Packageaway3d.materials.methods
Classpublic class MethodVO
InheritanceMethodVO Inheritance Object



Public Properties
 PropertyDefined By
  fragmentConstantsIndex : int
MethodVO
  fragmentData : Vector.<Number>
MethodVO
  needsGlobalPos : Boolean
MethodVO
  needsNormals : Boolean
MethodVO
  needsProjection : Boolean
MethodVO
  needsSecondaryUV : Boolean
MethodVO
  needsTangents : Boolean
MethodVO
  needsUV : Boolean
MethodVO
  needsView : Boolean
MethodVO
  numLights : int
MethodVO
  repeatTextures : Boolean
MethodVO
  secondaryFragmentConstantsIndex : int
MethodVO
  secondaryTexturesIndex : int
MethodVO
  secondaryVertexConstantsIndex : int
MethodVO
  texturesIndex : int
MethodVO
  useMipmapping : Boolean
MethodVO
  useSmoothTextures : Boolean
MethodVO
  vertexConstantsIndex : int
MethodVO
  vertexConstantsOffset : int
MethodVO
  vertexData : Vector.<Number>
MethodVO
Public Methods
 MethodDefined By
  
reset():void
MethodVO
Property Detail
fragmentConstantsIndexproperty
public var fragmentConstantsIndex:int

fragmentDataproperty 
public var fragmentData:Vector.<Number>

needsGlobalPosproperty 
public var needsGlobalPos:Boolean

needsNormalsproperty 
public var needsNormals:Boolean

needsProjectionproperty 
public var needsProjection:Boolean

needsSecondaryUVproperty 
public var needsSecondaryUV:Boolean

needsTangentsproperty 
public var needsTangents:Boolean

needsUVproperty 
public var needsUV:Boolean

needsViewproperty 
public var needsView:Boolean

numLightsproperty 
public var numLights:int

repeatTexturesproperty 
public var repeatTextures:Boolean

secondaryFragmentConstantsIndexproperty 
public var secondaryFragmentConstantsIndex:int

secondaryTexturesIndexproperty 
public var secondaryTexturesIndex:int

secondaryVertexConstantsIndexproperty 
public var secondaryVertexConstantsIndex:int

texturesIndexproperty 
public var texturesIndex:int

useMipmappingproperty 
public var useMipmapping:Boolean

useSmoothTexturesproperty 
public var useSmoothTextures:Boolean

vertexConstantsIndexproperty 
public var vertexConstantsIndex:int

vertexConstantsOffsetproperty 
public var vertexConstantsOffset:int

vertexDataproperty 
public var vertexData:Vector.<Number>

Method Detail
reset()method
public function reset():void