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v — Property, class away3d.core.base.data.UV
Defines the vertical coordinate of the texture value.
v0 — Property, class away3d.core.base.data.Face
v0Index — Property, class away3d.core.base.data.Face
set the index value for v0
v0x — Property, class away3d.core.base.data.Face
v0y — Property, class away3d.core.base.data.Face
v0z — Property, class away3d.core.base.data.Face
v1 — Property, class away3d.core.base.data.Face
v1Index — Property, class away3d.core.base.data.Face
set the index value for v1
v1x — Property, class away3d.core.base.data.Face
v1y — Property, class away3d.core.base.data.Face
v1z — Property, class away3d.core.base.data.Face
v2 — Property, class away3d.core.base.data.Face
v2Index — Property, class away3d.core.base.data.Face
set the index value for v2
v2x — Property, class away3d.core.base.data.Face
v2y — Property, class away3d.core.base.data.Face
v2z — Property, class away3d.core.base.data.Face
validate() — method, class away3d.core.base.Geometry
validate() — method, class away3d.primitives.PrimitiveBase
varyingsOffset — Property, class away3d.materials.compilation.ShaderRegisterCache
varyTime — Property, class away3d.animators.data.AnimationRegisterCache
V_AXIS — Constant Static Property, class away3d.animators.nodes.ParticleUVNode
VBlurFilter3D — class, package away3d.filters
VBlurFilter3D(amount:uint, stepSize:int) — Constructor, class away3d.filters.VBlurFilter3D
Creates a new VBlurFilter3D object
vControlPoints — Property, class away3d.primitives.NURBSGeometry
Defines the number of control points along the V splines
VDepthOfFieldFilter3D — class, package away3d.filters
VDepthOfFieldFilter3D(maxBlur:uint, stepSize:int) — Constructor, class away3d.filters.VDepthOfFieldFilter3D
Creates a new VDepthOfFieldFilter3D object
Vector3DUtils — class, package away3d.core.math
Vector3DUtils provides additional Vector3D math functions.
vectors — Property, class away3d.extrusions.DelaunayMesh
The "cloud" of vector3d's to compose the mesh
velocity — Property, class away3d.animators.states.ParticleVelocityState
Defines the default velocity vector of the state, used when in global mode.
velocityTarget — Property, class away3d.animators.data.AnimationRegisterCache
VELOCITY_VECTOR3D — Constant Static Property, class away3d.animators.nodes.ParticleVelocityNode
Reference for velocity node properties on a single particle (when in local property mode).
verbose — Property, class com.adobe.utils.AGALMiniAssembler
Vertex — class, package away3d.core.base.data
Vertex value object.
Vertex(x:Number, y:Number, z:Number, index:uint) — Constructor, class away3d.core.base.data.Vertex
Creates a new Vertex value object.
VertexAnimationMode — class, package away3d.animators.data
Options for setting the animation mode of a vertex animator object.
VertexAnimationSet — class, package away3d.animators
The animation data set used by vertex-based animators, containing vertex animation state data.
VertexAnimationSet(numPoses:uint, blendMode:String) — Constructor, class away3d.animators.VertexAnimationSet
Creates a new VertexAnimationSet object.
VertexAnimator — class, package away3d.animators
Provides an interface for assigning vertex-based animation data sets to mesh-based entity objects and controlling the various available states of animation through an interative playhead that can be automatically updated or manually triggered.
VertexAnimator(vertexAnimationSet:away3d.animators:VertexAnimationSet) — Constructor, class away3d.animators.VertexAnimator
Creates a new VertexAnimator object.
vertexAttributesOffset — Property, class away3d.materials.compilation.ShaderRegisterCache
Indicates the start index from which to retrieve vertex attributes.
_vertexBuffer — Property, class away3d.animators.data.AnimationSubGeometry
_vertexBuffer — Property, class away3d.core.base.CompactSubGeometry
_vertexBuffer — Property, class away3d.core.base.SubGeometry
_vertexBufferContext — Property, class away3d.core.base.SubGeometry
VertexClipNode — class, package away3d.animators.nodes
A vertex animation node containing time-based animation data as individual geometry obejcts.
VertexClipNode() — Constructor, class away3d.animators.nodes.VertexClipNode
Creates a new VertexClipNode object.
VertexClipState — class, package away3d.animators.states
VertexClipState(animator:away3d.animators:IAnimator, vertexClipNode:away3d.animators.nodes:VertexClipNode) — Constructor, class away3d.animators.states.VertexClipState
_vertexCode — Property, class away3d.materials.compilation.ShaderCompiler
vertexCode — Property, class away3d.materials.compilation.ShaderCompiler
_vertexCode — Property, class away3d.materials.passes.CompiledPass
vertexConstantData — Property, class away3d.animators.data.AnimationRegisterCache
_vertexConstantData — Property, class away3d.materials.compilation.ShaderCompiler
_vertexConstantData — Property, class away3d.materials.passes.CompiledPass
_vertexConstantOffset — Property, class away3d.materials.compilation.ShaderRegisterCache
vertexConstantOffset — Property, class away3d.materials.compilation.ShaderRegisterCache
Indicates the start index from which to retrieve vertex constants.
vertexConstantsIndex — Property, class away3d.materials.methods.MethodVO
_vertexConstantsOffset — Property, class away3d.materials.compilation.ShaderCompiler
vertexConstantsOffset — Property, class away3d.materials.compilation.ShaderCompiler
vertexConstantsOffset — Property, class away3d.materials.methods.MethodVO
_vertexConstantsOffset — Property, class away3d.materials.passes.CompiledPass
_vertexData — Property, class away3d.animators.data.AnimationSubGeometry
vertexData — Property, class away3d.animators.data.AnimationSubGeometry
vertexData — Property, class away3d.core.base.CompactSubGeometry
vertexData — Property, interface away3d.core.base.IRenderable
Retrieves the object's vertices as a Number array.
vertexData — Property, interface away3d.core.base.ISubGeometry
Retrieves the object's vertices as a Number array.
vertexData — Property, class away3d.core.base.SubGeometry
The raw vertex position data.
_vertexData — Property, class away3d.core.base.SubGeometryBase
vertexData — Property, class away3d.core.base.SubGeometryBase
vertexData — Property, class away3d.core.base.SubMesh
vertexData — Property, class away3d.entities.SegmentSet
vertexData — Property, class away3d.entities.Sprite3D
vertexData — Property, class away3d.materials.methods.MethodVO
vertexData — Property, class away3d.primitives.SkyBox
_vertexDataInvalid — Property, class away3d.core.base.CompactSubGeometry
vertexLife — Property, class away3d.animators.data.AnimationRegisterCache
_vertexNormalBuffer — Property, class away3d.core.base.SubGeometry
_vertexNormalBufferContext — Property, class away3d.core.base.SubGeometry
vertexNormalData — Property, class away3d.core.base.CompactSubGeometry
vertexNormalData — Property, interface away3d.core.base.IRenderable
Retrieves the object's normals as a Number array.
vertexNormalData — Property, interface away3d.core.base.ISubGeometry
Retrieves the object's normals as a Number array.
vertexNormalData — Property, class away3d.core.base.SubGeometry
The raw vertex normal data.
vertexNormalData — Property, class away3d.core.base.SubGeometryBase
vertexNormalData — Property, class away3d.core.base.SubMesh
vertexNormalData — Property, class away3d.entities.SegmentSet
vertexNormalData — Property, class away3d.entities.Sprite3D
vertexNormalData — Property, class away3d.primitives.SkyBox
vertexNormalOffset — Property, class away3d.core.base.CompactSubGeometry
vertexNormalOffset — Property, interface away3d.core.base.ISubGeometry
The offset into vertexNormalData where the normals are placed
vertexNormalOffset — Property, class away3d.core.base.SubGeometry
vertexNormalOffset — Property, class away3d.core.base.SubGeometryBase
vertexNormalOffset — Property, class away3d.core.base.SubMesh
vertexNormalOffset — Property, class away3d.entities.SegmentSet
vertexNormalOffset — Property, class away3d.entities.Sprite3D
vertexNormalOffset — Property, class away3d.primitives.SkyBox
_vertexNormals — Property, class away3d.core.base.SubGeometry
_vertexNormalsDirty — Property, class away3d.core.base.SubGeometryBase
vertexNormalStride — Property, class away3d.core.base.CompactSubGeometry
vertexNormalStride — Property, interface away3d.core.base.ISubGeometry
The distance between two consecutive normal elements This always applies to vertices, normals and tangents.
