Package | away3dlite.loaders.data |
Class | public class GeometryData |
Inheritance | GeometryData Object |
Property | Defined By | ||
---|---|---|---|
bothsides : Boolean
Defines whether both sides of the geometry are visible
| GeometryData | ||
ctrlXML : XML
Reference to the xml object defining the controller. | GeometryData | ||
faceLengths : Vector.<int>
Array of face indices length data. | GeometryData | ||
faces : Array
Array of face data objects. | GeometryData | ||
geoXML : XML
Reference to the xml object defining the geometry. | GeometryData | ||
indices : Vector.<int>
Array of indices data. | GeometryData | ||
materials : Array
Optional assigned materials to the geometry. | GeometryData | ||
maxX : Number
Returns the maximum x value of the geometry data
| GeometryData | ||
maxY : Number
Returns the maximum y value of the geometry data
| GeometryData | ||
maxZ : Number
Returns the maximum z value of the geometry data
| GeometryData | ||
minX : Number
Returns the minimum x value of the geometry data
| GeometryData | ||
minY : Number
Returns the minimum y value of the geometry data
| GeometryData | ||
minZ : Number
Returns the minimum z value of the geometry data
| GeometryData | ||
name : String
The name of the geometry used as a unique reference. | GeometryData | ||
skinControllers : Array
Array of skin controller objects used in bone animations
| GeometryData | ||
skinVertices : Vector.<SkinVertex>
Array of skinvertex data. | GeometryData | ||
uvtData : Vector.<Number>
Array of uv data. | GeometryData | ||
vertices : Vector.<Number>
Array of vertex data. | GeometryData |
bothsides | property |
public var bothsides:Boolean
Defines whether both sides of the geometry are visible
ctrlXML | property |
public var ctrlXML:XML
Reference to the xml object defining the controller.
faceLengths | property |
public var faceLengths:Vector.<int>
Array of face indices length data.
faces | property |
geoXML | property |
public var geoXML:XML
Reference to the xml object defining the geometry.
indices | property |
public var indices:Vector.<int>
Array of indices data.
materials | property |
public var materials:Array
Optional assigned materials to the geometry.
maxX | property |
public var maxX:Number
Returns the maximum x value of the geometry data
maxY | property |
public var maxY:Number
Returns the maximum y value of the geometry data
maxZ | property |
public var maxZ:Number
Returns the maximum z value of the geometry data
minX | property |
public var minX:Number
Returns the minimum x value of the geometry data
minY | property |
public var minY:Number
Returns the minimum y value of the geometry data
minZ | property |
public var minZ:Number
Returns the minimum z value of the geometry data
name | property |
public var name:String
The name of the geometry used as a unique reference.
skinControllers | property |
public var skinControllers:Array
Array of skin controller objects used in bone animations
See also
skinVertices | property |
public var skinVertices:Vector.<SkinVertex>
Array of skinvertex data.
uvtData | property |
public var uvtData:Vector.<Number>
Array of uv data.
vertices | property |
public var vertices:Vector.<Number>
Array of vertex data.