A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
v0 — Property, class away3dlite.core.base.Face |
|
v index of the first mapping value. |
v0 — Property, class away3dlite.loaders.data.FaceData |
|
Index of vertex 0. |
v1 — Property, class away3dlite.core.base.Face |
|
v index of the second mapping value. |
v1 — Property, class away3dlite.loaders.data.FaceData |
|
Index of vertex 1. |
v2 — Property, class away3dlite.core.base.Face |
|
v index of the third mapping value. |
v2 — Property, class away3dlite.loaders.data.FaceData |
|
Index of vertex 2. |
v3 — Property, class away3dlite.core.base.Face |
|
v index of the fourth mapping value. |
VERTEX_ANIMATION — Constant Static Property, class away3dlite.loaders.data.AnimationData |
|
String representing a vertex animation. |
_vertexNormals — Property, class away3dlite.core.base.Mesh |
| |
vertices — Property, class away3dlite.animators.frames.Frame |
|
The array of vertices contained inside the frame
|
vertices — Property, class away3dlite.containers.ObjectContainer3D |
|
Returns the 3d vertices used in the mesh. |
vertices — Property, class away3dlite.core.base.Mesh |
|
Returns the 3d vertices used in the mesh. |
vertices — Property, class away3dlite.loaders.data.GeometryData |
|
Array of vertex data. |
vertices — Property, class away3dlite.primitives.AbstractPrimitive |
|
Returns the 3d vertices used in the mesh. |
vertices — Property, class away3dlite.sprites.Sprite3D |
| |
_view — Property, class away3dlite.core.clip.Clipping |
| |
view — Property, class away3dlite.events.MouseEvent3D |
|
The view object inside which the event took place. |
view — Property, class away3dlite.templates.Template |
|
The view object used in the template. |
View3D — class, package away3dlite.containers |
|
Sprite container used for storing camera, scene, renderer and clipping references, and resolving mouse events
|
View3D(scene:away3dlite.containers:Scene3D, camera:away3dlite.cameras:Camera3D, renderer:away3dlite.core.render:Renderer, clipping:away3dlite.core.clip:Clipping) — Constructor, class away3dlite.containers.View3D |
|
Creates a new View3D object. |
viewMatrix3D — Property, class away3dlite.core.base.Object3D |
|
Returns a 3d matrix representing the absolute transformation of the 3d object in the view. |
VIEWPLANE — Constant Static Property, class away3dlite.sprites.AlignmentType |
|
Aligns the sprite parallel to the plane of the viewport. |
VIEWPOINT — Constant Static Property, class away3dlite.sprites.AlignmentType |
|
Aligns the sprite so that it faces the camera object. |
visible — Property, class away3dlite.loaders.data.FaceData |
|
Determines whether the face is visible. |
|
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |