A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
_face — Property, class away3dlite.core.clip.Clipping |
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Face — class, package away3dlite.core.base |
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Face value object. |
Face(mesh:away3dlite.core.base:Mesh, faceIndex:int, index:int, length:int) — Constructor, class away3dlite.core.base.Face |
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Creates a new Face object. |
FaceData — class, package away3dlite.loaders.data |
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Data class for a face object. |
faceIndex — Property, class away3dlite.core.base.Face |
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Index value of the face. |
faceLengths — Property, class away3dlite.loaders.data.GeometryData |
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Array of face indices length data. |
faceList — Property, class away3dlite.loaders.data.MeshMaterialData |
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A list of faces which are to be drawn with the material. |
faces — Property, class away3dlite.core.base.Mesh |
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Returns the faces used in the mesh. |
_faces — Property, class away3dlite.core.clip.Clipping |
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faces — Property, class away3dlite.loaders.data.GeometryData |
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Array of face data objects. |
faces — Property, class away3dlite.loaders.data.MaterialData |
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Array of indexes representing the elements that use the material. |
faces — Property, class away3dlite.primitives.AbstractPrimitive |
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Returns the faces used in the mesh. |
FastRenderer — class, package away3dlite.core.render |
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FastRenderer() — Constructor, class away3dlite.core.render.FastRenderer |
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Creates a new FastRenderer object. |
FastTemplate — class, package away3dlite.templates |
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Template setup designed for speed. |
filename — Property, class away3dlite.loaders.utils.TextureLoader |
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focus — Property, class away3dlite.cameras.Camera3D |
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Defines the distance from the focal point of the camera to the viewing plane. |
fps — Property, class away3dlite.animators.MovieMesh |
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Number of animation frames to display per second
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Frame — class, package away3dlite.animators.frames |
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Stores a set of vertices representing the position of a mesh for a sigle frame of an animation. |
Frame(name:String, vertices:Vector$Number) — Constructor, class away3dlite.animators.frames.Frame |
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Creates a new Frame object with a name and a set of vertices
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frames — Property, class away3dlite.animators.MovieMesh |
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The array of frames that make up the animation sequence. |
FRONT — Constant Static Property, class away3dlite.core.base.SortType |
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Sorts the faces in the mesh using their nearest vertex z-depth. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |