Package | away3d.materials.methods |
Class | public class SimpleWaterNormalMethod |
Inheritance | SimpleWaterNormalMethod BasicNormalMethod ShadingMethodBase flash.events.EventDispatcher |
Property | Defined By | ||
---|---|---|---|
normalMap : Texture2DBase [override] | SimpleWaterNormalMethod | ||
passes : Vector.<MaterialPassBase> [read-only]
Any passes required that render to a texture used by this method. | ShadingMethodBase | ||
secondaryNormalMap : Texture2DBase | SimpleWaterNormalMethod | ||
water1OffsetX : Number | SimpleWaterNormalMethod | ||
water1OffsetY : Number | SimpleWaterNormalMethod | ||
water2OffsetX : Number | SimpleWaterNormalMethod | ||
water2OffsetY : Number | SimpleWaterNormalMethod |
Method | Defined By | ||
---|---|---|---|
SimpleWaterNormalMethod | |||
copyFrom(method:ShadingMethodBase):void [override] | BasicNormalMethod | ||
dispose():void [override] | SimpleWaterNormalMethod |
normalMap | property |
normalMap:Texture2DBase
[override] public function get normalMap():Texture2DBase
public function set normalMap(value:Texture2DBase):void
secondaryNormalMap | property |
secondaryNormalMap:Texture2DBase
public function get secondaryNormalMap():Texture2DBase
public function set secondaryNormalMap(value:Texture2DBase):void
water1OffsetX | property |
water1OffsetX:Number
public function get water1OffsetX():Number
public function set water1OffsetX(value:Number):void
water1OffsetY | property |
water1OffsetY:Number
public function get water1OffsetY():Number
public function set water1OffsetY(value:Number):void
water2OffsetX | property |
water2OffsetX:Number
public function get water2OffsetX():Number
public function set water2OffsetX(value:Number):void
water2OffsetY | property |
water2OffsetY:Number
public function get water2OffsetY():Number
public function set water2OffsetY(value:Number):void
SimpleWaterNormalMethod | () | Constructor |
public function SimpleWaterNormalMethod(waveMap1:Texture2DBase, waveMap2:Texture2DBase)
waveMap1:Texture2DBase | |
waveMap2:Texture2DBase |
activate | () | method |
override arcane function activate(vo:MethodVO, stage3DProxy:Stage3DProxy):void
Parameters
vo:MethodVO | |
stage3DProxy:Stage3DProxy |
cleanCompilationData | () | method |
override arcane function cleanCompilationData():void
dispose | () | method |
override public function dispose():void
getFragmentCode | () | method |
override arcane function getFragmentCode(vo:MethodVO, regCache:ShaderRegisterCache, targetReg:ShaderRegisterElement):String
Parameters
vo:MethodVO | |
regCache:ShaderRegisterCache | |
targetReg:ShaderRegisterElement |
String |
initConstants | () | method |
initVO | () | method |