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y — Property, class away3dlite.sprites.Sprite3D
Defines the y position of the Sprite3D object.
y0 — Property, class away3dlite.core.base.Face
y index of the first screen vertex.
y1 — Property, class away3dlite.core.base.Face
y index of the second screen vertex.
y2 — Property, class away3dlite.core.base.Face
y index of the third screen vertex.
y3 — Property, class away3dlite.core.base.Face
y index of the fourth screen vertex.
yfactor — Property, class away3dlite.cameras.HoverCamera3D
Fractional difference in distance between the horizontal camera orientation and vertical camera orientation.
yUp — Property, class away3dlite.primitives.Cone
Defines whether the coordinates of the cone points use a yUp orientation (true) or a zUp orientation (false).
yUp — Property, class away3dlite.primitives.Cylinder
Defines whether the coordinates of the cylinder points use a yUp orientation (true) or a zUp orientation (false).
yUp — Property, class away3dlite.primitives.Plane
Defines whether the coordinates of the plane points use a yUp orientation (true) or a zUp orientation (false).
yUp — Property, class away3dlite.primitives.RegularPolygon
Defines whether the coordinates of the regular polygon points use a yUp orientation (true) or a zUp orientation (false).
yUp — Property, class away3dlite.primitives.Sphere
Defines whether the coordinates of the sphere points use a yUp orientation (true) or a zUp orientation (false).
yUp — Property, class away3dlite.primitives.Torus
Defines whether the coordinates of the torus points use a yUp orientation (true) or a zUp orientation (false).
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