A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
layer — Property, class away3dlite.core.base.Object3D |
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An optional layer sprite used to draw into inseatd of the default view. |
length — Property, class away3dlite.animators.BonesAnimator |
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Defines the total length of the animation in seconds
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load(request:flash.net:URLRequest, context:flash.system:LoaderContext) — method, class away3dlite.loaders.utils.TextureLoader |
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loader — Property, class away3dlite.events.Loader3DEvent |
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A reference to the loader object that is relevant to the event. |
Loader3D — class, package away3dlite.loaders |
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Abstract loader class used as a placeholder for loading 3d content
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Loader3D() — Constructor, class away3dlite.loaders.Loader3D |
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Creates a new Loader3D object. |
Loader3DEvent — class, package away3dlite.events |
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Passed as a parameter when a 3d object loader event occurs
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Loader3DEvent(type:String, loader:away3dlite.loaders:Loader3D) — Constructor, class away3dlite.events.Loader3DEvent |
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Creates a new Loader3DEvent object. |
loadError — Event, class away3dlite.loaders.Loader3D |
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Dispatched when the 3d object loader fails to load a file. |
loadError — Event, class away3dlite.materials.BitmapFileMaterial |
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Dispatched when the material fails to load a file. |
LOAD_ERROR — Constant Static Property, class away3dlite.events.Loader3DEvent |
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Defines the value of the type property of a loadError event object. |
LOAD_ERROR — Constant Static Property, class away3dlite.events.MaterialEvent |
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Defines the value of the type property of a loadError event object. |
loadGeometry(url:String, parser:away3dlite.loaders:AbstractParser) — method, class away3dlite.loaders.Loader3D |
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Loads and parses a 3d file format. |
LOADING_GEOMETRY — Constant Property, class away3dlite.loaders.Loader3D |
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Constant value string representing the geometry loading mode of the 3d object loader. |
LOADING_TEXTURES — Constant Property, class away3dlite.loaders.Loader3D |
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Constant value string representing the texture loading mode of the 3d object loader. |
loadProgress — Event, class away3dlite.loaders.Loader3D |
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Dispatched when the 3d object loader progresses in the laoding of a file. |
loadProgress — Event, class away3dlite.materials.BitmapFileMaterial |
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Dispatched every frame the material is loading. |
LOAD_PROGRESS — Constant Static Property, class away3dlite.events.Loader3DEvent |
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Defines the value of the type property of a loadProgress event object. |
LOAD_PROGRESS — Constant Static Property, class away3dlite.events.MaterialEvent |
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Defines the value of the type property of a loadProgress event object. |
loadRequired — Property, class away3dlite.loaders.utils.MaterialLibrary |
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Flag to determine if any of the contained textures require a file load. |
loadSuccess — Event, class away3dlite.loaders.Loader3D |
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Dispatched when the 3d object loader completes a file load successfully. |
loadSuccess — Event, class away3dlite.materials.BitmapFileMaterial |
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Dispatched when the material completes a file load successfully. |
LOAD_SUCCESS — Constant Static Property, class away3dlite.events.Loader3DEvent |
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Defines the value of the type property of a loadSuccess event object. |
LOAD_SUCCESS — Constant Static Property, class away3dlite.events.MaterialEvent |
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Defines the value of the type property of a loadSuccess event object. |
loadTextures(data:any, parser:away3dlite.loaders:AbstractParser) — method, class away3dlite.loaders.Loader3D |
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Parses 3d file data and loads any subsequent textures if required. |
lookAt(target:flash.geom:Vector3D, upAxis:flash.geom:Vector3D) — method, class away3dlite.core.base.Object3D |
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Rotates the 3d object around to face a point defined relative to the local coordinates of the parent ObjectContainer3D. |
loop — Property, class away3dlite.animators.BonesAnimator |
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Defines wether the animation will loop
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loop(begin:int, end:int) — method, class away3dlite.animators.MovieMesh |
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Begins a looping sequence in the animation. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |