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name — Property, class away3d.animators.data.JointPose
The name of the joint to which the pose is associated
name — Property, class away3d.animators.data.SkeletonJoint
The name of the joint
name — Property, interface away3d.library.assets.IAsset
name — Property, class away3d.library.assets.NamedAssetBase
_name — Property, class away3d.materials.MaterialBase
name — Property, class away3d.materials.MaterialBase
name — Property, class away3d.materials.lightpickers.LightPickerBase
NamedAssetBase — class, package away3d.library.assets
NamedAssetBase(name:String) — Constructor, class away3d.library.assets.NamedAssetBase
near — Property, class away3d.cameras.lenses.FreeMatrixLens
_near — Property, class away3d.cameras.lenses.LensBase
near — Property, class away3d.cameras.lenses.LensBase
The distance to the near plane of the frustum.
NearDirectionalShadowMapper — class, package away3d.lights.shadowmaps
NearDirectionalShadowMapper(coverageRatio:Number) — Constructor, class away3d.lights.shadowmaps.NearDirectionalShadowMapper
NearShadowMapMethod — class, package away3d.materials.methods
NearShadowMapMethod(baseMethod:away3d.materials.methods:ShadowMapMethodBase, fadeRatio:Number) — Constructor, class away3d.materials.methods.NearShadowMapMethod
needsGlobalPos — Property, class away3d.materials.methods.MethodVO
needsNormals — Property, class away3d.materials.methods.MethodVO
needsProjection — Property, class away3d.materials.methods.MethodVO
needsSecondaryUV — Property, class away3d.materials.methods.MethodVO
needsTangents — Property, class away3d.materials.methods.MethodVO
needsUV — Property, class away3d.materials.methods.MethodVO
needsView — Property, class away3d.materials.methods.MethodVO
NEGATIVE — Constant Static Property, class away3d.tools.commands.Align
negativeX — Property, class away3d.textures.BitmapCubeTexture
The texture on the cube's left face.
negativeY — Property, class away3d.textures.BitmapCubeTexture
The texture on the cube's bottom face.
negativeZ — Property, class away3d.textures.BitmapCubeTexture
The texture on the cube's near face.
next — Property, class away3d.core.data.EntityListItem
next — Property, class away3d.core.data.RenderableListItem
next() — method, class away3d.library.utils.AssetLibraryIterator
_nextFrame — Property, class away3d.animators.nodes.AnimationClipNodeBase
nextFrame — Property, class away3d.animators.nodes.AnimationClipNodeBase
Returns the next frame of animation in the clip based on the internal playhead position.
nextGeometry — Property, interface away3d.animators.nodes.IVertexAnimationNode
Returns the current geometry frame of animation in the clip based on the internal playhead position.
nextGeometry — Property, class away3d.animators.nodes.VertexClipNode
Returns the current geometry frame of animation in the clip based on the internal playhead position.
nextPose — Property, class away3d.animators.nodes.SkeletonClipNode
Returns the next skeleton pose frame of animation in the clip based on the internal playhead position.
nextUVFrame — Property, interface away3d.animators.nodes.IUVAnimationNode
Returns the next UV frame of animation in the clip based on the internal playhead position.
nextUVFrame — Property, class away3d.animators.nodes.UVClipNode
Returns the next UV frame of animation in the clip based on the internal playhead position.
NodeBase — class, package away3d.core.partition
The NodeBase class is an abstract base class for any type of space partition tree node.
NodeBase() — Constructor, class away3d.core.partition.NodeBase
Creates a new NodeBase object.
_normalBufferIndex — Property, class away3d.materials.passes.DefaultScreenPass
normalBufferOffset — Property, interface away3d.core.base.IRenderable
normalBufferOffset — Property, class away3d.core.base.SubGeometry
normalBufferOffset — Property, class away3d.core.base.SubMesh
normalBufferOffset — Property, class away3d.entities.SegmentSet
normalBufferOffset — Property, class away3d.entities.Sprite3D
normalBufferOffset — Property, class away3d.primitives.SkyBox
normalFragmentReg — Property, class away3d.materials.methods.CompositeDiffuseMethod
normalFragmentReg — Property, class away3d.materials.methods.CompositeSpecularMethod
normalFragmentReg — Property, class away3d.materials.methods.NearShadowMapMethod
_normalFragmentReg — Property, class away3d.materials.methods.ShadingMethodBase
normalFragmentReg — Property, class away3d.materials.methods.ShadingMethodBase
normalize() — method, class away3d.core.math.Plane3D
Normalize this Plane3D
normalize(val:Number) — method, class away3d.core.math.Quaternion
Normalises the quaternion object.
