A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
v — Property in class away3d.core.base.UV |
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Defines the vertical corrdinate of the texture value. |
v0 — Property in class away3d.core.base.Face |
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Defines the v0 vertex of the face. |
v0 — Property in class away3d.core.base.Segment |
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Defines the v0 vertex of the segment. |
v0 — Property in class away3d.core.utils.FaceVO |
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v0 — Property in class away3d.core.utils.SegmentVO |
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v0 — Property in class away3d.loaders.data.FaceData |
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Index of vertex 0. |
v000 — Property in class away3d.primitives.WireCube |
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Returns the back bottom left vertex of the cube. |
v001 — Property in class away3d.primitives.WireCube |
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Returns the front bottom left vertex of the cube. |
v010 — Property in class away3d.primitives.WireCube |
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Returns the back top left vertex of the cube. |
v011 — Property in class away3d.primitives.WireCube |
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Returns the front top left vertex of the cube. |
v0x — Property in class away3d.core.draw.DrawSegment |
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The x position of the v0 screenvertex of the segment primitive. |
v0x — Property in class away3d.core.draw.DrawTriangle |
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The x position of the v0 screenvertex of the triangle primitive. |
v0y — Property in class away3d.core.draw.DrawSegment |
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The y position of the v0 screenvertex of the segment primitive. |
v0y — Property in class away3d.core.draw.DrawTriangle |
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The y position of the v0 screenvertex of the triangle primitive. |
v0z — Property in class away3d.core.draw.DrawSegment |
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The z position of the v0 screenvertex of the segment primitive. |
v0z — Property in class away3d.core.draw.DrawTriangle |
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The z position of the v0 screenvertex of the triangle primitive. |
v1 — Property in class away3d.core.base.Face |
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Defines the v1 vertex of the face. |
v1 — Property in class away3d.core.base.Segment |
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Defines the v1 vertex of the segment. |
v1 — Property in class away3d.core.utils.FaceVO |
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v1 — Property in class away3d.core.utils.SegmentVO |
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v1 — Property in class away3d.loaders.data.FaceData |
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Index of vertex 1. |
v100 — Property in class away3d.primitives.WireCube |
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Returns the back bottom right vertex of the cube. |
v101 — Property in class away3d.primitives.WireCube |
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Returns the front bottom right vertex of the cube. |
v110 — Property in class away3d.primitives.WireCube |
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Returns the back top right vertex of the cube. |
v111 — Property in class away3d.primitives.WireCube |
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Returns the front top right vertex of the cube. |
v1x — Property in class away3d.core.draw.DrawSegment |
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The x position of the v1 screenvertex of the segment primitive. |
v1x — Property in class away3d.core.draw.DrawTriangle |
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The x position of the v1 screenvertex of the triangle primitive. |
v1y — Property in class away3d.core.draw.DrawSegment |
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The y position of the v1 screenvertex of the segment primitive. |
v1y — Property in class away3d.core.draw.DrawTriangle |
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The y position of the v1 screenvertex of the triangle primitive. |
v1z — Property in class away3d.core.draw.DrawSegment |
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The z position of the v1 screenvertex of the segment primitive. |
v1z — Property in class away3d.core.draw.DrawTriangle |
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The z position of the v1 screenvertex of the triangle primitive. |
v2 — Property in class away3d.core.base.Face |
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Defines the v2 vertex of the face. |
v2 — Property in class away3d.core.utils.FaceVO |
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v2 — Property in class away3d.loaders.data.FaceData |
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Index of vertex 2. |
v2x — Property in class away3d.core.draw.DrawTriangle |
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The x position of the v2 screenvertex of the triangle primitive. |
v2y — Property in class away3d.core.draw.DrawTriangle |
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The y position of the v2 screenvertex of the triangle primitive. |
v2z — Property in class away3d.core.draw.DrawTriangle |
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The z position of the v2 screenvertex of the triangle primitive. |
ValueObject — Class in package away3d.core.utils |
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vectorInstructionType — Property in class away3d.core.draw.ScreenVertex |
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VectorIterator — Class in package away3d.graphs |
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VectorIterator(vector) — Constructor in class away3d.graphs.VectorIterator |
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_vertex — Property in class away3d.cameras.lenses.AbstractLens |
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vertex — Property in class away3d.core.base.VertexClassification |
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vertex — Property in class away3d.core.utils.SpriteVO |
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vertex — Property in class away3d.modifiers.data.VertexData |
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vertex(w, h) — Method in class away3d.primitives.Cone |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w, h) — Method in class away3d.primitives.Cylinder |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w, h) — Method in class away3d.primitives.Plane |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w, h) — Method in class away3d.primitives.Sphere |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(r, t) — Method in class away3d.primitives.Torus |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w, h) — Method in class away3d.primitives.WireCone |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w, h) — Method in class away3d.primitives.WireCylinder |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(i, j) — Method in class away3d.primitives.WirePlane |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(w, h) — Method in class away3d.primitives.WireSphere |
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Returns the vertex object specified by the grid position of the mesh. |
vertex(r, t) — Method in class away3d.primitives.WireTorus |
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Returns the vertex object specified by the grid position of the mesh. |
