A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
tabSize — Static Property, class away3d.tools.serialize.Serialize |
| |
tabSize — Property, class away3d.tools.serialize.TraceSerializer |
| |
_tangentBufferIndex — Property, class away3d.materials.passes.DefaultScreenPass |
| |
tangentBufferOffset — Property, interface away3d.core.base.IRenderable |
| |
tangentBufferOffset — Property, class away3d.core.base.SubGeometry |
| |
tangentBufferOffset — Property, class away3d.core.base.SubMesh |
| |
tangentBufferOffset — Property, class away3d.entities.SegmentSet |
| |
tangentBufferOffset — Property, class away3d.entities.Sprite3D |
| |
tangentBufferOffset — Property, class away3d.primitives.SkyBox |
| |
tangentSpace — Property, class away3d.materials.methods.BasicNormalMethod |
| |
tangentSpace — Property, class away3d.materials.methods.HeightMapNormalMethod |
| |
tangentVaryingReg — Property, class away3d.materials.methods.CompositeDiffuseMethod |
| |
tangentVaryingReg — Property, class away3d.materials.methods.CompositeSpecularMethod |
| |
_tangentVaryingReg — Property, class away3d.materials.methods.ShadingMethodBase |
| |
tangentVaryingReg — Property, class away3d.materials.methods.ShadingMethodBase |
| |
target — Property, class away3d.animators.PathAnimator |
|
sets the object to be animated along the path. |
target — Property, class away3d.events.Scene3DEvent |
| |
target — Property, class away3d.filters.tasks.Filter3DTaskBase |
| |
_targetObject — Property, class away3d.controllers.ControllerBase |
| |
targetObject — Property, class away3d.controllers.ControllerBase |
|
Target object on which the controller acts. |
tasks — Property, class away3d.filters.Filter3DBase |
| |
TerrainDiffuseMethod — class, package away3d.materials.methods |
| |
TerrainDiffuseMethod(splatTextures:Array, blendingTexture:away3d.textures:Texture2DBase, tileData:Array) — Constructor, class away3d.materials.methods.TerrainDiffuseMethod |
| |
testGPUCompatibility(pass:away3d.materials.passes:MaterialPassBase) — method, interface away3d.animators.IAnimator |
|
Verifies if the animation will be used on cpu. |
testGPUCompatibility(pass:away3d.materials.passes:MaterialPassBase) — method, class away3d.animators.SkeletonAnimator |
|
Verifies if the animation will be used on cpu. |
testGPUCompatibility(pass:away3d.materials.passes:MaterialPassBase) — method, class away3d.animators.UVAnimator |
|
Verifies if the animation will be used on cpu. |
testGPUCompatibility(pass:away3d.materials.passes:MaterialPassBase) — method, class away3d.animators.VertexAnimator |
|
Verifies if the animation will be used on cpu. |
testSubMeshCollision(subMesh:away3d.core.base:SubMesh, pickingCollisionVO:away3d.core.pick:PickingCollisionVO, shortestCollisionDistance:Number) — method, class away3d.core.pick.AS3PickingCollider |
|
Tests a SubMesh object for a collision with the picking ray. |
testSubMeshCollision(subMesh:away3d.core.base:SubMesh, pickingCollisionVO:away3d.core.pick:PickingCollisionVO, shortestCollisionDistance:Number) — method, class away3d.core.pick.AutoPickingCollider |
|
Tests a SubMesh object for a collision with the picking ray. |
testSubMeshCollision(subMesh:away3d.core.base:SubMesh, pickingCollisionVO:away3d.core.pick:PickingCollisionVO, shortestCollisionDistance:Number) — method, interface away3d.core.pick.IPickingCollider |
|
Tests a SubMesh object for a collision with the picking ray. |
testSubMeshCollision(subMesh:away3d.core.base:SubMesh, pickingCollisionVO:away3d.core.pick:PickingCollisionVO, shortestCollisionDistance:Number) — method, class away3d.core.pick.PBPickingCollider |
|
Tests a SubMesh object for a collision with the picking ray. |
texture — Property, class away3d.core.render.BackgroundImageRenderer |
| |
texture — Property, class away3d.entities.TextureProjector |
| |
texture — Property, class away3d.materials.TextureMaterial |
|
The texture object to use for the albedo colour. |
texture — Property, class away3d.materials.methods.AlphaMaskMethod |
| |
texture — Property, class away3d.materials.methods.BasicAmbientMethod |