normalMap — Property, class away3d.materials.DefaultMaterialBase
The tangent space normal map to influence the direction of the surface for each texel.
normalMap — Property, class away3d.materials.methods.BasicNormalMethod
normalMap — Property, class away3d.materials.methods.SimpleWaterNormalMethod
normalMap — Property, class away3d.materials.passes.DefaultScreenPass
The tangent space normal map to influence the direction of the surface for each texel.
normalMethod — Property, class away3d.materials.DefaultMaterialBase
The method to generate the (tangent-space) normal.
normalMethod — Property, class away3d.materials.passes.DefaultScreenPass
normalReflectance — Property, class away3d.materials.methods.FresnelEnvMapMethod
The minimum amount of reflectance, ie the reflectance when the view direction is normal to the surface or light direction.
normalReflectance — Property, class away3d.materials.methods.FresnelSpecularMethod
The minimum amount of reflectance, ie the reflectance when the view direction is normal to the surface or light direction.
_normalTextureRegister — Property, class away3d.materials.methods.BasicNormalMethod
notifyUpdate() — method, class away3d.controllers.ControllerBase
NullBounds — class, package away3d.bounds
NullBounds represents a debug bounding "volume" that is either considered always in, or always out of the frustum.
NullBounds(alwaysIn:Boolean, renderable:away3d.primitives:WireframePrimitiveBase) — Constructor, class away3d.bounds.NullBounds
nullify() — method, class away3d.bounds.AxisAlignedBoundingBox
Sets the bounds to zero size.
nullify() — method, class away3d.bounds.BoundingSphere
Sets the bounds to zero size.
nullify() — method, class away3d.bounds.BoundingVolumeBase
Sets the bounds to zero size.
NullNode — class, package away3d.core.partition
NullNode is a node that performs no space partitioning, but simply stores all objects in a list of leaf nodes.
NullNode() — Constructor, class away3d.core.partition.NullNode
Creates a new NullNode object.
numAssets — Property, class away3d.library.utils.AssetLibraryIterator
_numBlended — Property, class away3d.core.traverse.EntityCollector
numBlended — Property, class away3d.core.traverse.EntityCollector
_numChildNodes — Property, class away3d.core.partition.NodeBase
numChildren — Property, class away3d.containers.ObjectContainer3D
The amount of child objects of the ObjectContainer3D.
numChildren — Property, class away3d.containers.Scene3D
The amount of children directly contained by the scene.
numCondensedJoints — Property, class away3d.core.base.SkinnedSubGeometry
The amount of joints used when joint indices have been condensed.
_numDirectionalLights — Property, class away3d.materials.lightpickers.LightPickerBase
numDirectionalLights — Property, class away3d.materials.lightpickers.LightPickerBase
The maximum amount of directional lights that will be provided
numDirectionalLights — Property, class away3d.materials.passes.DefaultScreenPass
_numDirectionalLights — Property, class away3d.materials.passes.MaterialPassBase
numDirectionalLights — Property, class away3d.materials.passes.MaterialPassBase
numDirectionalLights — Property, class away3d.materials.passes.SingleObjectDepthPass
_numEntities — Property, class away3d.core.partition.NodeBase
_numEntities — Property, class away3d.core.pick.RaycastPicker
_numEntities — Property, class away3d.core.traverse.EntityCollector
_numFrames — Property, class away3d.animators.nodes.AnimationClipNodeBase
_numIndices — Property, class away3d.core.base.SubGeometry
numJointPoses — Property, class away3d.animators.data.SkeletonPose
The total number of joint poses in the skeleton pose.
numJoints — Property, class away3d.animators.data.Skeleton
The total number of joints in the skeleton.
_numLightProbes — Property, class away3d.materials.lightpickers.LightPickerBase
numLightProbes — Property, class away3d.materials.lightpickers.LightPickerBase
The maximum amount of light probes that will be provided
numLightProbes — Property, class away3d.materials.passes.DefaultScreenPass
_numLightProbes — Property, class away3d.materials.passes.MaterialPassBase
numLightProbes — Property, class away3d.materials.passes.MaterialPassBase
_numLights — Property, class away3d.core.traverse.EntityCollector
numLights — Property, class away3d.materials.methods.MethodVO
numMethods — Property, class away3d.materials.DefaultMaterialBase
numMethods — Property, class away3d.materials.passes.DefaultScreenPass
_numMouseEnableds — Property, class away3d.core.traverse.EntityCollector
numMouseEnableds — Property, class away3d.core.traverse.EntityCollector
The amount of IRenderable objects that are mouse-enabled.
_numOpaques — Property, class away3d.core.traverse.EntityCollector
numOpaques — Property, class away3d.core.traverse.EntityCollector
_numPasses — Property, class away3d.materials.MaterialBase
_numPointLights — Property, class away3d.materials.lightpickers.LightPickerBase
numPointLights — Property, class away3d.materials.lightpickers.LightPickerBase
The maximum amount of point lights that will be provided
numPointLights — Property, class away3d.materials.passes.DefaultScreenPass
_numPointLights — Property, class away3d.materials.passes.MaterialPassBase
numPointLights — Property, class away3d.materials.passes.MaterialPassBase
numPointLights — Property, class away3d.materials.passes.SingleObjectDepthPass
numPoses — Property, class away3d.animators.VertexAnimationSet
Returns the number of poses made available at once to the GPU animation code.
numProxySlotsFree — Property, class away3d.core.managers.Stage3DManager
Returns the amount of stage3DProxy objects that can be created and managed by the class
numProxySlotsTotal — Property, class away3d.core.managers.Stage3DManager
Returns the maximum amount of Stage3DProxy objects that can be managed by the class
numProxySlotsUsed — Property, class away3d.core.managers.Stage3DManager
Returns the amount of Stage3DProxy objects currently managed by the class.
numSegments — Property, interface away3d.paths.IPath
The number of CubicPathSegment instances in the path.
numSegments — Property, class away3d.paths.SegmentedPathBase
The number of segments in the Path
NumSuffixConflictStrategy — class, package away3d.library.naming
NumSuffixConflictStrategy(separator:String) — Constructor, class away3d.library.naming.NumSuffixConflictStrategy
numTriangles — Property, interface away3d.core.base.IRenderable
The amount of triangles that comprise the IRenderable geometry.
_numTriangles — Property, class away3d.core.base.SubGeometry
numTriangles — Property, class away3d.core.base.SubGeometry
The total amount of triangles in the SubGeometry.
numTriangles — Property, class away3d.core.base.SubMesh
The amount of triangles that make up this SubMesh.
_numTriangles — Property, class away3d.core.traverse.EntityCollector
numTriangles — Property, class away3d.core.traverse.EntityCollector
The total number of triangles collected, and which will be pushed to the render engine.
numTriangles — Property, class away3d.entities.SegmentSet
numTriangles — Property, class away3d.entities.Sprite3D
numTriangles — Property, class away3d.primitives.SkyBox
The amount of triangles that comprise the SkyBox geometry.
_numUsedFragmentConstants — Property, class away3d.materials.passes.MaterialPassBase
numUsedFragmentConstants — Property, class away3d.materials.utils.ShaderRegisterCache
The amount of used fragment constant registers.
_numUsedStreams — Property, class away3d.materials.passes.MaterialPassBase
numUsedStreams — Property, class away3d.materials.passes.MaterialPassBase
The amount of used vertex streams in the vertex code.
numUsedStreams — Property, class away3d.materials.utils.ShaderRegisterCache
The amount of used vertex streams.
_numUsedTextures — Property, class away3d.materials.passes.MaterialPassBase
numUsedTextures — Property, class away3d.materials.utils.ShaderRegisterCache
_numUsedVertexConstants — Property, class away3d.materials.passes.MaterialPassBase
numUsedVertexConstants — Property, class away3d.materials.passes.MaterialPassBase
The amount of used vertex constants in the vertex code.
numUsedVertexConstants — Property, class away3d.materials.utils.ShaderRegisterCache
The amount of used vertex constant registers.
_numVertices — Property, class away3d.core.base.SubGeometry
numVertices — Property, class away3d.core.base.SubGeometry
The total amount of vertices in the SubGeometry.
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