away3d.materials.compilation.ShaderRegisterData
normalize() — method, class away3d.core.math.Plane3D
Normalize this Plane3D
normalize(val:Number) — method, class away3d.core.math.Quaternion
Normalises the quaternion object.
normalMap — Property, class away3d.materials.MultiPassMaterialBase
The tangent space normal map to influence the direction of the surface for each texel.
normalMap — Property, class away3d.materials.SinglePassMaterialBase
The tangent space normal map to influence the direction of the surface for each texel.
normalMap — Property, class away3d.materials.methods.BasicNormalMethod
normalMap — Property, class away3d.materials.methods.SimpleWaterNormalMethod
normalMap — Property, class away3d.materials.passes.CompiledPass
The tangent space normal map to influence the direction of the surface for each texel.
normalMethod — Property, class away3d.materials.MultiPassMaterialBase
The method to generate the (tangent-space) normal.
normalMethod — Property, class away3d.materials.SinglePassMaterialBase
The method to generate the (tangent-space) normal.
_normalMethod — Property, class away3d.materials.methods.ShaderMethodSetup
normalMethod — Property, class away3d.materials.methods.ShaderMethodSetup
normalMethod — Property, class away3d.materials.passes.CompiledPass
_normalMethodVO — Property, class away3d.materials.methods.ShaderMethodSetup
normalReflectance — Property, class away3d.materials.methods.FresnelEnvMapMethod
The minimum amount of reflectance, ie the reflectance when the view direction is normal to the surface or light direction.
normalReflectance — Property, class away3d.materials.methods.FresnelPlanarReflectionMethod
The minimum amount of reflectance, ie the reflectance when the view direction is normal to the surface or light direction.
normalReflectance — Property, class away3d.materials.methods.FresnelSpecularMethod
The minimum amount of reflectance, ie the reflectance when the view direction is normal to the surface or light direction.
_normalsInvalid — Property, class away3d.core.base.SubGeometry
_normalTextureRegister — Property, class away3d.materials.methods.BasicNormalMethod
normalVarying — Property, class away3d.materials.compilation.ShaderRegisterData
notifyUpdate() — method, class away3d.controllers.ControllerBase
NullBounds — class, package away3d.bounds
NullBounds represents a debug bounding "volume" that is either considered always in, or always out of the frustum.
NullBounds(alwaysIn:Boolean, renderable:away3d.primitives:WireframePrimitiveBase) — Constructor, class away3d.bounds.NullBounds
nullify() — method, class away3d.bounds.AxisAlignedBoundingBox
Sets the bounds to zero size.
nullify() — method, class away3d.bounds.BoundingSphere
Sets the bounds to zero size.
nullify() — method, class away3d.bounds.BoundingVolumeBase
Sets the bounds to zero size.
NullNode — class, package away3d.core.partition
NullNode is a node that performs no space partitioning, but simply stores all objects in a list of leaf nodes.
NullNode() — Constructor, class away3d.core.partition.NullNode
Creates a new NullNode object.
numAssets — Property, class away3d.library.utils.AssetLibraryIterator
numCascades — Property, class away3d.lights.shadowmaps.CascadeShadowMapper
_numCastingDirectionalLights — Property, class away3d.materials.lightpickers.LightPickerBase
numCastingDirectionalLights — Property, class away3d.materials.lightpickers.LightPickerBase
The maximum amount of directional lights that cast shadows
_numCastingPointLights — Property, class away3d.materials.lightpickers.LightPickerBase
numCastingPointLights — Property, class away3d.materials.lightpickers.LightPickerBase
The amount of point lights that cast shadows
numCellsX — Property, class away3d.core.partition.DynamicGrid
numCellsX — Property, class away3d.core.partition.ViewVolume
numCellsY — Property, class away3d.core.partition.DynamicGrid
numCellsY — Property, class away3d.core.partition.ViewVolume
numCellsZ — Property, class away3d.core.partition.DynamicGrid
numCellsZ — Property, class away3d.core.partition.ViewVolume
_numChildNodes — Property, class away3d.core.partition.NodeBase
numChildren — Property, class away3d.containers.ObjectContainer3D
The amount of child objects of the ObjectContainer3D.
numChildren — Property, class away3d.containers.Scene3D
The amount of children directly contained by the scene.
numColumns — Property, class away3d.animators.nodes.ParticleSpriteSheetNode
Defines the number of columns in the spritesheet, when in global mode.
numCondensedJoints — Property, class away3d.core.base.SkinnedSubGeometry
The amount of joints used when joint indices have been condensed.