|
The bitmapData to use to define the diffuse reflection color per texel. |
texture — Property, class away3d.materials.methods.BasicDiffuseMethod |
|
The bitmapData to use to define the diffuse reflection color per texel. |
texture — Property, class away3d.materials.methods.BasicSpecularMethod |
|
The bitmapData that encodes the specular highlight strength per texel in the red channel, and the sharpness
in the green channel. |
texture — Property, class away3d.materials.methods.CompositeDiffuseMethod |
|
The bitmapData to use to define the diffuse reflection color per texel. |
texture — Property, class away3d.materials.methods.CompositeSpecularMethod |
|
The bitmapData that encodes the specular highlight strength per texel in the red channel, and the sharpness
in the green channel. |
texture — Property, class away3d.materials.methods.LightMapMethod |
| |
TEXTURE — Constant Static Property, class away3d.library.assets.AssetType |
| |
Texture2DBase — class, package away3d.textures |
| |
Texture2DBase() — Constructor, class away3d.textures.Texture2DBase |
| |
textureComplete — Event, class away3d.library.AssetLibraryBundle |
|
Dispatched when a texture asset has been constructed from a resource. |
textureComplete — Event, class away3d.loaders.AssetLoader |
|
Dispatched when a texture asset has been constructed from a resource. |
textureComplete — Event, class away3d.loaders.Loader3D |
|
Dispatched when a texture asset has been constructed from a resource. |
textureComplete — Event, class away3d.loaders.misc.AssetLoaderToken |
|
Dispatched when a texture asset has been constructed from a resource. |
textureComplete — Event, class away3d.loaders.misc.SingleFileLoader |
|
Dispatched when a texture asset has been constructed from a resource. |
textureComplete — Event, class away3d.loaders.parsers.ParserBase |
|
Dispatched when a texture asset has been constructed from a resource. |
TEXTURE_COMPLETE — Constant Static Property, class away3d.events.AssetEvent |
| |
textureHeight — Property, class away3d.core.managers.RTTBufferManager |
| |
textureHeight — Property, class away3d.filters.Filter3DBase |
| |
_textureHeight — Property, class away3d.filters.tasks.Filter3DTaskBase |
| |
textureHeight — Property, class away3d.filters.tasks.Filter3DTaskBase |
| |
TextureMaterial — class, package away3d.materials |
|
TextureMaterial is a material that uses a texture as the surface's diffuse colour. |
TextureMaterial(texture:away3d.textures:Texture2DBase, smooth:Boolean, repeat:Boolean, mipmap:Boolean) — Constructor, class away3d.materials.TextureMaterial |
|
Creates a new TextureMaterial. |
TextureProjector — class, package away3d.entities |
| |
TextureProjector(texture:away3d.textures:Texture2DBase) — Constructor, class away3d.entities.TextureProjector |
| |
TextureProxyBase — class, package away3d.textures |
| |
TextureProxyBase() — Constructor, class away3d.textures.TextureProxyBase |
| |
textureRatioX — Property, class away3d.core.managers.RTTBufferManager |
| |
_textureRatioX — Property, class away3d.core.render.RendererBase |
| |
textureRatioX — Property, class away3d.core.render.RendererBase |
| |
textureRatioY — Property, class away3d.core.managers.RTTBufferManager |
| |
_textureRatioY — Property, class away3d.core.render.RendererBase |
| |
textureRatioY — Property, class away3d.core.render.RendererBase |
| |
_textures — Property, class away3d.textures.TextureProxyBase |
| |
_textureScale — Property, class away3d.filters.tasks.Filter3DTaskBase |
| |
textureScale — Property, class away3d.filters.tasks.Filter3DTaskBase |
| |
texturesIndex — Property, class away3d.materials.methods.MethodVO |
| |
TextureUtils — class, package away3d.tools.utils |
| |
textureWidth — Property, class away3d.core.managers.RTTBufferManager |
| |
textureWidth — Property, class away3d.filters.Filter3DBase |
| |
_textureWidth — Property, class away3d.filters.tasks.Filter3DTaskBase |
| |
textureWidth — Property, class away3d.filters.tasks.Filter3DTaskBase |
| |
thickness — Property, class away3d.extrusions.LatheExtrude |
|