vertexNormalStride — Property, class away3d.core.base.SubGeometry
vertexNormalStride — Property, class away3d.core.base.SubGeometryBase
vertexOffset — Property, class away3d.core.base.CompactSubGeometry
vertexOffset — Property, interface away3d.core.base.ISubGeometry
The offset into vertexData where the vertices are placed
vertexOffset — Property, class away3d.core.base.SubGeometry
vertexOffset — Property, class away3d.core.base.SubGeometryBase
vertexOffset — Property, class away3d.core.base.SubMesh
vertexOffset — Property, class away3d.entities.SegmentSet
vertexOffset — Property, class away3d.entities.Sprite3D
vertexOffset — Property, class away3d.primitives.SkyBox
vertexOneConst — Property, class away3d.animators.data.AnimationRegisterCache
vertexStride — Property, class away3d.core.base.CompactSubGeometry
vertexStride — Property, interface away3d.core.base.IRenderable
The number of data elements in the buffers per vertex.
vertexStride — Property, interface away3d.core.base.ISubGeometry
The distance between two consecutive vertex, normal or tangent elements This always applies to vertices, normals and tangents.
vertexStride — Property, class away3d.core.base.SubGeometry
vertexStride — Property, class away3d.core.base.SubGeometryBase
vertexStride — Property, class away3d.core.base.SubMesh
vertexStride — Property, class away3d.entities.SegmentSet
vertexStride — Property, class away3d.entities.Sprite3D
vertexStride — Property, class away3d.primitives.SkyBox
_vertexTangentBuffer — Property, class away3d.core.base.SubGeometry
_vertexTangentBufferContext — Property, class away3d.core.base.SubGeometry
vertexTangentData — Property, class away3d.core.base.CompactSubGeometry
vertexTangentData — Property, interface away3d.core.base.IRenderable
Retrieves the object's tangents as a Number array.
vertexTangentData — Property, interface away3d.core.base.ISubGeometry
Retrieves the object's tangents as a Number array.
vertexTangentData — Property, class away3d.core.base.SubGeometryBase
vertexTangentData — Property, class away3d.core.base.SubMesh
vertexTangentData — Property, class away3d.entities.SegmentSet
vertexTangentData — Property, class away3d.entities.Sprite3D
vertexTangentData — Property, class away3d.primitives.SkyBox
vertexTangentOffset — Property, class away3d.core.base.CompactSubGeometry
vertexTangentOffset — Property, interface away3d.core.base.ISubGeometry
The offset into vertexTangentData where the tangents are placed
vertexTangentOffset — Property, class away3d.core.base.SubGeometry
vertexTangentOffset — Property, class away3d.core.base.SubGeometryBase
vertexTangentOffset — Property, class away3d.core.base.SubMesh
vertexTangentOffset — Property, class away3d.entities.SegmentSet
vertexTangentOffset — Property, class away3d.entities.Sprite3D
vertexTangentOffset — Property, class away3d.primitives.SkyBox
_vertexTangents — Property, class away3d.core.base.SubGeometry
_vertexTangentsDirty — Property, class away3d.core.base.SubGeometryBase
vertexTangentStride — Property, class away3d.core.base.CompactSubGeometry
vertexTangentStride — Property, interface away3d.core.base.ISubGeometry
The distance between two consecutive tangent elements This always applies to vertices, normals and tangents.
vertexTangentStride — Property, class away3d.core.base.SubGeometry
vertexTangentStride — Property, class away3d.core.base.SubGeometryBase
vertexTime — Property, class away3d.animators.data.AnimationRegisterCache
vertexTransform — Property, class away3d.tools.helpers.data.ParticleGeometryTransform
vertexTwoConst — Property, class away3d.animators.data.AnimationRegisterCache
vertexZeroConst — Property, class away3d.animators.data.AnimationRegisterCache
_verticesInvalid — Property, class away3d.core.base.SubGeometry
VideoTexture — class, package away3d.textures
VideoTexture(source:String, materialWidth:uint, materialHeight:uint, loop:Boolean, autoPlay:Boolean, player:away3d.materials.utils:IVideoPlayer) — Constructor, class away3d.textures.VideoTexture
view — Property, class away3d.events.MouseEvent3D
The view object inside which the event took place.
View3D — class, package away3d.containers
View3D(scene:away3d.containers:Scene3D, camera:away3d.cameras:Camera3D, renderer:away3d.core.render:RendererBase, forceSoftware:Boolean) — Constructor, class away3d.containers.View3D
viewDirDependencies — Property, class away3d.materials.compilation.MethodDependencyCounter
viewDirFragment — Property, class away3d.materials.compilation.ShaderRegisterData
viewDirVarying — Property, class away3d.materials.compilation.ShaderRegisterData
viewHeight — Property, class away3d.core.managers.RTTBufferManager
_viewHeight — Property, class away3d.core.render.RendererBase
viewHeight — Property, class away3d.core.render.RendererBase
viewPort — Property, class away3d.core.managers.Stage3DProxy
A viewPort rectangle equivalent of the Stage3D size and position.
viewProjection — Property, class away3d.cameras.Camera3D
The view projection matrix of the camera.
viewProjection — Property, class away3d.entities.TextureProjector
The matrix that projects a point in scene space into the texture coordinates.
_viewScissorRect — Property, class away3d.containers.View3D
ViewVolume — class, package away3d.core.partition
ViewVolume(minBound:flash.geom:Vector3D, maxBound:flash.geom:Vector3D, cellSize:Number) — Constructor, class away3d.core.partition.ViewVolume
Creates a new ViewVolume with given dimensions.
ViewVolumePartition — class, package away3d.core.partition
ViewVolumePartition() — Constructor, class away3d.core.partition.ViewVolumePartition
ViewVolumeRootNode — class, package away3d.core.partition
ViewVolumeRootNode() — Constructor, class away3d.core.partition.ViewVolumeRootNode
viewWidth — Property, class away3d.core.managers.RTTBufferManager
_viewWidth — Property, class away3d.core.render.RendererBase
viewWidth — Property, class away3d.core.render.RendererBase
visible — Property, class away3d.containers.ObjectContainer3D
visible — Property, class away3d.containers.View3D
visible — Property, class away3d.core.base.SubMesh
visible — Property, class away3d.core.managers.Stage3DProxy
The visibility of the Stage3D.
VISIBLITY_UPDATED — Constant Static Property, class away3d.events.Object3DEvent
Defines the value of the type property of a visiblityUpdated event object.
vKnot — Property, class away3d.primitives.NURBSGeometry
Defines the knot sequence in the V direction that determines where and how the control points affect the NURBS curve.
volume — Property, class away3d.audio.Sound3D
Defines the overall (master) volume of the 3D sound, after any positional adjustments to volume have been applied.
volume — Property, class away3d.audio.SoundTransform3D
_volume — Property, class away3d.audio.drivers.AbstractSound3DDriver
volume — Property, class away3d.audio.drivers.AbstractSound3DDriver
volume — Property, interface away3d.audio.drivers.ISound3DDriver
Master volume/gain after 3D modifications to pan/volume have been applied.
volume — Property, class away3d.audio.drivers.SimplePanVolumeDriver
volume — Property, interface away3d.materials.utils.IVideoPlayer
Master volume/gain
volume — Property, class away3d.materials.utils.SimpleVideoPlayer
vOrder — Property, class away3d.primitives.NURBSGeometry
Defines the number of control points along the V splines that influence any given point on the curve
vSegments — Property, class away3d.primitives.NURBSGeometry
Defines the number segments (triangle pair) the final curve will be divided into in the V direction
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