Property | Defined By | ||
---|---|---|---|
amount : uint | VBlurFilter3D | ||
![]() | requireDepthRender : Boolean [read-only] | Filter3DBase | |
stepSize : int
The distance between two blur samples. | VBlurFilter3D | ||
![]() | tasks : Vector.<Filter3DTaskBase> [read-only] | Filter3DBase | |
![]() | textureHeight : int | Filter3DBase | |
![]() | textureWidth : int | Filter3DBase |
Method | Defined By | ||
---|---|---|---|
VBlurFilter3D(amount:uint, stepSize:int = -1)
Creates a new VBlurFilter3D object
| VBlurFilter3D | ||
![]() | dispose():void | Filter3DBase | |
![]() | getMainInputTexture(stage3DProxy:Stage3DProxy):Texture | Filter3DBase | |
![]() | setRenderTargets(mainTarget:Texture, stage3DProxy:Stage3DProxy):void | Filter3DBase | |
![]() | Filter3DBase |
amount | property |
amount:uint
public function get amount():uint
public function set amount(value:uint):void
stepSize | property |
stepSize:int
The distance between two blur samples. Set to -1 to autodetect with acceptable quality (default value). Higher values provide better performance at the cost of reduces quality.
public function get stepSize():int
public function set stepSize(value:int):void
VBlurFilter3D | () | Constructor |
public function VBlurFilter3D(amount:uint, stepSize:int = -1)
Creates a new VBlurFilter3D object
Parametersamount:uint — The amount of blur in pixels
| |
stepSize:int (default = -1 ) — The distance between two blur samples. Set to -1 to autodetect with acceptable quality (default value).
|