Defines the thickness of the resulting lathed geometry. |
thickness — Property, class away3d.extrusions.LinearExtrude |
|
Defines the _thickness of the resulting lathed geometry. |
thickness — Property, class away3d.primitives.WireframePrimitiveBase |
| |
_thickness — Property, class away3d.primitives.data.Segment |
| |
thickness — Property, class away3d.primitives.data.Segment |
|
Defines the ending vertex. |
thicknessSubdivision — Property, class away3d.extrusions.LinearExtrude |
|
Defines the subdivision for the top, bottom, right and left if thickness is set higher to 0. |
threshold — Property, class away3d.filters.BloomFilter3D |
| |
threshold — Property, class away3d.filters.tasks.Filter3DBrightPassTask |
| |
THROW_ERROR — Constant Static Property, class away3d.library.naming.ConflictStrategy |
|
Specifies that an error should be thrown if a naming conflict is discovered. |
tile6 — Property, class away3d.primitives.CubeGeometry |
|
The type of uv mapping to use. |
tiltAngle — Property, class away3d.controllers.FirstPersonController |
|
Elevation angle of the camera in degrees. |
tiltAngle — Property, class away3d.controllers.HoverController |
|
Elevation angle of the camera in degrees. |
time — Property, class away3d.animators.AnimatorBase |
|
Gets and sets the internal time clock of the animator. |
time — Property, interface away3d.animators.IAnimator |
|
Gets and sets the internal time clock of the animator. |
_time — Property, class away3d.animators.nodes.AnimationNodeBase |
| |
time — Property, interface away3d.materials.utils.IVideoPlayer |
|
Returns the actual time of the netStream
|
time — Property, class away3d.materials.utils.SimpleVideoPlayer |
| |
toByteArray(data:any) — Static Method , class away3d.loaders.parsers.utils.ParserUtil |
| |
toEulerAngles(target:flash.geom:Vector3D) — method, class away3d.core.math.Quaternion |
|
Fills a target Vector3D object with the Euler angles that form the rotation represented by this quaternion. |
togglePlayPause() — method, class away3d.audio.Sound3D |
|
Alternate between pausing and resuming playback of this sound. |
toMatrix3D(target:flash.geom:Matrix3D) — method, class away3d.animators.data.JointPose |
|
Converts the transformation to a Matrix3D representation. |
toMatrix3D(target:flash.geom:Matrix3D) — method, class away3d.core.math.Quaternion |
|
Converts the quaternion to a Matrix3D object representing an equivalent rotation. |
top — Property, class away3d.materials.utils.MultipleMaterials |
|
Defines the material applied to the top side of the cube. |
TOP — Constant Static Property, class away3d.tools.utils.Projector |
| |
_topClosed — Property, class away3d.primitives.CylinderGeometry |
| |
topClosed — Property, class away3d.primitives.CylinderGeometry |
|
Defines whether the top end of the cylinder is closed (true) or open. |
_topRadius — Property, class away3d.primitives.CylinderGeometry |
| |
topRadius — Property, class away3d.primitives.CylinderGeometry |
|
The radius of the top end of the cylinder. |
topRadius — Property, class away3d.primitives.WireframeCylinder |
|
Top radius of the cylinder
|
toRawData(target:Vector$Number, exclude4thRow:Boolean) — method, class away3d.core.math.Quaternion |
|
Converts the quaternion to a Vector.<Number> matrix representation of a rotation equivalent to this quaternion. |
TorusGeometry — class, package away3d.primitives |
|
A UV Cylinder primitive mesh. |
TorusGeometry(radius:Number, tubeRadius:Number, segmentsR:uint, segmentsT:uint, yUp:Boolean) — Constructor, class away3d.primitives.TorusGeometry |
|
Creates a new Torus object. |
toString() — method, class away3d.core.base.data.UV |
|
returns the value object as a string for trace/debug purpose
|
toString() — method, class away3d.core.base.data.Vertex |
|
returns the value object as a string for trace/debug purpose
|
toString() — method, class away3d.core.math.Plane3D |
| |
toString() — method, class away3d.core.math.Quaternion |
|
Used to trace the values of a quaternion. |
toString(data:any, length:uint) — Static Method , class away3d.loaders.parsers.utils.ParserUtil |