vertex — Property in class away3d.sprites.Sprite3D |
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Returns the vertex of the 3d sprite. |
Vertex — Class in package away3d.core.base |
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A vertex coordinate value object. |
Vertex(x, y, z) — Constructor in class away3d.core.base.Vertex |
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Creates a new Vertex object. |
VERTEX_ANIMATION — Constant static property in class away3d.loaders.data.AnimationDataType |
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String representing a vertex animation. |
VertexAnimator — Class in package away3d.animators |
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VertexAnimator(target:away3d.core.base:Object3D, init) — Constructor in class away3d.animators.VertexAnimator |
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Creates a new VertexAnimator
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vertexChanged — Event in class away3d.core.base.Element |
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Dispatched when the vertex of a 3d element changes. |
VERTEX_CHANGED — Constant static property in class away3d.events.ElementEvent |
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Defines the value of the type property of a vertexChanged event object. |
VertexClassification — Class in package away3d.core.base |
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VertexData — Class in package away3d.modifiers.data |
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vertexDirty — Property in class away3d.core.base.Element |
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vertexvalueChanged — Event in class away3d.core.base.Element |
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Dispatched when the vertex value of a 3d element changes. |
VERTEXVALUE_CHANGED — Constant static property in class away3d.events.ElementEvent |
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Defines the value of the type property of a vertexvalueChanged event object. |
vertices — Property in class away3d.blockers.ConvexBlock |
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Verticies to use for calculating the convex hull. |
_vertices — Property in class away3d.core.base.Element |
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vertices — Property in class away3d.core.base.Element |
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Returns an array of vertex objects that make up the 3d element. |
vertices — Property in class away3d.core.base.Face |
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Returns an array of vertex objects that are used by the face. |
vertices — Property in class away3d.core.base.Geometry |
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Returns an array of all vertices contained in the geometry object
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vertices — Property in class away3d.core.base.Mesh |
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Returns an array of the vertices contained in the mesh object. |
vertices — Property in class away3d.core.base.Segment |
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Returns an array of vertex objects that are used by the segment. |
vertices — Property in class away3d.core.block.ConvexBlocker |
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Defines the vertices used to calulate the convex hull. |
vertices — Property in class away3d.core.geom.NGon |
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vertices — Property in class away3d.core.utils.FaceVO |
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vertices — Property in class away3d.core.utils.SegmentVO |
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vertices — Property in class away3d.loaders.data.AnimationData |
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Array representing the vertices used in vertex animation. |
vertices — Property in class away3d.loaders.data.GeometryData |
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Array of vertex objects. |
vertices — Property in class away3d.primitives.AbstractPrimitive |
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Returns an array of the vertices contained in the mesh object. |
vertices — Property in class away3d.primitives.data.PatchData |
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vertices — Property in class away3d.sprites.DirSprite2D |
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vertices — Property in class away3d.sprites.Sprite3D |
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Returns an array of vertex objects that are used by the 3d sprite. |
video — Property in class away3d.materials.VideoMaterial |
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The Video Object
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VideoEvent — Class in package away3d.events |
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Passed as a parameter when a material event occurs
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VideoEvent(type, stream, file, object) — Constructor in class away3d.events.VideoEvent |
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Creates a new VideoEvent object. |
VideoMaterial — Class in package away3d.materials |
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VideoMaterial(init) — Constructor in class away3d.materials.VideoMaterial |
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Creates a new VideoMaterial object. |
view — Property in class away3d.cameras.Camera3D |
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view — Property in class away3d.cameras.SpringCam |
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_view — Property in class away3d.cameras.lenses.AbstractLens |
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view — Property in class away3d.cameras.lenses.AbstractLens |
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view — Property in class away3d.core.clip.Clipping |
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view — Property in class away3d.core.draw.DrawPrimitive |
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The view 3d object of the drawing primitive. |
view — Property in class away3d.core.project.ConvexBlockProjector |
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view — Property in class away3d.core.project.DirSpriteProjector |
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view — Property in class away3d.core.project.DofSpriteProjector |
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view — Property in class away3d.core.project.MeshProjector |
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view — Property in class away3d.core.project.MovieClipSpriteProjector |
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view — Property in class away3d.core.project.SpriteProjector |
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view — Property in class away3d.core.traverse.PrimitiveTraverser |
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Defines the view being used. |
view — Property in class away3d.core.traverse.ProjectionTraverser |
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Defines the view being used. |
view — Property in class away3d.core.utils.CameraVarsStore |
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view — Property in class away3d.core.utils.DrawPrimitiveStore |
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view — Property in class away3d.core.utils.FaceMaterialVO |
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view — Property in class away3d.events.MouseEvent3D |
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The view object inside which the event took place. |
view — Property in class away3d.events.ViewEvent |
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A reference to the view object that is relevant to the event. |
view — Property in class away3d.test.BaseDemo |
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view — Property in class away3d.test.SimpleView |
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View3D — Class in package away3d.containers |
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Sprite container used for storing camera, scene, session, renderer and clip references, and resolving mouse events
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View3D(init) — Constructor in class away3d.containers.View3D |
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Creates a new View3D object. |
viewDictionary — Property in class away3d.containers.Scene3D |
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ViewEvent — Class in package away3d.events |
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Passed as a parameter when a view3d event occurs
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ViewEvent(type, view:away3d.containers:View3D) — Constructor in class away3d.events.ViewEvent |
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Creates a new FaceEvent object. |
viewMatrix — Property in class away3d.cameras.Camera3D |
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Returns the transformation matrix used to resolve the scene to the view. |
viewMatrix — Property in class away3d.cameras.TargetCamera3D |
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Returns the transformation matrix used to resolve the scene to the view. |
viewPositions — Property in class away3d.core.light.PointLight |
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Positions dictionary for the view positions used by shading materials. |
viewSource(e) — Method in class away3d.core.stats.Stats |
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viewTimer — Property in class away3d.core.draw.ScreenVertex |
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viewTransform — Property in class away3d.cameras.lenses.AbstractLens |
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viewTransformDictionary — Property in class away3d.core.utils.CameraVarsStore |
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Dictionary of all objects transforms calulated from the camera view for the last render frame
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visible — Property in class away3d.core.base.Element |
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Determines whether the 3d element is visible in the scene. |
visible — Property in class away3d.core.base.Object3D |
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Defines whether the 3d object is visible in the scene
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visible — Property in class away3d.core.draw.ScreenVertex |
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Indicates whether the vertex is visible after projection. |
visible — Property in class away3d.loaders.data.FaceData |
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Determines whether the face is visible. |
visible — Property in class away3d.materials.Material |
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Indicates whether the material is visible
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visible — Property in class away3d.materials.WireColorMaterial |
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Indicates whether the material is visible
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visible — Property in class away3d.materials.WireframeMaterial |
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Indicates whether the material is visible
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visibleChanged — Event in class away3d.core.base.Element |
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Dispatched when the visiblity of a 3d element changes. |
VISIBLE_CHANGED — Constant static property in class away3d.events.ElementEvent |
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Defines the value of the type property of a visibleChanged event object. |
visitWebsite(e) — Method in class away3d.core.stats.Stats |
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_visList — Property in class away3d.graphs.bsp.BSPNode |
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visList — Property in class away3d.graphs.bsp.BSPNode |
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visList — Property in class away3d.graphs.bsp.BSPPortal |
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volume — Property in class away3d.audio.Sound3D |
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Defines the overall (master) volume of the 3D sound, after any
positional adjustments to volume have been applied. |
_volume — Property in class away3d.audio.drivers.AbstractSound3DDriver |
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volume — Property in class away3d.audio.drivers.AbstractSound3DDriver |
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volume — Property in interface away3d.audio.drivers.ISound3DDriver |
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Master volume/gain after 3D modifications to pan/volume have been applied. |
volume — Property in class away3d.materials.VideoMaterial |
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The sound volume
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_vx — Property in class away3d.cameras.lenses.AbstractLens |
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vx — Property in class away3d.core.draw.DrawDisplayObject |
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The x value of the screenvertex used to position the drawing primitive in the view. |
vx — Property in class away3d.core.draw.DrawScaledBitmap |
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The x value of the screenvertex used to position the scaled bitmap primitive in the view. |
vx — Property in class away3d.core.draw.DrawSprite |
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The x position of the screenvertex of the billboard primitive. |
vx — Property in class away3d.core.draw.ScreenVertex |
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The view x position of the vertex in the view. |
_vy — Property in class away3d.cameras.lenses.AbstractLens |
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vy — Property in class away3d.core.draw.DrawDisplayObject |
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The y value of the screenvertex used to position the drawing primitive in the view. |
vy — Property in class away3d.core.draw.DrawScaledBitmap |
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The y value of the screenvertex used to position the scaled bitmap primitive in the view. |
vy — Property in class away3d.core.draw.DrawSprite |
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The y position of the screenvertex of the billboard primitive. |
vy — Property in class away3d.core.draw.ScreenVertex |
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The view y position of the vertex in the view. |
_vz — Property in class away3d.cameras.lenses.AbstractLens |
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vz — Property in class away3d.core.draw.DrawDisplayObject |
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The z value of the screenvertex used to position the drawing primitive in the view. |
vz — Property in class away3d.core.draw.DrawScaledBitmap |
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The z value of the screenvertex used to position the scaled bitmap primitive in the view. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |