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L — Constant static property in class away3d.primitives.BezierPatch
_lastAddedVertex — Property in class away3d.core.base.Element
_lastIterationPositive — Property in class away3d.graphs.bsp.BSPNode
LatheExtrusion — Class in package away3d.extrusions
Class for generating meshes with axial symmetry such as donuts, pipes, vases etc.
LatheExtrusion(profile, init) — Constructor in class away3d.extrusions.LatheExtrusion
Class Lathe generates circular meshes such as donuts, pipes, pyramids etc..
layer — Property in class away3d.core.render.AbstractRenderSession
LayerMaterial — Class in package away3d.materials
Basic bitmap material
LayerMaterial(init) — Constructor in class away3d.materials.LayerMaterial
Creates a new LayerMaterial object.
leading — Property in class away3d.primitives.TextField3D
Defines the amount of vertical space between lines.
leafId — Property in class away3d.graphs.bsp.BSPNode
leave(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.PrimitiveTraverser
Executed when the traverser leaves the node.
leave(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.ProjectionTraverser
leave(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.Traverser
Executed when the traverser leaves the node.
_leaves — Property in class away3d.graphs.bsp.BSPTree
leaves — Property in class away3d.graphs.bsp.BSPTree
All the leaves in the current tree
leaves — Property in interface away3d.graphs.bsp.builder.IBSPBuilder
left — Property in class away3d.primitives.data.CubeMaterialsData
Defines the material applied to the left side of the cube.
LEFT — Constant static property in class away3d.core.geom.Frustum
LEFT — Static property in class away3d.core.math.Number2D
LEFT — Static property in class away3d.core.math.Number3D
A 3d number object representing a relative direction left.
LEFT — Constant static property in class away3d.primitives.BezierPatch
LEFT — Constant static property in class away3d.primitives.utils.CubeFaces
The face on the left hand side
leftbottom — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
The quadrant tree node for the bottom left quadrant.
leftbottomFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
Determines if the bounds of the bottom left quadrant need re-calculating.
leftChild — Property in interface away3d.graphs.ITreeNode
leftChild — Property in class away3d.graphs.bsp.BSPNode
lefttop — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
The quadrant tree node for the top left quadrant.
lefttopFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode
Determines if the bounds of the top left quadrant need re-calculating.
lefttopgroup — Property in class away3d.test.BaseDemo
_len — Property in class away3d.cameras.lenses.AbstractLens
length — Property in class away3d.animators.Animator
Defines the total length of the animation in seconds
length — Property in class away3d.core.draw.DrawSegment
The screen length of the segment primitive.
length — Property in class away3d.core.geom.Path
returns the length of the Path elements array
lens — Property in class away3d.cameras.Camera3D
Defines a lens object used in vertex projection
LensFlare — Class in package away3d.overlays
LensFlare(source:away3d.core.base:Object3D, camera:away3d.cameras:Camera3D) — Constructor in class away3d.overlays.LensFlare
letterSpacing — Property in class away3d.primitives.TextField3D
Defines the amount of horizontal padding between characters.
libraryClips — Property in class away3d.loaders.Swf
An array of library ids to extract from the swf.
light(consumer:away3d.core.light:ILightConsumer) — Method in interface away3d.core.light.ILightProvider
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
light — Property in class away3d.core.light.LightPrimitive
A reference to the ILightProvider object used by the light primitive.
light(consumer:away3d.core.light:ILightConsumer) — Method in class away3d.lights.AbstractLight
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
light(consumer:away3d.core.light:ILightConsumer) — Method in class away3d.lights.AmbientLight3D
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
light(consumer:away3d.core.light:ILightConsumer) — Method in class away3d.lights.DirectionalLight3D
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
light(consumer:away3d.core.light:ILightConsumer) — Method in class away3d.lights.PointLight3D
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
lightarray — Property in class away3d.core.base.Object3D
returns the array of lights contained inside the container.
LightArray — Class in package away3d.core.light
Array for storing light primitives.
lightB — Property in class away3d.materials.utils.data.LightData
lightcolor — Property in class away3d.materials.utils.data.LightData
LightData — Class in package away3d.materials.utils.data
Class holds typed data for the prebaking class
lightfalloff — Property in class away3d.materials.utils.data.LightData
lightG — Property in class away3d.materials.utils.data.LightData
lightposition — Property in class away3d.materials.utils.data.LightData
LightPrebaker — Class in package away3d.materials.utils
LightPrebaker(object3d:away3d.core.base:Object3D, lights, sceneambient, rayTrace, maxW, maxH, blur) — Constructor in class away3d.materials.utils.LightPrebaker
Class LightPrebaker traces and merge light information into a (series) Mesh object BitmapMaterials.
LightPrimitive — Class in package away3d.core.light
Abstract light primitve.
lightR — Property in class away3d.materials.utils.data.LightData
lightradius — Property in class away3d.materials.utils.data.LightData
lights — Property in class away3d.containers.ObjectContainer3D
Returns the lights of the container as an array of light objects
LightTraverser — Class in package away3d.core.traverse
Traverser that gathers blocker primitives for occlusion culling.
LightTraverser() — Constructor in class away3d.core.traverse.LightTraverser
Creates a new LightTraverser object.
LINE — Constant static property in class away3d.core.geom.PathCommand
Line2D — Class in package away3d.core.geom
Line in 2D space
Line2D(a, b, c) — Constructor in class away3d.core.geom.Line2D
LinearExtrusion — Class in package away3d.extrusions
LinearExtrusion(aPoints, init) — Constructor in class away3d.extrusions.LinearExtrusion
LineSegment — Class in package away3d.primitives
Creates a 3d line segment.
LineSegment(init) — Constructor in class away3d.primitives.LineSegment
Creates a new LineSegment object.
lineStyle(thickness, color, alpha) — Method in class away3d.core.base.Graphics3D
lineTo(x, y, z) — Method in class away3d.core.base.Face
lineTo(x, y) — Method in class away3d.core.base.Graphics3D
lineTo(x, y, z) — Method in class away3d.core.base.Segment
list() — Method in class away3d.core.block.BlockerArray
Returns a sorted list of blocker primitives for use in BasicRender
list() — Method in interface away3d.core.draw.IPrimitiveConsumer
list — Property in class away3d.core.draw.PrimitiveVolumeBlock
list — Property in class away3d.core.draw.PrimitiveVolumeBlockNode
The list of drawing primitives inside the volume block.
list() — Method in class away3d.core.render.BasicRenderer
A list of primitives that have been clipped and blocked.
list() — Method in class away3d.core.render.BSPRenderer
A list of primitives that have been clipped and blocked.
list() — Method in class away3d.core.render.QuadrantRenderer
A list of primitives that have been clipped.
listLen — Property in class away3d.graphs.bsp.BSPPortal
load(url, init) — Static method in class away3d.loaders.Ase
Loads and parses an ase file into a 3d mesh object.
load(url, init) — Static method in class away3d.loaders.AWData
Loads and parses a .awd file (The Away3D native.awd data files) into an Object3D object.
load(url, init) — Static method in class away3d.loaders.Collada
Loads and parses a collada file into a 3d container object.
load(url, init) — Static method in class away3d.loaders.Kmz
Loads and parses a kmz file into a 3d container object.
load(url, init) — Static method in class away3d.loaders.Max3DS
Loads and parses a 3ds file into a 3d container object.
load(url, init) — Static method in class away3d.loaders.Md2
Loads and parses an md2 file into a 3d mesh object.
load(url, init) — Static method in class away3d.loaders.Obj
Loads and parses a obj file into a 3d mesh object.
load(url, init) — Static method in class away3d.loaders.Swf
Loads and parses a swf file into a 3d container object.
load(request, context) — Method in class away3d.loaders.utils.TextureLoader
loader — Property in class away3d.events.Loader3DEvent
A reference to the loader object that is relevant to the event.
Loader3D — Class in package away3d.loaders
Abstract loader class used as a placeholder for loading 3d content
Loader3D(init) — Constructor in class away3d.loaders.Loader3D
Creates a new Loader3D object.
Loader3DEvent — Class in package away3d.events
Passed as a parameter when a 3d object loader event occurs
Loader3DEvent(type, loader:away3d.loaders:Loader3D) — Constructor in class away3d.events.Loader3DEvent
Creates a new Loader3DEvent object.
LoaderCube — Class in package away3d.loaders
Default loader class used as a placeholder for loading 3d content
LoaderCube(init) — Constructor in class away3d.loaders.LoaderCube
Creates a new LoaderCube object.
loadError — Event in class away3d.loaders.Loader3D
Dispatched when the 3d object loader fails to load a file.
loadError — Event in class away3d.materials.BitmapFileMaterial
Dispatched when the material fails to load a file.
LOAD_ERROR — Constant static property in class away3d.events.Loader3DEvent
Defines the value of the type property of a loadError event object.
LOAD_ERROR — Constant static property in class away3d.events.MaterialEvent
Defines the value of the type property of a loadError event object.
loaderSize — Property in class away3d.loaders.LoaderCube
Defines the width, height and depth of the cube.
loadGeometry(url, parser:away3d.loaders:AbstractParser) — Method in class away3d.loaders.Loader3D
Loads and parses a 3d file format.
LOADING_GEOMETRY — Constant property in class away3d.loaders.Loader3D
Constant value string representing the geometry loading mode of the 3d loader.
LOADING_MATERIAL_FILE — Constant property in class away3d.loaders.Loader3D
Constant value string representing the material file loading mode of the 3d loader.
LOADING_TEXTURES — Constant property in class away3d.loaders.Loader3D
Constant value string representing the texture loading mode of the 3d loader.
loadProgress — Event in class away3d.loaders.Loader3D
Dispatched when the 3d object loader progresses in the laoding of a file.
loadProgress — Event in class away3d.materials.BitmapFileMaterial
Dispatched every frame the material is loading.
LOAD_PROGRESS — Constant static property in class away3d.events.Loader3DEvent
Defines the value of the type property of a loadProgress event object.
LOAD_PROGRESS — Constant static property in class away3d.events.MaterialEvent
Defines the value of the type property of a loadProgress event object.
loadSuccess — Event in class away3d.loaders.Loader3D
Dispatched when the 3d object loader completes a file load successfully.
loadSuccess — Event in class away3d.materials.BitmapFileMaterial
Dispatched when the material completes a file load successfully.
LOAD_SUCCESS — Constant static property in class away3d.events.Loader3DEvent
Defines the value of the type property of a loadSuccess event object.
LOAD_SUCCESS — Constant static property in class away3d.events.MaterialEvent
Defines the value of the type property of a loadSuccess event object.
loadTextures(data, parser:away3d.loaders:AbstractParser) — Method in class away3d.loaders.Loader3D
Parses 3d file data and loads any subsequent textures if required.
lockH — Property in class away3d.materials.MovieMaterial
lockW — Property in class away3d.materials.MovieMaterial
LODObject — Class in package away3d.containers
3d object container that is drawn only if its scaling to perspective falls within a given range.
LODObject(... rest) — Constructor in class away3d.containers.LODObject
Creates a new LODObject object.
Logo — Class in package away3d.core.stats
Logo() — Constructor in class away3d.core.stats.Logo
lookAt(target:away3d.core.math:Number3D, upAxis:away3d.core.math:Number3D) — Method in class away3d.core.base.Object3D
Rotates the 3d object around to face a point defined relative to the local coordinates of the parent ObjectContainer3D.
lookOffset — Property in class away3d.cameras.SpringCam
offset of facing in target object space, ie: where in the target object space should the camera look.
loop — Property in class away3d.animators.Animator
Defines whether the animation will loop.
loop — Property in class away3d.materials.AnimatedBitmapMaterial
Indicates whether the animation will loop.
loop — Property in class away3d.materials.VideoMaterial
Defines if the FLV will loop
LScan — Class in package away3d.materials.utils.data
Class holds typed data for the prebaking and the normalgenerator classes
LScan(x, y, col) — Constructor in class away3d.materials.utils.data.LScan
LX — Constant static property in class away3d.primitives.BezierPatch
LY — Constant static property in class away3d.primitives.BezierPatch
LZ — Constant static property in class away3d.primitives.BezierPatch
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