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_face — Property, class away3dlite.core.clip.Clipping
Face — class, package away3dlite.core.base
Face value object.
Face(mesh:away3dlite.core.base:Mesh, faceIndex:int, index:int, length:int) — Constructor, class away3dlite.core.base.Face
Creates a new Face object.
FaceData — class, package away3dlite.loaders.data
Data class for a face object.
faceIndex — Property, class away3dlite.core.base.Face
Index value of the face.
faceLengths — Property, class away3dlite.loaders.data.GeometryData
Array of face indices length data.
faceList — Property, class away3dlite.loaders.data.MeshMaterialData
A list of faces which are to be drawn with the material.
faces — Property, class away3dlite.core.base.Mesh
Returns the faces used in the mesh.
_faces — Property, class away3dlite.core.clip.Clipping
faces — Property, class away3dlite.loaders.data.GeometryData
Array of face data objects.
faces — Property, class away3dlite.loaders.data.MaterialData
Array of indexes representing the elements that use the material.
faces — Property, class away3dlite.primitives.AbstractPrimitive
Returns the faces used in the mesh.
FastRenderer — class, package away3dlite.core.render
FastRenderer() — Constructor, class away3dlite.core.render.FastRenderer
Creates a new FastRenderer object.
FastTemplate — class, package away3dlite.templates
Template setup designed for speed.
filename — Property, class away3dlite.loaders.utils.TextureLoader
focus — Property, class away3dlite.cameras.Camera3D
Defines the distance from the focal point of the camera to the viewing plane.
fps — Property, class away3dlite.animators.MovieMesh
Number of animation frames to display per second
Frame — class, package away3dlite.animators.frames
Stores a set of vertices representing the position of a mesh for a sigle frame of an animation.
Frame(name:String, vertices:Vector$Number) — Constructor, class away3dlite.animators.frames.Frame
Creates a new Frame object with a name and a set of vertices
frames — Property, class away3dlite.animators.MovieMesh
The array of frames that make up the animation sequence.
FRONT — Constant Static Property, class away3dlite.core.base.SortType
Sorts the faces in the mesh using their nearest vertex z-depth.
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