_numDirectionalLights — Property, class away3d.materials.compilation.ShaderCompiler
numDirectionalLights — Property, class away3d.materials.compilation.ShaderCompiler
_numDirectionalLights — Property, class away3d.materials.lightpickers.LightPickerBase
numDirectionalLights — Property, class away3d.materials.lightpickers.LightPickerBase
The maximum amount of directional lights that will be provided
_numDirectionalLights — Property, class away3d.materials.passes.CompiledPass
numDirectionalLights — Property, class away3d.materials.passes.CompiledPass
_numEntities — Property, class away3d.core.partition.NodeBase
numEntities — Property, class away3d.core.partition.NodeBase
_numEntities — Property, class away3d.core.pick.RaycastPicker
_numEntities — Property, class away3d.core.traverse.EntityCollector
numFragmentConstant — Property, class away3d.animators.data.AnimationRegisterCache
_numFrames — Property, class away3d.animators.nodes.AnimationClipNodeBase
_numIndices — Property, class away3d.core.base.SubGeometryBase
numInputs — Property, class away3d.animators.nodes.SkeletonNaryLERPNode
numJointPoses — Property, class away3d.animators.data.SkeletonPose
The total number of joint poses in the skeleton pose.
numJoints — Property, class away3d.animators.data.Skeleton
The total number of joints in the skeleton.
_numLightProbes — Property, class away3d.materials.compilation.ShaderCompiler
numLightProbes — Property, class away3d.materials.compilation.ShaderCompiler
_numLightProbes — Property, class away3d.materials.lightpickers.LightPickerBase
numLightProbes — Property, class away3d.materials.lightpickers.LightPickerBase
The maximum amount of light probes that will be provided
_numLightProbes — Property, class away3d.materials.passes.CompiledPass
numLightProbes — Property, class away3d.materials.passes.CompiledPass
_numLights — Property, class away3d.core.traverse.EntityCollector
_numLights — Property, class away3d.materials.compilation.ShaderCompiler
numLights — Property, class away3d.materials.methods.MethodVO
numMethods — Property, class away3d.materials.MultiPassMaterialBase
numMethods — Property, class away3d.materials.SinglePassMaterialBase
numMethods — Property, class away3d.materials.methods.ShaderMethodSetup
numMethods — Property, class away3d.materials.passes.SuperShaderPass
_numMouseEnableds — Property, class away3d.core.traverse.EntityCollector
numMouseEnableds — Property, class away3d.core.traverse.EntityCollector
The amount of IRenderable objects that are mouse-enabled.
numParticles — Property, class away3d.core.base.ParticleGeometry
_numPasses — Property, class away3d.materials.MaterialBase
_numPointLights — Property, class away3d.materials.compilation.ShaderCompiler
numPointLights — Property, class away3d.materials.compilation.ShaderCompiler
_numPointLights — Property, class away3d.materials.lightpickers.LightPickerBase
numPointLights — Property, class away3d.materials.lightpickers.LightPickerBase
The maximum amount of point lights that will be provided
_numPointLights — Property, class away3d.materials.passes.CompiledPass
numPointLights — Property, class away3d.materials.passes.CompiledPass
numPoses — Property, class away3d.animators.VertexAnimationSet
Returns the number of poses made available at once to the GPU animation code.
_numProbeRegisters — Property, class away3d.materials.compilation.ShaderCompiler
numProcessedVertices — Property, class away3d.animators.data.AnimationSubGeometry
numProxySlotsFree — Property, class away3d.core.managers.Stage3DManager
Returns the amount of stage3DProxy objects that can be created and managed by the class
numProxySlotsTotal — Property, class away3d.core.managers.Stage3DManager
Returns the maximum amount of Stage3DProxy objects that can be managed by the class
numProxySlotsUsed — Property, class away3d.core.managers.Stage3DManager
Returns the amount of Stage3DProxy objects currently managed by the class.
numRows — Property, class away3d.animators.nodes.ParticleSpriteSheetNode
Defines the number of rows in the spritesheet, when in global mode.
numSamples — Property, class away3d.materials.methods.DitheredShadowMapMethod
numSamples — Property, class away3d.materials.methods.SoftShadowMapMethod
numSegments — Property, interface away3d.paths.IPath
The number of CubicPathSegment instances in the path.
numSegments — Property, class away3d.paths.SegmentedPathBase
The number of segments in the Path
NumSuffixConflictStrategy — class, package away3d.library.naming
NumSuffixConflictStrategy(separator:String) — Constructor, class away3d.library.naming.NumSuffixConflictStrategy
numTextures — Property, class away3d.textures.ATFData
numTriangles — Property, interface away3d.core.base.IRenderable
The amount of triangles that comprise the IRenderable geometry.
numTriangles — Property, interface away3d.core.base.ISubGeometry
The amount of triangles that comprise the IRenderable geometry.
_numTriangles — Property, class away3d.core.base.SubGeometryBase
numTriangles — Property, class away3d.core.base.SubGeometryBase
The total amount of triangles in the SubGeometry.
numTriangles — Property, class away3d.core.base.SubMesh
The amount of triangles that make up this SubMesh.
_numTriangles — Property, class away3d.core.traverse.EntityCollector
numTriangles — Property, class away3d.core.traverse.EntityCollector
The total number of triangles collected, and which will be pushed to the render engine.
numTriangles — Property, class away3d.entities.SegmentSet
numTriangles — Property, class away3d.entities.Sprite3D
numTriangles — Property, class away3d.primitives.SkyBox
The amount of triangles that comprise the SkyBox geometry.
numUsedFragmentConstants — Property, class away3d.materials.compilation.ShaderCompiler
_numUsedFragmentConstants — Property, class away3d.materials.compilation.ShaderRegisterCache
numUsedFragmentConstants — Property, class away3d.materials.compilation.ShaderRegisterCache
The amount of used fragment constant registers.
_numUsedFragmentConstants — Property, class away3d.materials.passes.MaterialPassBase
numUsedFragmentConstants — Property, class away3d.materials.passes.MaterialPassBase
numUsedStreams — Property, class away3d.materials.compilation.ShaderCompiler
numUsedStreams — Property, class away3d.materials.compilation.ShaderRegisterCache
The amount of used vertex streams.
_numUsedStreams — Property, class away3d.materials.passes.MaterialPassBase
numUsedStreams — Property, class away3d.materials.passes.MaterialPassBase
The amount of used vertex streams in the vertex code.
numUsedTextures — Property, class away3d.materials.compilation.ShaderCompiler
numUsedTextures — Property, class away3d.materials.compilation.ShaderRegisterCache
_numUsedTextures — Property, class away3d.materials.passes.MaterialPassBase
numUsedVaryings — Property, class away3d.materials.compilation.ShaderCompiler
numUsedVaryings — Property, class away3d.materials.compilation.ShaderRegisterCache
_numUsedVaryings — Property, class away3d.materials.passes.MaterialPassBase
numUsedVaryings — Property, class away3d.materials.passes.MaterialPassBase
numUsedVertexConstants — Property, class away3d.materials.compilation.ShaderCompiler
_numUsedVertexConstants — Property, class away3d.materials.compilation.ShaderRegisterCache
numUsedVertexConstants — Property, class away3d.materials.compilation.ShaderRegisterCache
The amount of used vertex constant registers.
_numUsedVertexConstants — Property, class away3d.materials.passes.MaterialPassBase
numUsedVertexConstants — Property, class away3d.materials.passes.MaterialPassBase
The amount of used vertex constants in the vertex code.
numVertexConstant — Property, class away3d.animators.data.AnimationRegisterCache
numVertices — Property, class away3d.animators.data.AnimationSubGeometry
numVertices — Property, class away3d.animators.data.ParticleAnimationData
_numVertices — Property, class away3d.core.base.CompactSubGeometry
numVertices — Property, class away3d.core.base.CompactSubGeometry
numVertices — Property, interface away3d.core.base.IRenderable
The total amount of vertices in the SubGeometry.
numVertices — Property, interface away3d.core.base.ISubGeometry
The total amount of vertices in the SubGeometry.
_numVertices — Property, class away3d.core.base.SubGeometry
numVertices — Property, class away3d.core.base.SubGeometry
The total amount of vertices in the SubGeometry.
numVertices — Property, class away3d.core.base.SubMesh
numVertices — Property, class away3d.core.base.data.ParticleData
numVertices — Property, class away3d.entities.SegmentSet
numVertices — Property, class away3d.entities.Sprite3D
numVertices — Property, class away3d.primitives.SkyBox
NURBSGeometry — class, package away3d.primitives
A NURBS primitive geometry.
NURBSGeometry(cNet:Vector$away3d.primitives.data:NURBSVertex, uCtrlPnts:int, vCtrlPnts:int, uOrder:int, vOrder:int, uSegments:int, vSegments:int, uKnot:Vector$Number, vKnot:Vector$Number) — Constructor, class away3d.primitives.NURBSGeometry
NURBS primitive generates a segmented mesh that fits the curved surface defined by the specified control points based on weighting, order influence and knot sequence
NURBSVertex — class, package away3d.primitives.data
A nurbvertex that simply extends vertex with a w weight property.
NURBSVertex(x:Number, y:Number, z:Number, w:Number) — Constructor, class away3d.primitives.data.NURBSVertex
Creates a new Vertex object.
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