A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
L — Constant static property in class away3d.primitives.BezierPatch |
| |
_lastAddedVertex — Property in class away3d.core.base.Element |
| |
_lastIterationPositive — Property in class away3d.graphs.bsp.BSPNode |
| |
LatheExtrusion — Class in package away3d.extrusions |
|
Class for generating meshes with axial symmetry such as donuts, pipes, vases etc. |
LatheExtrusion(profile, init) — Constructor in class away3d.extrusions.LatheExtrusion |
|
Class Lathe generates circular meshes such as donuts, pipes, pyramids etc.. |
layer — Property in class away3d.core.render.AbstractRenderSession |
| |
LayerMaterial — Class in package away3d.materials |
|
Basic bitmap material
|
LayerMaterial(init) — Constructor in class away3d.materials.LayerMaterial |
|
Creates a new LayerMaterial object. |
leading — Property in class away3d.primitives.TextField3D |
|
Defines the amount of vertical space between lines. |
leafId — Property in class away3d.graphs.bsp.BSPNode |
| |
leave(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.PrimitiveTraverser |
|
Executed when the traverser leaves the node. |
leave(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.ProjectionTraverser |
| |
leave(node:away3d.core.base:Object3D) — Method in class away3d.core.traverse.Traverser |
|
Executed when the traverser leaves the node. |
_leaves — Property in class away3d.graphs.bsp.BSPTree |
| |
leaves — Property in class away3d.graphs.bsp.BSPTree |
|
All the leaves in the current tree
|
leaves — Property in interface away3d.graphs.bsp.builder.IBSPBuilder |
| |
left — Property in class away3d.primitives.data.CubeMaterialsData |
|
Defines the material applied to the left side of the cube. |
LEFT — Constant static property in class away3d.core.geom.Frustum |
| |
LEFT — Static property in class away3d.core.math.Number2D |
| |
LEFT — Static property in class away3d.core.math.Number3D |
|
A 3d number object representing a relative direction left. |
LEFT — Constant static property in class away3d.primitives.BezierPatch |
| |
LEFT — Constant static property in class away3d.primitives.utils.CubeFaces |
|
The face on the left hand side
|
leftbottom — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
|
The quadrant tree node for the bottom left quadrant. |
leftbottomFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
|
Determines if the bounds of the bottom left quadrant need re-calculating. |
leftChild — Property in interface away3d.graphs.ITreeNode |
| |
leftChild — Property in class away3d.graphs.bsp.BSPNode |
| |
lefttop — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
|
The quadrant tree node for the top left quadrant. |
lefttopFlag — Property in class away3d.core.draw.PrimitiveQuadrantTreeNode |
|
Determines if the bounds of the top left quadrant need re-calculating. |
lefttopgroup — Property in class away3d.test.BaseDemo |
| |
_len — Property in class away3d.cameras.lenses.AbstractLens |
| |
length — Property in class away3d.animators.Animator |
|
Defines the total length of the animation in seconds
|
length — Property in class away3d.core.draw.DrawSegment |
|
The screen length of the segment primitive. |
length — Property in class away3d.core.geom.Path |
|
returns the length of the Path elements array
|
lens — Property in class away3d.cameras.Camera3D |
|
Defines a lens object used in vertex projection
|
LensFlare — Class in package away3d.overlays |
| |
LensFlare(source:away3d.core.base:Object3D, camera:away3d.cameras:Camera3D) — Constructor in class away3d.overlays.LensFlare |
| |
letterSpacing — Property in class away3d.primitives.TextField3D |
|
Defines the amount of horizontal padding between characters. |
libraryClips — Property in class away3d.loaders.Swf |
|
An array of library ids to extract from the swf. |
light(consumer:away3d.core.light:ILightConsumer) — Method in interface away3d.core.light.ILightProvider |
|
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
|
light — Property in class away3d.core.light.LightPrimitive |
|
A reference to the ILightProvider object used by the light primitive. |
light(consumer:away3d.core.light:ILightConsumer) — Method in class away3d.lights.AbstractLight |
|
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
|
light(consumer:away3d.core.light:ILightConsumer) — Method in class away3d.lights.AmbientLight3D |
|
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
|
light(consumer:away3d.core.light:ILightConsumer) — Method in class away3d.lights.DirectionalLight3D |
|
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
|
light(consumer:away3d.core.light:ILightConsumer) — Method in class away3d.lights.PointLight3D |
|
Called from the PrimitiveTraverser when passing LightPrimitive objects to the light consumer object
|
lightarray — Property in class away3d.core.base.Object3D |
|
returns the array of lights contained inside the container. |
LightArray — Class in package away3d.core.light |
|
Array for storing light primitives. |
lightB — Property in class away3d.materials.utils.data.LightData |
| |
lightcolor — Property in class away3d.materials.utils.data.LightData |
| |
LightData — Class in package away3d.materials.utils.data |
|
Class holds typed data for the prebaking class
|
lightfalloff — Property in class away3d.materials.utils.data.LightData |
| |
lightG — Property in class away3d.materials.utils.data.LightData |
| |
lightposition — Property in class away3d.materials.utils.data.LightData |
| |
LightPrebaker — Class in package away3d.materials.utils |
| |
LightPrebaker(object3d:away3d.core.base:Object3D, lights, sceneambient, rayTrace, maxW, maxH, blur) — Constructor in class away3d.materials.utils.LightPrebaker |
|
Class LightPrebaker traces and merge light information into a (series) Mesh object BitmapMaterials. |
LightPrimitive — Class in package away3d.core.light |
|
Abstract light primitve. |
lightR — Property in class away3d.materials.utils.data.LightData |
| |
lightradius — Property in class away3d.materials.utils.data.LightData |
| |
lights — Property in class away3d.containers.ObjectContainer3D |
|
Returns the lights of the container as an array of light objects
|
LightTraverser — Class in package away3d.core.traverse |
|
Traverser that gathers blocker primitives for occlusion culling. |
LightTraverser() — Constructor in class away3d.core.traverse.LightTraverser |
|
Creates a new LightTraverser object. |
LINE — Constant static property in class away3d.core.geom.PathCommand |
| |
Line2D — Class in package away3d.core.geom |
| Line in 2D space |
Line2D(a, b, c) — Constructor in class away3d.core.geom.Line2D |
| |
LinearExtrusion — Class in package away3d.extrusions |
| |
LinearExtrusion(aPoints, init) — Constructor in class away3d.extrusions.LinearExtrusion |
| |
LineSegment — Class in package away3d.primitives |
|
Creates a 3d line segment. |
LineSegment(init) — Constructor in class away3d.primitives.LineSegment |
|
Creates a new LineSegment object. |
lineStyle(thickness, color, alpha) — Method in class away3d.core.base.Graphics3D |
| |
lineTo(x, y, z) — Method in class away3d.core.base.Face |
| |
lineTo(x, y) — Method in class away3d.core.base.Graphics3D |
| |
lineTo(x, y, z) — Method in class away3d.core.base.Segment |
| |
list() — Method in class away3d.core.block.BlockerArray |
|
Returns a sorted list of blocker primitives for use in BasicRender
|
list() — Method in interface away3d.core.draw.IPrimitiveConsumer |
| |
list — Property in class away3d.core.draw.PrimitiveVolumeBlock |
| |
list — Property in class away3d.core.draw.PrimitiveVolumeBlockNode |
|
The list of drawing primitives inside the volume block. |
list() — Method in class away3d.core.render.BasicRenderer |
|
A list of primitives that have been clipped and blocked. |
list() — Method in class away3d.core.render.BSPRenderer |
|
A list of primitives that have been clipped and blocked. |
list() — Method in class away3d.core.render.QuadrantRenderer |
|
A list of primitives that have been clipped. |
listLen — Property in class away3d.graphs.bsp.BSPPortal |
| |
load(url, init) — Static method in class away3d.loaders.Ase |
|
Loads and parses an ase file into a 3d mesh object. |
load(url, init) — Static method in class away3d.loaders.AWData |
|
Loads and parses a .awd file (The Away3D native.awd data files) into an Object3D object. |
load(url, init) — Static method in class away3d.loaders.Collada |
|
Loads and parses a collada file into a 3d container object. |
load(url, init) — Static method in class away3d.loaders.Kmz |
|
Loads and parses a kmz file into a 3d container object. |
load(url, init) — Static method in class away3d.loaders.Max3DS |
|
Loads and parses a 3ds file into a 3d container object. |
load(url, init) — Static method in class away3d.loaders.Md2 |
|
Loads and parses an md2 file into a 3d mesh object. |
load(url, init) — Static method in class away3d.loaders.Obj |
|
Loads and parses a obj file into a 3d mesh object. |
load(url, init) — Static method in class away3d.loaders.Swf |
|
Loads and parses a swf file into a 3d container object. |
load(request, context) — Method in class away3d.loaders.utils.TextureLoader |
| |
loader — Property in class away3d.events.Loader3DEvent |
|
A reference to the loader object that is relevant to the event. |
Loader3D — Class in package away3d.loaders |
|
Abstract loader class used as a placeholder for loading 3d content
|
Loader3D(init) — Constructor in class away3d.loaders.Loader3D |
|
Creates a new Loader3D object. |
Loader3DEvent — Class in package away3d.events |
|
Passed as a parameter when a 3d object loader event occurs
|
Loader3DEvent(type, loader:away3d.loaders:Loader3D) — Constructor in class away3d.events.Loader3DEvent |
|
Creates a new Loader3DEvent object. |
LoaderCube — Class in package away3d.loaders |
|
Default loader class used as a placeholder for loading 3d content
|
LoaderCube(init) — Constructor in class away3d.loaders.LoaderCube |
|
Creates a new LoaderCube object. |
loadError — Event in class away3d.loaders.Loader3D |
|
Dispatched when the 3d object loader fails to load a file. |
loadError — Event in class away3d.materials.BitmapFileMaterial |
|
Dispatched when the material fails to load a file. |
LOAD_ERROR — Constant static property in class away3d.events.Loader3DEvent |
|
Defines the value of the type property of a loadError event object. |
LOAD_ERROR — Constant static property in class away3d.events.MaterialEvent |
|
Defines the value of the type property of a loadError event object. |
loaderSize — Property in class away3d.loaders.LoaderCube |
|
Defines the width, height and depth of the cube. |
loadGeometry(url, parser:away3d.loaders:AbstractParser) — Method in class away3d.loaders.Loader3D |
|
Loads and parses a 3d file format. |
LOADING_GEOMETRY — Constant property in class away3d.loaders.Loader3D |
|
Constant value string representing the geometry loading mode of the 3d loader. |
LOADING_MATERIAL_FILE — Constant property in class away3d.loaders.Loader3D |
|
Constant value string representing the material file loading mode of the 3d loader. |
LOADING_TEXTURES — Constant property in class away3d.loaders.Loader3D |
|
Constant value string representing the texture loading mode of the 3d loader. |
loadProgress — Event in class away3d.loaders.Loader3D |
|
Dispatched when the 3d object loader progresses in the laoding of a file. |
loadProgress — Event in class away3d.materials.BitmapFileMaterial |
|
Dispatched every frame the material is loading. |
LOAD_PROGRESS — Constant static property in class away3d.events.Loader3DEvent |
|
Defines the value of the type property of a loadProgress event object. |
LOAD_PROGRESS — Constant static property in class away3d.events.MaterialEvent |
|
Defines the value of the type property of a loadProgress event object. |
loadSuccess — Event in class away3d.loaders.Loader3D |
|
Dispatched when the 3d object loader completes a file load successfully. |
loadSuccess — Event in class away3d.materials.BitmapFileMaterial |
|
Dispatched when the material completes a file load successfully. |
LOAD_SUCCESS — Constant static property in class away3d.events.Loader3DEvent |
|
Defines the value of the type property of a loadSuccess event object. |
LOAD_SUCCESS — Constant static property in class away3d.events.MaterialEvent |
|
Defines the value of the type property of a loadSuccess event object. |
loadTextures(data, parser:away3d.loaders:AbstractParser) — Method in class away3d.loaders.Loader3D |
|
Parses 3d file data and loads any subsequent textures if required. |
lockH — Property in class away3d.materials.MovieMaterial |
| |
lockW — Property in class away3d.materials.MovieMaterial |
| |
LODObject — Class in package away3d.containers |
|
3d object container that is drawn only if its scaling to perspective falls within a given range. |
LODObject(... rest) — Constructor in class away3d.containers.LODObject |
|
Creates a new LODObject object. |
Logo — Class in package away3d.core.stats |
| |
Logo() — Constructor in class away3d.core.stats.Logo |
| |
lookAt(target:away3d.core.math:Number3D, upAxis:away3d.core.math:Number3D) — Method in class away3d.core.base.Object3D |
|
Rotates the 3d object around to face a point defined relative to the local coordinates of the parent ObjectContainer3D . |
lookOffset — Property in class away3d.cameras.SpringCam |
|
offset of facing in target object space, ie: where in the target object space should the camera look. |
loop — Property in class away3d.animators.Animator |
|
Defines whether the animation will loop. |
loop — Property in class away3d.materials.AnimatedBitmapMaterial |
|
Indicates whether the animation will loop. |
loop — Property in class away3d.materials.VideoMaterial |
|
Defines if the FLV will loop
|
LScan — Class in package away3d.materials.utils.data |
|
Class holds typed data for the prebaking and the normalgenerator classes
|
LScan(x, y, col) — Constructor in class away3d.materials.utils.data.LScan |
| |
LX — Constant static property in class away3d.primitives.BezierPatch |
| |
LY — Constant static property in class away3d.primitives.BezierPatch |
| |
LZ — Constant static property in class away3d.primitives.BezierPatch |
| |
|
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |