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radius — Property, class away3dlite.primitives.Cone
Defines the radius of the cone base.
radius — Property, class away3dlite.primitives.Cylinder
Defines the radius of the cylinder.
radius — Property, class away3dlite.primitives.RegularPolygon
Defines the radius of the regular polygon.
radius — Property, class away3dlite.primitives.Sphere
Defines the radius of the sphere.
radius — Property, class away3dlite.primitives.Torus
Defines the overall radius of the torus.
rect — Property, class away3dlite.materials.MovieMaterial
Defines the rectangle of the movie to be rendered into the texture bitmap.
RectangleClipping — class, package away3dlite.core.clip
Rectangle clipping
RectangleClipping(minX:Number, maxX:Number, minY:Number, maxY:Number, minZ:Number, maxZ:Number) — Constructor, class away3dlite.core.clip.RectangleClipping
Creates a new RectangleClipping object.
registerView(view3d:away3dlite.containers:View3D) — method, class away3dlite.debug.AwayStats
Add a view to the list of those that are taken into account when calculating on-screen and total poly counts.
RegularPolygon — class, package away3dlite.primitives
Creates a regular polygon.
RegularPolygon(material:away3dlite.materials:Material, radius:Number, segmentsW:int, yUp:Boolean) — Constructor, class away3dlite.primitives.RegularPolygon
Creates a new RegularPolygon object.
removeChild(child:flash.display:DisplayObject) — method, class away3dlite.containers.ObjectContainer3D
Removes a 3d object from the child array of the container.
removeOnError(listener:Function) — method, class away3dlite.loaders.AbstractParser
Default method for removing a parseError event listener
removeOnProgress(listener:Function) — method, class away3dlite.loaders.AbstractParser
Default method for removing a parseProgress event listener
removeOnSuccess(listener:Function) — method, class away3dlite.loaders.AbstractParser
Default method for removing a parseSuccess event listener
removeSprite(sprite:away3dlite.sprites:Sprite3D) — method, class away3dlite.containers.ObjectContainer3D
Removes a 3d sprite from the sprites array of the container.
render() — method, class away3dlite.containers.View3D
Renders a snapshot of the view.
render() — method, class away3dlite.core.render.BasicRenderer
Renders the contents of the scene to the view.
render() — method, class away3dlite.core.render.FastRenderer
Renders the contents of the scene to the view.
render() — method, class away3dlite.core.render.Renderer
Renders the contents of the scene to the view.
renderedFaces — Property, class away3dlite.containers.View3D
Returns the total amount of faces rendered in the last executed render
renderedObjects — Property, class away3dlite.containers.View3D
Returns the total amount of objects rendered in the last executed render
renderer — Property, class away3dlite.containers.View3D
Renderer object used to traverse the scenegraph and output the drawing primitives required to render the scene to the view.
renderer — Property, class away3dlite.templates.BasicTemplate
The renderer object used in the template.
renderer — Property, class away3dlite.templates.FastTemplate
The renderer object used in the template.
Renderer — class, package away3dlite.core.render
Renderer() — Constructor, class away3dlite.core.render.Renderer
Creates a new Renderer object.
repeat — Property, class away3dlite.materials.BitmapMaterial
Defines whether repeat is used when drawing the material.
result — Property, class away3dlite.events.ParserEvent
A reference to the parsed object that is relevant to the event.
rollOut — Event, class away3dlite.core.base.Object3D
Dispatched when a user rolls out of the 3d object.
ROLL_OUT — Constant Static Property, class away3dlite.events.MouseEvent3D
Defines the value of the type property of a rollOut3d event object.
rollOver — Event, class away3dlite.core.base.Object3D
Dispatched when a user rolls over the 3d object.
ROLL_OVER — Constant Static Property, class away3dlite.events.MouseEvent3D
Defines the value of the type property of a rollOver3d event object.
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