Packageaway3d.entities
Classpublic class SegmentSet
InheritanceSegmentSet Inheritance Entity Inheritance ObjectContainer3D Inheritance Object3D Inheritance NamedAssetBase Inheritance flash.events.EventDispatcher
Implements IRenderable
Subclasses MeshDebug, TridentLines, WireframeAxesGrid, WireframePrimitiveBase



Public Properties
 PropertyDefined By
  animator : IAnimator
[read-only]
SegmentSet
 InheritedassetFullPath : Array
[read-only]
NamedAssetBase
 InheritedassetNamespace : String
[read-only]
NamedAssetBase
  assetType : String
[override] [read-only]
SegmentSet
 InheritedbackVector : Vector3D
[read-only]
Object3D
 Inheritedbounds : BoundingVolumeBase
The bounding volume approximating the volume occupied by the Entity.
Entity
  castsShadows : Boolean
[read-only]
SegmentSet
 InheriteddownVector : Vector3D
[read-only]
Object3D
 Inheritedeulers : Vector3D
Defines the rotation of the 3d object as a Vector3D object containing euler angles for rotation around x, y and z axis.
Object3D
 Inheritedextra : Object
An object that can contain any extra data.
Object3D
 InheritedforwardVector : Vector3D
[read-only]
Object3D
 InheritedignoreTransform : Boolean
[override]
Entity
  indexData : Vector.<uint>
[read-only]
SegmentSet
 InheritedinverseSceneTransform : Matrix3D
[read-only] The inverse scene transform object that transforms from world to model space.
ObjectContainer3D
 InheritedleftVector : Vector3D
[read-only]
Object3D
  material : MaterialBase
SegmentSet
 InheritedmaxX : Number
[override] [read-only] The maximum extremum of the object along the X-axis.
Entity
 InheritedmaxY : Number
[override] [read-only] The maximum extremum of the object along the Y-axis.
Entity
 InheritedmaxZ : Number
[override] [read-only] The maximum extremum of the object along the Z-axis.
Entity
 InheritedminX : Number
[override] [read-only] The minimum extremum of the object along the X-axis.
Entity
 InheritedminY : Number
[override] [read-only] The minimum extremum of the object along the Y-axis.
Entity
 InheritedminZ : Number
[override] [read-only] The minimum extremum of the object along the Z-axis.
Entity
 InheritedmodelViewProjection : Matrix3D
[read-only] The current model-view-projection (MVP) matrix - the one on the top of the stack - used to transform from model to homogeneous projection space.
Entity
 InheritedmouseChildren : Boolean
ObjectContainer3D
  mouseEnabled : Boolean
[override]
SegmentSet
 Inheritedname : String
NamedAssetBase
 InheritednumChildren : uint
[read-only] The amount of child objects of the ObjectContainer3D.
ObjectContainer3D
  numTriangles : uint
[read-only]
SegmentSet
  numVertices : uint
[read-only]
SegmentSet
 InheritedoriginalName : String
[read-only] The original name used for this asset in the resource (e.g.
NamedAssetBase
 Inheritedparent : ObjectContainer3D
[read-only] The parent ObjectContainer3D to which this object's transformation is relative.
ObjectContainer3D
 Inheritedpartition : Partition3D
The space partition to be used by the object container and all its recursive children, unless it has its own space partition assigned.
ObjectContainer3D
 InheritedpickingCollider : IPickingCollider
Used by the raycast-based picking system to determine how the geometric contents of an entity are processed in order to offer more details for the picking collision object, including local position, normal vector and uv value.
Entity
 InheritedpickingCollisionVO : PickingCollisionVO
[read-only] Returns a unique picking collision value object for the entity.
Entity
 InheritedpivotPoint : Vector3D
Defines the local point around which the object rotates.
Object3D
 Inheritedposition : Vector3D
Defines the position of the 3d object, relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 InheritedrightVector : Vector3D
[read-only]
Object3D
 InheritedrotationX : Number
Defines the euler angle of rotation of the 3d object around the x-axis, relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 InheritedrotationY : Number
Defines the euler angle of rotation of the 3d object around the y-axis, relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 InheritedrotationZ : Number
Defines the euler angle of rotation of the 3d object around the z-axis, relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 InheritedscaleX : Number
Defines the scale of the 3d object along the x-axis, relative to local coordinates.
Object3D
 InheritedscaleY : Number
Defines the scale of the 3d object along the y-axis, relative to local coordinates.
Object3D
 InheritedscaleZ : Number
Defines the scale of the 3d object along the z-axis, relative to local coordinates.
Object3D
 Inheritedscene : Scene3D
[override] A reference to the Scene3D object to which this object belongs.
Entity
 InheritedscenePosition : Vector3D
[read-only] The global position of the ObjectContainer3D in the scene.
ObjectContainer3D
 InheritedsceneTransform : Matrix3D
[read-only] The transformation matrix that transforms from model to world space.
ObjectContainer3D
 InheritedshaderPickingDetails : Boolean
Used by the shader-based picking system to determine whether a separate render pass is made in order to offer more details for the picking collision object, including local position, normal vector and uv value.
Entity
 InheritedshowBounds : Boolean
Entity
  sourceEntity : Entity
[read-only]
SegmentSet
 InheritedstaticNode : Boolean
Defines whether or not the object will be moved or animated at runtime.
Entity
 Inheritedtransform : Matrix3D
The transformation of the 3d object, relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 InheritedupVector : Vector3D
[read-only]
Object3D
  UVData : Vector.<Number>
[read-only]
SegmentSet
  uvTransform : Matrix
[read-only]
SegmentSet
  vertexData : Vector.<Number>
[read-only]
SegmentSet
  vertexNormalData : Vector.<Number>
[read-only]
SegmentSet
  vertexNormalOffset : int
[read-only]
SegmentSet
  vertexOffset : int
[read-only]
SegmentSet
  vertexStride : uint
[read-only]
SegmentSet
  vertexTangentData : Vector.<Number>
[read-only]
SegmentSet
  vertexTangentOffset : int
[read-only]
SegmentSet
 Inheritedvisible : Boolean
ObjectContainer3D
 Inheritedx : Number
Defines the x coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 Inheritedy : Number
Defines the y coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D.
Object3D
 Inheritedz : Number
Defines the z coordinate of the 3d object relative to the local coordinates of the parent ObjectContainer3D.
Object3D
Protected Properties
 PropertyDefined By
 Inherited_bounds : BoundingVolumeBase
Entity
 Inherited_boundsInvalid : Boolean = true
Entity
 Inherited_explicitPartition : Partition3D
ObjectContainer3D
 Inherited_ignoreTransform : Boolean = false
ObjectContainer3D
 Inherited_implicitPartition : Partition3D
ObjectContainer3D
 Inherited_mouseEnabled : Boolean
ObjectContainer3D
 Inherited_mvpIndex : int = -1
Entity
 Inherited_mvpTransformStack : Vector.<Matrix3D>
Entity
 Inherited_parent : ObjectContainer3D
ObjectContainer3D
 Inherited_pivotPoint : Vector3D
Object3D
 Inherited_pivotZero : Boolean = true
Object3D
 Inherited_pos : Vector3D
Object3D
 Inherited_rot : Vector3D
Object3D
 Inherited_sca : Vector3D
Object3D
 Inherited_scaleX : Number = 1
Object3D
 Inherited_scaleY : Number = 1
Object3D
 Inherited_scaleZ : Number = 1
Object3D
 Inherited_scene : Scene3D
ObjectContainer3D
 Inherited_sceneTransform : Matrix3D
ObjectContainer3D
 Inherited_sceneTransformDirty : Boolean = true
ObjectContainer3D
  _segments : Vector.<Segment>
SegmentSet
 Inherited_stackLen : uint
Entity
 Inherited_transform : Matrix3D
Object3D
 Inherited_transformComponents : Vector.<Vector3D>
Object3D
 Inherited_x : Number = 0
Object3D
 Inherited_y : Number = 0
Object3D
 Inherited_z : Number = 0
Object3D
 Inherited_zIndices : Vector.<Number>
Entity
Public Methods
 MethodDefined By
  
SegmentSet
  
activateSecondaryUVBuffer(index:int, stage3DProxy:Stage3DProxy):void
SegmentSet
  
activateUVBuffer(index:int, stage3DProxy:Stage3DProxy):void
SegmentSet
  
activateVertexBuffer(index:int, stage3DProxy:Stage3DProxy):void
SegmentSet
  
activateVertexNormalBuffer(index:int, stage3DProxy:Stage3DProxy):void
SegmentSet
  
activateVertexTangentBuffer(index:int, stage3DProxy:Stage3DProxy):void
SegmentSet
 Inherited
Adds a child ObjectContainer3D to the current object.
ObjectContainer3D
 Inherited
addChildren(... childarray):void
Adds an array of 3d objects to the scene as children of the container
ObjectContainer3D
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
[override]
ObjectContainer3D
  
addSegment(segment:Segment):void
SegmentSet
 Inherited
assetPathEquals(name:String, ns:String):Boolean
NamedAssetBase
 Inherited
[override] Clones this ObjectContainer3D instance along with all it's children, and returns the result (which will be a copy of this container, containing copies of all it's children.)
ObjectContainer3D
 Inherited
ObjectContainer3D
 Inherited
dispatchEvent(event:Event):Boolean
[override]
ObjectContainer3D
  
dispose():void
[override]
SegmentSet
 Inherited
Object3D
 Inherited
Retrieves the child object at the given index.
ObjectContainer3D
 Inherited
Gets a concrete EntityPartition3DNode subclass that is associated with this Entity instance
Entity
  
getIndexBuffer(stage3DProxy:Stage3DProxy):IndexBuffer3D
SegmentSet
  
getSegment(index:uint):Segment
SegmentSet
 Inherited
lookAt(target:Vector3D, upAxis:Vector3D = null):void
[override] Rotates the 3d object around to face a point defined relative to the local coordinates of the parent ObjectContainer3D.
ObjectContainer3D
 Inherited
moveBackward(distance:Number):void
Moves the 3d object backwards along it's local z axis
Object3D
 Inherited
moveDown(distance:Number):void
Moves the 3d object backwards along it's local y axis
Object3D
 Inherited
moveForward(distance:Number):void
Moves the 3d object forwards along it's local z axis
Object3D
 Inherited
moveLeft(distance:Number):void
Moves the 3d object backwards along it's local x axis
Object3D
 Inherited
movePivot(dx:Number, dy:Number, dz:Number):void
Moves the local point around which the object rotates.
Object3D
 Inherited
moveRight(distance:Number):void
Moves the 3d object forwards along it's local x axis
Object3D
 Inherited
moveTo(dx:Number, dy:Number, dz:Number):void
Moves the 3d object directly to a point in space
Object3D
 Inherited
moveUp(distance:Number):void
Moves the 3d object forwards along it's local y axis
Object3D
 Inherited
pitch(angle:Number):void
Rotates the 3d object around it's local x-axis
Object3D
 Inherited
Removes a model view projection matrix from the stack, used when leaving a render.
Entity
 Inherited
pushModelViewProjection(camera:Camera3D, updateZIndex:Boolean = true):void
Updates the model-view-projection (MVP) matrix used to transform from model to homogeneous projection space and places it on the stack.
Entity
  
SegmentSet
 Inherited
Removes a 3d object from the child array of the container
ObjectContainer3D
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
[override]
ObjectContainer3D
  
removeSegment(segment:Segment):void
SegmentSet
 Inherited
resetAssetPath(name:String, ns:String = null, overrideOriginal:Boolean = true):void
NamedAssetBase
 Inherited
roll(angle:Number):void
Rotates the 3d object around it's local z-axis
Object3D
 Inherited
rotate(axis:Vector3D, angle:Number):void
[override]
ObjectContainer3D
 Inherited
rotateTo(ax:Number, ay:Number, az:Number):void
Rotates the 3d object directly to a euler angle
Object3D
 Inherited
scale(value:Number):void
Appends a uniform scale to the current transformation.
Object3D
 Inherited
translate(axis:Vector3D, distance:Number):void
Moves the 3d object along a vector by a defined length
Object3D
 Inherited
translateLocal(axis:Vector3D, distance:Number):void
[override]
ObjectContainer3D
 Inherited
ObjectContainer3D
 Inherited
yaw(angle:Number):void
Rotates the 3d object around it's local y-axis
Object3D
Protected Methods
 MethodDefined By
  
[override]
SegmentSet
  
[override]
SegmentSet
 Inherited
Invalidates the bounding volume, causing to be updated when requested.
Entity
 Inherited
[override] Invalidates the scene transformation matrix, causing it to be updated the next time it's requested.
Entity
  
[override]
SegmentSet
 Inherited
[override]
Entity
 Inherited
Updates the scene transformation matrix.
ObjectContainer3D
 Inherited
Object3D
Events
 Event Summary Defined By
 InheritedDispatched when a user presses the left hand mouse button while the cursor is over the 3d object.ObjectContainer3D
 InheritedDispatched when a user moves the cursor while it is over the 3d object.ObjectContainer3D
 InheritedDispatched when a user moves the cursor away from the 3d object.ObjectContainer3D
 InheritedDispatched when a user moves the cursor over the 3d object.ObjectContainer3D
 InheritedDispatched when a user releases the left hand mouse button while the cursor is over the 3d object.ObjectContainer3D
 InheritedDispatched when the position of the 3d object changes.Object3D
 InheritedDispatched when the rotation of the 3d object changes.Object3D
 InheritedDispatched when the scale of the 3d object changes.Object3D
 InheritedDispatched when the parent scene of the 3d object changes.ObjectContainer3D
 InheritedDispatched when the scene transform matrix of the 3d object changes.ObjectContainer3D
Public Constants
 ConstantDefined By
 InheritedDEFAULT_NAMESPACE : String = default
[static]
NamedAssetBase
Property Detail
_segmentsproperty
protected var _segments:Vector.<Segment>

animatorproperty 
animator:IAnimator  [read-only]


Implementation
    public function get animator():IAnimator
assetTypeproperty 
assetType:String  [read-only] [override]


Implementation
    public function get assetType():String
castsShadowsproperty 
castsShadows:Boolean  [read-only]


Implementation
    public function get castsShadows():Boolean
indexDataproperty 
indexData:Vector.<uint>  [read-only]


Implementation
    public function get indexData():Vector.<uint>
materialproperty 
material:MaterialBase


Implementation
    public function get material():MaterialBase
    public function set material(value:MaterialBase):void
mouseEnabledproperty 
mouseEnabled:Boolean[override]


Implementation
    public function get mouseEnabled():Boolean
    public function set mouseEnabled(value:Boolean):void
numTrianglesproperty 
numTriangles:uint  [read-only]


Implementation
    public function get numTriangles():uint
numVerticesproperty 
numVertices:uint  [read-only]


Implementation
    public function get numVertices():uint
sourceEntityproperty 
sourceEntity:Entity  [read-only]


Implementation
    public function get sourceEntity():Entity
UVDataproperty 
UVData:Vector.<Number>  [read-only]


Implementation
    public function get UVData():Vector.<Number>
uvTransformproperty 
uvTransform:Matrix  [read-only]


Implementation
    public function get uvTransform():Matrix
vertexDataproperty 
vertexData:Vector.<Number>  [read-only]


Implementation
    public function get vertexData():Vector.<Number>
vertexNormalDataproperty 
vertexNormalData:Vector.<Number>  [read-only]


Implementation
    public function get vertexNormalData():Vector.<Number>
vertexNormalOffsetproperty 
vertexNormalOffset:int  [read-only]


Implementation
    public function get vertexNormalOffset():int
vertexOffsetproperty 
vertexOffset:int  [read-only]


Implementation
    public function get vertexOffset():int
vertexStrideproperty 
vertexStride:uint  [read-only]


Implementation
    public function get vertexStride():uint
vertexTangentDataproperty 
vertexTangentData:Vector.<Number>  [read-only]


Implementation
    public function get vertexTangentData():Vector.<Number>
vertexTangentOffsetproperty 
vertexTangentOffset:int  [read-only]


Implementation
    public function get vertexTangentOffset():int
Constructor Detail
SegmentSet()Constructor
public function SegmentSet()



Method Detail
activateSecondaryUVBuffer()method
public function activateSecondaryUVBuffer(index:int, stage3DProxy:Stage3DProxy):void

Parameters

index:int
 
stage3DProxy:Stage3DProxy

activateUVBuffer()method 
public function activateUVBuffer(index:int, stage3DProxy:Stage3DProxy):void

Parameters

index:int
 
stage3DProxy:Stage3DProxy

activateVertexBuffer()method 
public function activateVertexBuffer(index:int, stage3DProxy:Stage3DProxy):void

Parameters

index:int
 
stage3DProxy:Stage3DProxy

activateVertexNormalBuffer()method 
public function activateVertexNormalBuffer(index:int, stage3DProxy:Stage3DProxy):void

Parameters

index:int
 
stage3DProxy:Stage3DProxy

activateVertexTangentBuffer()method 
public function activateVertexTangentBuffer(index:int, stage3DProxy:Stage3DProxy):void

Parameters

index:int
 
stage3DProxy:Stage3DProxy

addSegment()method 
public function addSegment(segment:Segment):void

Parameters

segment:Segment

createEntityPartitionNode()method 
override protected function createEntityPartitionNode():EntityNode

Returns
EntityNode
dispose()method 
override public function dispose():void

getDefaultBoundingVolume()method 
override protected function getDefaultBoundingVolume():BoundingVolumeBase

Returns
BoundingVolumeBase
getIndexBuffer()method 
public function getIndexBuffer(stage3DProxy:Stage3DProxy):IndexBuffer3D

Parameters

stage3DProxy:Stage3DProxy

Returns
IndexBuffer3D
getSegment()method 
public function getSegment(index:uint):Segment

Parameters

index:uint

Returns
Segment
removeAllSegments()method 
public function removeAllSegments():void

removeSegment()method 
public function removeSegment(segment:Segment):void

Parameters

segment:Segment

updateBounds()method 
override protected function updateBounds():void

updateSegment()method 
arcane function updateSegment(segment:Segment):void

Parameters

segment:Segment