Default renderer for a view.
Contains the main render loop for rendering a scene to a view,
which resolves the projection, culls any drawing primitives that are occluded or outside the viewport,
and then z-sorts and renders them to screen.
filters:Array
[read-write]
Defines the array of filters to be used on the drawing primitives.
Implementation
public function get filters():Array
public function set filters(value:Array):void
public function BasicRenderer(... filters)
Parameters
| ... filters — [optional] An array of filters to use on projected drawing primitives before rendering them to screen.
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Init Parameters
public function clear(view:View3D):void
Parameters
public function clone():IPrimitiveConsumer
Returns
public function list():Array
A list of primitives that have been clipped and blocked.
Returns
| Array — An array containing the primitives to be rendered.
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public function primitive(pri:DrawPrimitive):Boolean
Adds a drawing primitive to the primitive consumer
Parameters
Returns
| Boolean — Whether the primitive was added.
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public function render(view:View3D):void
Parameters
public function toString():String
Used to trace the values of a renderer.
Returns
| String — A string representation of the renderer object.
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