A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
a — Property in class away3d.core.geom.Line2D | |
a — Property in class away3d.core.geom.Plane3D | |
The A coefficient of this plane. | |
a — Property in class away3d.primitives.Triangle | |
Defines the first vertex that makes up the triangle. | |
AbstractLens — Class in package away3d.cameras.lenses | |
Abstract lens for resolving perspective using the Camera3D object's position and properties
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AbstractLight — Class in package away3d.lights | |
Lightsource that colors all shaded materials evenly from any angle | |
AbstractLight(init) — Constructor in class away3d.lights.AbstractLight | |
Creates a new AmbientLight3D object. |
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AbstractParser — Class in package away3d.loaders | |
Abstract parsing object used as a base class for all loaders to extend from. | |
AbstractParser(init) — Constructor in class away3d.loaders.AbstractParser | |
Creates a new AbstractParser object. |
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AbstractPrimitive — Class in package away3d.primitives | |
Abstract base class for shaded primitives | |
AbstractPrimitive(init) — Constructor in class away3d.primitives.AbstractPrimitive | |
Creates a new AbstractPrimitive object. |
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AbstractRenderSession — Class in package away3d.core.render | |
Abstract Drawing session object containing the method used for drawing the view to screen. | |
AbstractShader — Class in package away3d.materials.shaders | |
Base class for shaders. | |
AbstractShader(init) — Constructor in class away3d.materials.shaders.AbstractShader | |
Creates a new AbstractShader object. |
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AbstractSound3DDriver — Class in package away3d.audio.drivers | |
AbstractSound3DDriver() — Constructor in class away3d.audio.drivers.AbstractSound3DDriver | |
active — Static property in class away3d.core.utils.Debug | |
activeLeaf — Property in class away3d.graphs.bsp.BSPTree | |
The leaf containing the camera. | |
add(value:away3d.core.math:Number3D) — Method in class away3d.core.base.Vertex | |
Adjusts the position of the vertex object by Number3D. | |
add(cs:away3d.core.geom:PathCommand) — Method in class away3d.core.geom.Path | |
adds a PathCommand to the path | |
add(v:away3d.core.math:Number3D, w:away3d.core.math:Number3D) — Static method in class away3d.core.math.Number2D | |
add(v:away3d.core.math:Number3D, w:away3d.core.math:Number3D) — Method in class away3d.core.math.Number3D | |
Fills the 3d number object with the result from an addition of two 3d numbers. | |
add(colora, colorb) — Static method in class away3d.core.utils.Color | |
add(x, y, z, bitmap) — Method in class away3d.sprites.DirSprite2D | |
Adds a new bitmap definition to the array of directional textures. | |
addAnimation(name) — Method in class away3d.loaders.utils.AnimationLibrary | |
Adds an animation name reference to the library. | |
addBumpsToNormalMap(normalMapData, bumpMapData, amplitude, uRepeat, vRepeat) — Method in class away3d.materials.utils.NormalBumpMaker | |
Add bumps to a normal Map. | |
addChannel(channel:away3d.animators.data:Channel) — Method in class away3d.animators.BonesAnimator | |
Adds an animation channel to the animation timeline. | |
addChannel(name, xml) — Method in class away3d.loaders.utils.ChannelLibrary | |
Adds an animation channel name reference to the library. | |
addChild(child:away3d.core.base:Object3D) — Method in class away3d.containers.ObjectContainer3D | |
Adds a 3d object to the scene as a child of the container | |
addChild(child:away3d.core.base:Object3D) — Method in class away3d.graphs.bsp.BSPTree | |
Adds a 3d object to the scene as a child of the container | |
addChildren(... rest) — Method in class away3d.containers.ObjectContainer3D | |
Adds an array of 3d objects to the scene as children of the container | |
addChildSession(session:away3d.core.render:AbstractRenderSession) — Method in class away3d.core.render.AbstractRenderSession | |
Adds a session as a child of the session object. | |
addDisplayObject(child) — Method in class away3d.core.render.AbstractRenderSession | |
Adds a display object to the render session display list. | |
addDisplayObject(child) — Method in class away3d.core.render.BitmapRenderSession | |
Adds a display object to the render session display list. | |
addDisplayObject(child) — Method in class away3d.core.render.SpriteRenderSession | |
Adds a display object to the render session display list. | |
addFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Geometry | |
Adds a face element to the geometry object. | |
addFace(face:away3d.core.base:Face) — Method in class away3d.core.base.Mesh | |
Adds a face object to the mesh object. | |
addFace(face:away3d.core.base:Face) — Method in class away3d.graphs.bsp.BSPNode | |
addFlareAsset(sprite, cacheAsBitmap) — Method in class away3d.overlays.LensFlare | |
addForCheck() — Method in class away3d.core.utils.Init | |
addFrame(frame) — Method in class away3d.animators.VertexAnimator | |
addGeometry(name, geoXML, ctrlXML) — Method in class away3d.loaders.utils.GeometryLibrary | |
Adds a geometry name reference to the library. | |
addHitBox(paddingWidth, paddingHeight, debug, colorMaterial:away3d.materials:ColorMaterial) — Method in class away3d.primitives.TextField3D | |
Adds a hit box wrapping the text that captures mouse events near the text. | |
addItem(loader:away3d.loaders.utils:TextureLoader, request) — Method in class away3d.loaders.utils.TextureLoadQueue | |
Adds a new loader and request object to the load queue. | |
addLight(light:away3d.lights:AbstractLight) — Method in class away3d.containers.ObjectContainer3D | |
Adds a light as a child of the container | |
addMaterial(material:away3d.materials:Material, mesh:away3d.core.base:Mesh, id, url) — Static method in class away3d.loaders.utils.CentralMaterialLibrary | |
Returns a material for the given name reference in the library. | |
addMaterial(name) — Method in class away3d.loaders.utils.MaterialLibrary | |
Adds a material name reference to the library. | |
addMaterial(material:away3d.materials:LayerMaterial) — Method in class away3d.materials.CompositeMaterial | |
addMesh(mesh) — Method in class away3d.graphs.bsp.BSPNode | |
addObject(node:away3d.core.base:Mesh) — Method in class away3d.core.stats.Stats | |
addOnCameraUpdate(listener) — Method in class away3d.cameras.Camera3D | |
Default method for adding a cameraUpdated event listener | |
addOnChange(listener) — Method in class away3d.core.utils.ValueObject | |
addOnClippingUpdate(listener) — Method in class away3d.core.clip.Clipping | |
Default method for adding a clippingUpdated event listener | |
addOnCycle(listener) — Method in class away3d.animators.Animator | |
Default method for adding a cycle event listener. | |
addOnDimensionsChange(listener) — Method in class away3d.core.base.Geometry | |
Default method for adding a dimensionsChanged event listener | |
addOnDimensionsChange(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a dimensionschanged event listener | |
addOnEnterKeyFrame(listener) — Method in class away3d.animators.Animator | |
Default method for adding an enterKeyFrame event listener | |
addOnError(listener) — Method in class away3d.loaders.AbstractParser | |
Default method for adding a parseError event listener | |
addOnError(listener) — Method in class away3d.loaders.Loader3D | |
Default method for adding a loadError event listener | |
addOnExportComplete(listener) — Method in class away3d.exporters.AS3Exporter | |
Default method for adding a complete event listener The event.data holds the generated string from the wavefront class | |
addOnExportComplete(listener) — Method in class away3d.exporters.AS3LiteExporter | |
Default method for adding a complete event listener The event.data holds the generated string from the wavefront class | |
addOnExportComplete(listener) — Method in class away3d.exporters.AWDataExporter | |
Default method for adding a complete event listener The event.data holds the generated string from the wavefront class | |
addOnExportComplete(listener) — Method in class away3d.exporters.Elevation2AS3 | |
Default method for adding a complete event listener The event.data holds the generated string from the wavefront class | |
addOnExportComplete(listener) — Method in class away3d.exporters.ObjExporter | |
Default method for adding a complete event listener The event.data holds the generated string from the wavefront class | |
addOnLoadError(listener) — Method in class away3d.materials.BitmapFileMaterial | |
Default method for adding a loadError event listener | |
addOnLoadProgress(listener) — Method in class away3d.materials.BitmapFileMaterial | |
Default method for adding a loadProgress event listener | |
addOnLoadSuccess(listener) — Method in class away3d.materials.BitmapFileMaterial | |
Default method for adding a loadSuccess event listener | |
addOnMappingChange(listener) — Method in class away3d.core.base.Element | |
Default method for adding a mappingchanged event listener | |
addOnMappingChange(listener) — Method in class away3d.core.base.Geometry | |
Default method for adding a mappingChanged event listener | |
addOnMaterialChange(listener) — Method in class away3d.primitives.data.CubeMaterialsData | |
Default method for adding a materialChanged event listener | |
addOnMaterialUpdate(listener) — Method in class away3d.core.base.Geometry | |
Default method for adding a materialUpdated event listener | |
addOnMaterialUpdate(listener) — Method in class away3d.materials.Material | |
Default method for adding a materialupdated event listener | |
addOnMouseDown(listener) — Method in class away3d.containers.View3D | |
Default method for adding a mouseDown3d event listener. | |
addOnMouseDown(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a mouseDown3D event listener | |
addOnMouseMove(listener) — Method in class away3d.containers.View3D | |
Default method for adding a mouseMove3d event listener. | |
addOnMouseMove(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a mouseMove3D event listener | |
addOnMouseOut(listener) — Method in class away3d.containers.View3D | |
Default method for adding a 3d mouseOut event listener. | |
addOnMouseOut(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a mouseOut3D event listener | |
addOnMouseOver(listener) — Method in class away3d.containers.View3D | |
Default method for adding a 3d mouseOver event listener. | |
addOnMouseOver(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a mouseOver3D event listener | |
addOnMouseUp(listener) — Method in class away3d.containers.View3D | |
Default method for adding a mouseUp3d event listener. | |
addOnMouseUp(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a mouseUp3D event listener | |
addOnParentUpdate(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a parentupdated event listener | |
addOnProgress(listener) — Method in class away3d.loaders.AbstractParser | |
Default method for adding a parseProgress event listener | |
addOnProgress(listener) — Method in class away3d.loaders.Loader3D | |
Default method for adding a loadProgress event listener | |
addOnRollOut(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a rollOut3D event listener | |
addOnRollOver(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a rollOver3D event listener | |
addOnSceneChange(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a scenechanged event listener | |
addOnSceneTransformChange(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a scenetransformchanged event listener | |
addOnScreenUpdate(listener) — Method in class away3d.core.clip.Clipping | |
Default method for adding a screenUpdated event listener | |
addOnSessionChange(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a sessionchanged event listener | |
addOnSessionUpdate(listener) — Method in class away3d.core.render.AbstractRenderSession | |
Default method for adding a sessionUpdated event listener | |
addOnSuccess(listener) — Method in class away3d.loaders.AbstractParser | |
Default method for adding a parseSuccess event listener | |
addOnSuccess(listener) — Method in class away3d.loaders.Loader3D | |
Default method for adding a loadSuccess event listener | |
addOnTraceComplete(listener) — Method in class away3d.materials.utils.LightPrebaker | |
Default method for adding a tracecomplete event listener | |
addOnTraceComplete(listener) — Method in class away3d.materials.utils.NormalMapGenerator | |
Default method for adding a tracecomplete event listener | |
addOnTraceCount(listener) — Method in class away3d.materials.utils.LightPrebaker | |
Default method for adding a tracecount event listener | |
addOnTraceProgress(listener) — Method in class away3d.materials.utils.LightPrebaker | |
Default method for adding a traceprogress event listener | |
addOnTraceProgress(listener) — Method in class away3d.materials.utils.NormalMapGenerator | |
Default method for adding a traceprogress event listener | |
addOnTransformChange(listener) — Method in class away3d.core.base.Object3D | |
Default method for adding a transformchanged event listener | |
addOnVertexChange(listener) — Method in class away3d.core.base.Element | |
Default method for adding a vertexchanged event listener | |
addOnVertexValueChange(listener) — Method in class away3d.core.base.Element | |
Default method for adding a vertexvaluechanged event listener | |
addOnVisibleChange(listener) — Method in class away3d.core.base.Element | |
Default method for adding a visiblechanged event listener | |
addOverlay(value:away3d.overlays:IOverlay) — Method in class away3d.containers.View3D | |
Adds an overlay effect on top of the view container. | |
addSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.Geometry | |
Adds a segment element to the geometry object. | |
addSegment(segment:away3d.core.base:Segment) — Method in class away3d.core.base.Mesh | |
Adds a segment object to the mesh object. | |
addSlide(title, text, scene:away3d.containers:Scene3D, renderer:away3d.core.render:IRenderer, session:away3d.core.render:AbstractRenderSession) — Method in class away3d.test.BaseDemo | |
addSourceURL(url) — Method in class away3d.containers.View3D | |
Defines a source url string that can be accessed though a View Source option in the right-click menu. | |
addSourceURL(url) — Method in class away3d.core.stats.Stats | |
addSprite(sprite3d:away3d.sprites:Sprite3D) — Method in class away3d.core.base.Geometry | |
Adds a 3d sprite element to the geometry object. | |
addSprite(sprite3d:away3d.sprites:Sprite3D) — Method in class away3d.core.base.Mesh | |
Adds a sprite3d object to the mesh object. | |
addTask(id, rgb, x, y, text, span) — Method in class away3d.core.stats.Tasks | |
addTemporaryChild(mesh:away3d.core.base:Mesh) — Method in class away3d.graphs.bsp.BSPTree | |
addToList(list, index) — Method in class away3d.graphs.bsp.BSPPortal | |
Adds a portal to a bit mask list | |
addVertex(vertex:away3d.core.base:Vertex) — Method in class away3d.animators.VertexAnimator | |
adjacent(nGon:away3d.core.geom:NGon) — Method in class away3d.core.geom.NGon | |
Tests if two NGons (partially) share an edge. | |
adjust(x, y, z, k) — Method in class away3d.core.base.Vertex | |
Adjusts the position of the vertex object incrementally. | |
align — Property in class away3d.animators.FaceLink | |
Defines if the object is aligned along the normal | |
align — Property in class away3d.primitives.TextField3D | |
Defines the paragraph alignment of the textfield. | |
align — Property in class away3d.sprites.MovieClipSprite | |
Defines how the sprite should be align to its registration point. | |
align(aObjs, axis, condition) — Static method in class away3d.tools.Align | |
Applies to array elements the alignment according to axis, x, y or z and a condition. | |
Align — Class in package away3d.tools | |
Class Aligns arrays of Object3Ds, Number3d's or Vertexes compared to each other.Align
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_alignment — Property in class away3d.core.geom.Plane3D | |
aligntopath — Property in class away3d.extrusions.PathDuplicator | |
aligntoPath — Property in class away3d.extrusions.PathExtrusion | |
Defines if the array of profile points should be orientated on path or not. | |
alignToPath — Property in class away3d.animators.PathAnimator | |
Defines whether the 3d object aligns its rotation to the axis of the path while animating along the path. | |
alignToPath — Property in class away3d.extrusions.PathExtrusion | |
alpha — Property in class away3d.core.base.Object3D | |
An optional alpha value that can be applied to the 3d object. | |
alpha — Property in class away3d.core.render.AbstractRenderSession | |
Placeholder for alpha property of containers | |
alpha — Property in class away3d.materials.BitmapMaterial | |
Defines an alpha value for the texture bitmap. | |
_alpha — Property in class away3d.materials.WireColorMaterial | |
alpha — Property in class away3d.materials.WireColorMaterial | |
Determines the alpha value of the material | |
ALPHA — Constant static property in class away3d.materials.utils.HeightMapDataChannel | |
alphaFactor — Property in class away3d.overlays.LensFlare | |
alphaMax — Property in class away3d.overlays.LensFlare | |
alphaMin — Property in class away3d.overlays.LensFlare | |
ambient — Property in class away3d.core.light.LightPrimitive | |
Coefficient for the ambient light intensity. | |
ambient — Property in class away3d.lights.AmbientLight3D | |
Defines a coefficient for the ambient light intensity. | |
ambient — Property in class away3d.lights.DirectionalLight3D | |
Defines a coefficient for the ambient light intensity. | |
ambient — Property in class away3d.lights.PointLight3D | |
Defines a coefficient for the ambient light intensity. | |
ambient — Property in class away3d.materials.ShadingColorMaterial | |
Defines a color value for ambient light. | |
ambientBitmap — Property in class away3d.core.light.LightPrimitive | |
Lightmap for ambient intensity. | |
ambientColor — Property in class away3d.loaders.data.MaterialData | |
Optional ambient color of the material. | |
ambientColorTransform — Property in class away3d.core.light.DirectionalLight | |
Color transform used in cached shading materials for combined ambient and diffuse color intensities. | |
ambientDiffuseBitmap — Property in class away3d.core.light.LightPrimitive | |
Combined lightmap for ambient and diffuse intensities. | |
ambientLight(ambient:away3d.core.light:AmbientLight) — Method in interface away3d.core.light.ILightConsumer | |
Adds an ambient light primitive to the light consumer. | |
ambientLight(ambient:away3d.core.light:AmbientLight) — Method in class away3d.core.light.LightArray | |
Adds an ambient light primitive to the light consumer. | |
AmbientLight — Class in package away3d.core.light | |
Ambient light primitive | |
AmbientLight3D — Class in package away3d.lights | |
Lightsource that colors all shaded materials evenly from any angle | |
AmbientLight3D(init) — Constructor in class away3d.lights.AmbientLight3D | |
Creates a new AmbientLight3D object. |
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ambients — Property in interface away3d.core.light.ILightConsumer | |
ambients — Property in class away3d.core.light.LightArray | |
The ambient light primitives stored in the consumer. | |
AmbientShader — Class in package away3d.materials.shaders | |
Shader class for ambient lighting | |
AmbientShader(init) — Constructor in class away3d.materials.shaders.AmbientShader | |
Creates a new AmbientShader object. |
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AnimatedBitmapMaterial — Class in package away3d.materials | |
Bitmap material that allows fast rendering of animations by caching bitmapdata objects for each frame. | |
AnimatedBitmapMaterial(movie, init) — Constructor in class away3d.materials.AnimatedBitmapMaterial | |
Creates a new AnimatedBitmapMaterial object. |
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AnimationData — Class in package away3d.loaders.data | |
Data class for the animation of a mesh. | |
AnimationDataType — Class in package away3d.loaders.data | |
animationLibrary — Property in class away3d.core.base.Object3D | |
Reference container for all animations used in the container. | |
AnimationLibrary — Dynamic class in package away3d.loaders.utils | |
Store for all animations associated with an externally loaded file. | |
animationType — Property in class away3d.loaders.data.AnimationData | |
String representing the animation type. | |
animator — Property in class away3d.events.AnimatorEvent | |
A reference to the animation object that is relevant to the event. | |
animator — Property in class away3d.loaders.data.AnimationData | |
Reference to the animation object of the resulting animation. | |
Animator — Class in package away3d.animators | |
Base class for all animator objects. | |
Animator(target:away3d.core.base:Object3D, init) — Constructor in class away3d.animators.Animator | |
Creates a new Animator object. |
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AnimatorEvent — Class in package away3d.events | |
Passed as a parameter when an animator event occurs | |
AnimatorEvent(type, animator:away3d.animators:Animator) — Constructor in class away3d.events.AnimatorEvent | |
Creates a new AnimationEvent object. |
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AnotherRivalFilter — Class in package away3d.core.filter | |
Corrects triangle z-sorting | |
AnotherRivalFilter(maxdelay) — Constructor in class away3d.core.filter.AnotherRivalFilter | |
Creates a new AnotherRivalFilter object. |
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antiPenumbrae — Property in class away3d.graphs.bsp.BSPPortal | |
ANY — Constant static property in class away3d.core.geom.Plane3D | |
aperture — Property in class away3d.cameras.Camera3D | |
Used in DofSprite3D . |
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aperture — Static property in class away3d.core.utils.DofCache | |
apply(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.LightTraverser | |
Executed when the traverser is applied to the node. | |
apply(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.PrimitiveTraverser | |
Executed when the traverser is applied to the node. | |
apply(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.ProjectionTraverser | |
apply(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.SessionTraverser | |
Executed when the traverser is applied to the node. | |
apply(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.Traverser | |
Executed when the traverser is applied to the node. | |
apply(aRender) — Method in class away3d.materials.utils.LightPrebaker | |
Starts the trace | |
apply(scene:away3d.containers:Scene3D) — Method in class away3d.materials.utils.SimpleShadow | |
generates the shadow projection | |
apply(sourcemap, passes) — Static method in class away3d.materials.utils.data.Grow | |
apply(object3d:away3d.core.base:Object3D) — Method in class away3d.tools.Explode | |
Apply the explode code to a given object3D | |
apply(mesh1:away3d.core.base:Mesh, mesh2:away3d.core.base:Mesh) — Method in class away3d.tools.Merge | |
Merges two meshes into one. | |
apply(object3d:away3d.core.base:Object3D, axe, recenter, duplicate) — Static method in class away3d.tools.Mirror | |
Mirrors an Object3D Mesh object geometry and uv's | |
apply(mesh:away3d.core.base:Mesh) — Method in class away3d.tools.Replicate | |
Apply the replicate code to the mesh | |
apply(object3d:away3d.core.base:Object3D) — Method in class away3d.tools.Weld | |
Apply the welding code to a given object3D. | |
applyBump(bm, nm) — Method in class away3d.materials.utils.NormalMapGenerator | |
Applys a bump to a given normal map. | |
applyCached(index) — Method in class away3d.modifiers.PathAlignModifier | |
Performs the alignment from precalculations. | |
applyCachedAt(xOffset) — Method in class away3d.modifiers.PathAlignModifier | |
See buildCacheAt(); | |
applyHeightGradient(src, color, reverse, blendmode) — Method in class away3d.extrusions.ElevationReader | |
Apply the generated height source to a bitmapdata. | |
applyPosition(dx, dy, dz) — Method in class away3d.containers.ObjectContainer3D | |
Apply the given position to child objects without altering the appearance of the object container | |
applyPosition(dx, dy, dz) — Method in class away3d.core.base.Mesh | |
Apply the given position to the geometry without altering the appearance of the mesh | |
applyPosition(dx, dy, dz) — Method in class away3d.core.base.Object3D | |
Apply the given position to the object without altering the apperance of child objects | |
applyRotations() — Method in class away3d.containers.ObjectContainer3D | |
Apply the local rotations to child objects without altering the appearance of the object container | |
applyRotations() — Method in class away3d.core.base.Mesh | |
Apply the local rotations to the geometry without altering the appearance of the mesh | |
applyRotations() — Method in class away3d.core.base.Object3D | |
Apply the local rotations to the object without altering the apperance of child objects | |
arcLengthPrecision — Property in class away3d.modifiers.PathAlignModifier | |
Determines the quality of the alignment. | |
area — Property in class away3d.core.base.Face | |
Returns the calculated 2 dimensional area of the face. | |
area — Property in class away3d.core.draw.DrawTriangle | |
The calulated area of the triangle primitive. | |
area — Property in class away3d.core.geom.NGon | |
Calculates the area of an NGon | |
array — Property in class away3d.core.geom.Path | |
returns the Path elements array | |
array2matrix(ar, yUp, scaling) — Method in class away3d.core.math.MatrixAway3D | |
Fills the 3d matrix object with values from an array with 3d matrix values ordered from right to left and up to down. | |
AS3Exporter — Class in package away3d.exporters | |
AS3Exporter() — Constructor in class away3d.exporters.AS3Exporter | |
Class generates a string in the Actionscript3 format representing the object3D(s). | |
as3File — Property in class away3d.exporters.AS3Exporter | |
Returns the last generated as3 file async from events. | |
as3File — Property in class away3d.exporters.AS3LiteExporter | |
Returns the last generated as3 file async from events. | |
AS3LiteExporter — Class in package away3d.exporters | |
AS3LiteExporter() — Constructor in class away3d.exporters.AS3LiteExporter | |
Class generates a string in the Actionscript3 format for Away3DLite, representing the object3D(s). | |
asAS3Class(classname, packagename, round, animated) — Method in class away3d.core.base.Mesh | |
Returns a formatted string containing a self contained AS3 class definition that can be used to re-create the mesh. | |
Ase — Class in package away3d.loaders | |
File loader for the ASE file format. | |
Ase(init) — Constructor in class away3d.loaders.Ase | |
Creates a new Ase object.. |
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aSegments — Property in class away3d.core.geom.Path | |
The array that contains the path definition. | |
assignBackPortal(portal:away3d.graphs.bsp:BSPPortal) — Method in class away3d.graphs.bsp.BSPNode | |
Assigns a portal to this leaf, looking out. | |
assignCollider(child:away3d.core.base:Object3D, center:away3d.core.math:Number3D, radius) — Method in class away3d.graphs.bsp.BSPNode | |
_assignedFaces — Property in class away3d.graphs.bsp.BSPNode | |
assignPortal(portal:away3d.graphs.bsp:BSPPortal) — Method in class away3d.graphs.bsp.BSPNode | |
Assigns a portal to this leaf, looking in. | |
asXML() — Method in class away3d.core.base.Mesh | |
Returns an xml representation of the mesh | |
ASYNC_ITERATION_CANCELED — Constant static property in class away3d.events.IteratorEvent | |
ASYNC_ITERATION_COMPLETE — Constant static property in class away3d.events.IteratorEvent | |
ASYNC_ITERATION_TICK — Constant static property in class away3d.events.IteratorEvent | |
autoLoadTextures — Property in class away3d.loaders.Loader3D | |
Controls the automatic loading of image files used as textures in the model. | |
autoplay — Property in class away3d.materials.AnimatedBitmapMaterial | |
Indicates whether the animation will start playing on initialisation. | |
autoUpdate — Property in class away3d.containers.Scene3D | |
Defines whether scene events are automatically triggered by the view, or manually by updateScene()
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autoUpdate — Property in class away3d.materials.MovieMaterial | |
Indicates whether the texture bitmap is updated on every frame | |
AVERAGE — Constant static property in class away3d.materials.utils.HeightMapDataChannel | |
averaged — Property in class away3d.core.geom.Path | |
returns true if the averagePath handler is being used. | |
averagePath() — Method in class away3d.core.geom.Path | |
handler will average the path using averages of the PathCommands note that this is not dynamic, the path values are overwrited | |
away3d.animators — Package | |
away3d.animators.data — Package | |
away3d.animators.utils — Package | |
away3d.audio — Package | |
away3d.audio.drivers — Package | |
away3d.blockers — Package | |
away3d.cameras — Package | |
away3d.cameras.lenses — Package | |
away3d.containers — Package | |
away3d.core.base — Package | |
away3d.core.block — Package | |
away3d.core.clip — Package | |
away3d.core.draw — Package | |
away3d.core.filter — Package | |
away3d.core.geom — Package | |
away3d.core.light — Package | |
away3d.core.math — Package | |
away3d.core.project — Package | |
away3d.core.render — Package | |
away3d.core.stats — Package | |
away3d.core.traverse — Package | |
away3d.core.utils — Package | |
away3d.debug — Package | |
away3d.events — Package | |
away3d.exporters — Package | |
away3d.extrusions — Package | |
away3d.graphs — Package | |
away3d.graphs.bsp — Package | |
away3d.graphs.bsp.builder — Package | |
away3d.lights — Package | |
away3d.loaders — Package | |
away3d.loaders.data — Package | |
away3d.loaders.utils — Package | |
away3d.materials — Package | |
away3d.materials.shaders — Package | |
away3d.materials.utils — Package | |
away3d.materials.utils.data — Package | |
away3d.modifiers — Package | |
away3d.modifiers.data — Package | |
away3d.overlays — Package | |
away3d.physics — Package | |
away3d.primitives — Package | |
away3d.primitives.data — Package | |
away3d.primitives.utils — Package | |
away3d.sprites — Package | |
away3d.test — Package | |
away3d.tools — Package | |
AwayStats — Class in package away3d.debug | |
Stats monitor for Away3D or general use in any project. |
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AwayStats(view3d:away3d.containers:View3D, minimized, transparent, meanDataLength, enableClickToReset, enableModifyFrameRate) — Constructor in class away3d.debug.AwayStats | |
Create an Away3D stats widget. |
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AWData — Class in package away3d.loaders | |
File loader/parser for the native .awd data file format. |
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AWData(init) — Constructor in class away3d.loaders.AWData | |
Creates a new AWData object. |
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AWDataExporter — Class in package away3d.exporters | |
AWDataExporter() — Constructor in class away3d.exporters.AWDataExporter | |
Class generates a string in the Actionscript3 format representing an abstraction of the object3D(s). | |
AWTweener — Class in package away3d.animators.utils | |
AWTweener() — Constructor in class away3d.animators.utils.AWTweener | |
AWTweener, a simplified tweening system to allow native tweens. | |
axis — Property in class away3d.extrusions.LatheExtrusion | |
Defines the axis used for the lathe rotation. | |
axis2quaternion(x, y, z, angle) — Method in class away3d.core.math.Quaternion | |
Fills the quaternion object with values representing the given rotation around a vector. | |
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