| |
toString() — method, class away3d.materials.utils.ShaderRegisterElement |
|
Converts the register or the components AGAL string representation. |
toString() — method, class away3d.paths.CubicPathSegment |
| |
toString() — method, class away3d.paths.QuadraticPathSegment |
| |
_totalDelta — Property, class away3d.animators.nodes.AnimationClipNodeBase |
| |
_totalDuration — Property, class away3d.animators.nodes.AnimationNodeBase |
| |
_totalLightColorReg — Property, class away3d.materials.methods.BasicDiffuseMethod |
| |
_totalLightColorReg — Property, class away3d.materials.methods.BasicSpecularMethod |
| |
trace(message:Object) — Static Method , class away3d.debug.Debug |
| |
TraceSerializer — class, package away3d.tools.serialize |
|
TraceSerializer is a concrete Serializer that will output its results to trace(). |
TraceSerializer() — Constructor, class away3d.tools.serialize.TraceSerializer |
|
Creates a new TraceSerializer object. |
transform — Property, class away3d.containers.View3D |
| |
_transform — Property, class away3d.core.base.Object3D |
| |
transform — Property, class away3d.core.base.Object3D |
|
The transformation of the 3d object, relative to the local coordinates of the parent ObjectContainer3D. |
_transformComponents — Property, class away3d.core.base.Object3D |
| |
TRANSITION_COMPLETE — Constant Static Property, class away3d.events.StateTransitionEvent |
|
Completed transition. |
translate(axis:flash.geom:Vector3D, distance:Number) — method, class away3d.core.base.Object3D |
|
Moves the 3d object along a vector by a defined length
|
translateLocal(axis:flash.geom:Vector3D, distance:Number) — method, class away3d.containers.ObjectContainer3D |
| |
translateLocal(axis:flash.geom:Vector3D, distance:Number) — method, class away3d.core.base.Object3D |
|
Moves the 3d object along a vector by a defined length
|
translation — Property, class away3d.animators.data.JointPose |
|
The translation of the pose
|
translucency — Property, class away3d.materials.methods.SubsurfaceScatteringDiffuseMethod |
|
The translucency of the object. |
traverse(traverser:away3d.core.traverse:PartitionTraverser) — method, class away3d.core.partition.Partition3D |
|
Sends a traverser through the partition tree. |
traversePartitions(traverser:away3d.core.traverse:PartitionTraverser) — method, class away3d.containers.Scene3D |
|
Sends a PartitionTraverser object down the scene partitions
|
triangleThreshold — Property, class away3d.core.pick.AutoPickingCollider |
|
Represents the number of triangles encountered in a SubMesh object over which PixelBender is used. |
Trident — class, package away3d.debug |
|
Creates a new Trident object. |
Trident(length:Number, showLetters:Boolean) — Constructor, class away3d.debug.Trident |
| |
TridentLines — class, package away3d.debug.data |
| |
TridentLines(vectors:Vector$Vector$flash.geom:Vector3D, colors:Vector$uint) — Constructor, class away3d.debug.data.TridentLines |
| |
triFace(mesh:away3d.entities:Mesh, indice:uint, subGeomIndice:uint) — Static Method , class away3d.tools.helpers.FaceHelper |
|
Divides a face into 3 faces. |
triFaces(mesh:away3d.entities:Mesh) — Static Method , class away3d.tools.helpers.FaceHelper |
|
Divides all the faces of a mesh in 3 faces. |
TripleFilteredShadowMapMethod — class, package away3d.materials.methods |
| |
TripleFilteredShadowMapMethod(castingLight:away3d.lights:DirectionalLight) — Constructor, class away3d.materials.methods.TripleFilteredShadowMapMethod |
|
Creates a new BasicDiffuseMethod object. |
tryClass(name:String) — Static Method , class away3d.utils.Cast |
| |
tryColor(data:any) — Static Method , class away3d.utils.Cast |
| |
_tubeRadius — Property, class away3d.primitives.TorusGeometry |
| |
tubeRadius — Property, class away3d.primitives.TorusGeometry |
|
The radius of the inner tube of the torus. |
tweek — Property, class away3d.extrusions.LatheExtrude |
|
Allows the building of shapes such as springs. |
TYPE — Constant Property, class away3d.primitives.LineSegment |
| |
|
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |