A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
R — Constant static property in class away3d.primitives.BezierPatch |
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radius — Property in class away3d.core.light.LightPrimitive |
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radius of the light. |
radius — Property in class away3d.lights.PointLight3D |
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Defines the radius of the light at full intensity, infleunced object get within this range full color of the light
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radius — Property in class away3d.primitives.Cone |
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Defines the radius of the cone base. |
radius — Property in class away3d.primitives.Cylinder |
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Defines the radius of the cylinder. |
radius — Property in class away3d.primitives.GeodesicSphere |
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Defines the radius of the sphere. |
radius — Property in class away3d.primitives.RegularPolygon |
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Defines the radius of the polygon. |
radius — Property in class away3d.primitives.RoundedCube |
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Defines the radius of the corners of the cube. |
radius — Property in class away3d.primitives.Sphere |
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Defines the radius of the sphere. |
radius — Property in class away3d.primitives.Torus |
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Defines the overall radius of the torus. |
radius — Property in class away3d.primitives.WireCone |
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Defines the radius of the wire cone base. |
radius — Property in class away3d.primitives.WireCylinder |
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Defines the radius of the wire cylinder. |
radius — Property in class away3d.primitives.WireRegularPolygon |
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Defines the radius of the polygon. |
radius — Property in class away3d.primitives.WireSphere |
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Defines the radius of the wire sphere. |
radius — Property in class away3d.primitives.WireTorus |
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Defines the overall radius of the wire torus. |
radius2 — Property in class away3d.core.base.Element |
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Returns the squared bounding radius of the 3d element
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radius2 — Property in class away3d.core.base.Face |
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Returns the squared bounding radius of the face. |
radius2 — Property in class away3d.core.base.Segment |
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Returns the squared bounding radius of the segment. |
radius2 — Property in class away3d.sprites.Sprite3D |
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Returns the squared bounding radius of the 3d sprite. |
range — Property in class away3d.materials.utils.SimpleShadow |
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RANGE — Static property in class away3d.events.PathEvent |
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ranges — Property in class away3d.materials.utils.data.LightData |
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Ray — Class in package away3d.materials.utils.data |
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Ray() — Constructor in class away3d.materials.utils.data.Ray |
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read(x, y) — Method in class away3d.extrusions.CollisionMap |
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If at the given coordinates a color is found that matches a defined color event, the color event will be triggered. |
recenter — Property in class away3d.extrusions.PathDuplicator |
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recenter — Property in class away3d.tools.Explode |
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rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.Clipping |
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Checks a bounding rectangle for clipping. |
rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.FrustumClipping |
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Checks a bounding rectangle for clipping. |
rect(minX, minY, maxX, maxY) — Method in class away3d.core.clip.NearfieldClipping |
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Checks a bounding rectangle for clipping. |
RectangleClipping — Class in package away3d.core.clip |
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Rectangle clipping
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RectangleClipping(init) — Constructor in class away3d.core.clip.RectangleClipping |
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RECURSED_PORTAL_COMPLETE — Constant static property in class away3d.graphs.bsp.BSPPortal |
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red — Property in class away3d.core.light.LightPrimitive |
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Red component level. |
red — Constant static property in class away3d.core.utils.Color |
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RED — Constant static property in class away3d.materials.utils.HeightMapDataChannel |
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reflectionAlpha — Property in class away3d.primitives.ReflectivePlane |
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reflectionBlur — Property in class away3d.primitives.ReflectivePlane |
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reflectionBlurFilter — Property in class away3d.primitives.ReflectivePlane |
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reflectionBmd — Property in class away3d.primitives.ReflectivePlane |
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reflectionColorTransform — Property in class away3d.primitives.ReflectivePlane |
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reflectionQuality — Property in class away3d.primitives.ReflectivePlane |
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reflectionView — Property in class away3d.primitives.ReflectivePlane |
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reflectiveness — Property in class away3d.materials.EnviroBitmapMaterial |
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Coefficient for the reflectiveness of the material. |
