Traverser that resolves the transform tree in a scene, ready for rendering.
view:View3D
[read-write]
Defines the view being used.
Implementation
public function get view():View3D
public function set view(value:View3D):void
public function ProjectionTraverser()
Init Parameters
public override function apply(node:Object3D):void
Parameters
public override function enter(node:Object3D):void
Executed when the traverser enters the node.
Parameters
public override function leave(node:Object3D):void
Parameters
public override function match(node:Object3D):Boolean
Determines if the specified node is required to be traversed.
Parameters
| node:Object3D — The 3d object to be tested.
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Returns
| Boolean — The result of the test.
|