reflectiveness — Property in class away3d.materials.EnviroColorMaterial |
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reflectiveness — Property in class away3d.materials.shaders.EnviroShader |
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Coefficient for the reflectiveness of the environment map. |
ReflectivePlane — Class in package away3d.primitives |
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ReflectivePlane(view:away3d.containers:View3D) — Constructor in class away3d.primitives.ReflectivePlane |
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reflectivityMap — Property in class away3d.materials.CubicEnvMapPBMaterial |
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A texture map that indicates the reflection amount for each texel
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reflectivityMap — Property in class away3d.materials.SphericEnvMapPBMaterial |
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A texture map that indicates the reflection amount for each texel
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refractionStrength — Property in class away3d.materials.FresnelPBMaterial |
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The maximum amount of refraction to be performed on the diffuse texture, used to simulate water
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refreshNormals() — Method in class away3d.modifiers.HeightMapModifier |
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refreshPatch() — Method in class away3d.primitives.BezierPatch |
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Refresh the patch with updated patch data information - this is far quicker than re-building the patch
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refreshPositions() — Method in class away3d.modifiers.HeightMapModifier |
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Apply the actual displacement and sets it as new base for further displacements. |
_ref_v — Property in class away3d.audio.drivers.AbstractSound3DDriver |
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registerView(view3d:away3d.containers:View3D) — Method in class away3d.debug.AwayStats |
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Add a view to the list of those that are taken into account when
calculating on-screen and total poly counts. |
RegularPolygon — Class in package away3d.primitives |
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Creates a regular polygon. |
RegularPolygon(init) — Constructor in class away3d.primitives.RegularPolygon |
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Creates a new RegularPolygon object. |
remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlock |
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remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.draw.PrimitiveVolumeBlockNode |
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Removes a primitive from the volume block
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remove(pri:away3d.core.draw:DrawPrimitive) — Method in class away3d.core.render.QuadrantRenderer |
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removes a drawing primitive from the quadrant tree. |
removeChild(child:away3d.core.base:Object3D) — Method in class away3d.containers.ObjectContainer3D |
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Removes a 3d object from the child array of the container
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removeChild(child:away3d.core.base:Object3D) — Method in class away3d.graphs.bsp.BSPTree |
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Removes a 3d object from the child array of the container
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removeChildByName(name) — Method in class away3d.containers.ObjectContainer3D |
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Removes a 3d object from the child array of the container
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removeChildSession(session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.render.AbstractRenderSession |
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Removes a child session of the session object. |
removeColinears() — Method in class away3d.core.geom.NGon |
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removeFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Geometry |
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Removes a face element from the geometry object. |
removeFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Mesh |
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Removes a face object from the mesh object. |
removeFace(face:away3d.core.base:Face) — Method in class away3d.graphs.bsp.BSPNode |
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removeFromCheck() — Method in class away3d.core.utils.Init |
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removeFromList(list, index) — Method in class away3d.graphs.bsp.BSPPortal |
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Removes a portal to a bit mask list
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removeLight(light:away3d.lights:AbstractLight) — Method in class away3d.containers.ObjectContainer3D |
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Removes a light from the container
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removeMaterial(material:away3d.materials:LayerMaterial) — Method in class away3d.materials.CompositeMaterial |
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removeMesh(mesh) — Method in class away3d.graphs.bsp.BSPNode |
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removeOnCameraUpdate(listener) — Method in class away3d.cameras.Camera3D |
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Default method for removing a cameraUpdated event listener
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removeOnChange(listener) — Method in class away3d.core.utils.ValueObject |
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removeOnClippingUpdate(listener) — Method in class away3d.core.clip.Clipping |
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Default method for removing a clippingUpdated event listener
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removeOnCycle(listener) — Method in class away3d.animators.Animator |
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Default method for removing a cycle event listener
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removeOnDimensionsChange(listener) — Method in class away3d.core.base.Geometry |
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Default method for removing a dimensionsChanged event listener
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removeOnDimensionsChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a dimensionschanged event listener
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removeOnEnterKeyFrame(listener) — Method in class away3d.animators.Animator |
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Default method for removing a enterKeyFrame event listener
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removeOnError(listener) — Method in class away3d.loaders.AbstractParser |
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Default method for removing a parseError event listener
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removeOnError(listener) — Method in class away3d.loaders.Loader3D |
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Default method for removing a loadError event listener
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removeOnExportComplete(listener) — Method in class away3d.exporters.AS3Exporter |
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Default method for removing a complete event listener
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removeOnExportComplete(listener) — Method in class away3d.exporters.AS3LiteExporter |
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Default method for removing a complete event listener
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removeOnExportComplete(listener) — Method in class away3d.exporters.AWDataExporter |
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Default method for removing a complete event listener
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removeOnExportComplete(listener) — Method in class away3d.exporters.Elevation2AS3 |
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Default method for removing a complete event listener
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removeOnExportComplete(listener) — Method in class away3d.exporters.ObjExporter |
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Default method for removing a complete event listener
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removeOnLoadError(listener) — Method in class away3d.materials.BitmapFileMaterial |
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Default method for removing a loadError event listener
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removeOnLoadProgress(listener) — Method in class away3d.materials.BitmapFileMaterial |
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Default method for removing a loadProgress event listener
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removeOnLoadSuccess(listener) — Method in class away3d.materials.BitmapFileMaterial |
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Default method for removing a loadSuccess event listener
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removeOnMappingChange(listener) — Method in class away3d.core.base.Element |
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Default method for removing a mappingchanged event listener
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removeOnMappingChange(listener) — Method in class away3d.core.base.Geometry |
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Default method for removing a mappingChanged event listener
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removeOnMaterialChange(listener) — Method in class away3d.primitives.data.CubeMaterialsData |
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Default method for removing a materialChanged event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.core.base.Geometry |
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Default method for removing a materialUpdated event listener
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removeOnMaterialUpdate(listener) — Method in class away3d.materials.Material |
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Default method for removing a materialupdated event listener
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removeOnMouseDown(listener) — Method in class away3d.containers.View3D |
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Default method for removing a mouseDown3d event listener. |
removeOnMouseDown(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseDown3D event listener
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removeOnMouseMove(listener) — Method in class away3d.containers.View3D |
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Default method for removing a mouseMove3D event listener. |
removeOnMouseMove(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseMove3D event listener
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removeOnMouseOut(listener) — Method in class away3d.containers.View3D |
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Default method for removing a 3d mouseOut event listener. |
removeOnMouseOut(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseOut3D event listener
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removeOnMouseOver(listener) — Method in class away3d.containers.View3D |
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Default method for removing a 3d mouseOver event listener. |
removeOnMouseOver(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseOver3D event listener
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removeOnMouseUp(listener) — Method in class away3d.containers.View3D |
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Default method for removing a 3d mouseUp event listener. |
removeOnMouseUp(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a mouseUp3D event listener
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removeOnParentUpdate(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a parentupdated event listener
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removeOnProgress(listener) — Method in class away3d.loaders.AbstractParser |
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Default method for removing a parseProgress event listener
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removeOnProgress(listener) — Method in class away3d.loaders.Loader3D |
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Default method for removing a loadProgress event listener
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removeOnRollOut(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a rollOut3D event listener
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removeOnRollOver(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a rollOver3D event listener
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removeOnSceneChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a scenechanged event listener
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removeOnSceneTransformChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a scenetransformchanged event listener
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removeOnScreenUpdate(listener) — Method in class away3d.core.clip.Clipping |
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Default method for removing a screenUpdated event listener
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removeOnSessionChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a sessionchanged event listener
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removeOnSessionUpdate(listener) — Method in class away3d.core.render.AbstractRenderSession |
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Default method for removing a sessionUpdated event listener
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removeOnSuccess(listener) — Method in class away3d.loaders.AbstractParser |
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Default method for removing a parseSuccess event listener
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removeOnSuccess(listener) — Method in class away3d.loaders.Loader3D |
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Default method for removing a loadSuccess event listener
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removeOnTraceComplete(listener) — Method in class away3d.materials.utils.LightPrebaker |
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Default method for removing a tracecomplete event listener
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removeOnTraceComplete(listener) — Method in class away3d.materials.utils.NormalMapGenerator |
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Default method for removing a tracecomplete event listener
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removeOnTraceCount(listener) — Method in class away3d.materials.utils.LightPrebaker |
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Default method for removing a tracecount event listener
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removeOnTraceProgress(listener) — Method in class away3d.materials.utils.LightPrebaker |
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Default method for removing a traceprogress event listener
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removeOnTraceProgress(listener) — Method in class away3d.materials.utils.NormalMapGenerator |
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Default method for removing a traceprogress event listener
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removeOnTransformChange(listener) — Method in class away3d.core.base.Object3D |
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Default method for removing a transformchanged event listener
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removeOnVertexChange(listener) — Method in class away3d.core.base.Element |
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Default method for removing a vertexchanged event listener
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removeOnVertexValueChange(listener) — Method in class away3d.core.base.Element |
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Default method for removing a vertexvaluechanged event listener
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removeOnVisibleChange(listener) — Method in class away3d.core.base.Element |
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Default method for removing a visiblechanged event listener
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removeOverlay(value:away3d.overlays:IOverlay) — Method in class away3d.containers.View3D |
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Removes an overlay effect on top of the view container. |
removePortalsFromNeighbours(portals) — Method in class away3d.graphs.bsp.BSPPortal |
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Checks all the portals in the front list and tests if they fall within any of the neighbours' antipenumbra. |
removeSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.Geometry |
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Removes a segment element from the geometry object. |
removeSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.Mesh |
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Removes a segment object from the mesh object. |
removeSegment(index, join) — Method in class away3d.core.geom.Path |
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removes a segment in the path according to id. |
removeSprite(sprite3d:away3d.sprites:Sprite3D) — Method in class away3d.core.base.Geometry |
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Removes a 3d sprite element from the geometry object. |
removeSprite(sprite3d:away3d.sprites:Sprite3D) — Method in class away3d.core.base.Mesh |
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Removes a 3d sprite object from the mesh object. |
removeTemporaryChild(mesh:away3d.core.base:Mesh) — Method in class away3d.graphs.bsp.BSPTree |
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render() — Method in class away3d.containers.View3D |
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Renders a snapshot of the view to the render session's view container. |
render() — Method in class away3d.core.block.ConvexBlocker |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawBitmap |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawDisplayObject |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawFog |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawPrimitive |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawScaledBitmap |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawSegment |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawSprite |
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Draws the primitive to the view. |
render() — Method in class away3d.core.draw.DrawTriangle |
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Draws the primitive to the view. |
render(limit) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Sorts and renders the contents of the quadrant tree
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render(view:away3d.containers:View3D) — Method in class away3d.core.render.AbstractRenderSession |
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render(view:away3d.containers:View3D) — Method in class away3d.core.render.BasicRenderer |
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render(view:away3d.containers:View3D) — Method in class away3d.core.render.BitmapRenderSession |
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render(view:away3d.containers:View3D) — Method in class away3d.core.render.BSPRenderer |
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render(view:away3d.containers:View3D) — Method in interface away3d.core.render.IRenderer |
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Executes the render pipe that resolves the 3d scene into the view. |
render(view:away3d.containers:View3D) — Method in class away3d.core.render.QuadrantRenderer |
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render — Property in class away3d.materials.utils.data.MeshData |
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renderBitmap(bitmap, v0:away3d.core.draw:ScreenVertex, smooth) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a non-scaled bitmap into the graphics object. |
RENDER_COMPLETE — Constant static property in class away3d.events.ViewEvent |
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Defines the value of the type property of a renderComplete event object. |
renderdata — Property in class away3d.materials.utils.LightPrebaker |
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getter that returns an array of all generated BitmapData objects
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RenderData — Class in package away3d.materials.utils.data |
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RenderData(name, source, isBack) — Constructor in class away3d.materials.utils.data.RenderData |
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renderDot(color, alpha, x, y, layerGraphics, w) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a rect dot at given coordinates
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renderer — Property in class away3d.containers.View3D |
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Renderer object used to traverse the scenegraph and output the drawing primitives required to render the scene to the view. |
renderer — Property in class away3d.core.base.Object3D |
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An optional renderer object that can be used to render the contents of the object. |
renderer — Property in class away3d.core.render.AbstractRenderSession |
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renderer — Property in class away3d.test.Slide |
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Renderer — Class in package away3d.core.render |
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A static class for an easy access to the most useful renderers. |
renderFogColor(clip:away3d.core.clip:Clipping, color, alpha) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a fog element into the graphics object. |
renderLightMap() — Method in class away3d.materials.DiffuseMultiPassMaterial |
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Renders the multiple passes to the light map
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renderLightMap() — Method in class away3d.materials.PhongMultiPassMaterial |
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Renders the multiple passes to the light map
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renderLightMap() — Method in class away3d.materials.SpecularMultiPassMaterial |
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Renders the multiple passes to the light map
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renderLine(v0x, v0y, v1x, v1y, width, color, alpha) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a segment element into the graphics object. |
renderMark — Property in class away3d.graphs.bsp.BSPNode |
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renderMode — Property in class away3d.primitives.BezierPatch |
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renderScaledBitmap(primitive:away3d.core.draw:DrawScaledBitmap, bitmap, mapping, smooth) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a bitmap with a precalculated matrix into the graphics object. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.AbstractShader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.AmbientShader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.DepthShader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.DiffuseDot3Shader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.DiffusePhongShader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.EnviroShader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.SpecularDot3Shader |
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Renders the shader to the specified face. |
renderShader(tri:away3d.core.draw:DrawTriangle) — Method in class away3d.materials.shaders.SpecularPhongShader |
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Renders the shader to the specified face. |
renderSource(source:away3d.core.base:Object3D, containerRect, mapping) — Method in class away3d.materials.BitmapMaterial |
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renderSpriteBitmap(bitmap, primitive:away3d.core.draw:DrawSprite, smooth) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a billboard element with a fill bitmap into the graphics object. |
renderSpriteColor(color, alpha, primitive:away3d.core.draw:DrawSprite) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a billboard element with a fill color into the graphics object. |
renderTriangleBitmap(bitmap, uvtData, screenVertices, screenIndices, startIndex, endIndex, smooth, repeat, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a triangle element with a bitmap texture into the graphics object (Flash 10)
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renderTriangleBitmapMask(bitmap, offX, offY, sc, screenVertices, screenIndices, startIndex, endIndex, smooth, repeat, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a triangle element with a bitmap texture into the graphics object, with no uv transforms. |
renderTriangleColor(color, alpha, screenVertices, commands, screenIndices, startIndex, endIndex, layerGraphics) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a triangle element with a fill color into the graphics object. |
renderTriangleLine(thickness, wireColor, wireAlpha, screenVertices, commands, screenIndices, startIndex, endIndex) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a wire triangle element into the graphics object. |
renderTriangleLineFill(thickness, color, alpha, wireColor, wireAlpha, screenVertices, commands, screenIndices, startIndex, endIndex) — Method in class away3d.core.render.AbstractRenderSession |
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Draws a wire triangle element with a fill color into the graphics object. |
repeat — Property in class away3d.materials.BitmapMaterial |
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Determines if texture bitmap will tile in uv-space
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Replicate — Class in package away3d.tools |
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Class Replicate create a new Mesh object from transformed copies of the original. |
Replicate(copies, positions:away3d.core.math:Number3D, rotations:away3d.core.math:Number3D, scales:away3d.core.math:Number3D) — Constructor in class away3d.tools.Replicate |
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Class Replicate create a new Mesh object from transformed copies of the original. |
rescale — Property in class away3d.sprites.MovieClipSprite |
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Defines whether the sprite should scale with distance from the camera. |
reset() — Method in class away3d.core.base.Vertex |
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Reset the position of the vertex object by Number3D. |
reset(xdiv, ydiv, width, height) — Method in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Clears the quadrant of all primitives and child nodes
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reset() — Method in class away3d.core.utils.CameraVarsStore |
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reset() — Method in class away3d.core.utils.DrawPrimitiveStore |
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reset(width, height) — Method in class away3d.core.utils.FaceDictionaryVO |
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reset() — Method in interface away3d.graphs.IIterator |
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reset() — Method in class away3d.graphs.TreeIterator |
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Resets the traversal for the tree. |
reset() — Method in class away3d.graphs.VectorIterator |
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Resets the traversal for the tree. |
reset() — Method in class away3d.modifiers.HeightMapModifier |
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Resets the verticies to their original values
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resetDof(enabled) — Static method in class away3d.core.utils.DofCache |
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resetWith(predicate) — Method in class away3d.graphs.VectorIterator |
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resize(width, height, transparent) — Method in class away3d.core.utils.FaceMaterialVO |
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resized — Property in class away3d.core.utils.FaceMaterialVO |
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restrain — Property in class away3d.modifiers.PathAlignModifier |
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Forces the y alignment to face only 1 direction. |
result — Property in class away3d.events.ParserEvent |
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A reference to the parsed object that is relevant to the event. |
reverseArea — Property in class away3d.core.draw.DrawTriangle |
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reverseArea — Property in class away3d.core.utils.FaceVO |
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revolutions — Property in class away3d.extrusions.LatheExtrusion |
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Defines the number of revolutions performed by the lathe extrusion. |
right — Property in class away3d.core.math.MatrixAway3D |
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Returns a Number3D representing the right vector of this matrix. |
right — Property in class away3d.primitives.data.CubeMaterialsData |
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Defines the material applied to the right side of the cube. |
RIGHT — Constant static property in class away3d.core.geom.Frustum |
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RIGHT — Static property in class away3d.core.math.Number2D |
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RIGHT — Static property in class away3d.core.math.Number3D |
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A 3d number object representing a relative direction right. |
RIGHT — Constant static property in class away3d.primitives.BezierPatch |
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RIGHT — Constant static property in class away3d.primitives.utils.CubeFaces |
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The face on the right hand side
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rightbottom — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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The quadrant tree node for the bottom right quadrant. |
rightbottomFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Determines if the bounds of the bottom right quadrant need re-calculating. |
rightChild — Property in interface away3d.graphs.ITreeNode |
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rightChild — Property in class away3d.graphs.bsp.BSPNode |
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righttop — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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The quadrant tree node for the top right quadrant. |
righttopFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
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Determines if the bounds of the top right quadrant need re-calculating. |
roll(angle) — Method in class away3d.core.base.Object3D |
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Rotates the 3d object around it's local z-axis
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rollOut — Event in class away3d.core.base.Object3D |
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Dispatched when a user rolls out of the 3d object. |
ROLL_OUT — Constant static property in class away3d.events.MouseEvent3D |
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Defines the value of the type property of a rollOut3d event object. |
rollOver — Event in class away3d.core.base.Object3D |
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Dispatched when a user rolls over the 3d object. |
ROLL_OVER — Constant static property in class away3d.events.MouseEvent3D |
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Defines the value of the type property of a rollOver3d event object. |
rootBone — Property in class away3d.core.base.Geometry |
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Reference to the root heirarchy of bone controllers for a skin. |
_rootNode — Property in class away3d.graphs.bsp.BSPTree |
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rootNode — Property in class away3d.graphs.bsp.BSPTree |
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rootNode — Property in interface away3d.graphs.bsp.builder.IBSPBuilder |
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rotate(axis:away3d.core.math:Number3D, angle) — Method in class away3d.core.base.Object3D |
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Rotates the 3d object around an axis by a defined angle
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rotate(v:away3d.core.math:Number3D, m:away3d.core.math:MatrixAway3D) — Method in class away3d.core.math.Number3D |
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Fills the 3d number object with the result of a 3d matrix rotation performed on a 3d number. |
rotatePoint(aPoint:away3d.core.math:Number3D, rotation:away3d.core.math:Number3D) — Static method in class away3d.animators.utils.PathUtils |
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rotateTo(ax, ay, az) — Method in class away3d.core.base.Object3D |
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Rotates the 3d object directly to a euler angle
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rotation — Property in class away3d.animators.PathAnimator |
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returns the current interpolated rotation along the path. |
rotation — Property in class away3d.core.draw.DrawScaledBitmap |
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A rotation value used to rotate the scaled bitmap primitive. |
rotation — Property in class away3d.core.draw.DrawSprite |
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A rotation value used to rotate the scaled bitmap primitive. |
rotation — Property in class away3d.core.utils.SpriteVO |
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rotation — Property in class away3d.materials.TransformBitmapMaterial |
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Rotates the texture in uv-space
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rotation — Property in class away3d.sprites.DirSprite2D |
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Defines the overall 2d rotation of the sprite object
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rotation — Property in class away3d.sprites.DofSprite2D |
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Defines the overall 2d rotation of the sprite object
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rotation — Property in class away3d.sprites.Sprite2D |
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Defines the overall 2d rotation of the sprite object
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rotation — Property in class away3d.sprites.Sprite3D |
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Defines the rotation of the 3d sprite. |
rotationFactor — Property in class away3d.overlays.LensFlare |
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rotationMatrix(u, v, w, angle) — Method in class away3d.core.math.MatrixAway3D |
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Fills the 3d matrix object with values representing the given rotation around a vector. |
rotations — Property in class away3d.animators.PathAnimator |
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Defines an optional array of rotations in order to follow a path that is twisted along its axis. |
rotations — Property in class away3d.extrusions.PathDuplicator |
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rotations — Property in class away3d.extrusions.PathExtrusion |
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An optional Array of Number3D objects that defines a series of rotations to be set on each PathCommand. |
rotations — Property in class away3d.materials.utils.data.MeshData |
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rotations — Property in class away3d.tools.Replicate |
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rotationX — Property in class away3d.containers.Bone |
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_rotationX — Property in class away3d.core.base.Object3D |
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rotationX — Property in class away3d.core.base.Object3D |
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Defines the euler angle of rotation of the 3d object around the x-axis, relative to the local coordinates of the parent ObjectContainer3D . |
rotationY — Property in class away3d.containers.Bone |
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_rotationY — Property in class away3d.core.base.Object3D |
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rotationY — Property in class away3d.core.base.Object3D |
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Defines the euler angle of rotation of the 3d object around the y-axis, relative to the local coordinates of the parent ObjectContainer3D . |
rotationZ — Property in class away3d.containers.Bone |
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_rotationZ — Property in class away3d.core.base.Object3D |
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rotationZ — Property in class away3d.core.base.Object3D |
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Defines the euler angle of rotation of the 3d object around the z-axis, relative to the local coordinates of the parent ObjectContainer3D . |
RoundedCube — Class in package away3d.primitives |
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Creates a 3d roundedcube primitive. |
RoundedCube(init) — Constructor in class away3d.primitives.RoundedCube |
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Creates a new RoundedCube object. |
run(event) — Method in class away3d.test.SimpleView |
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RX — Constant static property in class away3d.primitives.BezierPatch |
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RY — Constant static property in class away3d.primitives.BezierPatch |
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RZ — Constant static property in class away3d.primitives.BezierPatch |
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